Not much to share because PopCap hasn't shared much with us yet... That said, Plants VS Zombies 2 has been confirmed by PopCap for release for Spring of 2013.
Hoping it comes with difficulty modes or something that makes it harder for multiple replays!
Not much to share because PopCap hasn't shared much with us yet... That said, Plants VS Zombies 2 has been confirmed by PopCap for release for Spring of 2013.
Today we announce the Cheerful Ghost Borderlands 2 Haiku Contest
To celebrate the upcoming Borderlands 2 launch on September 18th, Cheerful Ghost is having a Borderlands 2 Haiku Contest. You have two chances to win a copy of Borderlands 2 on Steam and the details are as follows:
We are also going to be giving away a second copy of Borderlands 2 to the Cheerful Ghost user that creates the coolest Borderlands 2 Haiku. The winner will be determined by which... Read All
Hear ye, Hear ye,
Today we announce the Cheerful Ghost Borderlands 2 Haiku Contest
To celebrate the upcoming Borderlands 2 launch on September 18th, Cheerful Ghost is having a Borderlands 2 Haiku Contest. You have two chances to win a copy of Borderlands 2 on Steam and the details are as follows:
We are also going to be giving away a second copy of Borderlands 2 to the Cheerful Ghost user that creates the coolest Borderlands 2 Haiku. The winner will be determined by which Haiku gets the most “+1” comments from other users. To post your Haiku for consideration, add Borderlands 2 to your game list and post your Haiku with Borderlands 2 as the game category for your post.
Feel free to share your Haiku post over Twitter, Facebook and Google+ to allow your friends and family the ability to vote for you. Due to practical considerations, only “+1” comment votes count that are posted directly to the Cheerful Ghost site.
Each person may only vote once. If you vote multiple times, we will disregard each vote over the first one we count.
Each Cheerful Ghost user can only submit one Haiku to be considered.
Please format your Haiku appropriately, for more information on that see the always amazing Wikipedia: http://en.wikipedia.org/wiki/Haiku
Deadline for Haiku Contest entries and votes are September 15th @ 4PM EST!
If you have any questions on the contest, feel free to ask in the comments below.
Gearbox recently released a stripped down retro version of Borderlands 2 you can play in your browser. You can choose from one of the 4 new Borderlands 2 characters and fight hordes of enemies in an area 2d shooter. From the handful of games I played, I chose Salvador and made it to level 16. There is a fair amount of gun types to choose from but I seemed to prefer the machine guns to the others. Shotguns seemed to be a bit underpowered as the intial blast is strong but they took too long to reload.
Its a fun game to try out in anticipation for Borderlands 2 launch this September 18thand you can play it here: http://www.wubwub.eu/demake.php
If you strip the "/demake.php"... Read All
Gearbox recently released a stripped down retro version of Borderlands 2 you can play in your browser. You can choose from one of the 4 new Borderlands 2 characters and fight hordes of enemies in an area 2d shooter. From the handful of games I played, I chose Salvador and made it to level 16. There is a fair amount of gun types to choose from but I seemed to prefer the machine guns to the others. Shotguns seemed to be a bit underpowered as the intial blast is strong but they took too long to reload.
Its a fun game to try out in anticipation for Borderlands 2 launch this September 18thand you can play it here: http://www.wubwub.eu/demake.php
If you strip the "/demake.php" off the end of that domain, it looks like there are a few more things that will become available as time marches onward to the Borderlands 2 launch. Should be interesting. More as it develops.
Wow, sorry about fading out. I made it 2 levels and then got distracted. I have played it a couple of times since, same thing. I must not be a real gamer =)
jdodson Admin Post Author
wrote on 10/05/2012 at 03:18am
Hahaha nah, I played it once and that was about it for me :D
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This just in from the rumor department, Fallout 4 has been recently discussed on Reddit and a few other game sites. According to one anonymous Redditor, Bethesda has been poking around MIT for the upcoming Fallout 4. The Redditor in question is an anonymous MIT employee with insider knowledge of Bethesda scouting locations for the game.
I loved Fallout 3 and news of Fallout 4 is very cool. What do you think, does Fallout 4 set in Boston interest you? Are you ready to head back into the Fallout world and kill more Super Mutants and Enclave?
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http://www.reddit.com/r/gaming/comments/yexpi/fallout_4_will_take_place_in_boston/ ... Read All
This just in from the rumor department, Fallout 4 has been recently discussed on Reddit and a few other game sites. According to one anonymous Redditor, Bethesda has been poking around MIT for the upcoming Fallout 4. The Redditor in question is an anonymous MIT employee with insider knowledge of Bethesda scouting locations for the game.
