So I just picked up Sword and Sworcery through the recent Humble Bundle for Android. I had been hesitant to try it mostly because of how big my gaming backlog already is, even with jdodson singing its praises earlier this year. Now that homework has leveled out, and I'm spending late nights on duty in the lab, I grabbed the bundle so I could play some games on my MacBook while I waited out my shift. I was more than pleasantly surprised when I booted up the game. Here's a few things I noticed.
First, the game was subtle in how it taught you how to play. It either let you figure it out, or gave a small visual or textual hint on how the controls work. Instead of flat out... Read All
So I just picked up Sword and Sworcery through the recent Humble Bundle for Android. I had been hesitant to try it mostly because of how big my gaming backlog already is, even with jdodson singing its praises earlier this year. Now that homework has leveled out, and I'm spending late nights on duty in the lab, I grabbed the bundle so I could play some games on my MacBook while I waited out my shift. I was more than pleasantly surprised when I booted up the game. Here's a few things I noticed.
First, the game was subtle in how it taught you how to play. It either let you figure it out, or gave a small visual or textual hint on how the controls work. Instead of flat out saying "Double-click the mouse to move," the game just have the clue of "Tip Tap?" to guide you to a door. It feels more immersive that way. Secondly, the game advises you to play in small chunks. Once you get to the end of a chapter, it advises the player to take a break and takes you to the main menu. It's not intrusive like the Wii Sports "Why not take a break?" message that comes up when you start a round. Instead it waits until you're done with that chunk of the story. It's like reaching the end of a chapter in a book. There's still more to look forward to, but it's still a good break point. I'd lose track of time if it weren't for this aspect of the game. Thirdly, the way it tells the story is really fun. Most of the story is conveyed through text and the language used is somewhat humorous in the way it says what's going on, but is still short, sweet, and to the point, allowing for more time in game. Also, you can link the game to twitter so it can tweet the text of a given scene in game. I didn't have a use for twitter until that point.
Even with the good, I'm not fond of the mouse only controls. They work well, but I feel limited in what I can do by not using the keyboard too, but for all I know, there are keyboard controls, and I just don't know them.
So the game was made for iPhone/iPad so it makes sense there are no keyboard controls because the phone doesn't have them either :D It was brought to PC afterward and then to a bundle and now to the Android bundle.
So, yeah you are not missing on anything without keyboard controls. ENJOY MOUSE ONLY! :D
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As part of my series of Interviews with Cheerful Ghost users I started up a conversation with panickedthumb. He had and idea that we have a Interview but sort of trade ideas back and forth. Its a good format, one I plan continuing with the next few interviews.
It is a bit long so it will be broken up into two parts.
jdodson: Recently you picked up Dishonored. What are your thoughts on this one? Are you interested in seeing more of this game made?
panickedthumb: I love it. It's so incredibly engrossing, and yet... I haven't been able to motivate myself to play much of it. I feel like this is the opposite of pick-up-and-play, and I haven't had a lot of time at a stretch to... Read All
As part of my series of Interviews with Cheerful Ghost users I started up a conversation with panickedthumb. He had and idea that we have a Interview but sort of trade ideas back and forth. Its a good format, one I plan continuing with the next few interviews.
It is a bit long so it will be broken up into two parts.
jdodson: Recently you picked up Dishonored. What are your thoughts on this one? Are you interested in seeing more of this game made?
panickedthumb: I love it. It's so incredibly engrossing, and yet... I haven't been able to motivate myself to play much of it. I feel like this is the opposite of pick-up-and-play, and I haven't had a lot of time at a stretch to play it lately. I hope to get back into it tomorrow, so I'll post a follow-up if I have more to add.
jdodson: Why is that thumb so afraid?
panickedthumb: This: https://www.youtube.com/watch?v=-6b53mXQYT4 was a special feature on Kung Pow: Enter the Fist. It was a menu item simply called "A panicked thumb." I watched it and laughed for a good long while. Since then, that's been my handle on everything. I looked it up, and it's from Thumb Wars, a Star Wars parody in a series of Thumb parodies. They are totally hilarious and I recommend them to anyone who appreciates bizarre humor.
