Borderlands 2 is quite a lot of fun. As I continue on with it I keep running into quests and events that make me smile. The loot I am collecting is pretty bad-ass too. Compared to other loot based games like Diablo 3, Borderlands has it beat in my view. I never feel like any weapon I collected in Diablo 3 held any advantage over another save attack power going through it the first time. I have nabbed a few items now in Borderlands 2 that are not just overpowered awesomeness, but have unique abilities that actually can change how you play the game.
For instance, I got a shield that when depleted, explodes a few times. When the shield depletes and the explosions start I... Read All
Borderlands 2 is quite a lot of fun. As I continue on with it I keep running into quests and events that make me smile. The loot I am collecting is pretty bad-ass too. Compared to other loot based games like Diablo 3, Borderlands has it beat in my view. I never feel like any weapon I collected in Diablo 3 held any advantage over another save attack power going through it the first time. I have nabbed a few items now in Borderlands 2 that are not just overpowered awesomeness, but have unique abilities that actually can change how you play the game.
For instance, I got a shield that when depleted, explodes a few times. When the shield depletes and the explosions start I jump further into the fray. This can be used to totally level a room and is quite a bit of fun to boot. Sometimes it doesn't work, but death isn't a huge deal in Borderlands. Paired with the Gunzerkers healing when you pop into Gunzerk mode, this shield ability is pretty powerful. I held it for quite along time until just recently I picked up a shield that has a chance to absorb bullets and return them to my inventory. All this awesome stuff and I am only level 15.
Came across two quests I thought were really awesome I wanted to share. "Splinter Group" is a quest where you head off to kill mutants. You have to start off by getting a pizza from Mad Moxi's to deliver. The mission starts out with you killing mutant rat men and finally end off taking down 4 dude talking mutants with ninja weapons. The gun you get for completing this mission looks an aweful lot like the Ninja Turtle van as well. As you start the mission there is a QR code on the Pizza Box and after a ton of screwing around got it to translate on my phone to:
"Wise man say, forgiveness is divine but never pay full price for late pizza. -Captain Picard"
Another such themed mission was a serious nod to Top Gun and it was fun to notice the person that gave me the quest was called "Loggins."
It's very hard not to think of Diablo and Borderlands similarly. Take Diablo, make it first person, put it in a futuristic setting, and you have something close to Borderlands. A few more tweaks, and you're done.
Also, all the scanning in the world was never able to get that QR code to work. I haven't done that mission yet, but there's pizza all over Moxxi's place anyway. Nice to know what the reference is.
jdodson Admin Post Author
wrote on 11/06/2012 at 08:17pm
Borderlands is similar to Diablo but somehow I love it more than Diablo 3. I just think its more akin to my style.
When I unlock any other QR codes ill post the text.
So, today a friend gave me a key to the War Z beta. I had hopes that this would be a good experience but didn't really think the game was going to be amazing. Now, I realize this is in beta and they still have a lot of changes to make, but I feel like its almost too late for some of the issues.
First off, the animations are dreadful. Running and jumping throughout the game just makes me laugh because the animations are just THAT bad. It makes me not able to take the experience, a game like day z has or war z should have, seriously. I feel like the game should have a serious, life or death, feeling to it, but it doesn't. Its just a laughable clone of day z that can't be... Read All
So, today a friend gave me a key to the War Z beta. I had hopes that this would be a good experience but didn't really think the game was going to be amazing. Now, I realize this is in beta and they still have a lot of changes to make, but I feel like its almost too late for some of the issues.
First off, the animations are dreadful. Running and jumping throughout the game just makes me laugh because the animations are just THAT bad. It makes me not able to take the experience, a game like day z has or war z should have, seriously. I feel like the game should have a serious, life or death, feeling to it, but it doesn't. Its just a laughable clone of day z that can't be taken seriously.
