This cartoon totally nails how I felt going to Toys R Us to get a Nintendo game. Walking down the aisle, looking at all the boxes and picking that one game I obsessed over until my next birthday.
Thanks Mom!
Image from Zac Gormans Blog: http://tmblr.co/ZyT1fxZ9x9_j
This cartoon totally nails how I felt going to Toys R Us to get a Nintendo game. Walking down the aisle, looking at all the boxes and picking that one game I obsessed over until my next birthday.
Finally today Steam support just replied to my email regarding the Scammed Revoked Torchlight 2.. n they decided to return it to me =) Unbelieveable.. I thought of it as pretty much gone!
So yeah, my entry here is cancelled.. Thanks for the Fantaboulous opportunity though.. Another great giveaway that I will miss =( Last time was Borderlands 2 n now this..
So yeah, have a great day everyone.. I'm looking forward for another awesome giveaway =P
Hi CG members,
Finally today Steam support just replied to my email regarding the Scammed Revoked Torchlight 2.. n they decided to return it to me =) Unbelieveable.. I thought of it as pretty much gone!
So yeah, my entry here is cancelled.. Thanks for the Fantaboulous opportunity though.. Another great giveaway that I will miss =( Last time was Borderlands 2 n now this..
So yeah, have a great day everyone.. I'm looking forward for another awesome giveaway =P
In this episode of that wacky Game Shop, the gang play a game very similar to Minecraft together. It uses a pretty cool four player split-screen that works really well for the episode.
In this episode of that wacky Game Shop, the gang play a game very similar to Minecraft together. It uses a pretty cool four player split-screen that works really well for the episode.
These are kinda hit or miss but I was a fan of this one. I'm a fan of Brea Grant, she was great on Heroes and Dexter and she's the best part of this series. Her and the boss who is desperate for money.
jdodson Admin Post Author
wrote on 12/13/2012 at 06:55am
I think they started hit or miss but the last bunch had been great. I dig the length and format a lot.
If you want to join this conversation you need to sign in.
"Duke Nukem 3D: Atomic Edition, the legendary FPS in which the Earth's greatest hero provides a steady flow of bullets and badass one-liners, is available on GOG.com, for the low price of one smile, for the next 48 hours. That's not all. For the first time in history, this supreme space-alien slaughter simulation is also available on Mac!"
Duke Nukem 3D Free and now on Mac? Awesome. Best head over to GoG and nab this game before the clock runs out. Never played any Duke games personally so here is my chance to redeem myself!
http://www.gog.com/gamecard/duke_nukem_3d_atomic_edition
"Duke Nukem 3D: Atomic Edition, the legendary FPS in which the Earth's greatest hero provides a steady flow of bullets and badass one-liners, is available on GOG.com, for the low price of one smile, for the next 48 hours. That's not all. For the first time in history, this supreme space-alien slaughter simulation is also available on Mac!"
Duke Nukem 3D Free and now on Mac? Awesome. Best head over to GoG and nab this game before the clock runs out. Never played any Duke games personally so here is my chance to redeem myself!
I was just coming to post this. Gotta love GOG. I just wish there was optional Steam integration. *Optional*.
jdodson Admin Post Author
wrote on 12/13/2012 at 06:53am
Ha yeah it would. Funny thing, I have a load of GoG games all obtained through free giveaways. I need to kick them some coins, I totally love what they do!
Maybe it's time to get Planescape.....
If you want to join this conversation you need to sign in.
Riot Games, the makers of League of Legends is now dealing with "big data" and how to scale that to millions of users. As a programmer I find this sort of thing interesting.
Riot Games, the makers of League of Legends is now dealing with "big data" and how to scale that to millions of users. As a programmer I find this sort of thing interesting.
I'm really considering getting Eador. I loved playing HoMM (15 years ago? Jeez) and love games that have opaque systems I have to dig in to learn making this look outstanding. The graphics also look pretty cool in that Age of Wonders watercolor painted kind of way. If anyone has any experience playing it I would love to hear more about it. Also, if it has multiplayer capability, we could get a game night going.
jdodson Admin Post Author
wrote on 12/12/2012 at 03:41am
Ill append the post but have you played... let me get the link...