I probably would have changed it but at some point it became a brand, and I can't imagine changing it now. I'll be panickedthumb until I'm old and gray.
jdodson: If you could see one thing added to or changed about Cheerful Ghost what would it be?
panickedthumb: Dude, I don't even know. You've implemented nearly all of my suggested features. I guess some elusive way of better connecting people, but in all of our numerous conversations about CG I've never come up with the magic bullet. So I guess the one nameable thing I'd like to see at CG is growth. :)
jdodson: What are some of the most under rated games in your opinion?
panickedthumb: The Katamari series. Especially the ones on PS2, but really, the whole series. I think I could roll that ball around for days on end and be perfectly happy. Wait. I already have. I made spreadsheets for those games so I would know what items I had collected and what I hadn't. It brings out an obsessiveness in me that no other game can. And it's beautiful.
jdodson: A few years ago there was a new Kaminari game, how do you think that served the series?
panickedthumb: *Katamari ;)
jdodson: See, isn't it obvious I haven't actually played one of the games? OK maybe not entirely true, I got the demo for the one on PS3.
panickedthumb: Are you talking about the one on Vita or Katamari Forever on the PS3? Since the second game, We Love Katamari, each subsequent game has gotten lower and lower review scores. I suppose there's a reason for that. There's only so much you can do, so far you can expand, with a mechanic like that. But honestly, whenever I get the itch to play a Katamari game, Katamari Forever is the one I go to. It's one of the very few PS3 games I've gotten a platinum trophy on. It's a bit of a greatest hits type of game, with a few new levels, and a new jump mechanic. I'd say it served the series fairly well, I guess. It was exactly what it was meant to be, and it was a ton of fun. A huge new Katamari game with some new mechanics would be amazing, but I'm beginning to doubt that will ever happen.
jdodson: End of the world happens. Aliens + Zombie attack. 95% of people die except you. 3 months after the event the dust settles and the Zombies die off due to going through the food supply and the Aliens leave. Do you head out into the wild to live off the land or try to find the last vestige of human kind to rebuild?
panickedthumb: Somewhere in between? You can be sure that in that kind of situation, factions are going to form and start power-grabbing. The last vestige of human kind isn't going to be a single place, it will be many different groups with different ideas about what's best for rebuilding. Fighting would be inevitable. I'd try to form a self-sustaining community with my last remaining friends and family, their friends and family, and so on, so that we wouldn't need to depend on anyone else and could try to avoid the fight as much as possible, and hopefully have some bargaining chips so we aren't just overrun by which ever militia thinks they own the place. Perhaps I'm cynical, but I don't think preserving human life would be the most important thing to those who seek power in an apocalypse.
jdodson: So you agree more with the Dystopian Mad Max kind of apolcalytptia than say a.... Come to think of it I don't know of any end of the world scenario where love and fuzzies wins.... I guess in the absence of Government most people think we de-evolve to a feudal tribal system hell bent on making wearable ornaments of human bones. From a positive spin, wearable human bones are back in fashion!
panickedthumb: Yeah I think that's how it would end up. Maybe not as bad as Mad Max (which seemed almost purely tribal) but something like the Fallout universe or Monroe's Militia in Revolution. People actually trying to form governments, and becoming brutal and power-hungry.
jdodson: With digital distribution of games and the fact that we can now own so many titles, I wonder if that has changed how you play games?
panickedthumb: It has. Steam in particular. I still feel like MS and Sony, and ESPECIALLY Nintendo, are really lagging on this. I have honestly given Steam way too much money, I've bought more games than I'll ever play, and it's because they make the deals so ridiculously amazing. There are some great games that I would have never played if they weren't 75% or more off the retail price. There are some bad things about it too, like feeling like your ever-expanding backlog might swallow you whole, but I love it. There will always be some games I want to have a box for. The collectors items. But digital distribution is the future, and I'm glad I'm on the ground floor.
