Quite a few years ago, before Half-Life 2 launched, someone hacked into Valve's systems and stole the source code for Half-Life 2 and leaked a copy online. Gabe took to the Internet and asked for help in tracking down those responsible and later with the help of the FBI the hacker was caught. I recently watched a video that shows off the Half-Life 2 beta and it's a complete run through of the game at that point from start to finish. As you can see the story is a bit different as is the gameplay and art. It's interesting to see Half-Life 2 in such an early form compared to what it was when it launched(the final version being much better in my opinion).
Today Blizzard dropped a new Hearthstone update that added a cool new Shaman hero, Morgl The Oracle. Morgl is available to earn in game if you refer a friend to Hearthsone and they make it to level 20. After you earn Morgl and have more friends sign up you can get a free pack for four more friends.
It's a cool new system and the new hero looks really fun so if you have been thinking about trying Hearthstone hit the link below and you will get an extra free pack when you sign up!
If you're like me you play Hearthstone but are free to play or don't spend much therefore you don't have every card. This means you need to work within a constrained gold(what you earn from dailies) and dust budget. This isn't too bad, but at times can seem like you don't have options to play with fun decks but recently I've found two decks that are really good and can be created fairly easily. The first decknis called "Disneyland Warrior" and is featured in the Kripparian video above. It's essentially a Zoo deck that only contains Warrior commons. Like many Zoo decks, this decks works becase you can keep pumping out cheap minions on curve to win. It's one of the only decks that runs Gurubashi Berserker which can get huge if you play things right.
You can watch the video above for the decklist and see the one on Hearthpwn below.
The second deck is Pirate Warrior, a deck i've mentioned before but want to highlight again because it's not hard to make and swashbuckling fun. You can swap out Reckless Rocketeer for Leeroy Jekins and Sylvanis Windrunner or another Arathi Weaponsmith for Captain Greenskin. The pirate synergy makes for some crazy turns and huge weapons that love to go face. Hearthstone streamer Trump has a series on him creating a free to play account and trying to make Legendary with a Pirate deck very similar to this one so if you are also interested in how to make the deck work and do it free to play, you can start the series with the YouTube link below and continue on until you learn the basics of the deck and how to build it.
The Floppotron is an impressive creation built from hacked floppy drives and other old PC hardware to create musical tones and then made to work together to recreate the Star Wars main theme.
Can General Solo get these people a medal?
"How does it work? The principle is simple. Every device with an electric motor is able to generate a sound. Scanners and floppy drives use stepper motors to move the head with sensors which scans the image or performs read/write operations on a magnetic disk. The sound generated by a motor depends on driving speed. The higher the frequency, the greater the pitch. Hard disks use a magnet and a coil to tilt the head. When voltage is supplied for long enough, the head speeds up and hits the bound making the „drum hit” sound. The disk head coil can also be used as a speaker to play tones or even music, but… that would be too easy and too obvious.
Every column of 8 floppy drives is connected to one 8-channel controller built on ATMega16 microcontroller. One controller acts as one voice with envelope simulation – the higher the volume, the more drives are playing. This allows to make ADSR-like shape and simulate a musical instrument, like a piano (exponential decay) or string instrument (sine, vibrato). "
Azurephile Super Member
wrote on 07/10/2016 at 04:34am
Pretty cool! I recall watching some videos like this on YouTube of Star Wars and other songs.
Polygon has a really great article that covers the history of the infamous Blizzard game StarCraft: Ghost. Ghost was a game that was aimed at consoles and featured stealth gameplay starring the Ghost character Nova. I remember hearing quite a big of buzz about the game and as with many upcoming Blizzard games, I was really interested in playing it. Eventually Blizzard stopped talking about the game entirely and then we found out the game wasn't in active development but never properly cancelled. Up until now we didn't know much as to why the game was scrapped but Polygon has a very well written article that covers the story of Ghost from conception to it changing hands to an entirely new team.
"The story of StarCraft: Ghost is a complicated one that spans two development studios, a buyout by Blizzard and declarations that, even though no work was being done on the game, it was never technically canceled. Polygon recently spoke with nine developers involved to look back at the project.
"StarCraft: Ghost was in the wrong place at the wrong time," says James Goddard, a fighting game veteran who worked on Ghost for years. "
Recently Mighty No. 9 launched to very mixed reviews. Some Kickstarter backers didn't get the correct game codes for the platforms they pledged to and many more experienced some unfortunate game glitches at launch. In one of his latest videos, Cygnus Destroyer runs Mighty No. 9 through the Innocent and Proven Guilty courtroom and I found his verdict fair. As a fan of the original Mega Man series I had high hopes for Mighty No. 9 but I had mixed feelings about picking it up until I saw this video.
Chucklefish is finally releasing Starbound 1.0 coming July 22nd. After making a huge early access splash, Chucklefish hit a few snags with some pretty large delays and as such garnered some community backlash. I am happy to see the game finally hit this milestone and as such am really eager to play it in it's final form.
"In case you missed it, Starbound is coming out of Early Access on 22 July, 2016.
After ~5 years, the game we set out to make finally exists, and to say that it all feels a bit surreal would be a massive understatement!
While Starbound will be finished in two weeks, this isn’t the end. We will continue to update and support Starbound for as long as we can. We’ve got loads of cool ideas we couldn’t fit into 1.0 but hope to put into future updates.
Thanks again for all your support over the years! You’ve stuck with us, and it means so much."
