"With over 1.5 million copies sold, itās pretty obvious that #Sworcery has been a resounding success. And weād like to share a few details of that success with you. Thereās not that many titles out there that began on iOS and made their way to this many other platforms over time, so we hope that this info is helpful in some way/shape/form."
Good for The Superbrothers & Capy. It's cool to see great games find an audience.
http://www.capybaragames.com/2013/07/a-sworcery-infographic/
"With over 1.5 million copies sold, itās pretty obvious that #Sworcery has been a resounding success. And weād like to share a few details of that success with you. Thereās not that many titles out there that began on iOS and made their way to this many other platforms over time, so we hope that this info is helpful in some way/shape/form."
Good for The Superbrothers & Capy. It's cool to see great games find an audience.
I grabbed a few extra cheap things in the Summer Getaway Sale, just to share them with you. Disappointed that you missed a deal? Look no further.
I put a thread for each of these in the Backchannel-- trying to sort through entries in a single post would have been a nightmare.
Left 4 Dead Pack: If you don't have these games yet, you need them. No matter the difficulty, this game always feels tense and keeps you on the edge of your seat. http://cheerfulghost.com/Travis/posts/1492
Terraria: Honestly one of my favorite games. I've put over 180 hours into it according to Steam, and will be putting even more into it when the new update drops and we start up the... Read All
Hey all,
I grabbed a few extra cheap things in the Summer Getaway Sale, just to share them with you. Disappointed that you missed a deal? Look no further.
I put a thread for each of these in the Backchannel-- trying to sort through entries in a single post would have been a nightmare.
Left 4 Dead Pack: If you don't have these games yet, you need them. No matter the difficulty, this game always feels tense and keeps you on the edge of your seat. http://cheerfulghost.com/Travis/posts/1492
Terraria: Honestly one of my favorite games. I've put over 180 hours into it according to Steam, and will be putting even more into it when the new update drops and we start up the Cheerful Ghost server. http://cheerfulghost.com/Travis/posts/1493
Deus Ex Collection: Some amazing first-person stealthy RPG genre-busting games. This pack includes the whole series up to now, and includes the DLC for Human Revolution. http://cheerfulghost.com/Travis/posts/1494
Just Cause: Haven't played this one yet, but I snagged an extra copy because it was 59 cents. That price is hard to argue with. http://cheerfulghost.com/Travis/posts/1495
In addition, I have a couple other games that have been clogging my inventory that I can't use:
Starvoid: When you activate this game, you get an extra copy to hand out. So I'm finally handing it out! Head over here if you want to enter for it. http://cheerfulghost.com/Travis/posts/1490
Total War Shogun 2: Rise of the Samurai DLC: I accidentally bought this twice last year, so if you have the base game, enter below to win it! http://cheerfulghost.com/Travis/posts/1491
I also have a couple of Toki Tori 2+ coupons for 10% off if you want those. Just ask, no contest involved!
I'll use random.org to pick a winner for each of these on August 2 at 10PM EST. Feel free to enter as many of these as you like, but you can only win one. If you come up as the winner twice we'll ask which one you want most, then re-roll the other one.
Neil Gaiman, lord and master of all he surveys, has entered the world of gaming with Wayward Manor. The acclaimed author of many books, TV episodes, movies, graphic novels, and more has a way with pulling the reader/viewer into his worlds, so hopefully his new game will be as awesome.
In Wayward Manor you control the (quite dead) previous inhabitant of the titular manor, who tries to scare away the current inhabitants Beetlejuice-style.
No gameplay footage is out yet, but you can pre-order and get more info at his site. Hopefully his awesome wife Amanda Palmer will provide some spooky works for the soundtrack.
Also, this is the first time I've ever heard him say his... Read All
Neil Gaiman, lord and master of all he surveys, has entered the world of gaming with Wayward Manor. The acclaimed author of many books, TV episodes, movies, graphic novels, and more has a way with pulling the reader/viewer into his worlds, so hopefully his new game will be as awesome.
