The unboxing: The controller felt light out of the box. The controller takes two AA batteries. One battery goes into the left handle, the other into the right. This adds a little bit of balanced weight to the controller. The A/B/X/Y buttons feel really small (think mini m&ms).
The setup: This went easy. I plugged the wireless dongle into a free USB slot and I was ready to go. But wait, how do...

Based on the initial press, I thought this could go many ways, but I'm really glad to hear that it's mostly positive across the board from everything I've read post-launch.
Thanks for posting Will. From what i've seen it seems like most people are getting used to it. For the games that natively support it, it's great but for others it's hit or miss. I think Valve wanted to do something different and in that created a bit of a strange device but if more people add support for it in their games I really think it could work out really well.
Hm! I wonder why it didn't detect it as a controller for Starship Rubicon. Man, now I want to get my hands on one... :)
Fix it Wick! :)