In a recent email from Nintendo they dropped some news that they are bringing back the Nintendo Wold Championships. The Nintendo World Championships was a competition in the 90's that kids took part in so the best Nintendo gamer in the world could be crowned. If this all sounds familiar it is because this was the basic plot for the 90's classic film "The Wizard." Nintendo is bringing back the World Championships at this years E3 and I am happy they are making a live stream available to watch.
"For the first time in 25 years, some of Nintendo's biggest fans will get to go head-to-head in a gaming showdown for the ages. Join a worldwide audience by watching the live... Read All
In a recent email from Nintendo they dropped some news that they are bringing back the Nintendo Wold Championships. The Nintendo World Championships was a competition in the 90's that kids took part in so the best Nintendo gamer in the world could be crowned. If this all sounds familiar it is because this was the basic plot for the 90's classic film "The Wizard." Nintendo is bringing back the World Championships at this years E3 and I am happy they are making a live stream available to watch.
"For the first time in 25 years, some of Nintendo's biggest fans will get to go head-to-head in a gaming showdown for the ages. Join a worldwide audience by watching the live stream on Sunday, June 14.
Want to compete? Get ready for qualifying competitions coming May 30."
So far those are the only details about the competition but if you are ready to go head to head with other Nintendo gamers I encourage you to break out your NES gamepads and start practicing!
Rich and Jack are back at it talking about Shovel Knight. Rich seems to be hung on if Shovel Knight is a great game or a game that falls back to nostalgia and retro feel in place of actually being good. Rich and Jack both loved the game, it just seems that Rich isn't sure if the game stands on it's own.
After playing Shovel Knight it is true that the game is a NES dream come true but I think it holds up well for modern gamers.
Rich and Jack are back at it talking about Shovel Knight. Rich seems to be hung on if Shovel Knight is a great game or a game that falls back to nostalgia and retro feel in place of actually being good. Rich and Jack both loved the game, it just seems that Rich isn't sure if the game stands on it's own.
After playing Shovel Knight it is true that the game is a NES dream come true but I think it holds up well for modern gamers.
When I got the email from Steam that Starship Rubicon was Greenlit on Steam I immediately called Wick and left him a message. A few minutes later we were gleefully talking about it and basking in the glow of joining the games accepted to Steam club. As the Greenlight campaign was still a significant way from the top 100 (though we had an awesome approval percentage!) it appears Valve works in mysterious ways!
Wick has been hard at work on a big Rubicon update that will feature a Linux port, a raft of bug fixes and some really awesome new features that we will talk about as we march closer to a Steam launch. We wanted to personally thank everyone that picked up the game... Read All
When I got the email from Steam that Starship Rubicon was Greenlit on Steam I immediately called Wick and left him a message. A few minutes later we were gleefully talking about it and basking in the glow of joining the games accepted to Steam club. As the Greenlight campaign was still a significant way from the top 100 (though we had an awesome approval percentage!) it appears Valve works in mysterious ways!
Wick has been hard at work on a big Rubicon update that will feature a Linux port, a raft of bug fixes and some really awesome new features that we will talk about as we march closer to a Steam launch. We wanted to personally thank everyone that picked up the game and wanted to let you know that if you Kickstarted the game, bought it from our website, the Humble Store, Desura or Itch that when the game launches on Steam you will get a copy to unlock on Steam.
Thank you to everyone that voted for the game on Greenlight and I hope that when we launch on Steam that more people are able to check it out!
This is exciting news! Congrats! I can't wait to see it on Steam!
Azurephile Super Member
wrote on 05/13/2015 at 03:36pm
Awesome!!!! I'm guessing the game doesn't need to go through Early Access, is that right? It seemed pretty solid when I played it. I remember reading that Salt was in Green Light for about a month. Also, it seems like a long time ago that we were giving it a thumbs up so it could go Green Light.
BTW, by adding Steam login on the CG site, you made it much easier to log in while in-game on Steam. Thanks! =)
Congratulations! Hope this brings in plenty of new players!
jdodson Admin Post Author
wrote on 05/14/2015 at 01:13am
Thanks everyone, when I heard the news I was very happy. It's a fun milestone to achieve.
Travis: 6 months in total. Wick and I are going to collaborate on a post that will talk more about the process and the length. A few people have been asking for something like this and we don't mind talking openly about our numbers.
Greg: We are not going to put Starship Rubicon on Early Access. Wick is working on a major patch that should fix up quite a few bugs people found but when it comes to Steam it will be the fully released version.
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From Blizzard: "Diablo III's third anniversary is on May 15, and we're opening up the Blizzard Gear Store vault to celebrate. Join in on the fun and enter to win 1 of 10 Treasure Goblin Banks today!