In Wayward Manor you control the (quite dead) previous inhabitant of the titular manor, who tries to scare away the current inhabitants Beetlejuice-style.
No gameplay footage is out yet, but you can pre-order and get more info at his site. Hopefully his awesome wife Amanda Palmer will provide some spooky works for the soundtrack.
Also, this is the first time I've ever heard him say his name. Mystery solved: It's GAY-men, not GUY-men.
Recently I downloaded the Call of Juarez Gunslinger demo off Steam and recommend you give it a try. Not too many demos hit Steam, so its cool to get one worth checking out. I previously picked up Call of Juarez: Bound in Blood used at Gamestop and had such a bad time with it I actually resold it.
That said, Ubisoft did a great job with Gunslinger and absolutely nailed the western feel. The shooting is top notch and I love the way the different six-shooters feel as you use them. The game features a recharge element where you can pause time and the game allows you to one shot bad-guys as they freeze. This is really useful for busting in to a room to freeze everyone and... Read All
Recently I downloaded the Call of Juarez Gunslinger demo off Steam and recommend you give it a try. Not too many demos hit Steam, so its cool to get one worth checking out. I previously picked up Call of Juarez: Bound in Blood used at Gamestop and had such a bad time with it I actually resold it.
That said, Ubisoft did a great job with Gunslinger and absolutely nailed the western feel. The shooting is top notch and I love the way the different six-shooters feel as you use them. The game features a recharge element where you can pause time and the game allows you to one shot bad-guys as they freeze. This is really useful for busting in to a room to freeze everyone and then shoot them all in the face quickly. At one point you have a rifle and do that and actually seems like you are charging in, western movie style.
I wasn't particularly in love with the way the game presents the story. It starts by someone telling a story and you are playing through the descriptions he gives. I felt this was a bit off and just wanted to go at the game alone for the most part.
Since the game is a free demo download on Steam, I seriously recommend you give Gunslinger a try.
Have you played Red Dead Redemption? That game is probably in my top 10 ever, and one main reason I liked it is because it really felt like you were in a western. They killed it.
I wish it got a PC port, but alas.
jdodson Admin Post Author
wrote on 07/26/2013 at 03:46pm
Yes, I have heard that. One of my friends has the GoTY on PS3 and I have yet to borrow it to give it a go. Its on my list though.
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I always wanted Adventures in the Magic Kingdom. The game looked amazing as I loved going to Disney Land so the game had to be just as good right? No surprise the top 2 are Rescue Rangers and Duck Tales.
Good video and covers some of the awesome Capcom games. I would have put Tale Spin somewhere in a top Capcom Disney Game list too, but it doesn't get quite as much attention.
I always wanted Adventures in the Magic Kingdom. The game looked amazing as I loved going to Disney Land so the game had to be just as good right? No surprise the top 2 are Rescue Rangers and Duck Tales.
Good video and covers some of the awesome Capcom games. I would have put Tale Spin somewhere in a top Capcom Disney Game list too, but it doesn't get quite as much attention.
I am happy to bring you The Cheerful Ghost Roundtable Innagural Edition. Featuring awesome community members such as WhiteboySlim, CapnCurry, Travis and myself.
In the first episode we talk about the games we are playing, some site news and our roundtable topic: THE INDIE GAME REVOLUTION! Loved the way it turned out, but since its our first episode there are a few rough patches.
So check it out and let us know what you think about it and ENJOY!
The Roundtable features people from the community so if you are interested in joining us, hit me up.
The Cheerful Ghost Roundtable uses Google Hangouts on Air so the next one will be live which means you can watch it as it happens.... Read All
I am happy to bring you The Cheerful Ghost Roundtable Innagural Edition. Featuring awesome community members such as WhiteboySlim, CapnCurry, Travis and myself.
In the first episode we talk about the games we are playing, some site news and our roundtable topic: THE INDIE GAME REVOLUTION! Loved the way it turned out, but since its our first episode there are a few rough patches.
So check it out and let us know what you think about it and ENJOY!
The Roundtable features people from the community so if you are interested in joining us, hit me up.
