During Apple's latest showcase they unveiled an updated Apple TV. As we have been postulating for the last few years the new Apple TV will supports apps, a brand new Wii like controller(when plugged into an iPhone) and support for 3rd party game controllers. The new Apple TV starts at $149 and while inexpensive will be locked to 1080p and come in 32G and 64G storage options. During the keynote they demoed a multi-player version of Crossy Road. While Crossy Road looks fun I wonder how powerful the new Apple TV will be? Will we see publishers like 2K drop games like Borderlands & X-Com on Apple TV? Will Apple TV support Steam styled game streaming from Macs? Time will tell but for now it's an interesting option and one I imagine many people will pursue.
I think this fits into the space where mobile currently sits, and doesn't compete with it so much as expand it, especially if you have an iOS device. You won't be playing Fallout 4 on this by a damn sight, but you can knock out a few Jetpack Joyride sessions between shows.
jdodson Admin Post Author
wrote on 09/13/2015 at 07:07pm
Right. I think we might see more Indie Games port to these devices as well as some other AAA titles that makes sense.
Will_Ball Game Mod Super Member
wrote on 09/18/2015 at 09:49pm
I don't think so. I read that apple will require games to work with the apple tv remote. This seems rather limiting to me.
jdodson Admin Post Author
wrote on 09/20/2015 at 06:42pm
Oh. Yeah it is or hopefully games can be made to work well with it?
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Greetings vault dweller! Do you know what makes you S.P.E.C.I.A.L? In this informative Vault-Tec video you can learn more about how to approach your new wasteland home. Make sure to watch it twice for safety!
Do you plan on exiting the vault on November 10th and if so what operating system will your Pip-Boy run on?
Azurephile Super Member
wrote on 09/12/2015 at 12:16am
Yes, I intend to exit Vault 111 ASAP! I'd like to see the system requirements, something I don't think Bethesda has released yet. I have not pre-ordered the game, yet, but again I do intend to get it ASAP. My Pip-Boy will be running on Windows 10. I wonder if the game will feature DirectX 12 upon release.
YouTuber OMGchat interviewed Valve's Robin Walker about the new Steam Controller and it's intense customization. Valve is really doing something different in allowing gamers the ability to remap the controller anyway they want. If you want to pick one up starting at $49.99 it won't break your wallet.
Yeah, this looks pretty great. The proof will be in how well the trackpads actually work, but if it works well then this will be a dream come true.
jdodson Admin Post Author
wrote on 09/13/2015 at 07:08pm
I know someone that pre-ordered one and will try it out when they get it. I hope it turns out well too. If it's not great, I guess we will always have regular ol' controllers but I appreciate what new they are bringing to the table.
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We've all had games that we loved so much our time with them spiraled a bit out control. I remember playing so much Fallout 3 one weekend that as I left my house with my partner to go shopping I couldn't drive because I was so light headed. In the end I should have stopped playing a bit sooner but I had a great time.
Curious what everyones most played game is at this point? If you do the majority of gaming on Steam you can use Steamdb's calculator to let you know what games you spend the most time on. Plug in your public Steam profile and then sort by hours. It also calculates your Steam account value based on sale price of games but it doesn't take into account bundles or sales.
According to my report above my most played games on Steam are Terraria at 170 hours, Borderlands 2 at 54 hours and Prison Architect at 36 hours. That's pretty impressive but I bet I've clocked way more time on Zelda: Link to the Past and Hearthstone is fast approaching one of my most played games. Hopefully Blizzard lets us see our time spent in game at some point.
What game have you spent the most time playing so far? What does Steamdb say about it?
That said, including more than Steam, Fallout 3 over all my playthroughs would probably be number 2, I estimate it at about 600 hours, and Skyrim would probably be number 3, I estimate it at about 500 hours.
Azurephile Super Member
wrote on 09/10/2015 at 02:22am
Here's my Top 6 (everything else is less than 100 hours)
Azurephile Super Member
wrote on 09/10/2015 at 02:29am
Yeah, those are my Steam only numbers. I've played Skyrim, Oblivion, Terraria, and GTAV on the PS3, so you could probably add 100 hours to those games (maybe not Terraria). Fallout 3 could make this list if I added my PS3 hours to my 71 Steam hours.
Travis, I'm not surprised at your Terraria hours, but I'm impressed that I've come close to catching up with you.