Battle for Wesnoth? Its an Open Source game that is very mature and runs on all the relevant platforms, I even think it has an iOS and Android port:
jdodson Admin Post Author
wrote on 12/12/2012 at 05:42pm
Reason I bring it up, is because if we want to have a game night with a turn based strategy game that might work as its free for anyone to download and runs on all platforms.
Very true, although, in my case it would be a game morning. I'd be up for that if we can organize something, but turn based strategy isn't the most popular genre anymore...
jdodson Admin Post Author
wrote on 12/13/2012 at 06:52am
Yeah it really isn't. Maybe we can plan something closer to the holidays, ill have some time off to make scheduling anything much simpler :D
If you want to join this conversation you need to sign in.
Having just completed Braid for my blog (www.backlogkiller.com), I thought I would transfer some of my comments over here to Cheerful Ghost. If you havenât finished the game and donât want to have anything ruined, I guess you should skip this post. Although, thereâs really not that much to ruin since the entire game is mechanics and puzzle driven.
Braid, the brainchild of the (in)famous indie game designer Jonathan Blow, is a puzzle platformer that uses time manipulation as its primary mechanic in addition to the standard running and jumping. By pressing a single button, the player can reverse time to avert death, manipulate entities in the world, and experiment with... Read All
Having just completed Braid for my blog (www.backlogkiller.com), I thought I would transfer some of my comments over here to Cheerful Ghost. If you havenât finished the game and donât want to have anything ruined, I guess you should skip this post. Although, thereâs really not that much to ruin since the entire game is mechanics and puzzle driven.
Braid, the brainchild of the (in)famous indie game designer Jonathan Blow, is a puzzle platformer that uses time manipulation as its primary mechanic in addition to the standard running and jumping. By pressing a single button, the player can reverse time to avert death, manipulate entities in the world, and experiment with different solutions. Although this sounds simple, the introduction of new elements such as monsters or objects immune to time control complicates things greatly. Using time reversal and properties unique to each world, the player must control the main character (Tim) to collect puzzle pieces and rescue the enigmatic princess that was lost in the past.
Throughout the game, the player is fed small bits of story through strange blocks of text that hint at the identity of the Princess Tim is looking for. This enhances the somber mood of the levels and adds enormous gravity to the metaphor the mechanics of time manipulation work to build. The concept of going back to correct your mistakes and take another path through life is universal and lies in everyone. As a way to represent the desire to recapture a lost love, career, or youth, Braid is very effective and quite touching in my opinion. Unfortunately, the game squanders this chance by making a baffling narrative choice I cannot even begin to understand.
Spoilers Below:
The âPrincessâ in Braid is actually the secret of nuclear weapons. Tim is a scientist who worked on the Manhattan Project that brought about the age of nuclear bombs and the cold war. Even though the metaphor of time makes sense in terms of the desire to put that genie back in the bottle, it is absolutely ridiculous (in my opinion) when slapped on the game. What could have been a poignant and relatable concept is blown out of the water by the torpedo of grandiosity. I donât understand why this was done other than to say âvideo games can be importantâ. Importance can take all shapes and sizes. I cannot relate to developing of a weapon of mass destruction, but I sure as heck can relate to wanting to recapture something Iâve lost in my own life.
It is easy to see why Jonathan Blow is such a controversial designer. The brilliant game design makes me very hopeful for his new project, The Witness, but it also worries me about what direction it will take. Many great stories have dealt with personal conflicts that give them an even greater impact which may have helped Braid. Despite this, I enjoyed the game and was only mildly let down by the ending since it was such a pleasure to play.
One thing you can do with games is make statements. I am glad you spoiled the game here so I could find out what the reveal in Braid is, thanks for that. Does the reveal for Tim's character make sense with the style of Braid? Perhaps not.
I found the gravity of a nuclear assault on life and the landscape to be fairly poignant in Fallout. Just existing in an environment can clue you in to what a designer is trying to say.
That said, starting with a known concept like a Princess and then flipping that over to have the Princess be undoing something they believe is evil is interesting.
Did he start the player out with some regret and baggage or did the reveal just kind of come out of nowhere?
