Cheerful Ghost Blog

The Cheerful Ghost Blog is the place to find important site news and allows you to travel back through time to see how the site has evolved and read some of the most important and interesting articles and discussions!

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Just wanted to wish everyone a very Scary Halloween! Since Halloween falls on a Monday this year I imagine most celebration happened over the weekend but i'm still curious what you all are doing this year? We were going to have a small party but instead we all got sick so we cancelled that and are going to watch the new Ghostbusters later tonight. Also wondering what people have been playing lately? As per normal i've been playing ... Hearthstone. Yeah, I know, not a huge surprise there but I have been continuing my Final Fantasy VI advance game as well as really tearing into Mortal Kombat on the Sega Genesis.

Stay safe if you are going to be out celebrating or doing... Read All


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Today is Sunday and it's Day 2 of the Portland Retro Gaming Convention! Jon and I are manning the booth, talking to people and right now we have a speed running competition for Super Mario Bros 3! If you are at the convention come stop by!


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Even though i'm more than a couple days late to writing about the second day of Steam Developer Days I wanted to get out my thoughts while they are still nearly fresh in my mind. Spoiler alert, day two was incredible but the drive home from Seattle to Portland that night was precarious as I had to navigate the freak storm that occurred as some remnants of Typhoon Songda hit the west coast. I feel bad for my steering wheel as my clenched fingers strangled it for many tense driving moments but the wheel and I made it home safely.

One of the most interesting parts of the second devs days was Mike Ambinder's talk on The Psychology Of Games. When the talks are released from... Read All


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In 2014 Cheerful Ghost published it's first game Starship Rubicon, an asteroids-esque rogue lite. Working with Wick to take his game to a wider audience was a really fun experience and along the way we hit some fun milestones like releasing the game on Windows, Mac and Linux on Steam. Because of that Cheerful Ghost was asked to attend this years Steam Developer Days and we happily signed up. I wasn't sure what to expect but I figured we'd learn more about what Valve was up to and maybe play some fun games along the way.

It's All About VR Baby!

It might not be too surprising that Valve is focusing heavily on VR and the Vive. The main social area here at Steam Developer... Read All


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To say I am a fan of Kevin Wilson’s work would be an understatement. Kevin not only designed my favorite board game of all time, the original 2004 Doom: the Board Game but he has also created many more incredible games including the upcoming Kickstarter smash hit Teenage Mutant Ninja Turtles: Shadows of the Past & Mistborn: House War. I’ve done two previous interviews with Kevin one in 2012 and 2013 and realized he was doing so much incredible stuff and way too much time had passed since we last talked.

I want to thank Kevin for taking time out of his schedule to talk with me, because with all his current and upcoming work I am not sure how he has any time for... Read All


Last year Cheerful Ghost published Starship Rubicon and I am really proud of that. Working alongside Wick to get the game launched, promoted and sold has been one of the more enjoyable things I've been part of. When I approached him about publishing his game, I had a fledgling idea of how to approach and in the end I believe we did well by the game and its fans. Together we've learned a lot: firstly, making an Indie game doesn't mean you make big money (because as of now we haven't made very much), and secondly, you need to be aware of what is out there that can potentially harm your game. One such thing that can chip away at the money you can make in the industry is... Read All


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By now I’m sure you’ve all heard about the tragic shooting in Orlando yesterday. It’s the largest mass shooting in US history. Such a senseless act of violence caused by fear and lack of understanding. Our thoughts are with the victims’ families and friends today.

To those who lost someone in this attack, please know you are not alone. We can’t imagine what you’re going through right now, but we’re mourning with you.

This event will become politicized (and that’s already started), but that’s not what this post is about, and we ask you not to do so in the comments. There are political ramifications and those need to be discussed, but not now. For now, we mourn this... Read All


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As Summer is now in full swing I am wondering what everyone is playing right now?

I play Hearthstone daily and am currently saving gold for the next 4 wings of the upcoming adventure. I'm also playing FTL, the new Doom and a iOS game called Gem Hunters.

Let me know in the comments what you are playing as well and if it's worth looking into!


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Travis and I haven't been resting after we launched a new site revamp a couple weeks back and this evening we are launching a cool new top level feature called Giveaways. Giveaways are game contests that we will be running every now and again any registered Cheerful Ghost user can enter or run. If you see a game you want to win, click to join and you will be entered in the contest to be randomly selected to win!

It's also great in that anyone on the site can create a game giveaway for (mostly) and kind of digital game. If you have a few bundle keys or extra copies laying around your Steam inventory you can create a Giveaway contest! Giveaways work in conjunction with... Read All


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Welcome to the new and improved Cheerful Ghost! Jon was looking for a more modern theme for the site, and I was happy to do it, partly because I had seen some things over the years that could be improved, and partly because I needed a client for one of my classes.

This has been an amazingly fun project, probably the most fun I’ve had on a site design yet. I’m very familiar with the site so I was able to envision ways to make some things work more smoothly, and design things to not get in the way of the reader. My chief goals were to modernize the site styles and make it look less like a Bootstrap theme.

Jon’s goals for the redesign were (again) to modernize the site... Read All


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