Second, the building and towns. Almost every single town in the map is exactly the same and has the same buildings with the same layouts. There was almost no effort in making the map feel dynamic. If you didn't start out with a map, it would be impossible to tell a town apart from another besides for the surrounding hills and trees. This makes the experience very dull and repetitive.
Lastly, the game in general. There is nothing in the game that makes me think of it as an independent game. I feel as though almost every aspect has been stolen from the day z mod. There is zero creativity involved in this game. The only difference is the inventory system and the fact that you can see a weapon a mile away because it glows extremely bright. When you die, you lose all your stuff and must wait an hour to play that character again. This is pointless because you are allowed about 5 characters. If they are worried about you logging back in with the same character to get your stuff back, they should of made it to where you cannot join the same server. The fact that you can make multiple characters defeats every purpose of locking your dead character from being played again for 1 hour.
Really, War Z did not have a good impression on me at all. I feel as though the day z mod is a million times better. There is really no point in me playing war z again as I feel that I would make better use of my time if I played Day Z. If any of you guys want to criticize my judgement than go ahead. I'm just stating my opinion on the game. I just wanted to warn anyone who wants to play this game to not get their hopes up before hand.
Is this the standalone Day Z project or something different altogether? From how you called it a laughable clone of Day Z, I'm assuming it's not related.
BR Supporter Post Author
wrote on 11/06/2012 at 12:32am
It's not related. The Day Z standalone I believe is called exactly that. War Z is something entirely different. Made by different people. I believe its Arktos Interactive.
In keeping with the spirit of the very infrequent "State of the Ghost" posts I add yet another to the mix. Going forward I plan on doing about 4 a year talking about the nuts and bolts of what's going on and what we have brewing on the site.
Overall I am really happy with how far Cheerful Ghost has come since I launched the site this year in January. Ill paint a larger picture at the year end with how far we have come, but needless to say I am really proud of Cheerful Ghost as it sits today. Since the site is still so young if you have any suggestions or recommendations forward I would love to hear them.
Last month I added a lot of stuff to Cheerful Ghost to clear out... Read All
In keeping with the spirit of the very infrequent "State of the Ghost" posts I add yet another to the mix. Going forward I plan on doing about 4 a year talking about the nuts and bolts of what's going on and what we have brewing on the site.
Overall I am really happy with how far Cheerful Ghost has come since I launched the site this year in January. Ill paint a larger picture at the year end with how far we have come, but needless to say I am really proud of Cheerful Ghost as it sits today. Since the site is still so young if you have any suggestions or recommendations forward I would love to hear them.
Last month I added a lot of stuff to Cheerful Ghost to clear out some long needed features to make it easy to start up some new awesome stuff we will launch very soon. Before I get into the upcoming features currently in the works, lets discuss what I rolled out last month:
Posts now have titles. Its funny because people have been asking for this since the site first launched. I thought it was nothing important so I kept dismissing it as something we needed. Over time I realized that being the ONLY person that felt we didn't need post titles was a bad idea, so I gave you what you wanted. I sort of did it thinking no one would use it but... since its launch its has been used in 100% of all new posts proving without a doubt I can be wrong about what features we actually need :D After using the post titles myself, I can say they are an awesome addition and I am glad people kept pushing on that one. I think this proves that if enough people want something and are vocal about it, it will be added. Post titles now work with our Atom Feed, Emails & Google Searches and when you share a post to Facebook and Google+ the title is incorporated in the content.
If you come to the site on a popular Holiday you will get a trophy. So far I have added Trophies for All Hallows Eve, Turkey Day & Leprechaun Day. As more holidays approach, I will add more. If you have a holiday you think should be memorialised in trophy form, let me know. Yes, I will add a trophy for Star Wars Day. :D
If people haven't come to the site in a few weeks we send out a email letting them know the most popular conversations that happened since they were away. I send this out every two weeks as to not be annoying. We now randomize between 5 or 6 different subjects for the email. I don't want to give the impression the content of the email is always the same because the subject line was. Now the subject will be different enough to hopefully let the user know the content of the email is new and interesting.