Will_Owens Post Author
wrote on 12/12/2012 at 03:53am
The block text kind of hints at regret, but personifies the Princess in a way that makes it almost explicit that it's an actual person. I may have been assuming too much, but it really just came out of nowhere. I think Fallout works as a commentary on nuclear war because it takes concepts we are all familiar with such as anger, violence, and other base emotions and pasts them on a recognizable backdrop. Braid uses a fantasy inspired theme (although there are hints in the artwork) that doesn't really support that kind of left turn at all. I don't usually like to say stuff like this, but it felt like it totally M. Night Shyamalan'ed at the end.
Seems you either love or hate that story reveal. I was torn. It was interesting, compelling, and poignant, yet considering the game it was a part of, it didn't quite work. I think had it been done a little differently or on a different kind of game or with a different setting, it would have been awesome.
This weekend I made my way to the Mall for a bit of Holiday gift retrieval. As I made my way through the morass of Holiday Shopping Victims I noticed a Wii U Kiosk. I navigated my way through the Horde and spent some time watching kids play and asked the attendants some questions about some of the games.
One thing I took away from checking out the Wii U is that the games are very pretty. The New Super Mario Brothers Wii U & Scribblenauts HD look stunning.
One game stood out to me as a pretty fun example of the new Wii U tablet style controller was Nintendo Land. Nintendo Land is essentially a set of Wii style party games similar in tone to Wii Play & Wii Sports.... Read All
This weekend I made my way to the Mall for a bit of Holiday gift retrieval. As I made my way through the morass of Holiday Shopping Victims I noticed a Wii U Kiosk. I navigated my way through the Horde and spent some time watching kids play and asked the attendants some questions about some of the games.
One thing I took away from checking out the Wii U is that the games are very pretty. The New Super Mario Brothers Wii U & Scribblenauts HD look stunning.
One game stood out to me as a pretty fun example of the new Wii U tablet style controller was Nintendo Land. Nintendo Land is essentially a set of Wii style party games similar in tone to Wii Play & Wii Sports. The rep. was alternating between two Nintendo Land games: Mario Chase and The Legend of Zelda: Battle Quest.
Mario Chase is a game where one Mii takes the role of Mario with the Wii U Tablet Controller. The Mario player's screen and game is controlled entirely on the Wii U tablet while the other 4 Mii's dressed like Toad use the Wiimotes to try and catch Mario. So it seems certain games on the Wii U can support 5 players! The interesting thing watching the game was the integration Nintendo gave for Mario Chase. Only 3 kids were playing with Wiimotes so the 4th split screen box was showing the web cam of the kid holding the Wii U tablet, I snapped a pic showing it off here:
The other game they showed from Nintendo Land was The Legend of Zelda: Battle Quest. This was essentially Zelda Four Swords with Wiimotes. Looked like quite a bit of fun.
I asked the rep. if I could transfer my old Wii saves to the Wii U and she said I could. I sort of threw this question out expecting her to say no so I was surprised to learn you can do it. For me, this increases the chance I might upgrade to the Wii U. I wonder if Sony and Microsoft's next generation console will allow this?
It really does look unique, interesting, and fun. But so did the Wii, and with the exception of first-party titles, I barely ever touched it. There were a few good ones, like MadWorld and No More Heroes, but it's been collecting dust since Super Mario Galaxy 2. Nintendo made something amazing, but the lagging graphics and tons of shovelware kinda pushed out third-party developers.
Hopefully the Wii U is different, but I worry that once the new round of consoles that MS and Sony release will push it to the same spot as the Wii.
jdodson Admin Post Author
wrote on 12/11/2012 at 05:20pm
The last game I played seriously on the Wii was Super Mario Galaxy. My wife and I still pull out the Wii for the Just Dance games at parties. We just picked up Just Dance 4. I have a soft spot for the Wii, but like you it mostly goes unplayed. In the end, my Playstation 3 did more so hopefully the Wii U can fill that void.
I am wondering what Microsoft and Sony are doing next, so far I have no idea what that is but I will hold off until I know more for sure.
I'll admit that up until a couple weeks ago, everything I heard about the Wii U had been kind of underwhelming. But now that the system is out and people are getting some hands on experience with it, I'm seeing a lot of really positive reviews. Hopefully this enthusiasm will stick better with the Wii U than it did with the Wii.
jdodson Admin Post Author
wrote on 12/11/2012 at 09:37pm
I think the Wii U made some choices to give it lets over the next generation better than the Wii. A few reasons:
The Wii U is compatible with all your old Wii Stuff.