Designed by the clever swagmasters over at ThinkGeek, the Treasure Goblin Bank is the perfect companion for any loot-hungry nephalem. This battery-powered trickster giggles gleefully with one of six different sounds when you give him your hard-earned gold. Need your loot back? No problem; unlike the garden-variety goblin, this one features a handy coin removal door for swift, slay-free withdrawals.
We'll be randomly selecting 10 lucky winners to take home their very own... Read All
From Blizzard: "Diablo III's third anniversary is on May 15, and we're opening up the Blizzard Gear Store vault to celebrate. Join in on the fun and enter to win 1 of 10 Treasure Goblin Banks today!
Designed by the clever swagmasters over at ThinkGeek, the Treasure Goblin Bank is the perfect companion for any loot-hungry nephalem. This battery-powered trickster giggles gleefully with one of six different sounds when you give him your hard-earned gold. Need your loot back? No problem; unlike the garden-variety goblin, this one features a handy coin removal door for swift, slay-free withdrawals.
We'll be randomly selecting 10 lucky winners to take home their very own Treasure Goblin Bank. In addition, everyone who participates in the giveaway will receive a unique, one-time-use code for free global shipping* from the Blizzard Gear Store on their next order.
Entering is easy, so what are you waiting for? Just click the button below, fill out the form, and you're good to go!"
That's right! Blizzard is giving a few lucky winners an awesome Treasure Goblin Bank. I think this is pretty cool. I like Treasure Goblins, but hate it when they get away. I still haven't had one leave a portal open upon their death, except for Rainbow Goblins. Anyway, check the link below and enter to win this cool Diablo III loot!
The Hotline Miami Story is a cool new documentary about everyones favorite ultra violent 2D action game. The documentary features the creators of Hotline Miami Jonathan & Dennis as well as people on the publishing side at Devolver Digital. If you have heard of the game and are interested in learning more about it or a hardcore fan, I recommend you watch The Hotline Miami Story embedded above.
"In October 2012 independent video game developers Jonathan Söderström and Dennis Wedin dropped Hotline Miami, a surreal and violent 2D PC game inspired by iconic filmmaker David Lynch and the 2011 film Drive. In just a few months it became the surprise hit of 2012, selling... Read All
The Hotline Miami Story is a cool new documentary about everyones favorite ultra violent 2D action game. The documentary features the creators of Hotline Miami Jonathan & Dennis as well as people on the publishing side at Devolver Digital. If you have heard of the game and are interested in learning more about it or a hardcore fan, I recommend you watch The Hotline Miami Story embedded above.
"In October 2012 independent video game developers Jonathan Söderström and Dennis Wedin dropped Hotline Miami, a surreal and violent 2D PC game inspired by iconic filmmaker David Lynch and the 2011 film Drive. In just a few months it became the surprise hit of 2012, selling more than 100,000 copies and earning widespread critical acclaim. It would go on to release on Linux, OS X, and several Playstation platforms and spawn a sequel released in March. All of this despite, or maybe because of, how damn difficult the killing missions could be."
Summer is coming up and with it a ton of game related conventions. I usually have a Cheerful Ghost booth at a few Oregon cons and this year we will keep with that tradition. This year will be a bit different as we will have a Cheerful Ghost booth that we share with Starship Rubicon, our first published game. After the rebranding of the site I've really wanted to get the new Ghost art on some new swag and wanted to show off the new Cheerful Ghost button. Pin this on your bag to show the world you visit a website they never heard of(hipster points for everyone)!
We will be showing Starship Rubicon and have the new Ghost swag sticker, button and more stuff I can't talk... Read All
Summer is coming up and with it a ton of game related conventions. I usually have a Cheerful Ghost booth at a few Oregon cons and this year we will keep with that tradition. This year will be a bit different as we will have a Cheerful Ghost booth that we share with Starship Rubicon, our first published game. After the rebranding of the site I've really wanted to get the new Ghost art on some new swag and wanted to show off the new Cheerful Ghost button. Pin this on your bag to show the world you visit a website they never heard of(hipster points for everyone)!
We will be showing Starship Rubicon and have the new Ghost swag sticker, button and more stuff I can't talk about right now at our booth at this years Portland Retro Gaming Expo (Portland) and Indie Game Con (Eugene).
Nick: I already have every card. I knew I would have to buy a sizable amount of packs to get all the gold cards I wanted. I'm playing economies of scale here. The more packs I open, the more gold cards I'll get and the less I'll have to craft. It's cheaper in the long run to buy in bulk and craft less."
"PC Gamer: How many packs did you buy at once and how much did it cost total?
Nick: Last night I bought 2,700 packs which cost roughly $3,400 tax included. I always forget about tax when I splurge on decks."
"Your Reddit thread said you were drunk, how drunk were you?
I had work in the morning so nothing crazy, but enough to get me to pull the trigger. I've been seriously considering doing this for months now. Last night I decided to go for it."