The Cheerful Ghost Roundtable uses Google Hangouts on Air so the next one will be live which means you can watch it as it happens. We will plan it and talk a bit about the discussion. Even if your not in the roundtable we will provide an area for you to submit stuff we can discuss in the roundtable to keep it awesome, so stay tuned!
scrypt made the bumper graphic for the episode and if you want a ultra huge sized version to set as your desktop, nab that here:
Good stuff guys, especially for a first episode! After watching the video, I'm even more bummed that I missed out! I mean, I had bathed and everything... ;)
You don't even want to know how many hours I've put into my top game. It's depressing even for me.
Azurephile Super Member
wrote on 01/25/2014 at 07:04am
Jon, you remind me of Layne Staley (lead singer of Alice in Chains), maybe it's your hair and facial hair style. Anyway, I'm enjoying the 2nd (for me) Roundtable discussion and look forward to seeing more!
jdodson Admin Post Author
wrote on 01/25/2014 at 04:09pm
Layne was a cool guy. Too bad he isn't around anymore but I did get the new AIC album, which it nice.
jdodson Admin Post Author
wrote on 01/25/2014 at 04:10pm
I really like that we have all the epidsodes available to watch "Netflix binge" style.
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According to a report out by Game Informer today, Microsoft has now reversed another unpopular policy: requiring Indie Developers to have a publisher, or allow Microsoft to publish it themselves.
After Sony made Indie gaming one of the highlights of their E3 show, and a number of Indie developers denouncing Microsoft's policies, some saying they'd never work with them again, Microsoft has now announced a new model for Indie devs to publish. In addition to being able to publish themselves, they can set their own release dates and prices, and use any console as a dev unit (when approved by Microsoft).
This is good news, but like other Microsoft reversals, is this too... Read All
According to a report out by Game Informer today, Microsoft has now reversed another unpopular policy: requiring Indie Developers to have a publisher, or allow Microsoft to publish it themselves.
After Sony made Indie gaming one of the highlights of their E3 show, and a number of Indie developers denouncing Microsoft's policies, some saying they'd never work with them again, Microsoft has now announced a new model for Indie devs to publish. In addition to being able to publish themselves, they can set their own release dates and prices, and use any console as a dev unit (when approved by Microsoft).
This is good news, but like other Microsoft reversals, is this too little too late? For me it still may be. It's obvious this is a face-saving move, not a show of support. Still, it's good for everyone involved so I can't be too upset!
This is good news for Indie developers. That said, I wonder if the next announcement Microsoft will make is that they are renaming "XBox One" to be "Another Playstation 4."
I think this is great news! I probably will still make the jump from 360 to PS4, but this is great for indie developers.
beansmyname Supporter
wrote on 07/25/2013 at 03:19am
It is wonderful for indie developers as it gives them one more avenue for marketing their game. This is definitely a plus.
However, I'll most likely buy neither of the next-gen consoles. That said, I do take a little pleasure in seeing Microsoft misunderstand their core audience yet again. The PS3 led me to get rid of my XBOX 360 and I've never looked back at the XBOX at all, even when Kinect was introduced. This time around, I've got little interest in either device. In fact, at this point, I am just waiting for my PS3 to die so I have an excuse to replace it with a Roku.
If I was an independent developer, I don't know that I would want to develop for the XBox One, for fear that Microsoft would reverse policy yet again out of their favor, say, a month after the system launches. I mean, after they get some sales in, why wouldn't they? Plus, even if you do get your indie game on the XBone, what are the odds that people will be able to find it ;).
I miss the days of J Allard. Since then, Microsoft has lost touch. The Xbox has no champion within the company, no one with a real desire to keep the game alive.
Its too late for me, the fact that Microsoft is willing to bend over backwards to line their pockets without even considering what their fanbase would think, has made put me off enough to not buy it.
Even with this full reversal, I can see they're only doing it because of the bad press.
Each night one of the Starbound developers writes the daily game development progress and I religiously read each one. A few recently caught my eye and I thought they were fun enough to share.
