"Should Aerith have died based on her wounds? Did she die at all? The results will shatter what you thought you knew about this iconic and heartbreaking moment of game history."
This video is amusing enough to not feel long at all. Plenty of pictures to entertain whilst the narrator makes his point.
"Should Aerith have died based on her wounds? Did she die at all? The results will shatter what you thought you knew about this iconic and heartbreaking moment of game history."
This video is amusing enough to not feel long at all. Plenty of pictures to entertain whilst the narrator makes his point.
YouTube animator CarbotAnimations recently created "Starcrafts" a series of cartoon shorts based on Starcraft. They are released every Saturday and have 10 episodes already!
Linking to them all because you have to watch them all, they are that awesome!
A Thank you... Read All
YouTube animator CarbotAnimations recently created "Starcrafts" a series of cartoon shorts based on Starcraft. They are released every Saturday and have 10 episodes already!
Linking to them all because you have to watch them all, they are that awesome!
So, I just recently got into Day Z. I've had ARMA II for awhile but just haven't got around to trying Day Z until recently. Its definitely a fun game mode. It takes a lot of patience though. Anyway, today, I had my first "murder". I wouldn't call it that though cause I killed the guy who was stealing my bus. He apparently was returning it when I shot him, but that doesn't explain the fact that he was driving right at me. I checked his body and he was just a newbie. So maybe he was telling the truth, but I don't really believe it. This is the first deadly confrontation I've had with other players
Yeah, I just thought I should share this little story with whoever is... Read All
So, I just recently got into Day Z. I've had ARMA II for awhile but just haven't got around to trying Day Z until recently. Its definitely a fun game mode. It takes a lot of patience though. Anyway, today, I had my first "murder". I wouldn't call it that though cause I killed the guy who was stealing my bus. He apparently was returning it when I shot him, but that doesn't explain the fact that he was driving right at me. I checked his body and he was just a newbie. So maybe he was telling the truth, but I don't really believe it. This is the first deadly confrontation I've had with other players
Yeah, I just thought I should share this little story with whoever is interested in reading it.
How did you know he was stealing your bus? Can you communicate with people in game?
I knew other players effected how DayZ played, but I never considered murdering other players if they were getting too dangerous. But its a survival game, so you survived! Yay!
What ended up doing you in that particular play session?
Don't stream Dayz. People are notorious for stream sniping in that community. I thought about streaming it, then I saw all the stream snipers... .Pretty horrible people play Dayz. I would trust no one, no matter what they say. I watched a video of a guy who traveled and raided a supermarket with another guy, then he said he was going to log off. As soon as the other dude turned his back, he blasted him and took his stuff.
Makes sense I guess in a bare knuckle survivor world.. Still there is some safety in numbers, but since everyone is obfuscated you can sort of do whatever.
For sure.. If I check it out ill make sure to be careful. Does the game/world reset every so often or is it persistent?
BR Supporter Post Author
wrote on 10/26/2012 at 03:22pm
I could tell he was stealing my bus because when I went to look for it, it was gone. He made the the mistake of trying to come back to the same area, and that's when I shot him through the windshield.
I am currently still alive on that character. I ended up driving the bus into a forest, getting out, and logging off. I'm hoping when I check back today my bus is still where I left it as cars do not despawn unless something happens with the server or it gets destroyed, at least as far as I know.
@Missle_Drop_Kick: That guy in the video was a bastard. I guess I should expect when I play DayZ that anyone would jack me at any moment. Hmmm, interesting.
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Robert Florence has stepped down from Eurogamer because an article he wrote about games journalists and PR was edited due to complaints from people in the article.
It's hard to explain, much easier to read, so here you go. This is the unedited version, with the removed parts in bold:
One thing that sticks out for me is that journalists for reputable news organizations can't accept extravagant gifts from anyone involved in the material they're writing about. Is it ok for a gaming journalist to accept a PS3 from someone with a new game coming out that they'll surely be writing about?
Robert Florence has stepped down from Eurogamer because an article he wrote about games journalists and PR was edited due to complaints from people in the article.
It's hard to explain, much easier to read, so here you go. This is the unedited version, with the removed parts in bold:
One thing that sticks out for me is that journalists for reputable news organizations can't accept extravagant gifts from anyone involved in the material they're writing about. Is it ok for a gaming journalist to accept a PS3 from someone with a new game coming out that they'll surely be writing about?
My original comment was so long it hit the limit so ill write a redacted version of it, simpler, less words. :D
Ultimately Ill post a follow up to this because its an important happening and I think illustrates why "game journalism" isn't objective and totally broken. How can it serves Gamers when the forces of money choke out honest dialog.
