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Hear ye, Hear ye,

Today we announce the Cheerful Ghost Borderlands 2 Haiku Contest

To celebrate the upcoming Borderlands 2 launch on September 18th, Cheerful Ghost is having a Borderlands 2 Haiku Contest. You have two chances to win a copy of Borderlands 2 on Steam and the details are as follows:


  1. We are giving away one copy of Borderlands 2 on the Steam Gifts site here: http://www.steamgifts.com/giveaway/RaQNV/borderlands-2 One lucky winner will be selected at random to win on Steam Gifts site.

  2. We are also going to be giving away a second copy of Borderlands 2 to the Cheerful Ghost user that creates the coolest Borderlands 2 Haiku. The winner will be determined by which... Read All


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Gearbox recently released a stripped down retro version of Borderlands 2 you can play in your browser. You can choose from one of the 4 new Borderlands 2 characters and fight hordes of enemies in an area 2d shooter. From the handful of games I played, I chose Salvador and made it to level 16. There is a fair amount of gun types to choose from but I seemed to prefer the machine guns to the others. Shotguns seemed to be a bit underpowered as the intial blast is strong but they took too long to reload.

Its a fun game to try out in anticipation for Borderlands 2 launch this September 18thand you can play it here: http://www.wubwub.eu/demake.php

If you strip the "/demake.php"... Read All


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This just in from the rumor department, Fallout 4 has been recently discussed on Reddit and a few other game sites. According to one anonymous Redditor, Bethesda has been poking around MIT for the upcoming Fallout 4. The Redditor in question is an anonymous MIT employee with insider knowledge of Bethesda scouting locations for the game.

I loved Fallout 3 and news of Fallout 4 is very cool. What do you think, does Fallout 4 set in Boston interest you? Are you ready to head back into the Fallout world and kill more Super Mutants and Enclave?

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http://www.reddit.com/r/gaming/comments/yexpi/fallout_4_will_take_place_in_boston/
... Read All


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Should have posted this a while back because it's probably been two months since I played it. I ran through this game this Summer and had a great time doing it.

In a lot of ways, this is the anti-GTA of the RockStar world: It's (very) closed world mayhem where you never drive a vehicle or get any down time. No sandbox here, this is straight story action story action rinse repeat.

If fatigue didn't set in, you could easily play the game straight through. There is never a loading screen, no signal to stop playing except for mid-chapter inserts that are usually so captivating that they keep you playing. More than once, I realized I was playing more for the story than for... Read All


As I continue my adventures as the Dragonborn, the things I can do in Skyrim become more and more epic. Somehow I missed that Bethesda released a free DLC update to Skyrim that adds high res textures to the game. I knew community members had high res packs but finding out about Bethesda's drew me to the immediate download and install.

After starting the game after the DLC was installed I noticed right away, the game looks even more incredible. It shows the game was "mastered" with consoles in mind and the high res. textures really make the game feel more organic. The swords and game environments seem less pixelated and edgy. Plus with lighting turned up, the game has a... Read All


In anticipation of the actual game (already pre-ordered! Can't wait for the 28th!), I've downloaded the Madden 13 demo.

One feature I was really interested in checking out was the new physics engine, called the Madden Infinity Engine. In the past, when Madden players interacted with each other (tackling, hitting, catching the ball, etc), what was shown was a preset animation. Now there were very many of these animations, so it looked great, but it wasn't always "perfect."

Now, thanks to Madden's Infinity Engine, the players truly interact with each other. Speed, momentum, mass and body parts are all melded into a unique action. The animations are limitless, and usually... Read All


Today is a sad day in gaming. Psygnosis (AKA Studio Liverpool) has been closed. This developer has been one of my favorites, primarily because of their WipEout racing series and the game Lemmings. I honestly didn't think I could feel this sad about a game company closing its doors.

http://kotaku.com/5936821/sony-closes-one-of-the-oldest-video-game-developers-in-the-world


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Looks like Nintendo Power is going to be closing up shop. It had a fantastic run in the late 80's and early 90's and whomever had a subscription I was always envious of. I read each issue cover to cover many times.

I remember reading the issue with Secret of Mana detailed and I couldn't put it down for weeks. The way Nintendo stiched together images and game hints was magical to my young video game addicted brain.

A few years ago I got a subscription to Nintendo Power again and some of the spark remained but my habits changed and I didn't read them as eagerly as I once did. Oh and they talked about Nintendogs too much for my tastes. I should have kept my original issues... Read All


What better way to celebrate Retro Tuesday that with a Super Mario Brothers post it note video? Well, perhaps Shigeru Miyamoto visiting your house and telling you they are making another Zelda game in the style of Link to the Past and releasing the source code for the original Zelda as open source.

One can dream can't he?