Cygnus Destroy has a new Innocent Until Proven Guilty Video I wanted to share. I enjoy his take on the classics and have really enjoyed his series since I started subscribing last year. In his latest video he looks at Super Mario Brothers 2. Super Mario Brothers 2 is my favorite Mario game and only in the last few years did I discover the blow back this game has received. Some consider this not a proper Mario sequel because it existed first as Doki Doki Panic. Pretty sure when I was a kid it wouldn't have made the game worse and knowing that now gives the game a richer history but doesn't detract from it's charm or beauty.
I know most of us consider Super Mario... Read All
Cygnus Destroy has a new Innocent Until Proven Guilty Video I wanted to share. I enjoy his take on the classics and have really enjoyed his series since I started subscribing last year. In his latest video he looks at Super Mario Brothers 2. Super Mario Brothers 2 is my favorite Mario game and only in the last few years did I discover the blow back this game has received. Some consider this not a proper Mario sequel because it existed first as Doki Doki Panic. Pretty sure when I was a kid it wouldn't have made the game worse and knowing that now gives the game a richer history but doesn't detract from it's charm or beauty.
I know most of us consider Super Mario Brothers 2 to be a great Mario game but I wanted to share this as the games controversy still marches on.... as strange as I find that to be.
It isn't a *proper* Mario sequel but it was way better than the ACTUAL SMB2, by a long shot.
They took a bad situation (the original Mario 2 got some blowback too, and the West would have hated it because we don't enjoy punishment in our video games the same way as the East), and a game they already had, and improved on Doki-Doki Panic AND made the Mario series better.
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It actually, officially exists. No more rumor mill. Fallout 4 has a trailer! And oooooh does it look incredible. Not much gameplay is shown but the environments are beautiful. It looks like a tweaked Skyrim engine, which makes sense since Fallout 3 and New Vegas were built on a tweaked Oblivion engine.
You can eventually get more info at http://fallout4.com/ or http://fallout.bethsoft.com/ but the servers seem to be quite hammered at the moment.
It actually, officially exists. No more rumor mill. Fallout 4 has a trailer! And oooooh does it look incredible. Not much gameplay is shown but the environments are beautiful. It looks like a tweaked Skyrim engine, which makes sense since Fallout 3 and New Vegas were built on a tweaked Oblivion engine.
Just watched this and came to see if you guys were knee deep in collective drool. I'm glad they appear to be going the more-of-the-same, but-better route. Can't wait for this one!
I don't mean to stomp on anyones fun train but after watching this I was interested, but wasn't excited. All the trailer showed, in my view, was what we've seen before. I mean the world is much brighter and full of color but you have a vault dweller and Dog same as in the previous game. They used the same "war never changes" quote and same old timey music. I know this is all Fallout-esque and such but, again, based on what I saw I wasn't excited.
That said, depending on what comes out about the game at the E3 press conference it might look different, but right now it just looks like a game i've already played.
What I was particularly excited about was the flashbacks to the moments before nuclear fallout, causing me to think that this is going to be a prequel of sorts, much in the same way Bioshock Infinite was to it's series. I wouldn't be surprised if we actually get to play in a pre-apocalypse environment at some point in Fallout 4. Also, the colors. Colors in a Fallout game always excite me :D.
I think part of it too, is just the excitement of being in another environment that Bethesda has created, and that we'll be able to do that relatively soon. I've seen people on other forums talk about how the trailer doesn't look that impressive, that the graphics look dated. Which is fine, if that's your takeaway. Part of my excitement comes just as much from what I'm personally bringing to the trailer viewing: the excitement of another Fallout game, the "built with tweaked Skyrim engine" and the feelings that statement conjures from years drooling over Skyrim, the idea of playing all of this on my couch through my PS4... It's like a mini Christmas :).
I've never played a Fallout game. They've always looked interesting, but I've just never picked one up and played it. This game looks amazing, and thankfully doesn't have any "seen it" quality to me, so I hope to play it at some point :)
Travis Admin Post Author
wrote on 06/04/2015 at 05:43pm
Well, people in vault suits, dogs, and Ron Perlman saying "War never changes" have been in every Fallout game since Fallout 1 back in 97. It's like every Mario trailer has goombas, mushrooms, and the princess. BUT I see your point. This trailer really only showed off the environment and the new engine, both of which look spectacular. And really I can't imagine them giving too much plot away in the trailers, so the only thing left is real gameplay, which I hope we see a lot of at E3. Still, the environment is all I needed to see. If it was literally only a silent flyover of the new environment I'd be just as excited as I am now. The presentation with the pre-war scenes and music from the Ink Spots was just icing on the cake. Really, New Vegas was just Fallout 3 in a different setting. Identical engine, a few tweaks, but as far as "looking like a game I've already played," it certainly did, and I may have enjoyed it even more than 3. I certainly don't want them to deviate too far from what Fallout is, and this basically said "It's Fallout with nicer graphics in a new place," and that's all I needed to hear :)
From what I've heard rumored that seems to be panning out, this will be taking place very shortly after Fallout 3. I do hope the flashback scenes weren't just for the trailer, and we get to see the pre-war era in game.