Maybe Robert was out of line? Maybe he was just being honest and hit a nerve that caused some people to fear for their money pile getting smaller? The reason why "game journalism" is broken is because more often than not, its the latter.
Which part-in why Cheerful Ghost exists. Because I believe normal people's thoughts on gaming is more important than paid journalists in gaming.
But you don't have to take my word for it, get the latest highly reviewed title by any old mega game site and it should be fun right? I mean they are the experts and it had a 8.8 rating? That means a totally great game! If you are not scared for your $60 going right into the toilet then you and I both admit "game journalism" has issues.
This is a HUGE issue to me. It's more then just money as well. There are so many bias's that factor in you'd think it was a political review. There are some sites that review japanese games horribly simply because they are japanese. Lost planet 2 was a breath of fresh air compared to a CoD or more recent shooters and it received extremely critical reviews. It was made by capcom.
This makes sense as Valve is working on bringing Steam to Linux and I imagine they will port many, if not all its titles to Linux. I still use Linux as my primary desktop operating system and less reasons to boot back into Windows the better. Still, there are SO many games in Windows I wonder if ill really ever be able to switch?
Does Linux support from Steam interest you? Do you use Linux or is it all Windows and Mac for you?
- ... Read All
In a recent Team Fortress 2 update there are some files that point to a possible Linux port.
This makes sense as Valve is working on bringing Steam to Linux and I imagine they will port many, if not all its titles to Linux. I still use Linux as my primary desktop operating system and less reasons to boot back into Windows the better. Still, there are SO many games in Windows I wonder if ill really ever be able to switch?
Does Linux support from Steam interest you? Do you use Linux or is it all Windows and Mac for you?
Looks like Blizz is giving the UI for Starcraft 2 some love in the new game Starcraft 2: Heart of the Swarm in addition to the major 1.5 update of the interface.
Still not in the Beta for Heart of the Swarm... Seems like I am on a "no-fly"/no beta list with Blizzard for not taking part in the Litch King beta when I had it...
Looks like Blizz is giving the UI for Starcraft 2 some love in the new game Starcraft 2: Heart of the Swarm in addition to the major 1.5 update of the interface.
Still not in the Beta for Heart of the Swarm... Seems like I am on a "no-fly"/no beta list with Blizzard for not taking part in the Litch King beta when I had it...
Well I don't know about "for life" but I've heard Microsoft and someone else will just totally pass you up if you don't contribute to previous betas you've been in.
jdodson Admin Post Author
wrote on 10/26/2012 at 04:33am
It makes sense, if I skipped one then give my seat to someone that would play it. Makes sense, more kicking myself for signing up in the first place!
HEY BLIZZ I TOOK PART IN THE WAR 3 FROZEN THRONE BETA!
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Someone's Minecraft creation. And I thought my 8-bit Link I made in Terraria was pretty involved....
Someone's Minecraft creation. And I thought my 8-bit Link I made in Terraria was pretty involved....
Just wanted to remind everyone that tonight we are having an online meetup and play session for Quake Live! It will start tonight 10/24 at 6pm PST.
Ill use this thread to co-ordinate the game, so check back for what specific games we will be in and the sharing of our in-game accounts to play together.
Original Post: http://cheerfulghost.com/jdodson/posts/657
Just wanted to remind everyone that tonight we are having an online meetup and play session for Quake Live! It will start tonight 10/24 at 6pm PST.
Ill use this thread to co-ordinate the game, so check back for what specific games we will be in and the sharing of our in-game accounts to play together.
You all missed out on some fun! With the exception of the people who kept reciting lyrics from Gangnam Style, the Quake Live games were a blast, and my first real L4D experience was exactly what I had hoped for.
jdodson Admin Post Author
wrote on 10/25/2012 at 04:19am
Quake Live was a blast! I still love the rocket launcher!
Left 4 Dead stole the show for me though. After about the 3rd wave we started I was really digging the game and the strategy of it. I really enjoyed helping people and healing, which is odd as I don't particularly like playing the medic in TF games.
This looks promising. The narration is a little grating but the info is worth it.
It looks like the combat will be similar to that of the recent single-player games. The Finesse system sounds interesting. Overall, it seems different from any MMO combat I've seen, which is definitely a good thing.
I'll have to break my rule of never playing MMOs for this one.
This looks promising. The narration is a little grating but the info is worth it.
It looks like the combat will be similar to that of the recent single-player games. The Finesse system sounds interesting. Overall, it seems different from any MMO combat I've seen, which is definitely a good thing.
I'll have to break my rule of never playing MMOs for this one.
Thanks for posting this, I've been interested in The Elder Scrolls Online and this drops some compelling art and information that draws me to think this will be worth checking out!