My 77 hour game, which is right below GTAV, is Salt. I decided not to include anything that was less than 100 hours.
Holy cow guys, that's a lot of hours! Is that actual play time on Terraria, or do you sometimes leave it running when not playing? Technically Roller Coaster Tycoon 3 is my most played game, but many times I've found the computer still logged on by my daughters and the game sitting on pause lol
According the the Steam Calculator, my most played game (that only I play) is Dota2 at 66 hours. I played Skyrim on my Xbox 360 back in the day, and I probably put 60-80 hours on that.
I would imagine my most played game ever is probably NFL Head Coach 09. I loved all the data mining that game entailed. I've written up a lot on the game back when CG started, so I won't go into it now on how much I love that game, but it is super detail oriented. (This doesn't take into account my childhood playing days when I had limited options and practically unlimited free time lol)
There was one Friday night that I played Terraria, went to visit family on Saturday, and came back to it Saturday afternoon still open. Other than those probably 12ish hours, everything is legit.
Azurephile Super Member
wrote on 09/11/2015 at 10:31pm
> Holy cow guys, that's a lot of hours! Is that actual play time on Terraria, or do you sometimes leave it running when not playing?
Name Time The Elder Scrolls V: Skyrim 173.3h Fallout 3 - Game of the Year Edition 102.9h Dragon Age II 70.3h The Witcher: Enhanced Edition 59.2h Terraria 58.9h Fallout: New Vegas 57.9h Mass Effect 2 52.1h Mass Effect 47.7h The Witcher 2: Assassins of Kings Enhanced Edition 43.0h Jade Empire: Special Edition 38.7h
As others have mentioned, these are just the games I have on Steam. I'm pretty sure my Oblivion and Mass Effect 3 times are up there with Fallout 3 and my Witcher 3 (which I haven't come close to beating), and Dragon Age 1 & 3 times are approaching my other Witcher/Dragon Age games.
That said, nothing comes remotely close to the time I spent playing World of Warcraft. I know I had well over a year of played time on just one character in that game. I'd bet that in actuality, second, third, fourth, and fifth place are probably all MMORPGs (Everquest, Rift, Star Wars: The Old Republic, maybe WildStar).
So yeah, I've spent a halfway decent amount of time over the years playing a video games and I do not regret it in the least.
As mentioned, MMORPGs though yeah... I played a solid 4 years of Dark Age of Camelot and had 200+ days played on my main character, 100+ on another, and on average another 30 hours played on 20 other characters.. Some of those were dual or triple booted though (I owned 2-3 accounts at most times) and I did buy, sell, swap accounts a few times. (Although my main characters were all mine from beginning.)
Aside from that, I'd have to give honorable mentions to games like FFVII where at least one play through I maxed out the hours at 99 and of course I played through multiple times, so probably 200ish hours there. Probably (definitely) more on FFTactics.
I played a lot of Madden games too, from 2004-2009 I played a lot of seasons. I mean, it took 30 minutes a game, 13 games a season, plus playoffs, plus off season managements and player management and etc etc... Definitely a lot there.
Hearthstone would be interesting to see. Been playing that every day almost for a year and a half.
On average another 30 DAYS, not 30 hours played on those other characters...
Hey Jon, why no edit button??
jdodson Admin Post Author
wrote on 09/16/2015 at 08:38pm
JaBo: Basically because I don't want people to "ninja edit" posts. At some point i'll allow editing with some kind of history of edits, but it hasn't come yet
That's a good point. FFXI is probably my top game. Guild Wars 2 might be close to Terraria and Fallout 3.
Azurephile Super Member
wrote on 09/18/2015 at 07:14am
Ok then, you want to bring Final Fantasy into this, fine! LOL FFVIII is my king of hours. I remember playing it so many times while I was at college (with Travis). I even began to play it at least once every year. I'd spend about 100 hours on it each time and I still never did everything! I've played FFX and VII multiple times, too, but probably not even close to as much as I played FFVIII (my all-time favorite). I wasn't going to mention it because we were talking Steam hours. LOL
jdodson Admin Post Author
wrote on 09/18/2015 at 03:27pm
I think Steam is something we can get actual numbers from so I listed mine. From there is a mixture of games that do and don't track that, but I imagine our college years had us playing other games longer as we had way more time on our hands. At least I have way less free time now
Indeed, and that's why I don't mind spending money on it. It gets me better things which increases my enjoyment and I spend a lot of time on that game
jdodson Admin Post Author
wrote on 09/21/2015 at 04:03pm
At this point I don't have a reason to spend money on it because, I think if I did it might lessen my want to play it. I've heard friends spend money in game then wonder what there is to do. I don't think that way, but I can see what they think. Like part of the game, for me, is the time I spend collecting gold and unlocking stuff. Then again after I unlock all the adventures it's all opening packs then as I only have a few more tiers till I unlock Blackrock finally.