We were having a problem with certain people posting content a few users and myself didn't think was awesome. I implemented a system to "bury" a post. Basically it means that a buried post won't be visible to anyone on the main or corresponding game page. The post will be visible to the originating user and on the users personal area. 99% of posts are fine, occasionally some are not and this is just a way to ensure stuff on the main page is awesome for everyone.
Tungsten, Panickedthumb & WhiteboySlim are site moderators. Basically this allows them the ability to bury posts and add and edit games in the Cheerful Ghost database. Wherein its not new they are moderators, they can now bury posts along with me.
I experimented with adding video embed support for Twitch.tv. Basically I can't get a good method to ALWAYS display the video feed to browsers on your phone, tablet and desktop. What I ended up doing is displaying a Twitch graphic pointing the user to the twitch content on the site. I don't love this solution, but I like it more than displaying a broken box to people on iPhones and Androids. Eventually Twitch will provide an embed that will work on all clients and when they do I will be the first to incorporate it.
I had to migrate the database of the provider we host the site with. The free database plan we were on was no longer valid because of all the data the site stores. I guess tracking 26k games all the posts and comments take up more space than they felt should be under the free plan. :D
I also fixed a few bugs and made some improvements to the overall site look and feel as well as a bunch of other stuff I don't remember off hand.
I cleared this list off because I wanted to put us feature wise in a good place for something I have wanted to do since the site launched in January.
Cheerful Ghost is getting a visual upgrade. First off I want to let you know that the site will not lose any functionality you love. I am merely taking the design we currently have and making it better. Since I am the lone developer you have been stuck with the best visual design that I could muster. For not being a designer I am pretty happy with how it turned out but I want the site to be "moar awesomerz" in its visuals.
Yesterday I started the process of working with the new design made with the amazing Twitter Bootstrap Framework(http://twitter.github.com/bootstrap/) and after showing it to a friend I am really happy with the direction. What I am doing is recreating the main page in HTML and making sure it works well on phones, tablets and desktops. When I complete the initial design and mockup I will post a "Lets Play: Cheerful Ghost Design Edition" to show you what I have cooked up.
After the design is tweaked and I feel it is awesome enough, ill spend a week or whatever cutting up the site to operate with the new design. After the bugs are all ironed out ill push it out for everyone to enjoy.
The reason I want to give the site a visual lift is because I want the visuals of Cheerful Ghost to be as awesome as the community and the content we create together. For many months I have considered what to do about this and think I am on a pretty good path, but I look forward to your input here when I post the visual "Lets Play" video showcasing the new goods.
Thanks for reading and if you have any thoughts about the above, please let me know.
Awesome job getting all of those things into the website. I look forward to the visual overhaul. If what your using has a way to add in anything semi-fancy you should ask me or my brother. I did graphic design on cards and a lot of other things for along while. I believe he is taking courses in school to do some things as well.
jdodson Admin Post Author
wrote on 11/05/2012 at 03:11am
When I get the Lets Play video up showing off the new design I'd love to get your thoughts for sure!
If any of you have the gear, want to farm some key wardens some time? I've run the act II key warden about 20 times on mp2 and have only gotten 1 key.
More than anything, I'm just bored with the run.
If any of you have the gear, want to farm some key wardens some time? I've run the act II key warden about 20 times on mp2 and have only gotten 1 key.
That all said I am pretty happy with picking up and playing Diablo 3 from time to time. Haven't got to any of the end game stuff yet, but at some point I will.
I can wallop The Butcher in Inferno pretty easily now, but the first bit of Act II still slays me. I may have hit the point where you have to love the grind to keep going.
I'm OK with that, I suppose. It's definitely a pick-up-put-down game for me. I play it a couple of days and have loads of fun, then I'm done for a while. If I quit right now and never looked at it again, I would have still gotten my $60 worth.
