Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2500 Posts

Nintendo is adding two new classic NES titles to it's Nintendo Online service this month called Kung-Fu Heroes & Vice: Project Doom. These are really unique games to add to the service as they are not top tier NES games but help fill in the Nintendo Online collection to be more than just a library of greatest hits. I'm excited to get these added to the service because as someone that hasn't played either, this seems like a great way to jump in.

Greetings, Adventurers and thank you for reading the inaugural edition of The State of the Wyvern. The State of the Wyvern is a periodical that will drop every few weeks that snapshots the state of Tale of the White Wyvern, highlight certain games and player rankings as well as talk about recent changes to the games and our plans. We're also open to hearing what you think about the game as it moves through time so feel free to chip in your thoughts.

Current Player Leaderboards

Tale of the White Wyvern has a few in-game places where you can see how players are currently ranked. The first is the current player rankings you can view by (L)ist Players -> (S)ee all adventurers in this realm. This leaderboard lists all the players and ranks them by experience and level. The current top five players at the time I write this are Tiberius, Maverick, Bina Marie, Rather Dashing and Golok. The second in-game leaderboard I want to highlight is the Player VS Player leaderboards you can find at (S)lay other players -> (P)layer VS Player Leaderboards. The top five PvP players at the time of writing this are Tiberius with 18 kills, Rather Dashing, Friday and Caz tied for 10 and Maverick with 9!

PvP Leaderboard screenshot: https://i.imgur.com/9iEJ8Mt.png

Currently Tiberius seems to lead the pack, will this change between now and the next State of the Wyvern? Only Tarbreth knows for sure.

Thoughts on Wyvern Launch

First thanks for checking out the game at launch, it's fun to have a party people show up for and enjoy! Secondly we found a few bugs at launch so thanks for reporting those. If you see anything that seems out of place or something you think might be a bug, feel free to reach out. You can private message me or Travis on Cheerful Ghost or any other platform that makes sense for you. I recommend privately messaging us because some bugs could potentially enable others to gain an advantage we didn't intend so consider what kind of issue you found and how to best report it to us (publicly in a comment vs privately).

Player VS Player Clarification & Changes

One thing that surprised me at launch was how much people embraced PvP at launch. For me, it wasn't something I thought would be as popular but from your actions at launch, the first couple days were a murder festival. I love that's how the game started for people and as the game has progressed it seems to have evened out a bit but still remains a huge focus for many of you. That said, I want to clarify how these mechanics work and talk about some changes we've made to make the game be fair to everyone.

If there is any part of the game that isn't immediately obvious to everyone how it works we will clarify it in the in-game instructions. You can find the Instructions in each Tale of the White Wyvern game menu. We recently update the Instructions to clarify how PvP works but i'll put it here too for easy reference.

How PvP Works

Each day you get a certain amount of Player VS Player fights, and you can choose to fight others in the Fields or Inn. The rules for PvP are as follows:

* You can only attack players your level or higher.
* You can only attack players that are not currently playing the game.

If you leave the game, people can find you and attack you in the Fields. If you want some basic protection, rent a room at the Inn. Renting a room at the Inn room provides you with the following protections:

* Players have to pay to call you out in the Inn. This currently costs LEVEL * 1,600 Gold.
* Players staying in the Inn are granted first strike in the fight.

PvP Changes Since Launch

The old rules allowed a player to attack someone one level below them or higher. This meant that a level 5 could attack a level 4 player. We are changing this because with stat boosts at higher levels there are few cases where a lower level player could win. Players can now only attack players at their current level or higher.

Wyvern Changelog

Moving forward any in-game changes will be wrapped up in the State of the Wyvern posts and added to our running in-game changelog. A changelog is a list of updates to a game that make it easy for you to understand what has happened since game launch and you can find it here on the site through the game menu though (W)yvern Credits & Changelog -> (V)iew development changelog. Again, we will update this changelog alongside our in-game changes and will message these out during the State of the Wyvern updates.