jdodson: I agree, we will have thousands of games in Steam before we die. I wonder though is there a negative of us owning so many games?
panickedthumb: It's the cereal aisle dilemma. I think it may be plaguing me now, and that's why I can't find what I want to play. You walk into this vast aisle of cereal and like 80% of it looks delicious. What do you pick? It's daunting.
jdodson: Borderlands 2. Seriously I am going into the living room after writing this and will start Borderlands 2 up. You should too. Does that help?
jdodson: You have been elected Chairman of the Board of Bethesda but unlike Carrot Top you mean business! Todd Howard comes to you begging for leadership, they need an idea for a new game! Panickedthumb is sitting in the seat of power able to direct Bethsda's next efforts, what does he do?
panickedthumb: A new *game* or a new franchise? Like something entirely new or does a sequel count? I'll assume you mean a new idea altogether, and make their previous franchises off-limits.
I love their engine, personally. There were major changes between Morrowind and Oblivion, so I'm referring to the engine from Oblivion to the present. It has tons of bugs, and game launches are always buggy, but perhaps because of the hundreds of hours I've spent there, it's like second nature. I'd like to see what they could do with something real-world yet futuristic. Not the alternate-history future as predicted by 50's sci-fi they have in the Fallout games, but an idea of what the distant future could look like. Space travel, interplanetary quests, tons of playable races, all with the basic rules set out by Oblivion/Fallout 3.
Secondary idea: iD made some Doom RPG games for mobile. Now that Bethesda owns that franchise, how about a real Doom RPG for consoles/PC. Hundreds of hours in an RPG set in the Doom universe?
Sign me up!
jdodson: This is interesting to me as you well know I love Doom. Do you think we will see this in Doom 4?
panickedthumb: I wouldn't be surprised if Doom 4 adds some RPG elements at least. Perhaps not a full-on 100+ hour RPG masterpiece, but it's hard to find a game these days that doesn't have RPG elements. In fact, I'm not sure a numbered sequel in the series *should* be a full-on RPG.
jdodson: Yeah, it does seem like Doom is a jump scare shooter in some version of Hell. So maybe a non Doom 4 with RPG elements? I could see that being cool.
Stay tuned for the thrilling conclusion in PART 2!
This is a quick ~7 minute video showing off my minecraft world. I've only been playing on the world for a few hours so there isn't much to show. I just wanted to document the changes from beginning to end of my minecraft world. Plus, this will help me start my youtube channel off. I've been really wanting to start recording LP's and such for youtube but haven't been able to get it up and running. Mainly because I have been displeased with a lot of the recordings I have done.
My voice is kinda quiet in the video, my apologizes. I forgot to increase my mic before starting. So yeah, listen carefully or just turn the volume up.
Please leave some critique. I would really... Read All
This is a quick ~7 minute video showing off my minecraft world. I've only been playing on the world for a few hours so there isn't much to show. I just wanted to document the changes from beginning to end of my minecraft world. Plus, this will help me start my youtube channel off. I've been really wanting to start recording LP's and such for youtube but haven't been able to get it up and running. Mainly because I have been displeased with a lot of the recordings I have done.
My voice is kinda quiet in the video, my apologizes. I forgot to increase my mic before starting. So yeah, listen carefully or just turn the volume up.
Please leave some critique. I would really appreciate it. I want to be the best I can at this, so I won't mind some critique. That doesn't mean slam my video though
I like the random mountain thingy that went far up like a sculpture. Its cool what the random generator can do.
I handnt considered building a house like that, good idea. I am currently building a treehouse and I might takes some of your design ideas and incorporate them.
Oh, wondering, what recording software did you use? Frapps? I am using the Quicktime screen recorder built into my Mac for now. It works well but any of my Windows games are out for recording until I find a solution to work on Windows.