I got a pretty good value out of mine too I think. I got ze Collectors which I think is superb. Prob listened to the soundtrack more than I've played the game.
Yes, keys drop in inferno acts 1-3 when you have 5 stacks of valor. Each monster power gives an additional 10% chance for the key to drop. So MP10 has a 100% drop chance. We usually farm them on MP5 or 6.
I just finally got all 3 organs the other day and made my first hellfire ring. It didn't roll very well but at least I get the bonus XP!
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I am a big Totally Rad Show fan. Love me some Jeff, Dan and Alex. I enjoy what they have to say about Video Games, Comic Books and Movies.
On such recent review for Dishonored really interested me in checking it out. I have more games than I know what to do with now, but when a Bethesda deal comes around with Dishonored included I will pick it up.
Did you nab this game? What are you thoughts on it?
Haven't played a stealth shooter yet, so this would be my first. Oh and when I pick this up, it WILL be on PC.
I am a big Totally Rad Show fan. Love me some Jeff, Dan and Alex. I enjoy what they have to say about Video Games, Comic Books and Movies.
On such recent review for Dishonored really interested me in checking it out. I have more games than I know what to do with now, but when a Bethesda deal comes around with Dishonored included I will pick it up.
Did you nab this game? What are you thoughts on it?
Haven't played a stealth shooter yet, so this would be my first. Oh and when I pick this up, it WILL be on PC.
If you haven't ever played a stealth shooter I'd say you need to go "back in time" and get yourself Metal gear solid 3. Also one of the hitman games.
That's not on topic but I have to say combat that looks this good doesn't really come along that often. This game looks exceptionally well in a market of games where combat mechanic breakthroughs developed 10 years ago are hardly present. I think it's more a saturated pool of worse quality games that makes this one stand out a whole lot more. With that said I'd definitely pick it up who knows when you'll see combat like this return again.
I'll +1 you on Splinter Cell. It's been a long long time since I've played that. Me and a friend tried to play thief but couldn't get it to work on our newer computers.
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Large in part why this site exists really. Companies can be sustainable but its now about the quest for whatever brings in the most amount of cash.
I read the guys article and whereas I don't agree with it all, it was a critique the industry should be able to handle. Having him cut out so fast just shows how deep the problem goes.
Now days I spend almost no time on the big "game journalism" sites. They just don't speak to me. Plus buying a game off one of their recommends seems like a really bad idea.
I still browse game journalism sites to keep up with on really important gaming news. I'm always the one who has to share with all my friends all the new things in gaming. Saying that, I don't particularly value their opinions more of just like to take in the fact based information they deliver.
Table Top just released a new episode covering the Board Game Star Fluxx. One of my friends recently picked this up and I need to play it with him sometime. He said it was good, looks like it from the video.
Table Top just released a new episode covering the Board Game Star Fluxx. One of my friends recently picked this up and I need to play it with him sometime. He said it was good, looks like it from the video.
As I mentioned a few days back that I would be sending out user interviews to the most active Cheerful Ghost users. I emailed BR and he awesomely answered my questions.
Ill send out more over the next few weeks. If you don't get a email right away, fear not ill get to you all.
jdodson: I know a bit about this already, but I wonder if you can let us know why you chose BR as your screen name?
BR: For those who don't know, BR stands for BlueRooster. This has been my screen name for the past few years. I first came up with it when creating an account to play Global Agenda. I mostly like it because its fairly simple and unique. I've never met someone... Read All
As I mentioned a few days back that I would be sending out user interviews to the most active Cheerful Ghost users. I emailed BR and he awesomely answered my questions.
Ill send out more over the next few weeks. If you don't get a email right away, fear not ill get to you all.
jdodson: I know a bit about this already, but I wonder if you can let us know why you chose BR as your screen name?