The Future of Tale of the White Wyvern

It seems we've built a game that the Cheerful Ghost community enjoys and we plan on supporting it for quite some time. Our immediate plans are to fix up a few in-game systems and build a longer term roadmap where we add awesome new stuff to the game. Once this is more formalized we'll let you know what we're thinking and for the time being we're really interested in hearing from you. What did you think of the launch and the current state of the game and is there anything you'd love to see added?

As always thanks for reading this and i'll see you all in-game!

Also, make sure that the Original Hype Campaign is still in effect and you can partake in it to earn some awesome in-game rewards for free! The Original Hype Campaign ends in October so act now!


I know this is already "aged news" but Quakecon is something fun I watch every year and wanted to share this news drop with y'all.

Apologies, I've been busy with the Tale of the White Wyvern and haven't had a whole lot of extra time to write as much as I'd like.

That all said, if you are a first person shooter fan or just a fan of iD Software and Bethesda you need to clickity clack that play button and let the entirely of the Quakecon keynote envelop your eye holes.

Noteworthy Things

* The Rage 2 free update train is still rolling and out now. If you thought Rage 2 was easy apparently they added a new mode that should make you cry tears of pain.
* Doom, Doom 2 and Doom 3 launched on iOS, Android and Switch! Apparently they required you to be online but because of a fan outcry this is going to change if it hasn't already.
* Doom Eternal is still coming and looks like more of the same Doom 2016 you love with more crazy run and jump mechanics that makes me thing they are leaning into it being a kind-of jump platformer. It also features a cool multiplayer mode where you can play as the Doom Slayer or Demons that looks much more strategic than I thought it would be.

Anything stand out to your that I missed? You interested in playing anything coming out? I really want to play Wolfenstein Youngblood but I'm pretty singly focused on Tale of the White Wyvern at the moment.

The Outer Worlds is the upcoming Fallout-like RPG by Obsidian Entertainment and was recently announced as coming to the Switch! This is great news if you want to play The Outer Worlds on the go but Obsidian hasn't said when the game is launching on the Switch only that it would come after the initial launch.

Are you planning on picking up The Outer Worlds and if so does the Switch port change how you might play it?

"Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later than you expected only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony.

As you explore the furthest reaches of space and encounter a host of factions all vying for power, who you decide to become will determine the fate of everyone in Halcyon. In the corporate equation for the colony, you are the unplanned variable.

Right now until August 2nd you can get Moonlighter and This War of Mine free on Epic Games Store on PC. Both games have reviewed very well on Steam and are well worth picking up for the incredible price of free.



"During an archeological excavation – a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions. Rynoka, a small commercial village, was found near the excavation site – providing brave and reckless adventurers with treasures beyond measure.

Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.


This War of Mine:

"In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle."


Anodyne is a 2D Zelda-like that released back in 2013 right at the top of the Indie game craze. After launch it became a Cheerful Ghost favorite and I don't think any game has come out since that has taken a run at the Zelda-like in quite the same way. After Even the Ocean the developers decided to head back to create Anodyne 2: Return to Dust which merges the Playstation & Nintendo 64 era 3D with the original 2D graphics of the original Anodyne. It looks to be the perfect follow up and now will be launching August of 2019 on Mac and PC on Steam.

"Nano Dust infects the islanders of New Theland, distorting their emotions and desires. You play as Nova, a Nano Cleaner who must explore the island, seeking out the sick and shrinking inside their bodies to suction up the Dust.

Anodyne 2: Return to Dust combines the thrilling scale and cinematic storytelling of 3D games with the tight design and easy-to-pick-up satisfaction of 2D Zelda-like adventures. With art that re-imagines the PS1 and N64 era, explore 3D cities, valleys, and wastelands then shrink into the varied 2D mindscapes of characters, from snowy, aurora-lit valleys to perilous volcanic construction sites!


Summer Games Done Quick 2019 was a great event this year and I'm sticking to my tradition of keeping a list of my favorite speedruns and sharing them with you all. I'll just be posting one more after this so stay tuned.

Super Mario Bros. 2 by coolkid in 23:21 Coolkid had two awesome runs this year and this one was a highlight. I'll share his Mega Man 2 run later as it's one of the first GDQ runs that doesn't feature any zips. That said, this Super Mario 2 run is quite incredible at 23 minutes and Coolkid makes it look effortless.

