As an FPS game this is pretty good if a bit generic. The missions are mostly fetch-and-retrieve quests or "kill this X times" and the story line is barely there. However, with the addition of some RPG elements (classes, leveling, and loot) this game gets seriously addicting and this is one of the best co-op games out there in my opinion. You can play off-line 2-player split-screen and up to 4 player co-op on-line and this game really shines. I primarily play this with my wife and we're both having a blast. We're both level 51 and we've completed the main story line and two of the expansions (House of Ned and Claptrap Revolution) and are working our way through the other... Read All


Where's episode 3 already?


One of the first games I heard being touted as proving games can be art, and with good reason. The platforming is solid, the time manipulation mechanics work exactly as expected, the puzzles are challenging but satisfying. But the true stars of this game are the story, which is very thin but compelling at the same time, with a hell of a twist-ending, and the artwork. The game looks like nothing else, and has inspired a new sub-genre of artistic platformers. This is easy to knock out in just a few hours, so it's great for a Sunday afternoon with nothing to do.


This is my previous favorite game of all time before this generation changed my mind with Fallout 3 and then Skyrim. I must have played through this at least ten times on PC and Xbox 360. The atmosphere and genre go from sci-fi (obviously) to war, to horror, to driving, to puzzle seamlessly. The Source engine blew me away at the time, and even though it was the first iteration of the engine, it still holds up well graphics-wise today.


Portal 2 is second place for me for Game of the Year 2011. The gameplay we all loved from the first game is back, with far more puzzle elements. The humor is more prominent this time around, there are a few iconic characters to carry the narrative, and the addition of co-op (which I was skeptical of at first) is brilliant. The controls for the PS3 version are probably the best first-person controls I've played. I have only played a puzzle or two of co-op, so anybody who has this on PS3 or PC and is interested, feel free to add me. When I'm done with Skyrim (or when it's done with me) I'd love to play some more co-op.


From the Hyrulecraft website:

Hyrulecraft is a 1:1 scale replica of The Legend of Zelda: Ocarina of Time, in Minecraft! With the alpha map already available as a download, the project has now entered stage 2. The HC team hopes to have a completed server ready later this year which will include a unique Minecraft MMO experience including quests, NPCs, dungeons, free build zones, guilds, and more of the classic Minecraft stuff you know and love.

http://gengame.net/2012/01/hyrulecraft-goes-public-limited-time-sneak-peak/


Holy cow. This game is addicting! I was sick, so I got this from redbox on a whim. Then I didn't want to take it back for a few days... I'll definitely be looking for a used copy of this game.

First, it could just be called Grand Theft Auto: LSD

It's one strange game. I've not played any of the other Saints Row games, so I'm not familiar with any characters, if they're recurring or not, but I'm assuming some are, as you start off the game all dressed in costumes as one of the games leaders.

The storyline is that you're a member of the Saints, a gang that has taken over the city of Steelport. Fame has settled in (one gang member has a commercial for Saints Flow, an energy... Read All


I'm a stats geek, so this game is perfect for me. My favorite part is drafting players.


If you liked playing with Legos as a kid, you will love this game. It is basically an endless Lego set. With monsters that try to kill you!


I'm not quite sure what I'm doing yet, so I'm starting with a micro-review of Skyrim. To put it simply, this game blows me away. I'm over 125 hours into my second playthrough, and I can see myself playing this again and again. Bethesda games are buggy as hell, always have been, but the bugs are so easy to overlook when the world is so vibrant and the storyline(s) you make for your character are so compelling.


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