First off, the art feels like something from Skyrim. The video was a bit artifacty on my phone but it looked like an improvement over Skyrim?
Playing through Skyrim, I kept thinking "This is so awesome... but how much more awesome would it be to have other players playing with me?" So yes, I'm definitely looking forward to this game. I do wonder about some of the random aspects of Skyrim that might be lost, like finding a wheelbarrow at the bottom of a waterfall. Finding one was cool, but with thousands (or millions, depending on how the servers work) of other players, I wonder how much clutter there will be? Now that I think about it, I kinda hope there's a ton of clutter. I think I'm what I'm getting at (I'm not really sure, just kinda typing and seeing what happens) is that I like the sense of "wow, I bet no one has seen this in this world" feeling that is present in Skyrim, which could be lost in an online version. But again, overall, I'm looking forward to this!
MMO's seem to allow a ton of people to play but don't allow the players to make a mark on the world too much. Elder Scrolls Online could change this though for the reasons you cite, like leaving stuff around. Problem is, would such a world turn into a garbage dump eventually? Seriously, it could. Some clan could invariably spend the time to make a mountain of potatoes too :D
My first thought was that perhaps items, after they're dropped, if they're not touched for a set amount of time (whatever that might be), they disappear. But I don't really like the idea of items just disappearing. One of my complaints (a very minor complaint though) of WoW was how quest items just magically respawn. I would like a better way for quest items (or ingredients to create things with) to appear. But with things like ore, obviously someone can't reset that, that pretty much just has to reappear... maybe some sort of mechanic function of the ground where ore would randomly be pushed up to gather, and trees would slowly grow.
That was a long first thought.
My second thought I like a little better, but not much. Perhaps there can be some NPC's that wander around the world, cleaning up random items left by people. Maybe if they were scavengers, and you could buy the items from them (and maybe get lucky and get an exotic item that they found?)?
But I would want to contribute to the mountain of patatoes as well lol
I'm very worried about this. I feel like it is going to just become another mmo like WoW. I'm hoping the combat keeps it different. I also feel like the character models have much more cartoon-y look then what an elder scrolls game should be like. Like the orc they show at about 0:35, He is HUGE. It reminds me of the characters in the old republic that were just like really big fat people. They look ridiculous.
Hopefully a CG user is on the beta and reports back! I know I'll be signing up.
Hopefully the big cartoony ORC is a one off because Elder Scrolls games and grounded in fairly realistic graphics.
Travis Admin Post Author
wrote on 10/28/2012 at 05:35am
Cartoony graphics are often a way for companies to make a game that looks acceptable in a modern world while keeping the requirements low. Basically, they're trying to make it accessible to more users. Possibly.
On teh intarwebs I found a breakdown of the password save system for the original Metroid. It reads like a technical whitepaper and seems pretty straightforward to construct your own passwords if you so desire.
I sort of inspected a few of my games that used a password save system and noticed patterns that let me modify them. For instance, in Mega Man 2 I collected E Tanks only(did nothing else) and noticed what happened to the password. Collecting the maximum amount and noticing the password allowed me to create a password where at any point I could refill my character back to maximum E Tanks. I was able to do the same to a few other games as well and it was always fun... Read All
On teh intarwebs I found a breakdown of the password save system for the original Metroid. It reads like a technical whitepaper and seems pretty straightforward to construct your own passwords if you so desire.
I sort of inspected a few of my games that used a password save system and noticed patterns that let me modify them. For instance, in Mega Man 2 I collected E Tanks only(did nothing else) and noticed what happened to the password. Collecting the maximum amount and noticing the password allowed me to create a password where at any point I could refill my character back to maximum E Tanks. I was able to do the same to a few other games as well and it was always fun to hack the game this way.
John David Ratliff seems to take this one step higher and lets the entire algorithm out of the bag. I wonder how long this took? Did you ever spend time reverse engineering your passwords to get an advantage?
Oh and the Metroid comic above has been making the rounds online as well and I though it was pretty fun.
I never reversed engineered passwords, but I did like to enter random ones in to see what, if anything, would happen. Similar to the Game Genie post from a while back.
I kinda wish I had done some trial and error like that now. I wonder if there are any more game specific guides out there for old games so you can start with a bajillion lives or whatever.
I did notice that punch out seemed to have entirely random passwords. I had a password for Mr. Dream and then lost to him, and the password it gave me was entirely different. Theoretically I should have just had one more loss on my record.
jdodson Admin Post Author
wrote on 10/25/2012 at 03:00am
The password system could be very sequential but then they use some kind of one off simple encryption / scramble to make it seem randomish.
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This video was really entertaining. Thanks for sharing it.