BR Supporter Post Author
wrote on 11/15/2012 at 12:40pm
Yeah, I use Fraps. I don't know how large videos are when you record with quicktime, but if you decide to use fraps, make sure you have lots of space. That 7 minute video took up 6.5 gb.
QuickTime videos are very small. My 38 minute video was 1.2 gigs. Perhaps Fraps can encode with less space with a setting tweak?
BR Supporter Post Author
wrote on 11/15/2012 at 11:33pm
I really have no clue. I need to mess around with the settings on it. Just haven't yet. I think fraps records in higher quality which is why it takes more space. I also need to figure out the correct dimensions for youtube videos. My current render options on sony vegas make it so I have those black bars on the left and right.
Very cool video. Just my second LP I've ever seen (the first being jdodson's Minecraft), and it looks like such a good game! I really like the floor plan of your house and I look forward to seeing progress!
Here's a crazy way to record the screen that works great for my kids (doing minecraft videos). Open up a google hangout, choose to share screen instead of camera, set it to broadcast, record your video that have it archive to youtube... and viola...
Ah, it's now called "Enable Hangouts On Air" and you do it first when starting the hangout. That lets you live broadcast to the world and also auto-archive to youtube...
YouTube channel START has a new comedy web series called Game Shop. I have been watching it for a few episodes and thought this episode was worth sharing. The first few episodes delve into some fairly well covered territory but I enjoy that its about people in a Game Store. I like that the episodes are somewhat threaded and over time they revel more about certain characters.
You can go back and watch all 3 previous episodes of Game Shop. They contain people I have seen in other things, like episode 2 had one of the kids from JJ Abrams last film Super 8.
After watching it what did you think?
YouTube channel START has a new comedy web series called Game Shop. I have been watching it for a few episodes and thought this episode was worth sharing. The first few episodes delve into some fairly well covered territory but I enjoy that its about people in a Game Store. I like that the episodes are somewhat threaded and over time they revel more about certain characters.
You can go back and watch all 3 previous episodes of Game Shop. They contain people I have seen in other things, like episode 2 had one of the kids from JJ Abrams last film Super 8.
I was amused, but I can't see myself watching more of it. I swear I recognize the dad from somewhere.
Though I did like the portrayal of "Dad" thinking that his son was wasting his life on video games, and then becoming captivated by a video game that is relevant to him. Games get a bad reputation, they're kids stuff right? But when you really get into them they're immersive art forms that can tell a story and evoke the same kinds of emotions that other art forms can.
You know? I think I will check out more of this. It seems shallow on the surface, but it seems to have a bigger story to tell. Maybe I'm overthinking something incredibly simple, but...
jdodson Admin Post Author
wrote on 11/15/2012 at 03:50pm
What did you honk of the other episode? I found them amusing.
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To celebrate today's retro Tuesday I won't be talking about a game. The Nintendo Cereal System was a thing released in Nintendo's golden age when they released branded products for everything. The Nintendo Cereal System came with two options, Mario cereal and Zelda cereal. The Zelda Cereal was my personal favourite not because it tasted better but because I liked Zelda more. Oh and being able to eat Octoroks for breakfast is bad-ass.
I never actually convinced my parents to buy it for me(at least that I can remember) but I did get to have a few bowls at my cousins.
Were you lucky enough to have tried this as a kid? What other Nintendo products do you remember loving in... Read All
To celebrate today's retro Tuesday I won't be talking about a game. The Nintendo Cereal System was a thing released in Nintendo's golden age when they released branded products for everything. The Nintendo Cereal System came with two options, Mario cereal and Zelda cereal. The Zelda Cereal was my personal favourite not because it tasted better but because I liked Zelda more. Oh and being able to eat Octoroks for breakfast is bad-ass.
I never actually convinced my parents to buy it for me(at least that I can remember) but I did get to have a few bowls at my cousins.
