Broken Age will drop on PC, Mac and Linux in 2014.
"Double Fine Adventure" AKA Broken Age is nearing its first half launch and as the release draws near, they are dropping more info nuggets along the way. One such gem features the vocal stylings of the always amazing Wil Wheaton! I grew up watching Wil Wheaton on Star Trek and it's awesome to see him continue his career past the final frontier.
Broken Age will drop on PC, Mac and Linux in 2014.
Broken Age will drop on PC, Mac and Linux in 2014.
"So, there's been a ton of debate recently about the resolution disparities of certain games on PlayStation4 and Xbox One, aka RESOLUTION GATE. And this of course follows a long tradition of gamers and marketers obsessing over next-gen graphics. But after taking a look, we began to wonder do great graphics make for a great game? Sure, graphics allow game designers to do amazing things, but what most gamers truly want is IMMERSION - that feeling of being fully sucked into a game. And when we looked at the psychology of immersion, we found that graphics might not be that important :/. In fact, our obsession with graphics might be holding us back from spreading games...
Starbound Beta dropped today and I wanted to post a bit about it. First off, the game is quite good for a beta, very well polished and lots of fun. The game isn't perfect though and I have ran into a few bugs already, but for such an early beta, the game is incredible.
Starbound take the formula we all love that was popularized by Minecraft and Terraria and spins it up such that what you are left with is a pretty unique blend of awesome. If you have been following the site for the last few days you have seen me post about the early game and how to start things out. I followed that closely and was able to get started pretty quickly. The game isn't easy to start and I...
Starbound take the formula we all love that was popularized by Minecraft and Terraria and spins it up such that what you are left with is a pretty unique blend of awesome. If you have been following the site for the last few days you have seen me post about the early game and how to start things out. I followed that closely and was able to get started pretty quickly. The game isn't easy to start and I...
The Starbound Trailer just dropped and is pretty awesome. The trailer shows off some early game, building and some other stuff we haven't seen before like mechs, random dungeons and later game tech weapons and gear.
Starbound beta drops tomorrow at 10am PST. Join the Cheerful Ghost event and take part in the discussion about the game and chime in with your thoughts.
http://cheerfulghost.com/jdodson/events/45
Starbound beta drops tomorrow at 10am PST. Join the Cheerful Ghost event and take part in the discussion about the game and chime in with your thoughts.
http://cheerfulghost.com/jdodson/events/45
Like many of you, I have heard about Lucas Pope's latest game "Papers, Please" and after seeing it in the recent Steam Autumn Sale, I decided to pick it up. The game is very unique and if you are looking for a twitch shooter or MOBA, this ain't it. Papers, Please is a game where you take the role of the immigration inspector on the border reviewing people for entry into the communist state of Arstotzka. You are randomly selected in the state lottery for this job and your family is uprooted and moved to the border. You get money each day by processing people. If you take too long doing your job, you process less people and get less money. If you can't afford heat or...
Solarus is an Open Source Zelda-like 2D game engine. The Solarus engine was built to help people create Zelda like games and the Solarus project released its first game "Zelda Mystery of Solarus" with it.
"The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The Legend of Zelda: A Link to the Past on the SNES, using the same graphics and game mechanisms. Zelda Mystery of Solarus DX is the first game made with the Solarus engine and in fact, Solarus was primarily designed for this game."
If you are interested in making your own Zelda game or if you are just interested in playing a fan Zelda game directly after the events of Link to the Past, give...
"The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The Legend of Zelda: A Link to the Past on the SNES, using the same graphics and game mechanisms. Zelda Mystery of Solarus DX is the first game made with the Solarus engine and in fact, Solarus was primarily designed for this game."
If you are interested in making your own Zelda game or if you are just interested in playing a fan Zelda game directly after the events of Link to the Past, give...
"Festival of Magic is a throwback to the classic Japanese RPGs of yore, but puts a spin on the formula by fusing harvesting with turn-based combat.
In the game you join Amon, a desert scavenger, and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world that has stopped spinning and is now divided by the forces of technology and magic.
The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for a grand adventure!"
One great part of the new indie game...
In the game you join Amon, a desert scavenger, and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world that has stopped spinning and is now divided by the forces of technology and magic.
The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for a grand adventure!"
One great part of the new indie game...
The Starbound Beta drops in 2 days and like many of you, I am very excited. A few Let's Players have received early beta access and have posted up several videos and I want to break down a few things that will help you out through the first missions of Starbound.
First thing you will do is get your first quest and collect your starting items from your ship chest. You start with a sword, flashlight, 10 torches, matter manipulator and some seeds. After you land you will want to chop down some trees and get some cobblestone with the matter manipulator. The matter manipulator is a cool tool that basically can chop down trees & dig up stuff except it does is very slowly...
First thing you will do is get your first quest and collect your starting items from your ship chest. You start with a sword, flashlight, 10 torches, matter manipulator and some seeds. After you land you will want to chop down some trees and get some cobblestone with the matter manipulator. The matter manipulator is a cool tool that basically can chop down trees & dig up stuff except it does is very slowly...
Paradise Lost: First Contact was successfully funded at double its original goal. It sailed through a few stretch goals to get achievements, language translations and a secret chapter 1. It was a few thousand short of hitting the graphic improvements goal but to be fair, I love the games graphics as they are.
The above video shows off how you can complete the same area using different strategies and after watching it am more excited about it coming out. Paradise Lost: First Contact will release December 2014 on Linux, Mac & Windows.
The above video shows off how you can complete the same area using different strategies and after watching it am more excited about it coming out. Paradise Lost: First Contact will release December 2014 on Linux, Mac & Windows.
"It’s been two months since alpha 14, with Chris taking time out to have a baby. Whilst he’s been away the rest of the Introversion team have stepped up to provide a series of awesome updates to the game.
Gary has extended the staff simulation so that all staff now become tired as they work. After a while you’ll see their nameplate showing “tired” or “exhausted”, and they’ll be forced to stop work and rest. He’s added a Staff Room to the game, along with some sofas and drinks machines, which you should add to your prisons somewhere appropriate. Staff will recover faster and will feel more rested for longer if they have a staff room to go to.
And then there’s a bit of a...
Gary has extended the staff simulation so that all staff now become tired as they work. After a while you’ll see their nameplate showing “tired” or “exhausted”, and they’ll be forced to stop work and rest. He’s added a Staff Room to the game, along with some sofas and drinks machines, which you should add to your prisons somewhere appropriate. Staff will recover faster and will feel more rested for longer if they have a staff room to go to.
And then there’s a bit of a...