The Wii U is essentially a PS3 or XBox 360 horsepower wise. I believe this is important because the PS3 and XBox 360 will be supported well into the next generation. Whereas the PS4 and XBox 720 might look better, I believe publishers will still make PS3 and 360 ports well into the next generation.
Its $300. This is a good price to start at as it starts reasonably and will drop over time.
That said, for me the most exciting platforms are the PC, Steam in your Living Room and Apple TV with apps.
If you want to join this conversation you need to sign in.
Like many of you, when my Holiday time off comes around I plan on playing some games. Minecraft will no doubt be played and it seems that Mojang will be updating it so you can ring in the New Year Minecraft Style.... Minecraft Style.... OP, OP, OP!
From the Mojangs mouth:
"Whatâs this? This doesnât sound like a redstone update at all!â, you say. âIndeed,â we say. Thing is, we* suddenly decided we wanted to make sure that you have fireworks for New Yearâs Eve, so weâre working in several parallel branches of the code now. One is for the 1.5 âRedstone Update,â and one is now for a 1.4.6 patch update. This update will be out before Christmas, and 1.5 will wait until January... Read All
Like many of you, when my Holiday time off comes around I plan on playing some games. Minecraft will no doubt be played and it seems that Mojang will be updating it so you can ring in the New Year Minecraft Style.... Minecraft Style.... OP, OP, OP!
From the Mojangs mouth:
"Whatâs this? This doesnât sound like a redstone update at all!â, you say. âIndeed,â we say. Thing is, we* suddenly decided we wanted to make sure that you have fireworks for New Yearâs Eve, so weâre working in several parallel branches of the code now. One is for the 1.5 âRedstone Update,â and one is now for a 1.4.6 patch update. This update will be out before Christmas, and 1.5 will wait until January (or possibly February)."
Ill be checking the Wiki after the patch drop for the recipe.
Just adding another post to the continuing trail of cat parts littering the road to the launch of Mew-Genics.
"So we really splurged with the soundtrack for Mew-genics, the game will feature a full album of over 20 studio recorded songs, with more than half of them with lyrics! we really wanted to make the games music feature extended themes of the game or small stories within each song, kind of how Katamari did it in a way, except all our songs are about cats!"
I really dig the title track and am really looking forward for this release.
"So we really splurged with the soundtrack for Mew-genics, the game will feature a full album of over 20 studio recorded songs, with more than half of them with lyrics! we really wanted to make the games music feature extended themes of the game or small stories within each song, kind of how Katamari did it in a way, except all our songs are about cats!"
I really dig the title track and am really looking forward for this release.
Installing it requires a few steps (you can read up on them on the "Getting Started" page) but using the software seems straight-forward. Just log into your GOG account, and it handles downloading and installing the games for you.
There are currently only a few games present. It isn't currently using Linux ports, but things like Wine, Dosbox, and Scummvm to run games with the most compatible configuration.
Hopefully with Steam's Linux client looking toward release, and Desura's presence for some time now, GOG will do... Read All
A community of GOG fans has released the first beta of gogonlinux, a tool to make playing your GOG games easier in Linux.
Installing it requires a few steps (you can read up on them on the "Getting Started" page) but using the software seems straight-forward. Just log into your GOG account, and it handles downloading and installing the games for you.
There are currently only a few games present. It isn't currently using Linux ports, but things like Wine, Dosbox, and Scummvm to run games with the most compatible configuration.
Hopefully with Steam's Linux client looking toward release, and Desura's presence for some time now, GOG will do something official for Linux soon. They recently started a Mac section, and this project combined with other providers supporting Linux shows that the demand is there. Until then, though, this is another tool for your Linux gaming arsenal.
This is pretty interesting. Some publishers will more than likely never port a game to Linux so getting it to run with Wine, Scummvm or Dosbox is a good path. Lest some games be lost to us.
Travis Admin Post Author
wrote on 12/09/2012 at 07:33pm
Agreed. Many argue that people using Wine to successfully run games on Linux only prevents developers from releasing Linux versions of their games, but I disagree. I think getting more people playing on Linux will show the demand.
If you want to join this conversation you need to sign in.