The hits keep rolling from the guys over at CarbotAnimations. If you dig what they are making, they are now selling TSHIRTS and also have a video showcasing how an episode evolves over time.
StarCrafts Speed Animation 1: http://www.youtube.com/watch?v=Lt9_P8jalig&feature=youtube_gdata
The hits keep rolling from the guys over at CarbotAnimations. If you dig what they are making, they are now selling TSHIRTS and also have a video showcasing how an episode evolves over time.
First impressions: It's really good, except that I'm probably going to be tense for the next month and half. The first time some alien just pops out of no where and kills one of the soldiers you've put so much time into... it just make you want to throw your computer across the room.
Let me know if you want to play MP. You'll probably beat up on me pretty good.
Anyone else pick this one up?
First impressions: It's really good, except that I'm probably going to be tense for the next month and half. The first time some alien just pops out of no where and kills one of the soldiers you've put so much time into... it just make you want to throw your computer across the room.
Let me know if you want to play MP. You'll probably beat up on me pretty good.
The only gripe I have about the game is that the aliens are mobs that need to be activated before they take action. Most of the horror of UFO Defense was hearing aliens walk around slaughtering innocent people while you were desperately trying to hunt them. Other than that, it's quite a piece of work.
I will pick this up for a little more of a discount later. I really liked the demo but I already have a lot of games I still need finish. When I get it, lets do some multi-player! I really enjoyed the demo levels and could see losing a great unit would suck badly.
"In July 2012 at Dublin's National Concert Hall, AnĂșna performed two pieces, "Black Soulstone" and "Incantation" written by US composer Russell Brower from the soundtrack Diablo III. Soloists are Lucy Champion, Miriam Blennerhassett, Rory Musgrave and Michael McGlynn."
This is a very good performance version of Russel Browder's great soundtrack. The Diablo 3 Soundtrack tops my list of great video game soundtracks to come out over the last few years and this choir sings these songs well.
It takes a bit to get started so skip ahead 35 seconds if you so desire.
"In July 2012 at Dublin's National Concert Hall, AnĂșna performed two pieces, "Black Soulstone" and "Incantation" written by US composer Russell Brower from the soundtrack Diablo III. Soloists are Lucy Champion, Miriam Blennerhassett, Rory Musgrave and Michael McGlynn."
This is a very good performance version of Russel Browder's great soundtrack. The Diablo 3 Soundtrack tops my list of great video game soundtracks to come out over the last few years and this choir sings these songs well.
It takes a bit to get started so skip ahead 35 seconds if you so desire.
Since I have some time this holiday I decided to do a few Let's Play videos to share with you all. One game that tops my list of sweet Super Nintendo Games I feel needs WAY more attention than it does is King Arthurs World. King Arthurs World is a lemmings clone that takes the formula and creates a great war strategy game for the console. The game is so well done I am somewhat surprised this war game formula wasn't copied and recycled.
I make my way through 7 of the training missions and get back into the groove. The fun and creativity of this game shines through and I had a blast playing it. I will continue to do Let's Plays of this game and will do each one of only... Read All
Since I have some time this holiday I decided to do a few Let's Play videos to share with you all. One game that tops my list of sweet Super Nintendo Games I feel needs WAY more attention than it does is King Arthurs World. King Arthurs World is a lemmings clone that takes the formula and creates a great war strategy game for the console. The game is so well done I am somewhat surprised this war game formula wasn't copied and recycled.
I make my way through 7 of the training missions and get back into the groove. The fun and creativity of this game shines through and I had a blast playing it. I will continue to do Let's Plays of this game and will do each one of only one stage from here on. If memory serves I went as far as the Goblin levels so hopefully, with enough Let's Plays I will beat the game :D
Did you ever play King Arthurs World and if so what did you think of it? If you haven't tried it, I recommend giving it a shot!
With all the Steam on Linux news Valve is pushing pretty hard into to break into your living room. I know most of us have heard of the new Steam Big Picture Mode but we might not have all seen it in action. Recently it showed up on my Mac Steam client so I took a few minutes to make a video showing off what it looks like.