Azurephile Super Member
wrote on 06/04/2015 at 11:48pm
I understand your perspective, Jon, you've made great points, but I think I feel excited, like Travis.
So I may or may not have pre-ordered it already. I just couldn't help myself. It may look like a couple games I've already played, but I've really enjoyed those games so far, so I'm happy for the new graphics, setting, and vocal protagonist.
Plus I really want to snipe Super Mutants from on top of the Green Monster.
Travis Admin Post Author
wrote on 06/05/2015 at 03:31am
Interestingly, someone claiming to be a former Bethesda employee "spoiled" some info about Fallout 4 last year, and was downvoted heavily, but this trailer is proving some things. It's still unclear if it was just a lucky guess, but if it was accurate, it seems that there's going to be a single protagonist (with minimal character customization) that actually has voiced dialogue. The game will be more story-driven that previous Fallouts, again, if the information is accurate. And interestingly, Fallout 4 will be released next year, a year after the main release, on PS3 and 360, with the ability to import save files to potentially affect the game in Fallout 4. That isn't unprecedented but it's the one claim that makes me wonder if this was all just lucky guesses. You decide: https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/
Travis Admin Post Author
wrote on 06/05/2015 at 03:32am
They pretty much have the main parts of the map figured out, and based on Bethesda's attention to the detail of the DC area in Fallout 3, they're probably right.
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Blizzards Heroes of the Storm finally launched today. During the launch party live stream they talked about the new Crusader hero that will soon be added to the game. Johanna looks like a pretty beefy powerhouse that melee characters should enjoy playing.
Blizzard also is giving away a free in game Mechanospider mount for free if you play a Facebook game. I did it and it's not too bad but is currently experiencing some issues with a zillion people trying to play it.
If you are interested in checking out the Heroes of the Storm launch event archived feed.
... Read All
Blizzards Heroes of the Storm finally launched today. During the launch party live stream they talked about the new Crusader hero that will soon be added to the game. Johanna looks like a pretty beefy powerhouse that melee characters should enjoy playing.
Blizzard also is giving away a free in game Mechanospider mount for free if you play a Facebook game. I did it and it's not too bad but is currently experiencing some issues with a zillion people trying to play it.
We usually don't speculate endlessly about rumors, but occasionally some surface that seem interesting. From the NeoGAF post:
"The interesting part is that the article starts by discussing Nintendo's next platform - the one Iwata codenamed NX. They have an insider source who claims that the OS for the platform will be Android based, and that it is a paradigm shift for Nintendo business-wise. The source goes on to say that when third parties abandoned Nintendo's WiiU one by one, it caused turning point in the company. So while they have had a philosophy of developing their own software and hardware concepts internally for all these years, they are now prepared to... Read All
We usually don't speculate endlessly about rumors, but occasionally some surface that seem interesting. From the NeoGAF post:
"The interesting part is that the article starts by discussing Nintendo's next platform - the one Iwata codenamed NX. They have an insider source who claims that the OS for the platform will be Android based, and that it is a paradigm shift for Nintendo business-wise. The source goes on to say that when third parties abandoned Nintendo's WiiU one by one, it caused turning point in the company. So while they have had a philosophy of developing their own software and hardware concepts internally for all these years, they are now prepared to embrace a more open platform with Android, to allow developers more flexibility in making content that can also be on smartphones and tablets."
The NeoGAF thread cites a supposed Japanese leak that claims Nintendo will be moving to Android for their base platform because of lack of third party support. If this happens, in my eyes, it will make Nintendo one of the more compelling gaming platforms. What do you think, if Nintendo moves to Android what would this mean for you? Would it be good for Nintendo or gaming in general?
Jack and Rich review the latest Tim Schafer Adventure Game Broken Age and conclude that it is indeed a Tim Schafer Adventure Game. Rich seemed to have enjoyed while he points out that Jack may not be a fan of the Adventure Game genre. Jack also brings up something I thought was really interesting in that people may have jumped aboard the Double Find Adventure Kickstarter hype train and may not have had a good understanding of what an Adventure Game really is.
