- First part of the keynote he talks about Rage and apologizes for the PC launch.
- He talked about Doom 3 BFG Edition and that it will run at 60FPS on consoles and higher on PC.
- He wants to Open Source Doom 3 BFG Edition but its unclear if thats possible. Might be able to just release parts of it.
- Talked about what part of the Doom 3 codebase has changed. Much is similar in Tech 5.
- The rendering engine was improved over...

I love that guy. He talks about video games like an engineer. I read an interview with him a while back about voxels and octrees... stuff that I still only half understand. He's a genius, and he devotes that genius to helping me destroy the minions of hell. Sounds like fun to me.
Yeah, Carmack is awesome and his yearly keynotes are great. This one was especially long which was good.
That's surprising that they are closing down their mobile development, they made so much money off it (I thought that most of there recent profit was from mobile -- Rage didn't do so hot)
I heard from Carmack the year earlier that they paid peoples salaries from it? He mentioned that some people can do 20mil+ sales but they didn't. Didn't say it wasn't good sales, just not AAA sales they are used to apparently.
Rage made money, according to sources I saw it sold maybe a million + units? A few bucks but not a Skyrim.