Ya, I've done that in other games, spend money to unlock stuff then been like well, what am I working towards now?
But for me, I'm not working towards getting things unlocked, I'm unlocking things (or new legendary cards) to let me make more decks and let me play in higher quality matches against ranked opponents.
So if I had all cards unlocked as golden versions, I'd still be playing as there are just so many decks to make and play and my objective is to get my heroes to 500 wins and climb the ranked ladder. I also still really want to get a 12 win in the arena. So, spending money increases my enjoyment and puts me more on track to play for my goals rather than negate one of my goals.
jdodson Admin Post Author
wrote on 09/23/2015 at 03:08am
That makes sense.
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jdodson Admin Post Author
wrote on 09/10/2015 at 03:17am
So in the game you head to the Zoras Domain. As you arrive you find out Princess Ruto is inside Lord Jabu-jabu and you need to head inside his belly and help her out. Inside his belly is basically you find her and the boomerang as well as a map and compass like the usual Zelda dungeon. Which is odd considering you are literally walking inside him in those levels.
Zelda things.
jdodson Admin Post Author
wrote on 09/10/2015 at 03:18am
OK, that makes perfect sense, yeah. It was always odd that the map to Zelda dungeons was inside the dungeon. It makes sense gameplay-wise, but in-world it seems a strange place to put it.
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Rocket League is a game I first heard about from Indie Developers at PIGSquad talking about a game they were having a hell of a lot of fun playing. It's a simple premise you never expect to work which is to say, cars playing soccer with added rocket boosting. At 18k reviews that are "Very Positive" on Steam, Rocket League looks like something we'd all have a blast playing.
Drop your experiences with Rocket League in the comments or let me know why you haven't picked this up yet? Do you plan to? Or does the idea of rocket car soccer not impress?
I play Rocket League on PS4, where it was available as a free download a few months back. It's amazing. It's in my current rotation of games, and my number one go-to at the moment, for that quick-fix something to play. Rocket League is the spiritual successor to SuperSonic Acrobatic Rocket Powered Battle Cars, made by the same developer. Rocket League is more refined an experience, however, and I'm glad they did this, stripping it down to just the traditional field of competition. It really is a brilliant game. The controls are tight and responsive, allowing for some crazy graceful maneuvers in the arena.
The beauty, too, is that Rocket League is cross-platform. PS4 players can play PC players. I don't know how cross-platform parties work, or if that's even possible.
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Bethesda is pushing the new Doom demon-train hard as they continue to talk about features of the upcoming triple A "demon murder simulator." SnapMap is my most anticipated part of the game as it highlights what I think is a current void in modern shooters. It was very simple back in the DOS based Wolfenstein and Doom days to create a map and share it with your friends. In the modern age of Call of Duty and Far Cry these features have been lost in favor of multiple map DLC packs and very focused multiplayer modes. Doom aims to break with this and take us back to provide players with a great tool to build maps and share them with each other across consoles and PC.
As with when Portal 2 shipped the in game level editor, expect that I will be sharing a few Doom maps. What do you think of this new feature? Will you be creating any Doom maps?
Arena.net just let loose Guild Wars 2 for free for everyone. This is totally awesome, but why? PCGamer recently asked and I thought the response was interesting.
""We believe that if people love Guild wars 2, they’re gonna buy the expansion pack," O'Brien says when I ask why ArenaNet is doing this. "The expansion pack is such a great value. There’s so much content, not only in the expansion pack but in all the free updates that will come past that." While Guild Wars 2 is now free, it won't receive future content updates—including the newly announced raids. Those are earmarked for Heart of Thorns, which will essentially become the live version of the game"
If you haven't picked up Guild Wars 2, you officially have no excuse. With that, is anyone picking up the Thorns expansion?