Jack and Rich review the latest Tim Schafer Adventure Game Broken Age and conclude that it is indeed a Tim Schafer Adventure Game. Rich seemed to have enjoyed while he points out that Jack may not be a fan of the Adventure Game genre. Jack also brings up something I thought was really interesting in that people may have jumped aboard the Double Find Adventure Kickstarter hype train and may not have had a good understanding of what an Adventure Game really is.
It seems the way of the average MMO. Launch to acclaim and player applause and over time the audience changes. The MMO market is really competitive and each game that comes out is inevitably compared to the still reigning champion, World of Warcraft. As the MMO continues through it's lifecycle most adopt a free to play model and WildStar is the latest MMO that will launch free to play in the fall.
A few details from the WildStar F2P FAQ:
"āFree-to-Playā means that anyone can download the game and play without spending any money to buy WildStar or committing to a required subscription fee.
Is the game really free?
Players can acquire the game, create an account, login and... Read All
It seems the way of the average MMO. Launch to acclaim and player applause and over time the audience changes. The MMO market is really competitive and each game that comes out is inevitably compared to the still reigning champion, World of Warcraft. As the MMO continues through it's lifecycle most adopt a free to play model and WildStar is the latest MMO that will launch free to play in the fall.
A few details from the WildStar F2P FAQ:
"āFree-to-Playā means that anyone can download the game and play without spending any money to buy WildStar or committing to a required subscription fee.
Is the game really free?
Players can acquire the game, create an account, login and play through everything the game has to offer without spending any money, so yes, we do mean free.
That said, we will also offer completely optional in-game purchases that cover a wide range of player services, convenience options, and cosmetic offerings."
WildStar is a cool future themed MMO that got some high praise when it launched. Hopefully this move really catapults the community and makes the game better for everyone. Will you try it out when the game goes free?
In this latest Game/Show video Jamin asks why Mario's theme is so gosh darn catchy. He discussed the limitations of the early NES and modern music and what properties are more ear pleasing that others.
Mario's theme is catchy but nothing brings me back to a nostalgic adventure trip like hearing the music from NES Zelda.
"The Mario theme song is HARDWIRED into our brains. It's SO CATCHY! You absentmindedly hum the first six notes in your head when youāre doing laundry, or even find yourself hearing echoes of it in the modern music of today. What was it about your experience with games like Mario, Zelda, Final Fantasy, and Tetris that made their music so memorable? The... Read All
In this latest Game/Show video Jamin asks why Mario's theme is so gosh darn catchy. He discussed the limitations of the early NES and modern music and what properties are more ear pleasing that others.
Mario's theme is catchy but nothing brings me back to a nostalgic adventure trip like hearing the music from NES Zelda.
"The Mario theme song is HARDWIRED into our brains. It's SO CATCHY! You absentmindedly hum the first six notes in your head when youāre doing laundry, or even find yourself hearing echoes of it in the modern music of today. What was it about your experience with games like Mario, Zelda, Final Fantasy, and Tetris that made their music so memorable? The Tetris theme? Classic! Final Fantasy Prelude? Famous! But why? Thereās an easy answer, and then thereās the CRAZY answer that Jamin sheds light on in this weekās episode of Game/Show. Watch it and find out what makes retro game music so memorable!"
This game is fun. I've played 144 hours of it! You start the game by answering questions about your background which influences how and where you start the game. You can do little quests for people so you get a little starting cash and start adding in the lowest rank soldiers from small towns (for free). Then you do some fighting and level up and level your hired band up to higher classes. You have skills to level up and equipment to upgrade. There's also hero type units that you can obtain and they gain levels just like you do and you get to control their equipment and skills.
Then there's politics kinda...there's different nations at war and you can help the rulers... Read All
This game is fun. I've played 144 hours of it! You start the game by answering questions about your background which influences how and where you start the game. You can do little quests for people so you get a little starting cash and start adding in the lowest rank soldiers from small towns (for free). Then you do some fighting and level up and level your hired band up to higher classes. You have skills to level up and equipment to upgrade. There's also hero type units that you can obtain and they gain levels just like you do and you get to control their equipment and skills.
Then there's politics kinda...there's different nations at war and you can help the rulers or do your own thing. You can eventually buy into towns or become a vassal or even try to name yourself king.
Oh and the combat is fun...more involved.
This game is hard to classify. It's RGP, Strategy, Open World, Action, Amazing (it's a real genre...).
Nintendo's star character Mario has been in over 70 games. 70 GAMES!!! Which leads to the question, does the Super Mario series have a discernible timeline? Or are Mario games, like many have been led to believe, a random assortment of games with no attention paid to continuity. While this may ultimately be true, there ARE details in the Super Mario games that allow them to be pieced into a timeline order...and the implications of that are SHOCKING!
