jdodson1

Joined 01/23/2012

I'm an Engineer and built the video game community Cheerful Ghost and text based mini-MMO Tale of the White Wyvern.

2753 Posts


After watching Indie Game: The Movie I decided to try Super Meat Boy. From what I saw in the movie, it looked awesome. I know I am behind on giving this game a shot, but I am glad I tried it out as it is a really unique modern experience.

First off the game really feels like Super Mario Brothers. Well, that's not entirely true, it feels like a more... stripped down Mario Brothers. Something more... focused perhaps. Think Mario, with just platforming. It is also quite challenging but that didn't hit me in the feels, I like how hard it is.

The premise is you are Meat Boy and Dr. Fetus keeps capturing your girlfriend Bandage Girl. In every level you make it to her and that dastardly Fetus snatches her away for you to find again in the next level. Each World has a fun cut scene intro and each world end boss fight comes with a cut scene as well.

I enjoy the games humor and unabashed grotesquery. I mean the main character is meat and he bleeds... everywhere. I came at this game from having played The Binding of Isaac first so I was used to Edmund McMillan's unique art style and Meat Boy delivers.

The game is fairly pick-up and play as I beat the first world in under 20 minutes and hit a wall of difficulty with World 2. Now I can make my way through about 2 - 3 levels in a 30 minute sitting and enjoy that process. Unlike other games that are very hard I find Meat Boy's difficulty to be loads of fun. Death doesn't really penalize you like in the Binding of Isaac and starting again is simple, fast and fun.

If you have Super Meat Boy and haven't tried it, do so. Oh and I recommend playing it with a controller too, it just right playing it that way. Just like platforming was intended.

http://cheerfulghost.com/jdodson/posts/607


Heard about a game coming to Steam via Greenlight called DLC Quest. DLC Quest is a satiric game that sends up the recently trend to making more game content available as DLC. From the Steam Greenlight page:

"What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing. Thankfully this is just satire and all the DLC is purchased with in-game coins. But consider it a cautionary tale for the future..."

Pausing as DLC is very funny. That said, I sort of wonder if we will get to the point where features we take for granted become DLC, like the games proper ending?

Looks like DLC Quest allows you to turn on the features by collecting coins so you don't really have to pay to unlock the features. Hopefully this gets Greenlit!

Go, go, vote, vote, click, cick!

http://steamcommunity.com/sharedfiles/filedetails/?id=92911011


http://i.imgur.com/2xUXb.jpg
Gearbox just dropped the skill tree for the new Mecromancer class here:

http://www.borderlands2.com/us/skilltree/mechromancer.html

Based on information in the skill tree the Mech you summon is called Deathtrap. Not all the Mecromancer skills effect the Mech, that said some do and they look really cool(these are not all of Deathtrap's abilities):


  • Buckup: Deathtrap restores the sheilds of one ally.

  • Upshot Robot: While Deathtrap is active, if you or Deathtrap kill an enemy it increases Deathtrap’s Duration and grants both of you a stackable Melee Damage bonus. Bonuses are lost when Deathtrap goes away.

  • Explosive Clap: Deathtrap causes an explosion in front of him, dealing Explosive Damage to all nearby enemies.

  • Made of Sterner Stuff: You and Deathtrap gain Damage Reduction against All Damage Types. Additionally, Deathtrap gains bonus Melee Damage

  • Make it Sparkle: Shooting Deathtrap with an elemental weapon charges him with that element, causing his melee attacks to deal additional damage of that element.



Update: According to Gearbox Gaige will drop today 10/9 a day earlier than planned, woot:

https://twitter.com/DuvalMagic/status/255540164959559682


Looks like our dreams have been answered. Yes Virginia, there is a Skyrim Super Mario Brothers mod and it hit 1.0!

http://skyrim.nexusmods.com/mods/24709

Downloading this now, report back in the comments or a post what you think of this! Ok Internet, you know I love you right? How bout a Zelda mod?

*poof*

Wha?

http://www.youtube.com/watch?v=1ck0PC8fguY
http://skyrim.nexusmods.com/mods/3216

NEVER ENOUGH TIME IN THE DAY!


Notch recently released a demo video of Mojang's upcoming game 0x10c. If you are wondering how to pronounce the name, Notch explains it like this: "I say 'ten to the see', but people can pronounce it however they want." 0x10c is interesting as what I gather from "teh intarwebs" it will include engineering, space battles, seamless space-to-planet transitions, mining and trading, and an open universe with both single and multi-player modes.

The trailer shows Notch running around the area, bobbing around as the player walks around. The bullets emit light which is a nice effect and the light hanging from the ceiling bobs around a bit when things happen to the environment.

I am interested in a modern space sandbox game. Back in the BBS days of yore I was addicted to Tradewars and that was fairly open and allowed you do much in the world. If 0x10c is Tradewars mixed with Minecraft I can't imagine ill ever get my life back.

http://www.joystiq.com/2012/10/04/notch-releases-test-footage-of-0x10c/


I have been finding many retro themed YouTube channels lately. Here is the latest from YouTuber snowcon3 on Double Dragon for the Game Boy.

http://www.youtube.com/user/snowcon3

I played this version a bit but I was never really awesome at Double Dragon. Then again, who was? :D Did you ever beat any incarnation of this classic?


Maxis let loose an awesome 10 minute overview of how to play the upcoming Simcity slated for release in 2013. I wasn't too interested in this new version of Simcity after playing Simcity 4 and being thoroughly disappointed with it. I am likewise not excited about having to play it through EA's origin service. VIVA LA STEAM MIS AMIGOS!

That all said... The video is really well done and I want to play the game in that video. One reason Simcity 4 was such a disappointment was because it was so bloody complicated. I never felt the original SimCity, SNES SimCity, SimCity 2k or 3k were that hard to understand. All of those versions were tons of fun, the best of the lot I felt was the SNES version or 2k. It seems the new SimCity take a few notes from the earlier games and allows you to simply zone and have the game decide based on population and whatnot, what buildings are constructed in the Residential, Commercial and Industrial areas. Allocating power, water and sewer to your cities doesn't seem that complicated either. Like the guy in the video, I am want to build my own version of Las Vegas as well!

I doubt EA would back down and release this game on Steam but if they did I would snap it up in a second. Well, maybe a few minutes as the checkout process in Steam takes a little bit.

What did you think of the video? Did you try a later incarnation of SimCity, if so what did you think? Are you going to pickup SimCity 2013?


http://i.imgur.com/9LX4A.jpg
Gearbox released an image of Gaige the new Mecromancer class for Borderlands 2 as she appears in game. The Mecromancer will finally be released October 16th for anyone that pre-ordered Borderlands 2.

Gearbox just released the first in game echo log for Gaige: http://www.youtube.com/watch?v=Ijs-FEk3OIk

Gearbox has been talking about the Mecromancer for sometime and as such I am really looking forward to trying her out. I think I am a bit more interested in her class than the other in game classes I haven't tried yet.

When she drops will you give her a shot or are you more interested in your current character? Maybe another character you haven't tried thus far?


I just watched this Retroactive video on Kid Icarus for the NES. Kid Icarus was one of those games I always wanted but never wanted enough to ask for it for my Birthday or Christmas(the only times I could get games as a kid). I had a NES hint book(all text) that explained how to do well at the first few levels of Kid Icarus and I read the text imagining how the game would look and play.

Did you play Kid Icarus or any of the later incarnations?