BR: For those who don't know, BR stands for BlueRooster. This has been my screen name for the past few years. I first came up with it when creating an account to play Global Agenda. I mostly like it because its fairly simple and unique. I've never met someone before who has the same name and I never have trouble creating an account with the name. That is, except for my youtube channel which is BlueRooster43. Oh, and BR is my screen name on CG because I felt like it would be fun to go by an abbreviated version of my screen name.
jdodson: What kind of game genre is your all time favorite?
BR:I'd say my favorite game genre is probably Open-World rpg's. Such as games like Fallout 3 and Skyrim. I enjoy being able to do what I want and not having to follow a specific story. I still enjoy certain linear games but not as much as an open-world type game.
jdodson: If you saw The Dark Knight Rises, I wonder... Did you want another movie after the ending credits rolled?
BR: I woudn't mind another Batman movie, but I don't feel like they need to make another. I do think it would be cool if they had a movie with the riddler, but its not needed. I feel very content with the current movies.
jdodson: I wonder what really upsets you about gaming now?
BR: I'd have to go with the extreme amounts of dlc and how much they are overpriced. I can't afford to pay $20 every month for a new map,character, or mission on my favorite game. I wouldn't mind if expansions came back for $40-50 because they included much more content and were spaced out over time making them affordable.
jdodson: Whats the most fun multi-player experience you've ever had?
BR: This is a very hard one for me. I play tons of multiplayer games and its hard to choose which one had the best impression on me. After thinking about it I would have to go with either Garry's mod or TF2. These are both games I've put tons of hours into and feel the multiplayer is very well done. Garry's mod because I enjoy the huge modding community and there is always a new gamemode to try out. TF2 because they have many little things that give you goals for playing just a simple objective/deathmatch game. Not to mention both of these games are constantly being upgraded. TF2 always has updates to make the game better and Gmod has a modding community that never sleeps. There is always new content in both these games.
jdodson: What is the best music to listen to while gaming? Or do you typically just listen to the in game music?
BR: I enjoy listening to music in games that does not have important dialogue. This mostly consists of multi-player games and a few single-player ones. If I had to choose what music to listen to, I would go with some type of electronic or dubstep. Stuff like deadmau5, knife party, and kill the noise. This is just stuff I listen to while gaming, I like other music than this also.
jdodson: In the current(some could say last) gen of console gaming of the Wii, PS3 and XBox 360 I wonder which of the lot you preferred? Did you get more games on one over the other?
BR: I would pick the XBox 360 for the simple fact that I own way more games on it than any other system. I have a ps3 also but only own 2-3 games on it. XBox also has a lot of games that are unique to it.
jdodson: What game did you just finish playing last? Like the actual last game you closed before reading this email.
BR: The last game I played is Atom Zombie Smasher. I just bought this game the other day and am having a lot of fun with it. Its a nice simple strategy game that I am absolutely horrible at. I'm still learning how the game plays so I hope that I will get better.
jdodson: What are your thoughts on Disney buying Lucas Film and by proxy the rights to Star Wars, Indiana Jones and all associated with them?
BR: I'm very fearful of what Disney might do to the Star Wars franchise. I fear that they will screw with the original story. I am still hopeful,however, that when a 7th star wars episode is released, it will be worth watching and will not disappoint me.
jdodson: Whats game company do you think stands out above the rest?
BR: I'm not really sure about this one. I would say Mojang because they have come from almost nothing to a huge success. Minecraft is one of the best games I have ever played and it was developed originally by a single person. Mojang has come a long way in a very short period of time making me think of them as a company that stands out above the rest.
jdodson: If you could force a game studio to make a game, what would it be?
BR: I think many of you would agree when I say I would force Lucas Arts to make BattleFront 3. The first two were major factors in why I enjoy gaming today. I played them all the time as a kid. Also, I am waiting for Fallout 4. So if the first option didn't work out, I would go with that.