The blood line of Mario Bros is fully mapped out finally! Mario, Cranky Kong, Pauline, Jumpman... they all play a part in the detective work here!
Game Theory is one of my favorite YouTube channels. I recommend just about... Read AllNintendo's star character Mario has been in over 70 games. 70 GAMES!!! Which leads to the question, does the Super Mario series have a discernible timeline? Or are Mario games, like many have been led to believe, a random assortment of games with no attention paid to continuity. While this may ultimately be true, there ARE details in the Super Mario games that allow them to be pieced into a timeline order...and the implications of that are SHOCKING!
The blood line of Mario Bros is fully mapped out finally! Mario, Cranky Kong, Pauline, Jumpman... they all play a part in the detective work here!
Game Theory is one of my favorite YouTube channels. I recommend just about all of their videos, but this one is especially great :)
Re-Logic dropped a new teaser video today, along with some very important information: Terraria's 1.3 update will be released on June 30! Two new music tracks are also teased in the video, and some amazing background images for the underworld.
More discussion is going on at the official forums:
Azurephile Super Member
wrote on 05/29/2015 at 02:31am
How dare you steal my news! Ha! Hahahaha, I'm just kidding. I thought about posting it, but obviously didn't. It's so small and yet the news is huge. I've been waiting for this since November and I am tired of waiting. I'm glad they finally gave us a date, even if it is still a month away.
I'm definitely looking forward to all of the changes that we're aware of, those things alone are going to be awesome, but I bet there may still be some things we may not be aware of yet. At least, at the moment, I don't think we know what achievements have been created.
Anyway, Travis, I like how in the latest Roundtable you said you buy the game when it's on sale so that you can give it to others. That's really cool. You gave me the PC copy that I have, but I've since bought the console and mobile versions as well (one of each).
Travis Admin Post Author
wrote on 05/29/2015 at 04:12pm
I didn't buy the console version, but played the demo. Honestly if I'm home and want to play Terraria, there's no reason not to play it on my computer. Mobile I did buy, but it's kinda clunky. For the kind of controls they need for that game it's good, but it just isn't as satisfying as playing it on PC. So I guess I'm a purist :)
Azurephile Super Member
wrote on 05/29/2015 at 04:49pm
I didn't think it the mobile version controls were bad, I think I just got used to them. Vinny managed to beat the Wall of Flesh and I think some hardmode bosses as well on it. I like how you can zoom in and use your finger, also having the grid radius is kind of helpful, too. It seems you can only play via wireless network with friends that are nearby. My complaint with the mobile version is that the world is way too small and you can't change it. I did fight Lepus, which was difficult because it kept spawning more copies.
The PS3 controls take some getting used to, too. It also seems to have some exclusive content. You can also play two-player split-screen.
Makes sense. Get out the big update, bug fix then the ports later.
Azurephile Super Member
wrote on 06/01/2015 at 01:40am
Ok, Travis, I have a big request for the next Terraria server. I want the Cheerful Ghost house to be bigger, much bigger than it has been. I always build a huge place, enough to house all NPCs that can move in. I also always add more space to even the place out and for storing things like chests, statues, and banners. I also have at least one room for my crafting area. I do this on my single player worlds and it's something I'd like to see on the next server world.
The reason i say this is because I remember the last (and first-for-me) time we played on a server, there was a small CG house with a few chests in it. I kept storing items there so that anyone could take freely. The problem with that was that the space was very limited, I needed more chests! Perhaps I should have stored more items in my own place, but I liked having those community chests and being able to use them with others.
Travis Admin Post Author
wrote on 06/01/2015 at 04:06am
Well, I think about 98% of the items in those chests were from you. :) In the past that's been more than enough to store our shared storage. Not to be critical, but I just stopped using those chests altogether since it was full of your stuff. Our use of them in the past was for things that we already had one of, or overflow boss items, things like that. It makes them way more useful that way if it isn't just nearly everything you find. That's one man's opinion though.
I think making the default CG bigger makes sense. Maybe we could make it small initially and them build up adding chests as we need?
That's what I typically do with my house, I just go up for more space.
Azurephile Super Member
wrote on 06/16/2015 at 09:20pm
When should we create an event for this? Is it going to be our GotMC for July? Still, an event could be created and edited at any time.
Also, should we try out the new multiplayer features using Steam or get a hosted server? Perhaps we could try the new features and then get a server if that doesn't work out as well for us.
We need some more people in this conversation.