I loved Fallout 3 and news of Fallout 4 is very cool. What do you think, does Fallout 4 set in Boston interest you? Are you ready to head back into the Fallout world and kill more Super Mutants and Enclave?
Only if they ditched the engine. As much as I loved Skyrim/Fallout3/Oblivion, I'm getting sick of it. They all just seem like expansion packs rather than full games, despite the hundreds and hundreds of hours of content.
There's no way they'll ditch the Skyrim engine until they've got at least one Fallout with it. They've been using the same engine for years, just heavily modifying it. I don't see that changing any time soon.
I think Skyrim's engine is different enough. Fallout 3 definitely felt like a prettier Oblivion engine, but Skyrim's feels singificantly different enough, while still being familiar.
It just seems like a facelift to me. They removed the "zoom in on faces while talking" and retweaked the menus. It still has the same glitches and limitations. I'm sick of standing in a room where I can't even pretend to look out a window, or where people come in and out by materializing at the door. I'm sick of the physics glitches, of people talking to me through walls, of the same canned animations.
Don't get me wrong, I really enjoyed those games, but if half-life 3 comes out on the Source Engine (even the extremely updated version from Portal) I'm going to be disappointed. Same deal here.
jdodson Admin Post Author
wrote on 08/26/2012 at 05:50pm
Tungtsten: Good point. I haven't given that as much thought as you but ... yeah I mean they do look like similar games.
I started with Fallout 3. I played a bit of oblivion and it was fun, but I stopped dead at a particular Oblivion gate I couldn't figure out. Then I came back to my game and stopped because I became a Vampire accidentally and started getting hurt in Sunlight.
That said, my first all in experience with a Bethesda game was Fallout 3 and I loved the game. I guess love isn't a good enough word really, I LOVED the game. I didn't really think of the game engine as the world, the textures and stuff was very different to me.
As I now play Skyrim, yeah you know the slow motion kill shots do remind me of Fallout 3. The play style kind of reminds me of it too. The voice actors are similar, the style is similar so its more noticeable to me now. Its not bad, but yeah, its familiar.
Will a new game with the engine, similar voice actors and style in the Fallout verse bother me? I imagine not. I mean, I have Fallout: New Vegas waiting for me to start up and I imagine ill love it, but I might put another game in the middle first.
I hear you though, seems like you played more of the Bethesda games than I and yeah, all told if they took a departure with the next game more that could be a great thing.
That said, like panickedthumb I doubt they will drop the engine and such. I do hope they clean it up bugs and strange elements. Then again, its fun to have Mammoths fall from the sky but it does sort of break the immersion.
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Should have posted this a while back because it's probably been two months since I played it. I ran through this game this Summer and had a great time doing it.
In a lot of ways, this is the anti-GTA of the RockStar world: It's (very) closed world mayhem where you never drive a vehicle or get any down time. No sandbox here, this is straight story action story action rinse repeat.
If fatigue didn't set in, you could easily play the game straight through. There is never a loading screen, no signal to stop playing except for mid-chapter inserts that are usually so captivating that they keep you playing. More than once, I realized I was playing more for the story than for... Read All
Should have posted this a while back because it's probably been two months since I played it. I ran through this game this Summer and had a great time doing it.
In a lot of ways, this is the anti-GTA of the RockStar world: It's (very) closed world mayhem where you never drive a vehicle or get any down time. No sandbox here, this is straight story action story action rinse repeat.
If fatigue didn't set in, you could easily play the game straight through. There is never a loading screen, no signal to stop playing except for mid-chapter inserts that are usually so captivating that they keep you playing. More than once, I realized I was playing more for the story than for the action. I love a game where you actually care about the characters, and this one really pays off. Shoot there's this one time where ***SPOILER DELETED*** and you are like WTF! I literally shouted at the screen, and promptly blew some poor guys virtual head off.
If you like combat in other RockStar games, you'll love this. That said, to me it feels a bit loose, and the bullet time takes a while to really get down. Headshots in slow-mo are fun, though, and this game get's pretty brutal. Definitely not one to play with someone else in the room if you mind them seeing you commit horrible acts of bloody carnage.
Graphics are pretty awesome: the game sports some pretty awesome lighting, filters and animation (and I'd love to see some hi-res PC shots some time, the XBOX just can't do those things right), and the Euphoria engine (the thing that makes people move like... you know... people) leads to some interesting stuff. Bad guys grab at their wounds, try to hang on to railings, and generally move more like thinking human beings than rag-dolls. It actually seems like canned animations until some small bug throws off the vibe, but they're few and far between.