SMRPG is a game that, in retrospect, I consider to be an interesting failure. There's a lot to recommend it but almost as many sore spots. Let's start with the good:
The Timing System: What is the number one genre staple in JRPGs that is persistently tolerated and rarely improved? The grind. 80% of JRPGs consist of pressing the action button. This is true. Random battles rarely require any sort of deep strategical thinking and can be conquered with basic attacks. This is necessary; it'd be exhausting to think each and every encounter. It'd be like having to figure out the best way to tackle a goomba. So, this gets boring, almost every time. In SMRPG, they introduce this... Read All
SMRPG is a game that, in retrospect, I consider to be an interesting failure. There's a lot to recommend it but almost as many sore spots. Let's start with the good:
The Timing System: What is the number one genre staple in JRPGs that is persistently tolerated and rarely improved? The grind. 80% of JRPGs consist of pressing the action button. This is true. Random battles rarely require any sort of deep strategical thinking and can be conquered with basic attacks. This is necessary; it'd be exhausting to think each and every encounter. It'd be like having to figure out the best way to tackle a goomba. So, this gets boring, almost every time. In SMRPG, they introduce this rudimentary timed button press system to keep you engaged throughout. This is a masterstroke innovation.
The Tone: Most JRPGs are bleak stuff (Earthbound aside). The tone here is goofy, light and fun, a real rarity at the time.
Then, we run into a bunch of stuff that's passable in the middle. The character advancement, as it were, the level designs, the music. It's all *fine* without being remarkable (at least to me). On to demerits:
The Characters: I might be in the minority here but I didn't like many of the new characters introduced. When you have a powerful license like Mario, why populate your game with uncharismatic new comers? A lot of the designs just seemed dumb and amateurish to me.
The Villains: This ties into the last point but this game has a serious case of an unforeseen bad guy coming up out of nowhere at the end. Now, Final Fantasy 4 does this as well but much more successfully. The ultimate antagonist of SMRPG is just an evil weapon maker with no back story. At least in FF4 he was an Azathothian cosmic horror.
In the end, worth playing but I didn't love it. Check out the episode for a more in depth discussion:
Aww. This was one of the first games I ever beat all the way. Geno is still one of my favorite characters of all time. I love the marionette. I still consider this to be one of the best games of all time. I love the culex battle as a throwback to early final fantasy games. It also was the precursor to the long running and much beloved paper mario games. The minecart mini game was also really fun. As was the music note tadpoles. Thanks for taking the time to write something up on such and old classic though. It's rarely mentioned nowadays.
I didn't have history with it, is one thing. Coming at games as an adult is tougher than as a kid sometimes. I don't think it's a bad game by any means. It's an experiential thing, right? The important thing is how you felt playing. That's what the podcast is about and also this site, I think.
Ya I don't fault you for disliking it or anything. You made valid points about it. Just giving my own opinions on a game from my childhood. I've gone back and finished it again about 3years ago replaying some games to see if it was all nostalgia.
There are some games I definitely give a lot of affection to due to nostalgia. I loved SNES RPGs but this is a weird blind spot for me as a young'n. If I had stumbled across it at that age, I would have ate it the fuck up. Instead, I wasted time on Paladin's Quest.
paladins quest...OH! I remember why that sounds familiar. It's also called Lennus. I just recently finished Lennus 2 a month or so ago. It was a great game.
I missed Super Mario RPG too. My cousin played it and loved it, but I didn't have it. By the time it came around I was moving on to being in a band and I skipped this entirely.
I came back to try it later and the faux 3D sort of didn't resonate with me. It seems to garner high praise from people that love it though. The fighting didn't stick with me and the story wasn't memorable, for the small bit I did play.
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So this is my first foray into the world of Lets Play videos and I decided to make it of my first Minecraft World. I take you through my amazing house, Sheep and Cattle Farm as well as my Wheat fields.
Having to spend time talking and playing didn't leave much of my attention paid to the creeper advancing on me. As I watch the video again he is plainly there and because I didn't notice him, blows me up handily.