Half-Minute Hero by dowolf in 23:32 I watched the Half-Minute Hero run the first morning of SGDQ with my family for breakfast. My wife said that the game was so fast you have to have ADD to make sense of it. By it's nature Half-Minute Hero is a game played in thirty second loops and is also made faster by dowolf's expertise. It's a fun run and considering it's played on a PlaystationTV quite novel.


The Legend of Zelda Randomizer by JamEvil and fcoughlin in 53:26 I love randomizer races and this was the first time I've seen one for the original Legend of Zelda. It's a great race by JamEvil and fcoughlin and one of my most anticipated and I wasn't let down. It's quite the nail biter all the way to the end and both player came very close to each other.


Super Mario World Blind Relay Race by One Tile Men and Lunar Magicians in 54:00 A new Kaizo Mario game was made specifically for SGDQ and run blind by two teams One Tile Men and Lunar Magicians. Both teams are flush with the most talented Mario players such as Barbarian, LaserBelch, PangaeaPanga, Dode, grandpoobear, juzcook, GlitchCat7 and NobleTOFU and watching them in action was one of the coolest Speedrun things I've ever seen. A total must watch.


Gauntlet by digshake and Eunos in 16:12 I really enjoy arcade Gauntlet and have played the NES version a handful of times. The NES version isn't easy but I didn't think too much about it as a kid. Speedrunners digshake and Eunos make quick work of it but even say that you shouldn't play it casually as it's fairly impossible to do so. According to them the most fun to be had on Gauntlet is to learn the speedrunning strats and play it that way and if the run is an indicator, it looks like that's true.


Castlevania (DOS) by LoZCardsfan23 in 15:59 Castlevania is one of the most classic games on the NES and one that is run at darn near each GDQ. This year they ran Castlevania DOS, a version I didn't know existed for one of the most unique runs of the summer. A few things to keep in mind, Castlevania DOS only runs at 6 FPS and if there are too many things on the screen gets quite buggy. That said LoZCardsfan23 does a good job running it and has an interesting couch to back him up.


In the past couple years game collecting on classic systems such as the Super Nintendo and NES has been getting steadily more expensive. That said, we seem to have hit some collecting peak as game prices seem to have plateau'd and are coming down a bit. I've seen this in collecting for the DS on a lot of the non collector games you can pickup in box for 5-10 bucks. Metal Jesus has a great video on the subject on starting your video game collection in 2019. It's a useful video for people entering the space and also for folks that want to keep collecting and what to look out for that isn't expensive. As I've said the DS is a great system to collect for now and loose NES carts are pretty cheap too. That said if you are collecting for the PS3, XBox, XBox 360 and PS2 there are a ton of games you can get ultra cheap. Lot's of old PS3 and 360 games are selling for a dollar each or less depending so if you want to get a complete collection in box, this seems to be a great time to do that.

One system I've been considering buying for quite some time is the XBox One X. Jesus mentions that it's a great system to play original XBox and 360 games and he doesn't specifically mention this but it also plays 4K Bluray, something I'm quite hip to doing when I get a 4K tv. If you toss in that Apple will be supporting PS4 and XBox One controllers in the upcoming iOS 13 it's an even sweeter deal.

What systems and games have you been collecting for lately? Anything you want a complete collection for? I'm nearly flush on all the Wii U games I wanted and keep adding to my DS library slowly. I have a handful of 3DS games to get yet but after a recent Amazon Prime Day I snacked up a few titles such as Donkey Kong Country Returns for a really great price.