Were you lucky enough to have tried this as a kid? What other Nintendo products do you remember loving in Nintendo's Golden Age?
The cereal was pretty much a clone of Captain Crunch and Franken Berry and as such always shredded my gums when I ate it due to it being so hard. I imagine that was a feature to prevent sogginess.
YES! Oh man, that commercial is such cheese-tastic goodness. I remember the cereals too (I was the aforementioned cousin). Zelda was indeed much better, if for no other reason than it was Zelda. :D
As far as other failed Nintendo products go there was also a Super Mario brand of soda's (http://www.smbhq.com/soda.htm). They were pretty good from what I remember, but the cans were smaller than a typical can of soda, so it was kind of a rip off. Shocking right?
I loved the NES cereals. I'm not sure if it was good or I just wanted it to be good because of the branding. TMNT cereal was also goo.
I used to get sticker packs all the time. I had a Mario backpack at one point. Nintendo had me hook, line, and sinker.
jdodson Admin Post Author
wrote on 11/14/2012 at 05:09pm
@WhiteboySlim: I sort of remember something about Mario soda. It seems like this time Luigi got the better end of the deal.
@Adym: Any of those old commercials worth sharing? I think I remember one about kids yelling all over the world... For Mario 3?
@panickedthumb: I don't remember having the TMNT cereal. Jealous you had the backpack, I had a Mario lunchbox but lost it over time somehow. Still have my Dukes of Hazzard lunchbox somewhere though. Less awesome than my Mario one.... *sniff*
jdodson Admin Post Author
wrote on 11/14/2012 at 05:10pm
I just realized, the kids have boxes around their heads like they are TV's. Only in the 90's...
Speaking of lunchboxes, I have a hand-me-down Hulk lunchbox from the mid 70's. I remember feeling like a dork for having it in elementary school, but that thing is probably worth a ton of money.
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You might not have known that during the original run of Borderlands Claptrap had his very own web series. Gearbox recently released a new season and episode. Ill link to the previous episodes at the bottom of this post. Now you can get even more Claptrap!
A few other interesting Borderlands 2 bits. You can now pre-order the new Art of Borderlands 2 book. Sort of thing they should have released in the collectors edition but better late than never I suppose.
Gearbox is also outsourcing the Mac port and it should be released sometime soon. I hope this means Mac/PC Steamplay. The original Borderlands had a Mac port but it wasn't available via Steamplay, it was available on... Read All
You might not have known that during the original run of Borderlands Claptrap had his very own web series. Gearbox recently released a new season and episode. Ill link to the previous episodes at the bottom of this post. Now you can get even more Claptrap!
A few other interesting Borderlands 2 bits. You can now pre-order the new Art of Borderlands 2 book. Sort of thing they should have released in the collectors edition but better late than never I suppose.
Gearbox is also outsourcing the Mac port and it should be released sometime soon. I hope this means Mac/PC Steamplay. The original Borderlands had a Mac port but it wasn't available via Steamplay, it was available on the Mac App Store and Mac retail only.
Blizzard just dropped the release date Starcraft 2: Heart of the Swarm! I actually mark game release dates on my calendar and March 12, 2013 will be no different.
This release is a bit different from past Blizzard releases as they are not only releasing a physical collectors edition but also a digital deluxe version to include:
Blizzard just dropped the release date Starcraft 2: Heart of the Swarm! I actually mark game release dates on my calendar and March 12, 2013 will be no different.
This release is a bit different from past Blizzard releases as they are not only releasing a physical collectors edition but also a digital deluxe version to include:
Torrasque Ultralisk skin, 3 Portraits, and 3 decals in Starcraft II
A Baneling pet in World of Warcraft
Blade Wings & Banner Sigil in Diablo III
Heart of the Swarm Art Book
Zerg Rush Mouse Pad
Behind the scenes BluRay/DVD
Collectors Edition Soundtrack
Since Warcraft 3 I have picked up the collectors for Blizzard games. I tear through the book, soundtrack and videos over the weeks after release so the added stuff isn't lost on me. It seems that Blizzard is forgoing the typical USB drive with the previous games in favor of a mousepad. A good idea as I already have a USB drive from the Starcraft 2 collectors.