I played through so many versions of it that it feels more like Starbound 13.0.... but there hasn't been a new stable in a loooong time, so I'm looking forward to it again
jdodson Admin Post Author
wrote on 07/10/2016 at 03:41am
I played it quite a bit at launch and then checked it out one or two times after that. It always got better but it didn't seem to hit the level of greatness I expected it to. Since then lots has happened to the base game and I am really looking forward to checking it out and seeing how the base game works with the new story mode and quests.
Azurephile Super Member
wrote on 07/10/2016 at 04:32am
I've played it a few times. The first time wasn't too impressive as there wasn't much to do, but it got better. I ran into some bugs, too. Now I'm itching to play again. It's very tempting, but I'm afraid if I do then I won't be as excited about 1.0 by the time the 22nd rolls around. Recently, I decided to check up on Starbound's news and that's when I found out about the 1.0 date. Initially my favorite race to play was the Avians, but then I played some Novakids and enjoyed them, too. I'm interested in finding out what's changed since I last played. I imagine, at least, there's a lot more quests now. I don't know if I played it after they introduced pets though.
Azurephile Super Member
wrote on 07/21/2016 at 10:44pm
jdodson Admin Post Author
wrote on 07/22/2016 at 03:55pm
Wow. It's launching today. I hope it's really fun.
Azurephile Super Member
wrote on 07/22/2016 at 06:14pm
Launched! I played for a bit, it definitely seems different right from the start. There never was a story or an intro mission when I played before. A lot has changed since I last played. I watched the trailer, too, and it looks like a whole lot has been added. I'm glad the wait is over. There's probably more to come in the years ahead, too.
After Diablo became a huge success on PC, Blizzard partnered with EA to port it to the original Playstation. This bit of retro knowledge wasn't something I was aware of until I saw RetroSnow's recent review of Playstation Diablo. From his review, the port seems to be very well done if not a bit dark in certain levels. It's nice to see Diablo III make a strong comeback on modern consoles and if you have a PS3, PS4, 360 or XBone I seriously recommend you download the Diablo III demo to see how well it plays.
I have Diablo III for PS4, and I almost hate to say it (almost), but I think I prefer it there than on PC. Of course, Diablo is much better suited for console play than some of their other games, but even then, they did an amazing job with the console builds (for the PS4, at least).
Azurephile Super Member
wrote on 07/05/2016 at 01:04am
I'm relatively a newb when it comes to Diablo, I didn't start playing until the third game. That said, I was surprised to hear familiar music and see Tristram in this video. I really enjoyed Diablo III, which makes it a tempting game to get on a console. I'm glad that it does well on there and that Scrypt amazingly says he thinks he prefers it on the PS4 instead of the PC. Wow!
Yeah they use some of the same themes throughout the series. The Tristram you see in this game is the destroyed Tristram thats a little outside of New Tristram in Diablo III. I *think* some events at the end of the first Diablo destroyed it, but it may have been something that happens off-screen between the first and second games. I honestly don't remember.
Yeah, the playstation version was pretty fun, but not quite as good as the pc... for Diablo 3, I really like the console version especially the local multiplayer and the dodge roll mechanic
jdodson Admin Post Author
wrote on 07/10/2016 at 04:10am
Yeah, up until loot 2.0 and Reaper of Souls on PC I thought the console game was __WAY__ better but then the PC got most of the updates exception the dodge roll. That said, the console port is pretty darn good and the ability to couch co-op is pretty awesome.
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I recently found a video that catalogs the history of Doom and also briefly discusses iD Software. I've posted videos before talking about iD Software but this is a bit different in that it mostly covers Doom, it's origins and the most recent Doom 2016 installment. Not a huge amount of new information here but if you don't know the story of Doom, this is a very good way to get it.
Azurephile Super Member
wrote on 07/05/2016 at 01:51am
Good video! So, the original ID guys didn't work on the new Doom, or was it the two main ones that didn't? Yeah, it'd be nice to know what they think of it, but from how I feel about the game, I assume that it's something they could be proud of to carry on the name of the game.
jdodson Admin Post Author
wrote on 07/05/2016 at 07:55pm
Carmack Tweeted that he worked on the new Doom's snapmap as his last project at iD before he left. Hasn't talked about the game after that that I know of.
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Speedrunning charity stream Summer Games Done Quick will be blasting through the gaming stream-o-sphere starting July 3rd @ 9.30am and wrapping up on the 9th. As with every year, the game speedrunning lineup is a buffet of classic retro titles and many hot new modern titles such as Goonies II, Legend of Zelda Link's Awakening DX, BioShock, Dishonored, Hexen and Fallout 4.
I've created an Event you can join to add to you calendar to remind you of the event or just queue it up on Twitch starting July 3rd. As with every year there will be some great speedruns of this event and i'll share the ones I really enjoy. Let me know if you plan on watching and what games you are going to tune in for!
Summer Games Done Quick is supporting the Doctors Without Borders Charity and it's a very special one and well worth you considering making a donation during the event!
"Every year, Doctors Without Borders/Médecins Sans Frontières (MSF) provides emergency medical care to millions of people caught in crises in more than 60 countries around the world. MSF provides assistance when catastrophic events—such as armed conflict, epidemics, malnutrition, or natural disasters—overwhelm local health systems. MSF also assists people who face discrimination or neglect from their local health systems or when populations are otherwise excluded from health care."