Azurephile Super Member
wrote on 09/02/2015 at 04:32am
Well darn. I say that because I paid for it, but I got it at a really great deal, so I don't really have much room to complain. I wonder how much the expansion is going to cost.
jdodson Admin Post Author
wrote on 09/02/2015 at 04:53am
They have a range of pre-purchase options for Heart of Thorns starting at $50 and finally ending up at $100.
Azurephile Super Member
wrote on 09/02/2015 at 05:28am
Wow! $50-100 for an expansion? No wonder they went "free-to-play." It's been a while since I've played and I didn't get as hooked as Travis. I might play again some day, I'm not sure when. Right now I don't really see the point in buying an expansion, because I haven't fully explored what I paid for. So, maybe a time will come when I decide I want to buy an expansion, but that probably won't be for a while.
Now if only we could get Square-Enix to go free-to-play with Final Fantasy XI.
Free-to-play accounts are hampered in a few ways to prevent spammers/botters/sellers, so your already purchased version is better than what free accounts have.
jdodson Admin Post Author
wrote on 09/02/2015 at 11:02pm
Awesome, i'll update the post with that link thanks. That said, I don't think this is to prevent botting/spamming but I also don't find it unreasonable either:
"First, free accounts start with fewer character slots and bag slots than the paid version of the game. But they still get the full complement of slots as soon as they buy Guild Wars 2: Heart of Thorns."
The rest of the restrictions are totally reasonable and if someone wants them lifted, buy full. I think I bought in when the game was $10 and even though it's free now I still think I got a good deal.
Some of them are. The lack of map chat, the inability to send gold, and the inability to go outside of certain areas until you get to a certain level are definitely to prevent spam and abuse/trolling. The item restrictions are just to give people a bigger incentive to upgrade or buy the expansion.
Azurephile Super Member
wrote on 09/03/2015 at 01:40am
Well freemium limitations makes me feel good that I paid for the game and therefore have none of those restrictions. Being able to remove them by paying for the expansion seems like a good way to get people to buy. I can only imagine and assume that the price of the expansion means a lot of quality content. But, I'm afraid that since I've only just begun (as of a few months ago) and haven't really progressed very deep into the game, that I still wouldn't really see anything from the expansion for a while. I hope that makes sense. I guess I'm kind of envisioning the expansion like the FFXI ones, which I have, but never even really accessed, especially because I was only just beginning. I didn't play very long either.
Yeah there's not much point in buying it til you're max level.
Azurephile Super Member
wrote on 09/03/2015 at 04:09am
I'm not sure what level my one character is, but I believe it's over 10. I still feel like a newb in the game. I still don't think I've decided whether or not I'm into it. So yeah, right now I'm not interested in the expansion, but maybe I will be in the future.
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"OoT 2D is a 2D remake of The Legend of Zelda: Ocarina of Time that is styled like ALttP. It has been attempted many times and by many different authors, the first attempt of which was over a decade ago!
This embodiment of OoT 2D will use no already-existing engine and no utilities such as Game Maker. While building it from scratch is slow and old-fashioned, this method of programming will grant full control over everything, resulting in a high-quality product! We hope you all like it!"
Ocarina of Time 2D is a really interesting fan project that seems to be well into development. I tried to download it to run it through some paces but it was taken down on MediaFire due to a Nintendo of America takedown notice. I hope the project lives on as this remake seems to be something i'd love to play. It mashes up the magic of the Link to the Past era graphics with the most beloved entry in the franchise.
If you purchased Diablo 3 and play Heroes of the Storm you might want to head back to unlock something neat. Blizzard is handing out the playable hero Diablo for anyone with a valid Diablo 3 license and all you need to do is log in to Heroes of the Storm before September 8th to claim it.
"Immediately following the next Heroes patch, any player with a Diablo III license on their Battle.net account will receive the Diablo Hero in Heroes of the Storm for free. Simply log in to Heroes of the Storm to claim the Lord of Terror and start unleashing hell on your foes. Don’t wait though— this offer ends at 10:00 a.m. PDT on September 8!"
I think this fits into the space where mobile currently sits, and doesn't compete with it so much as expand it, especially if you have an iOS device. You won't be playing Fallout 4 on this by a damn sight, but you can knock out a few Jetpack Joyride sessions between shows.
Right. I think we might see more Indie Games port to these devices as well as some other AAA titles that makes sense.
I don't think so. I read that apple will require games to work with the apple tv remote. This seems rather limiting to me.
Oh. Yeah it is or hopefully games can be made to work well with it?