That said, I plan on doing more of these and its a great way to share what I have been playing a bit of.
So this is my first foray into the world of Lets Play videos and I decided to make it of my first Minecraft World. I take you through my amazing house, Sheep and Cattle Farm as well as my Wheat fields.
Having to spend time talking and playing didn't leave much of my attention paid to the creeper advancing on me. As I watch the video again he is plainly there and because I didn't notice him, blows me up handily.
That said, I plan on doing more of these and its a great way to share what I have been playing a bit of.
Be happy you didn't cheat haha. Some LP's out there play the game and then do audio afterwards. You made me think of one time when my brother, cousin, and I were out at night time. They sent me out to do something and we thought we knew where all the creepers were. But there was a spider on the roof. He lept on my head sent me flying forwards into the creeper so i got scared ran back for the door. However there was a creepier to the side of the door we didn't see and he blocked my escape and blew me to bits. We were on hardcore. Was a frantically funny moment.
Jake, those aren't LP`s, they are commentaries. There is a difference. Most the time the game footage is just something for you to watch while you listen to what the people have to say.
Also, Jon, you have a great voice for an LP. I find it very easy to understand and relaxing to listen to. Might sound a bit weird but that is a major factor for a successful LP. Nobody wants to listen to an annoying voice.
There are people who call their stuff LP's in the titles but still do what I described believe me. Commentaries are indeed what they are but, that's not what some people are saying they are.
jdodson Admin Post Author
wrote on 11/03/2012 at 06:27am
jdodson: @Adym: Yep, thats the style of the game.
@BR: Thanks I appreciate that. I typically don't watch a lof of lets plays for a few reasons.
1. They immediately start out with some guy screaming or 5 guys in a room laughing at something I don't get. Its hard to get into something where its nearly all inside jokes or what not.
2. I have no idea what they are doing. Can you state the goal of this lets play? Can we work to some kind of end? I like to know whats in store, take me on the journey and then end it off. If the goal is "i want to play this game and have no agenda" then fine, but state it up front. I don't want to watch a 30 minute video for that 5 second glimpse of greatness. If the awesome part isnt the whole 30 minutes, you lost me.
At some point Ill do the whole "hey guys I am in minecraft and I am going to walk that direction and just see some awesome Vistas and shit!" The awesome part though, ill tell you that and narrate the journey! I sort of view these videos in much the way I write about my experiences with Skyrim or The Binding of Issac.
Something needs to bind the person to what you are doing. Not saying this first video was the best at that, but I had an agenda and it followed through on that with some fun in the middle.
Oh and thanks for the comment about my voice! I have a face for radio so hearing that helps! That said if you want to hear a sexy man voice checkout Watch out for Fireballs podcast as Kole goes beyond my skills.
And you should checkout Gary's latest lets play of Call of Cthulu, it's really well done.
Azurephile Super Member
wrote on 01/25/2014 at 02:02am
Awesome! Your video shows one of my biggest peeves with the game, that is Creepers! Luckily it didn't blow up anything important. I remember one of the house I built in one of my worlds kept getting destroyed by Creepers! I also hated in my last world every time a Creeper would come by as I was farming and boom there goes my farm.
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It's very hard not to think of Diablo and Borderlands similarly. Take Diablo, make it first person, put it in a futuristic setting, and you have something close to Borderlands. A few more tweaks, and you're done.
Also, all the scanning in the world was never able to get that QR code to work. I haven't done that mission yet, but there's pizza all over Moxxi's place anyway. Nice to know what the reference is.
Borderlands is similar to Diablo but somehow I love it more than Diablo 3. I just think its more akin to my style.
When I unlock any other QR codes ill post the text.
How far are you in Borderlands 2?
I have a level 10 Gaige and level 14 Maya.
16 Gunzerker, 11 Siren, 11 Mecromancer, 7 Axton