Super Mario Maker 2 dropped last Friday on the Switch and I'm not going to mince any words, it's one of the best games I've played in years. Nintendo clearly had a hit with the original Super Mario Maker on the Wii U and now that Switch has an even larger following, it's awesome to see Super Mario Maker 2 come out to such an excited set of fans. I don't typically play many video games where I try to fit play sessions in any few minutes block of time I can find during the day, but Super Mario Maker 2 is a perfect game for that. Which is why if I had to rate Super Mario Maker 2 it might get a perfect score. That might sound like hyperbole but the game is firing perfectly on so many levels. It's a game that has creativity as it's signature element as you can create whatever kind of Mario level you want and share them with anyone. That feature alone makes it an incredible game, but Super Mario Maker 2 also includes a fun Single Player mode where you play some of the most creative Mario stages I've seen Nintendo create. For another game the level creation and sharing tools and full single player campaign might be enough but Mario Maker 2 also includes online co-op and head to head multiplayer too! I've played a bit of co-op and while it takes a bit to start a match it's fun playing with other people and I hope to spend more time in this mode. Nintendo has also said that they will bring the ability to play with friends in a later patch and that sounds like an incredible edition to an already amazing game.

As I've said already, Mario Maker 2 might be the perfect game on the Nintendo Switch and right now, it's the top contender for my game of the year.

Let's Share Our Mario Maker Levels

To-date I've created four Mario Maker 2 stages and if you're interested, you should play them.

Bowser's Invitation: (1PP-NGF-VDG) "Bowser's invited you for tea. But what is he really up to?" This was the first Mario Maker 2 level I created and my goal was to learn how to create a level and also make something where you feel like you almost have to brawl Bowser to win. I really love Kaizo Mario levels but wanted to make something that a human could complete, so to me, this feels like a Kaizo Mario level for normal people. It has the lowest clear rate of any of my stages at 4.5%. Not gonna lie, kinda proud of how hard it is but if i'm honest it's really a bunch of hidden blocks positioned to troll the player.

Currently Gills has the World Record with a clear time of 27"337

Mario's Choice: (C4J-PP2-1WG) "What would you do to win?" This level has two paths you can take to complete it. It's a fun one because the whole name of the level and description are a hint to the fastest way to beat it. The current clear rate is 18%.

Currently Wuddle has the World Record with a clear time of 5"417

The Drop: (F3W-Y65-KTG) "Boom BOOM's secret factory has been causing problems. Can you stop him?" The Drop is an idea I've had for some time that was fun to work on but needed a bit more time to bake. I like the early platforming elements and the boom boom fight but the actual drop isn't as interesting as it could have been. This one might be a bit more experimental that I wanted it to be, but I think it's fun which is the point of all of this. The Drop has a clear rate of 45%.

Currently someone with a name entirely in Kanji that I can't easily copy to paste here has the world record of 1'10"721.

Night Time Koopa Shooter: (H89-F13-SGF) "Take Bowser's fire clown car and shoot down as many Koopa's as you can." When I realized Mario Maker has a kind of plane you could fly around and shoot things with I had to make a shooter auto-scroll level. It's a bit short, but I can't wait to see what other kinds of shooter levels people create! After seeing so many people complete The Drop I felt I was getting a bit soft so upped the difficulty of Night Time Koopa Shooter and it has a clear rate of 11%.

Currently SideTilt has the World Record of 29"483.

If you have made any levels, please share them here, I'd love to play and let you know what I think and if you want to do likewise that sounds like fun.

This years Summer Games Done Quick came to a close and as they wrapped they did so raising the most amount ever in 3 million dollars for Doctors Without Borders! This was the best SGDQ yet and I really enjoyed all the runs I watched. One of the more impressive runs above is a Blindfolded Punch-Out!! (Wii) by zallard1 in 1:10:21. Zallard is a great Punch-Out runner and the hardest part of the run seems to be the Wii menu blindfolded!

As with previous GDQ's I'm going to wrap up some of the best runs over a few posts to strap in and watch some awesomely quick Speedruns!

Borderlands 2 coop by Amyrlinn, Shockwve and TheFunCannon in 2:48:04: How fast can you run Borderlands 2? Could you do it faster in Co-Op? This is a fun run and is made even more interesting because some Gearbox devs join them.


Metroid by metroidmcfly in 11:26: Metroidmcfly is the best Metroid NES Speedrunner in the world and this SGDQ run in 11:26 shows you why. It's incredibly fast and the couch commentary quite interesting.


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