Did you play Starcraft 2, if so will you pick this up? Which version are you thinking about getting?
It seems Heart of the Swarm is for pre-order on the Blizzard site for $39.99 and the digital deluxe is $59.99. So it seems this normal digital version is priced a bit lower, perhaps priced as an expansion?
I would really like to try star craft 2. I've been interested in getting it since it first came out but never had the extra cash to buy it. I enjoy rts games so I feel like if I learned to play I could really get into it.
jdodson Admin Post Author
wrote on 11/14/2012 at 03:33am
If you do let me know so we can skirmish with bots. SC2 is really fun with bots. Otherwise its just fail city population me.
BR: Starcraft 2 is a VERY well polished and extremely well done RTS. In many ways its a recreation of the original Starcraft with polished graphics updated for the modern pro-circuit.
The single player is VERY well done and the multi-player p0wns entire countries.
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A few days ago I finally completed the single player campaign of Rage. I had a roller coaster experience with the game and recently just picked it back up to complete it. I would say if you want a good shooter with plenty of car combat, Rage is your jam. The game isn't perfect but the shooter aspects of it are very good.
After starting it up for the first time on PC I was blown away with how awesome the graphics were. The story was compelling and I really enjoyed the voice acting of John Goodman as your main contact for the first 30% of the game(he vanishes after that never to be heard from again). In fact, the first 40% of the game is paced very well and plays... Read All
A few days ago I finally completed the single player campaign of Rage. I had a roller coaster experience with the game and recently just picked it back up to complete it. I would say if you want a good shooter with plenty of car combat, Rage is your jam. The game isn't perfect but the shooter aspects of it are very good.
After starting it up for the first time on PC I was blown away with how awesome the graphics were. The story was compelling and I really enjoyed the voice acting of John Goodman as your main contact for the first 30% of the game(he vanishes after that never to be heard from again). In fact, the first 40% of the game is paced very well and plays awesomely. Rage even contains a few fun mini games, one such game, Rage Frenzy is a collectable trading card game where you collect cards in the game to build and play against NPC's.
The game is broken up by you flying to Subway Town and never needing to go back to the first part of the game. This is the part where Rage sort of broke down for me. I didn't really dig Subway Town as much and in general the missions you get are not as awesome. After hitting up Subway town and playing through a few missions I sort of stopped playing the single player and only just picked it back up to beat it recently.
I liked Rage a lot but in the end I really wanted more. I wanted more missions like in the first half of the game. I wanted more boss fights. I wanted more shooting and less driving. I didn't mind the driving but the game paced with an epic shooter level and then some occasional mandatory racing or driving to another location was odd. I don't mind driving to another location but the driving broke up the shooting awesomeness that Rage brought to the table. I guess in a way all the driving was good because without it the game would have even shorter. That said, in the beginning of the game I did enjoy building up from my 4 wheeler to my buggy.
At the very end of the game you get a rather big gun and head out for your last mission. Its kind of funny as the characters even tell you "this is your last mission." The last mission isn't too hard as they give you a very awesome gun and keep the ammo stocked well in the level. I was using the less powerful guns in the last mission and realised there was so much BFG ammo I was just trolling myself for not using it. The last few minutes of the game you are reprogramming satellites and as you wait you simply mutants and then the game is over.
The last level was beautiful and it was fun to be overpowered for a mission but it left me wanting a bit. All told I liked Rage quite a bit and look forward to coming back to play it in the future. I have heard rumblings that iD will release some kind of DLC for Rage and if that were true I would be interested in playing it.
- One sort of aside note... At the very end of the game they don't allow you to race in Subway Town because of the Authority occupation. I believe this prevents you from racing in Subway Town on that game save. A bummer because I wanted to go back and play all of those races but can no longer do so for Subway Town.