"How long did it take to buy them all—presumably you had to keep clicking the highest value set of packs?
45 transactions of 60 packs. Looking at my email, I was able to do it in under 5 minutes. I've been opening the packs for a couple hours now though and I have a long road to go. I'm estimating 5+ hours to open all of these."
I think the interesting part is that he already has a full set he just wants to craft the gold cards. That's a special kind of game focus I don't have. Not sure if I impressed or something else?
Yeah, it's intense.... but like he pointed out, he has money. Some people buy fancy cars, some want fancy cards... And I do agree that you should spend money on what you play. I've paid for dota2 skins because it increased my enjoyment of a game I play a lot. It's superfluous to the actual game play and doesn't help me win or anything else. But, still worth it if the value is there for the consumer.
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We all love awesome speedruns and I recently read an article that collected some of the best i've seen yet. The video linked above is of a incredible Hotline Miami speedrun that completes the game in 20:07. This is a pretty interesting speedrun as they seem to only exploit a game glitch once to complete a level.
We all love awesome speedruns and I recently read an article that collected some of the best i've seen yet. The video linked above is of a incredible Hotline Miami speedrun that completes the game in 20:07. This is a pretty interesting speedrun as they seem to only exploit a game glitch once to complete a level.
Surprised to see that it takes 1 hour and 32 minutes to speedrun Half-life 2. I guess Valve did a good job requiring cut scenes to play out. https://www.youtube.com/watch?v=-D67JeiSJTU
Check PCGamer for the full list and a few more games I didn't mention. Has anyone considered putting in the time to get good at beating a game quickly? As a kid I enjoyed beating the original Super Mario Brothers quickly and with warps and such I could do it in about 15 minutes or less. A quick Google search shows me the world record it 4:47. Incredible.
Link's Awakening is my most beloved Zelda game. During last years Portland Retro Gaming Expo I finally broke down and repurchased it as our family copy was lost to time or sold. I have it on my list of games to replay and hopefully I can do it this year. That said I found this Imgur album of a few collected facts on the game and though I would pass it along.
And for extra credit, here is the ballad of the wind fish on YouTube. That song is still one of the saddest songs I can think of from the 8 bit era.
https://www.youtube.com/watch?v=8dhzm7HJiMA
Link's Awakening is my most beloved Zelda game. During last years Portland Retro Gaming Expo I finally broke down and repurchased it as our family copy was lost to time or sold. I have it on my list of games to replay and hopefully I can do it this year. That said I found this Imgur album of a few collected facts on the game and though I would pass it along.
Azurephile Super Member
wrote on 05/08/2015 at 03:51am
I had this game and I remember playing it! I didn't know there was a special ending. I probably didn't know most of the facts in that album, though. I think I did play the DX version once.
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When I first got into NES games I begged my parents for a subscription to Nintendo Power. Nintendo Power was a monthly dose of magazine crack that kept us all updated on all things Nintendo. New YouTuber Shawntendo64 has a fun series called "Nintendo Power Recharged" where he talks about Nintendo Power an issue at a time. His first video on the topic covers Nintendo Power 1 and is a good summary of what's included. If you were part of the Nintendo Fan Club you received this issue for free as an attempt to get you to opt for the yearly sub.
I remember reading this issue cover to cover but due to the ignorance of youth never held on to the large stack of Nintendo Power... Read All
When I first got into NES games I begged my parents for a subscription to Nintendo Power. Nintendo Power was a monthly dose of magazine crack that kept us all updated on all things Nintendo. New YouTuber Shawntendo64 has a fun series called "Nintendo Power Recharged" where he talks about Nintendo Power an issue at a time. His first video on the topic covers Nintendo Power 1 and is a good summary of what's included. If you were part of the Nintendo Fan Club you received this issue for free as an attempt to get you to opt for the yearly sub.
I remember reading this issue cover to cover but due to the ignorance of youth never held on to the large stack of Nintendo Power Magazines I had. I always wanted Nintendo to release a Nintendo Power digital PDF bundle something I would buy in an instant.
Shauntendo64 has a few more videos in this series that cover issues 56 and 82. I wonder if he will review them all?
Azurephile Super Member
wrote on 05/05/2015 at 03:14am
I loved Nintendo Power and I agree, it was a monthly dose of magazine crack. I didn't have a subscription until probably just over 10 years ago, though. Still, when I got my hands on one, it was awesome! I had some friends that had subscriptions. I probably still have some around here some where, but the oldest is only from 10 or a few more years ago and/or earlier. I really loved Nintendo, so I really loved Nintendo Power. It was probably one of the very few magazines that I actually read most of its contents. Still, it's sad that they're no longer making it. I also agree that it would be awesome if they released the entire catalog in PDFs.
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