I am not a huge Team Fortress 2 fan, but this mashup trailer of the Hotline Miami universe with the Team Fortress 2 universe is pretty epic.

That said, it is also pretty violent so be forewarned.

Compare it to the original Hotline Miami 2 trailer:

https://www.youtube.com/watch?v=exg_OxsaHyY


"Tangiers is a tense stealth game set within the confines of a dark, self-destructive world. Disregarding the analogue, 'puzzle' trappings common to third-person examples of the genre, Tangiers closely follows the emergent 'immersive sim' mould of Thief. While reverent to the roots of the stealth genre, Tangiers also exists as an homage to the darker avant-garde of the 20th century. Unfolding as the player progresses into a world built in the shadow of William Burroughs, J.G. Ballard, Dada, Early Industrial and many, many others."

Features:
  • Sandbox, shadow based stealth gameplay closely modeled on the Thief series (not the fourth one).

  • Steal language, re-using it to... Read All


Remember when the tide started turning and publishers were coming on board to port more games to SteamOS and Linux? I do too, because that time is now as seen in this latest news of XCOM Enemy Unknown coming to Linux. 2K has tapped Feral Interactive to do the port, which is interesting considering they port games to Mac.

If this is a broader move by 2K to port successful titles to SteamOS/Linux this will make for a very interesting year.


When I first saw the intro scene for Another World, I was really impressed. The kind of 3D graphics it showcases blew my mind as it seemed computer graphics had leaped years into the future. I really liked playing the demo of Another World and then the full version at my friends house, but due to not having the full version I never beat it.

Can't tell you how many times I watched this intro scene and played the first parts of this game. To this day, I am pretty good at jumping over the worm and dodging that wolf thing at the beginning of the game because that's about as far I made it.

Checkout a fan recreation of the original intro scene above. The recreation is pretty... Read All


I started Cheerful Ghost because I wanted to create a place where I could talk about video games with my friends. When the site shipped it needed to do three things: hold my video games to my list, allow me to write about any game in my list and share that conversation on the everyone on the web. As the site marched on we started interviewing people in gaming, the Cheerful Ghost Roundtable started & the event system was built. Over the last year I have been involved in the Portland Indie game scene and in our last Roundtable episode, was able to get Will Lewis, the founder of PIGSquad to join us.

As Cheerful Ghost has evolved as a community we have become much... Read All


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I just dusted off my Nintendo DS and made sure it still worked.

Retro Game Challenge (the western title for Game Center CX: Arino no Chōsenjō), was one of the best games I played for the Nintendo DS. There was a sequel, only released in Japan, that I've been longing for ever since.

The game series is based on the TV show Game Center CX, or Retro Game Master in Kotaku's translation. It's a charming show that is hard to find in the US, unless you know Japanese. Arino, the host, interviews people in the gaming world, and plays through classic games. You can check out the first episode here-- definitely not the best but the easiest to find with subtitles:
... Read All


"Prisoners can now take drugs (typically smuggled in through visitation), and develop addictions. Addiction gets stronger with each use of a drug, and prisoners go into withdrawal if they do not get their drugs fix quick enough. Some prisoners arrive with existing addictions, other prisoners try drugs when bored or dissatisfied. All drugs have a chance to cause an overdose, which is lethal unless immediately treated by a Doctor.

Two new Reform programs have been added to help combat drug addiction:
- Methodone program, a chemical suppliment that helps remove the craving of addicted prisoners
- Alchoholics anonymous meeting, a group therapy session aimed at reducing the... Read All


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"Transistor is a sci-fi themed action RPG that invites players to wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city."

Transistor is richly decorated, savory/sweet, ear, eye and soul candy. It even tastes good. Yeah, I licked my screen. It hurt a little, but it was delicious.

No, I didn’t really lick my screen. But I want to. I want to immerse into Transistor with as many senses as I have. For how barren the world is, Transistor absolutely drips with life. A world of death, where everything is alive. Lonely, but not alone. You don't really quite know what's going on at the start, but you get the feeling that you are caught... Read All


So Broforce looks great. Shooting, killing, pixel art, tons of bad-ass characters to play as. What's not to love? Honestly the game looks really awesome and I want to pick it up, I just have this new aversion to games on Steam Greenlight. That said, I played a few minutes of Broforce at a friends house and it was fun for the few minutes I played. My friend mentioned that the game needed more Bros as well as levels which fits a common complaint on Steam in the game is too short. This update adds 3 new bros as well as new game mechanics, levels and an update to Indiana Brones. Oh and the new mech? Awesome.


http://media.steampowered.com/img/steamuniverse/SteamControllerNotes.jpg
Valves news to delay the launch of Steam Machines until 2015 makes sense when you think about it. The Steam Controller has received some pretty mixed reviews so far and seems to have taken quite a bit longer to perfect than Valve originally may have thought.

"We’re now using wireless prototype controllers to conduct live playtests, with everyone from industry professionals to die-hard gamers to casual gamers. It's generating a ton of useful feedback, and it means we'll be able to make the controller a lot better. Of course, it's also keeping us pretty busy making all those improvements. Realistically, we're now looking at a release window of 2015, not 2014.

Obviously... Read All