"Would anyone be interested in this?
The thing is, Anodyne wasn't coded with it in mind, so it might be hard to pull off. But if I did, it would be pretty basic:
- No doors between different maps. Maybe doors in the same map.
- No NPCs or dialogue (possibly the rocks with a single "chunk" of dialogue)
- One and song per map.
- Maybe bosses.
- Likely most enemies/dungeon things"
I am totally down for this idea. I really enjoyed plunking out a few maps in Portal 2 and loved the process. Would you be interested in seeing a simple Anodyne level editor? Sound off on the Steam community thread:
http://steamcommunity.com/app/234900/discussions/0/810922320220339724/