The first bit of awesome shown in the above video is of a new feature, Asteroid mining. It seems all you need to do is go high enough to find them and have a suit capable of sustaining you in the low oxygen environment.
"Yup, if you go high enough youāll now climb out of the planetās atmosphere and find asteroids to explore.
The terrain here is COMPLETELY temporary. So donāt worry about that. We simply spawned a random jumble of dirt to test this out. Itās going to get far more... Read All
Each night one of the Starbound developers writes the daily game development progress and I religiously read each one. A few recently caught my eye and I thought they were fun enough to share.
The first bit of awesome shown in the above video is of a new feature, Asteroid mining. It seems all you need to do is go high enough to find them and have a suit capable of sustaining you in the low oxygen environment.
"Yup, if you go high enough youāll now climb out of the planetās atmosphere and find asteroids to explore.
The terrain here is COMPLETELY temporary. So donāt worry about that. We simply spawned a random jumble of dirt to test this out. Itās going to get far more asteroidy very soon."
Recently much love has gone into the food system that will be unique to in game races as well as a new farm system.
"More work was done on the food system! So far, each race will start with 16 recipes that reflect their culture/biology. There will be a bunch more recipes to discover in your travels- the more difficult they are to make, the better their buffs! Weāre still working on balancing the effects of all the food items and their ingredients. Those recipes havenāt actually been implemented yet, though. Soon!
It seems the recent development posts have been about polish and bug smashing, which is great news as it could mean that the game is in its final stretch. The video above showing an early look at Asteroids also features in game sound effects and the score, which is great to see.
As always, when news of the beta drops you will be the first to know.
Still no word on what they are calling the new Battle.net client but my superior judgement is that they call it... Battle.net. Your welcome Blizzard, that one's for free.
Snarkiness aside, the new Battle.net interface looks very clean and seems like a good way to access you Battle.net games. Too bad they don't seem to support the old games, but perhaps that will come with a later update.
Still no word on what they are calling the new Battle.net client but my superior judgement is that they call it... Battle.net. Your welcome Blizzard, that one's for free.
Snarkiness aside, the new Battle.net interface looks very clean and seems like a good way to access you Battle.net games. Too bad they don't seem to support the old games, but perhaps that will come with a later update.
Since I bought it, Legend of Dungeon has become one of my most beloved games of 2013. Since Legend of Dungeon is a rogue-like, each play session is different and I do a bit better each time I keep at it. Recently I made my way to the 11th floor, something I am very happy about. Right off the bat I got an Axe that ramped up my attack power to 30 and that helped immensely. Since the Axe is so large, you can't swing it as fast as the sword but since it hits so hard its a good trade. I also obtained a fair amount of Apples and the potion randomization was kind as well. All in all, getting to floor 11 was a nice milestone to hit and I am excited to progress further. The... Read All
Since I bought it, Legend of Dungeon has become one of my most beloved games of 2013. Since Legend of Dungeon is a rogue-like, each play session is different and I do a bit better each time I keep at it. Recently I made my way to the 11th floor, something I am very happy about. Right off the bat I got an Axe that ramped up my attack power to 30 and that helped immensely. Since the Axe is so large, you can't swing it as fast as the sword but since it hits so hard its a good trade. I also obtained a fair amount of Apples and the potion randomization was kind as well. All in all, getting to floor 11 was a nice milestone to hit and I am excited to progress further. The goal of the game is to make it to floor 26, get the treasure and then escape so I have ALOT more progress to make.
One of the most challenging elements of Legend of Dungeon is timing your shots right to hit enemies so they don't hit you. I am pretty good with most of the early enemies except Snakes. I can sneak up on them from behind and hit them once but if they charge me I nearly always take damage. Bats, Gnomes, Zombies, etc are not a huge problem but ... the blasted SNAKES!
That said, the game is an amazing amount of fun and I enjoy getting items i've never seem before and seeing what they do. And when I hit floor 12+ you will be the first to know :D
If you are looking for another good synopsis of Legend of Dungeon, checkout this recent post by someone on Reddit on how Legend of Dungeon should be a template for other game designers.