Travis Admin Post Author
wrote on 06/16/2015 at 10:19pm
Too early to plan since we don't know how the steam stuff will work or when TShock will update. Don't worry, it will happen.
Azurephile Super Member
wrote on 06/16/2015 at 10:37pm
That's quite true, Travis, I hadn't really thought about when TShock would update. I wonder how long that will take.
Yeah, it will happen. Not sure about ON launch day, but we should get it going not too soon after that.
That said, the next version will handle Steam multiplayer with friends. Maybe a bit closer to the drop we could set an event and run a new Steam multiplayer map and then turn that into the server. I don't need TShock on day one or... ever, I don't mind doing it the old fashioned way
Azurephile Super Member
wrote on 06/21/2015 at 04:10am
9 days, isn't it amazing? It feels like we've waited oh so terribly long for this update. I seriously doubt any of us will be at all disappointed. But, yes, I'm still counting down the days, anyone else doing the same?
The only things I can really think of that I'd like to see in Terraria seem to me like things that could perhaps be possible, but I doubt they'll happen. I'd like to see a big world containing both the Crimson and Corruption. It'd be cool if they even created a new extra large world size for this. It would also be very cool if they could get the world to wrap, like it does in Starbound.
The thing about the latest update (pre-1.3) is that I've only played it once. It was that time with our last server. So, fishing and Duke Fishron remind me of that time. I miss it! I miss fishing in the game and joining some of you guys in the game. It was very fun and I can't wait until we get started again with the new update.
So, is there anything (like I mentioned) that you'd like to see? What are you most looking forward to with 1.3? As for me, I'm just looking forward to pretty much all of the new stuff. I can't quite wrap my head around the Portal gun. I'm not sure how it will work and how effective it will be, but I'm guessing I'll be surprised.
Travis Admin Post Author
wrote on 06/21/2015 at 04:23am
World wrapping wouldn't work with how they have the biomes set up-- ocean is always at the world ends, for example. I would like to see some way of doing the corruption and crimson bosses, whether or not both biomes are present. Eater of Worlds is one of my favorite bosses.
Speaking of which, you guys cool with re-rolling until we get corruption? Since we did crimson last time.
Azurephile Super Member
wrote on 06/21/2015 at 05:10am
It seems as though they could connect the oceans. I'm not sure how it is technically on their side, if that is a possibility. I wonder if they've thought of it or tried it.
What you suggest with the bosses sounds like a good idea. I'm not really sure how that would happen though. To summon many of the bosses, you need materials from that bosses's biome. If the biome isn't there, then you don't really have much to craft something. Although, it would be cool if perhaps they introduced something that was biome-neutral that could be used.
I was kind of disappointed that we got Crimson on the first server I played because the grand majority of my PC experience with Terraria has been pretty much exclusively Crimson. There may have been a couple of times I created a world that had the Corruption instead, but I barely played those worlds. However, that experience is the opposite with the mobile version of the game. With that version, I've only gotten Corruption worlds.
It kind of sucks that you can only get one of the two in one world, but it also gives you a reason to create another world to explore. It'd be cool, too, if some how the Portal Gun could transfer you to another world so you could go back and forth between Corruption and Crimson.
Anyway, I'm cool with "re-rolling until we get corruption." There are only a few disadvantages to that, though. First, there's the lesser chance of getting Vampire Knives, which we could steal from another world. Granted, there's a chance that chest will be there even on a Corruption world. Also, can we still make a Golden Shower in Corruption? I think one of the main ingredients (ichor) comes from a Crimson monster. The other drawback is the pickaxe. I think I read recently that the Crimson's pickaxe is better than the Corruption's, though I wouldn't consider that a significant setback.
"Speaking of which, you guys cool with re-rolling until we get corruption? Since we did crimson last time."
Sure. But I prefer Crimson, it's easier to farm vertibre than the Corruption stuff and I like the armor and weapon set visually.
As to wanting it to drop today, I am with you Greg!
Azurephile Super Member
wrote on 06/21/2015 at 10:52pm
We could put it up to a vote when we create the event and have some other players. Jon, are you actually going to play with us this time? Last time you just popped in briefly, you were missed. I'm sure Tim will join us again, but I'm wondering if we can grab some more people. Scrypt seems like a Terraria-virgin, so I wonder if we could some how get him hooked. Hehehe. Anyway, I think it'll be cool, I can't wait!
It isn't a *proper* Mario sequel but it was way better than the ACTUAL SMB2, by a long shot.
They took a bad situation (the original Mario 2 got some blowback too, and the West would have hated it because we don't enjoy punishment in our video games the same way as the East), and a game they already had, and improved on Doki-Doki Panic AND made the Mario series better.