Overall, Steam Big Picture Mode is beautifully usable. Its so well designed for a first effort it really showcases the huge difference between Valve and the traditional console makers: Nintendo, Microsoft and Sony. Sony just pushed a pretty large update to the Sony Online Marketplace and its better, but doesn't come close to the first version of... Read All
With all the Steam on Linux news Valve is pushing pretty hard into to break into your living room. I know most of us have heard of the new Steam Big Picture Mode but we might not have all seen it in action. Recently it showed up on my Mac Steam client so I took a few minutes to make a video showing off what it looks like.
Overall, Steam Big Picture Mode is beautifully usable. Its so well designed for a first effort it really showcases the huge difference between Valve and the traditional console makers: Nintendo, Microsoft and Sony. Sony just pushed a pretty large update to the Sony Online Marketplace and its better, but doesn't come close to the first version of Steam's Big Picture Mode.
What do you think of Steam Big Picture Mode? Does this seem like something you might find pretty easy to use or do you prefer the current console offerings?
Regardless, Steam's Big Picture Mode doesn't throw as many ads at your as XBox Live. Something I find pretty interesting considering you have to pay for XBox Live and have advertising thrown at you so prominently.
One minor correction-- you can make a free XBox Live silver account to access the store and such. However in order to play online with others (in most cases) you have to have a gold account. It would be nice if you could hide the ads with a gold account.
More importantly, though, Big Picture mode is amazing. I have used it for my main PC, not my living room PC, and I can even see benefits to it with a mouse and keyboard. I can't wait to see what, if anything, all of these new projects Valve is pursuing are leading up to.
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Just wanted to let yall know about a few great deals happening in video games this Thanksgiving holiday and the blackest Friday of the year. If you have anything to add, post it in the comments and ill keep this post updated with the goods as I find new ones.
The Steam Autumn Sale is in effect. Check back every so often for new... Read All
Just wanted to let yall know about a few great deals happening in video games this Thanksgiving holiday and the blackest Friday of the year. If you have anything to add, post it in the comments and ill keep this post updated with the goods as I find new ones.
GoG has a 5-games-for-$10 deal going on. It's not the largest selection from which to choose, but there are some decent-looking games on the list -- definitely worth two bucks a pop: http://www.gog.com/pick_5_pay_10
Recently an update to Portal 2 included these updates:
Big Picture Support - Added 2 controller splitscreen support for Standard Co-Op. Press X on the second controller inside the first Co-op menu to activate it. - Fixed controller's âquick pingâ button causing the playerâs movement to stop. - Fixed not being able to exit Robot Enrichment or Create Test Chambers menus with the controller.
This is awesome news for people wanting to run Steam in the living room as adding the same console features to the PC version helps this. Recently Big Picture mode came to my Steam and my first thoughts of it were good. Over the next few days I plan on doing a bender of Lets Plays,... Read All
Recently an update to Portal 2 included these updates:
Big Picture Support - Added 2 controller splitscreen support for Standard Co-Op. Press X on the second controller inside the first Co-op menu to activate it. - Fixed controller's âquick pingâ button causing the playerâs movement to stop. - Fixed not being able to exit Robot Enrichment or Create Test Chambers menus with the controller.
This is awesome news for people wanting to run Steam in the living room as adding the same console features to the PC version helps this. Recently Big Picture mode came to my Steam and my first thoughts of it were good. Over the next few days I plan on doing a bender of Lets Plays, showcasing the new Steam Big Picture mode is on my list!
The episode sort of ups the writing ante and the results are good. I am one of those gamers that doesn't ingest every shooter that comes out so I think there is some truth to certain kinds of gamer stereotypes.
Plus its fun to laugh at game culture.
The episode sort of ups the writing ante and the results are good. I am one of those gamers that doesn't ingest every shooter that comes out so I think there is some truth to certain kinds of gamer stereotypes.
For the 5th episode of Watch Out For Fireballs, we did a good example of what would almost become a standard for the show: Deeply Flawed Gems. I'm on the record as saying that the open ended, first person RPG is more or less my favorite genre. You know, Deus Ex, System Shock, Bloodlines...um, almost nothing else? Bioshock and Dishonored sort of scratch this itch but criminy, are there not enough games like this. I feel like each one is a national treasure. I want a Bloodlines related holiday some time in April.
