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"Festival of Magic is a throwback to the classic Japanese RPGs of yore, but puts a spin on the formula by fusing harvesting with turn-based combat.

In the game you join Amon, a desert scavenger, and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world that has stopped spinning and is now divided by the forces of technology and magic.

The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for a grand adventure!
"

One great part of the new indie game... Read All


The Starbound Beta drops in 2 days and like many of you, I am very excited. A few Let's Players have received early beta access and have posted up several videos and I want to break down a few things that will help you out through the first missions of Starbound.

First thing you will do is get your first quest and collect your starting items from your ship chest. You start with a sword, flashlight, 10 torches, matter manipulator and some seeds. After you land you will want to chop down some trees and get some cobblestone with the matter manipulator. The matter manipulator is a cool tool that basically can chop down trees & dig up stuff except it does is very slowly... Read All


Paradise Lost: First Contact was successfully funded at double its original goal. It sailed through a few stretch goals to get achievements, language translations and a secret chapter 1. It was a few thousand short of hitting the graphic improvements goal but to be fair, I love the games graphics as they are.

The above video shows off how you can complete the same area using different strategies and after watching it am more excited about it coming out. Paradise Lost: First Contact will release December 2014 on Linux, Mac & Windows.


"It’s been two months since alpha 14, with Chris taking time out to have a baby. Whilst he’s been away the rest of the Introversion team have stepped up to provide a series of awesome updates to the game.

Gary has extended the staff simulation so that all staff now become tired as they work. After a while you’ll see their nameplate showing “tired” or “exhausted”, and they’ll be forced to stop work and rest. He’s added a Staff Room to the game, along with some sofas and drinks machines, which you should add to your prisons somewhere appropriate. Staff will recover faster and will feel more rested for longer if they have a staff room to go to.

And then there’s a bit of a... Read All


RetroLiberty posted a great video covering history of the classic NES game Contra and the top games in the series. Contra is a very tough game, but I never viewed it as on of the hardest games on the NES. Ninja Turtles, Blaster Master and Little Nemo were all _much_ harder than Contra.

That said, the game was difficult and ... you know maybe I did play each and every game starting with the Konami code. No regrets, had fun.


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I want to wish you a Happy Thanksgiving(if you celebrate it) and wish you a very video game playing holiday. And, if you are lucky enough to be, what games you will be playing?

Super Turbo Turkey Puncher 3 does count!


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"Dropsy is a clown. A very, um, not nice looking clown. I think I love him. He has a puppy and he draws his own, poorly painted face on everything – including said loyal canine companion. TV and my nightmares tell me that ours is a world full of sad clowns just trying to get by/devour my heart with crooked, yellow teeth, but Dropsy is an irrepressibly joyful clown in a sad situation. His family’s circus has been burnt to the ground, and he’s gone from local, animal-whispering hero to scrap-collecting outcast. His game, then, is a point-and-click adventure that wields sorrow in one hand and gut-busting humor in another, with a fascinating open-world structure gluing... Read All


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I have been eagerly anticipating the Starbound Beta for quite some time and it looks like we got some word on when the beta will drop from Tiy.

"Starbound beta release is looking to be around dec 4th. Assuming arrangements go through with steam."

I created a Cheerful Ghost event for this, so join it if you want to add it to your calendar and chat about it!

http://cheerfulghost.com/jdodson/events/45
https://twitter.com/Tiyuri/status/405292961044234240


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If I were to create a list of my top video games of all time, Legend of the Red Dragon would be on the list. Legend of the Red Dragon is a DOS based BBS Door Game that dominated the scene back in the 90's. If you had a BBS and didn't run LORD, it wasn't a BBS worth spending time on. Legend of the Red Dragon was edgy, dark, fantastical and irreverent. Plus it was a hell of a lot of fun. Seth Able Robinson is the creator of Legend of the Red Dragon as well as other BBS classics such as Planets: The Exploration of Space & LORD 2. Not to have his best work end in the 90's, Seth has gone on to create Dink Smallwood, Dungeon Scroll, Funeral Quest, Tanked &... Read All


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Since Team Meat announced they were working on Mew-Genics many people have wondered what kind of game it will be. Some kind of cat breeding simulator is a good start, but not many details have surfaced. Over the weekend Edmund McMillen has loosed a few more bits of Mew-Genics .. WITH PICTURES!

I seriously recommend you check it out by clicking the link below.

http://mewgenics.com/147/Its_Caturday_again_/#b

"as the weeks inch closer to our release, sometime next year ill be dropping in little tidbits of info, filling in all the rest of the gaps and maybe even posting some gameplay!
all in all mewgenics is currently the biggest project Tommy and I have ever worked on, and... Read All