I'm glad to see the loss of enthusiasm at Subway Town is a common thing. It looks like I put it down at the same time as you did. I think I'll pick that back up again soon and finish it off, since it doesn't seem like there's much left at that point.
jdodson Admin Post Author
wrote on 11/13/2012 at 03:37pm
There are more than a few missions left to go. Unsure bow many hours 5 or so?
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It looks like more people have recently gotten Blizzard's ban hammer for playing Diablo III on Linux, through Wine. Wine is a compatibility layer that enables you to run Windows executables on Linux, some with better results than others. Diablo III works perfectly through Wine, but the evidence is mounting that playing it this way results in Blizzards anti-botting measures thinking you're doing something more nefarious.
What's worse is that they won't engage in discussion about it. You pay $60 for a game that you're required to play online, and you can get banned for doing something that they say is fine. Unfortunately the US doesn't have any potent consumer protection,... Read All
It looks like more people have recently gotten Blizzard's ban hammer for playing Diablo III on Linux, through Wine. Wine is a compatibility layer that enables you to run Windows executables on Linux, some with better results than others. Diablo III works perfectly through Wine, but the evidence is mounting that playing it this way results in Blizzards anti-botting measures thinking you're doing something more nefarious.
What's worse is that they won't engage in discussion about it. You pay $60 for a game that you're required to play online, and you can get banned for doing something that they say is fine. Unfortunately the US doesn't have any potent consumer protection, so they can pretty much do whatever they want with your account.
I agree this is pretty bad and seems to be getting worse. I am hoping with enough community appeal, Blizzard takes this up and does something about it soon!
Travis Admin Post Author
wrote on 11/12/2012 at 09:36pm
It's quite possible that the bans are legit, I suppose, but "we checked into it and the ban sticks, you have no recourse, case closed" is not a good way to do business. They need to communicate more.
I think more communication would be good. I mean, is there some benefit Wine gets you for cheating? There may very well be and Blizzard would know if there was.
Travis Admin Post Author
wrote on 11/12/2012 at 09:47pm
Bashiok, a community manager, said there was no problem with running in Wine, and specifically said Wine wasn't the problem. People have also been doing it in WoW for years with no problems.
That said, the community managers seem to contradict each other from time to time, and the lack of communication only adds to us not knowing what the heck is going on.
This is the sort of thing that worried me about the required online aspect, it even caused a friend to decide to pass on D3. It's good that Blizzard is on this, but the response seems a bit slow.
Occasionally Groupees abandons the standard bundle formula from their BeMine bundles and gives you a choose-your-own-adventure bundle. You pay what you want and get to pick more games the more you pay.
In this bundle, the games without Steam keys all have Desura keys, but they are all on Steam Greenlight and Steam keys will be given out if they make it through the Greenlight process.
The big title in this bundle is Velvet Assassin, a game that was critically panned when it came out a few years back, but some people like it.
Snag it here. http://groupees.com/bab4
Occasionally Groupees abandons the standard bundle formula from their BeMine bundles and gives you a choose-your-own-adventure bundle. You pay what you want and get to pick more games the more you pay.
In this bundle, the games without Steam keys all have Desura keys, but they are all on Steam Greenlight and Steam keys will be given out if they make it through the Greenlight process.
The big title in this bundle is Velvet Assassin, a game that was critically panned when it came out a few years back, but some people like it.
I went ahead and picked up stellar impact and vitrum, Both these games look really fun and I'm happy I was able to get them so cheap. Can't wait to try them out.
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I agree with every single thing you said. The mouse controls are the only thing I haven't liked (didn't get far into it, granted).
So the game was made for iPhone/iPad so it makes sense there are no keyboard controls because the phone doesn't have them either :D It was brought to PC afterward and then to a bundle and now to the Android bundle.
So, yeah you are not missing on anything without keyboard controls. ENJOY MOUSE ONLY! :D