It's music keeps with the RockStar tradition of late: awesome and responsive to the action. The song that plays through the last level is awesome (maybe not "Far Away" in RedDead awesome, but pretty good none the less), and I've taken to playing the soundtrack while farming in Diablo.
It's a good game. Maybe not a must buy (never really played the MP, but if that's good I'd go for it) but certainly rent/GameFly/borrow/demo/SteamSale worthy. Try it out.
How long is it? I picked it up in the Steam sale but haven't touched it yet.
The one complaint I have (which amounts to very little since I haven't actually played it) is that it doesn't seem like a Max Payne game. that could be all in how they were advertising it though.
Tungsten Post Author
wrote on 08/25/2012 at 06:02pm
It's fairly long. I think I probably put 15+ hours in the single player, more than most narrative driven stories. After a while, I think it becomes a bit more Max Payne-ish, though they have stepped up the "crazy ass crap" factor.
Sounds awesome, ill snag it on a Steam sale. This one got lost in the Diablo 3 shuffle for me but many ribbed D3 players for being able to play it because it was a proper single player game with offline mode(the servers were not able to handle the d3 players at the time).
I really wish Blizzard had emulate Borderlands for the multiplayer. True offline single player, easy drop in multiplayer. If the servers are down, you get no multiplayer or auction house but you can still play.
That said keeping it online is a good form of drm, which was probably one of the major factors, and it keeps the core off the pc to prevent hacking and exploits, which is definitely a good thing.
But yeah, the servers close to launch were laughable.
They said it was a multiplayer game that wasn't about the DRM. In theory I can accept that. In practice though, like I don't know it has all the trapping of it and even if you wanted to go back to a Diablo 3 1.0 world, there is not chance you could as its all server side.
Sort of waffle on how I think about that. Wherein the game is fine, it does feel so much like DRM I am not sure there is a real difference.
Tungsten Post Author
wrote on 08/26/2012 at 03:22am
Diablo 2 required a Server connection to update that character. Sure, you could play offline, but you couldn't play with that character in coop games.
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As I continue my adventures as the Dragonborn, the things I can do in Skyrim become more and more epic. Somehow I missed that Bethesda released a free DLC update to Skyrim that adds high res textures to the game. I knew community members had high res packs but finding out about Bethesda's drew me to the immediate download and install.
After starting the game after the DLC was installed I noticed right away, the game looks even more incredible. It shows the game was "mastered" with consoles in mind and the high res. textures really make the game feel more organic. The swords and game environments seem less pixelated and edgy. Plus with lighting turned up, the game has a... Read All
As I continue my adventures as the Dragonborn, the things I can do in Skyrim become more and more epic. Somehow I missed that Bethesda released a free DLC update to Skyrim that adds high res textures to the game. I knew community members had high res packs but finding out about Bethesda's drew me to the immediate download and install.
After starting the game after the DLC was installed I noticed right away, the game looks even more incredible. It shows the game was "mastered" with consoles in mind and the high res. textures really make the game feel more organic. The swords and game environments seem less pixelated and edgy. Plus with lighting turned up, the game has a softer glow to it in certain conditions that are really quite beautiful. That said, all this beauty comes with a cost. Things are a bit slower on my rig. Its well within the realm of acceptable but it is still present. I imagine when I get a new video card it will be less pronounced.
I finally saved up the 5k gold for my house in Whiterun. There is nothing in the house save cobwebs and boxes so I am stashing items inside it by simply dropping them on the ground. That seems to work between saves so ill do that until I can find a way to put a chest inside. Does anyone know you can get a chest in your house to stash items in?
I was also presented with the opportunity(not saying how for a possible spoiler) to become a Werewolf. I don't mind the idea, but it seems you lose a few "human" benefits and I am not sure being a Werewolf is worth it. It seem you gain the ability to become a Werewolf but on the flipside in Werewolf form you can't collect items or anything. Plus in human form you lose your sleep bonus. Also it seems if you change into a Werewolf around a human they immediately want to kill your human form too. Has anyone done this and would you say this is a good idea?
I never found being a werewolf beneficial, other than ocassionally when I needed to run somewhere quickly (and didn't have a horse), or just maul a town. But I also didn't find the negatives to be a handicap.
There's one sidequest where you can get an item that helps control when you can turn. I won't give any more info in case you want to avoid spoilers but you can search for it on the wikis if you are so inclined.
jdodson Admin Post Author
wrote on 08/25/2012 at 02:19pm
Actually I think that coul be interesting. If they gave you more benefits to being a werewolf but one big drawback, like turning automatically on a full moon.
jdodson Admin Post Author
wrote on 08/26/2012 at 01:26am
Right. That would be.
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