Bloodlines, like all those other games, is about choice. Choice is what separates games from puzzles and pure narratives. Choice is the ESSENTIAL aspect of game.... Read All
For the 5th episode of Watch Out For Fireballs, we did a good example of what would almost become a standard for the show: Deeply Flawed Gems. I'm on the record as saying that the open ended, first person RPG is more or less my favorite genre. You know, Deus Ex, System Shock, Bloodlines...um, almost nothing else? Bioshock and Dishonored sort of scratch this itch but criminy, are there not enough games like this. I feel like each one is a national treasure. I want a Bloodlines related holiday some time in April.
Bloodlines, like all those other games, is about choice. Choice is what separates games from puzzles and pure narratives. Choice is the ESSENTIAL aspect of game. If you aren't making choices, you aren't playing a game. I value games that value this. Bloodlines is ALMOST great at it. For most of the game, you can sneak or negotiate or kill or use powers or what have you. What happens about 3/4 the way through, however, is the Troika effect; the devs ran out of time and/or money and things get rushed and combat heavy. So god help you if you didn't roll a combat viable character.
The game plays drastically differently based on your choice of race in the beginning of the game, which points to the 2nd bit of choice being the essential aspect of game: you need to make choices, they need to matter. If you're a Malkavian, you are batshit insane, can spread your madness, have entirely different dialog the entire game. If you're Nosferatu, you can't allow yourself to be seen by humans without dire consequences. Other races impact your skills, abilities and dialog.
Still though, the story is dark and engaging, the quests are varied, the world is rich and interesting. More and more, I'm finding that almost all of my favorite games have a lot in common with table top gaming. Emulating that experience makes for a very different kind of fun than a mario or a zelda. Play this game when it goes on sale for five bucks on Steam.
Oh, and I'd be remiss if I didn't mention The Oceanside Hotel. A haunted house mission where nothing can hurt you, you'd be hard pressed to find a more tense, lovingly crafted horror experience in games. I want an entire game of this, just haunted houses where nothing can hurt you but everything freaks you the fuck out. It's not the best horror experience in gaming (or even the best one we'd done on the podcast so far) but it's top shelf.
I havent played this game but is it similar to something like Fallout 3 or Skyrim? I guess those are the only games I can think of that sort of sound similar to this.
That said, it looks pretty awesome. I like engaging open ended games where the story matters. Seems to be the games I latch on to the strongest.
Recently I read a Google+ post from one of the Triple Town developers on why they didn't just make the game 99 cents on the App Store. He seems to think that buying games for a fixed price is a bad model and goes into detail on why. Ultimately because he doesn't see many indies survive in this way.
"Imagine free-to-play games as practiced by a private company that makes games with long term retention for passionate players in a tightly knit community. That fits my personal goals substantially better. So I'm experimenting. I'm learning. Spry Fox may not figure it all out this time, but at least we are driving in the right direction.
So why you don't see Triple Town being... Read All
Recently I read a Google+ post from one of the Triple Town developers on why they didn't just make the game 99 cents on the App Store. He seems to think that buying games for a fixed price is a bad model and goes into detail on why. Ultimately because he doesn't see many indies survive in this way.
"Imagine free-to-play games as practiced by a private company that makes games with long term retention for passionate players in a tightly knit community. That fits my personal goals substantially better. So I'm experimenting. I'm learning. Spry Fox may not figure it all out this time, but at least we are driving in the right direction.
So why you don't see Triple Town being slapped with 99 cent price tag and being sold like any other disposable wannabe hit? Been there. Done that. This time around, I'd much rather work towards having a lot fewer customers that see my games as a lifetime hobby. So I can continue to make great games for them for the rest of my life."
I admit I didn't watch the video clip, but my first thought is this: When I see a game of $0.99, I assume it's a piece of crap and I don't bother with it. On the other hand, if it's free, I'll download it and try it out. I might miss some great cheap games, but that's just what goes through my mind.
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