I think I may post every time Steam has a sale on all the Unreal games because I love them so. This one also has the added benefit of being cheaper than I have ever seen.
Nab all the Unreal games for $10. Offer ends may 27th.
Seriously, do yourself a favor and frag with one of the most fun tournament shooters around!
I think I may post every time Steam has a sale on all the Unreal games because I love them so. This one also has the added benefit of being cheaper than I have ever seen.
Nab all the Unreal games for $10. Offer ends may 27th.
Recently Chris from TRU FUN Entertainment answered some questions for us about Rad Raygun, currently on XBox Live Indie Games, being released for PC soon, and currently in the Greenlight process for a Steam release.
He was also gracious enough to send us along a review copy, which I played through. For the price, anyone with an XBox should check this game out. The gameplay is similar to Mega Man, with some other inspiration here and there from other titles, including Tetris. Yes, Tetris. Getting the hang of placing the pieces takes some time, but it's a great homage.
The art style perfectly represents the visual style of the original GameBoy, with some amusing cutscenes... Read All
Recently Chris from TRU FUN Entertainment answered some questions for us about Rad Raygun, currently on XBox Live Indie Games, being released for PC soon, and currently in the Greenlight process for a Steam release.
He was also gracious enough to send us along a review copy, which I played through. For the price, anyone with an XBox should check this game out. The gameplay is similar to Mega Man, with some other inspiration here and there from other titles, including Tetris. Yes, Tetris. Getting the hang of placing the pieces takes some time, but it's a great homage.
The art style perfectly represents the visual style of the original GameBoy, with some amusing cutscenes telling the story of Rad. The music by Fantomenk rounds it out quite well. Nobody does chiptunes like Fantomenk, and the music really sells the style of the game.
Read on for the interview!
Travis: This game is really unlike anything I can recall seeing-- a greenscale platformer based in the Cold War-- what was the inspiration that led to Rad Raygun?
I wanted to create an homage to the games of yesteryear. At first, I envisioned the game being an 8-bit, NES-style game, but the more and more I thought about it, I kept simplifying it. When I stumbled upon the idea of using the color palette and resolution of the original GameBoy, I was intrigued! I knew it was something that *I* would love to see, and I thought others could get a kick out of it as well.
jdodson: When do you anticipate the PC port will be ready to ship?
We're still hoping to be approved through Steam Greenlight. It's a tough, up-hill battle but we've had a ton of positive feedback thus far. Ideally, we'd like to have the PC version available by the end of the year.
Travis: There’s a sequel tease at the end of the game. Will Red Raygun be in the same style, or will it be updated to a 90s feel?
I would LOVE to develop Red Raygun in the future! The ending is very tongue-in-cheek, but how awesome would it be to play an all-red, 16-bit version of Rad Raygun, that played like Vector Man?! I, myself, would love to see it! The biggest obstacle is finding the time. With families and full time jobs, we're left to sacrifice our nights and weekends for years at a time to complete a project of this size.
jdodson: Rad Raygun ships on PC and is Greenlight on Steam. What’s next for TRU FUN? If you are at a loss for ideas i'll toss you one for free: “50 Shades of Green.”
LOL! TRU FUN Entertainment will always be around. The whole reason I originally got into programming was to make video games. I may not develop games professionally, but as long as I've got a programming language and some free time, you can bet that I'll be building the next game from TRU FUN Entertainment. This is my hobby and my passion. :)
Travis: If Ronald Reagan actually had a robot like Rad at his disposal, how would recent history have changed?
I don't know, but that song "Domo arigato, Mr. Roboto" would make a whole lot more sense!
Travis: I’m a huge Fantomenk fan, so I was stoked to find that they did the soundtrack. What was the process like for developing the music for the game with him?
First off, we were super excited when FantomenK agreed to join the team. He was our first choice and his tracks immediately set the tone and atmosphere for the game. Since FantomenK is also a retro gamer, we could make suggestions like, "Let's make the boss song a little more 'Sonic 2' and a little less 'Link to the Past'" - and he knew exactly what we meant. :P The music was completed a full two years before the game was done, so it was actually a good source of guidance and inspiration.
jdodson: After the Martian invasion leaves our current civilization buried, a few humans survive by living underground. After 5,000 years they leave their underground caves and find the Martian menace gone. As they build an above ground civilization they find a XBox 360 that hasn’t red ringed with Rad Raygun on it and they get it working. I wonder what you hope these humans can learn from our civilization through the time capsule of Rad Raygun?
"Hey, the 80's must have been pretty rad, let's fire up the DeLorean and go check it out!"
Travis: There are some subtle stabs at how the politics of the time were handled. Is there any particular message you hope people take from those?
No, to me, it's all tongue-in-cheek. In fact, I hate politics!
jdodson: I wonder what your favorite title on Gameboy is?
The Legend of Zelda: Link's Awakening - AND, believe it or not, that's my favorite Zelda game too!
Travis: You’re currently in the Greenlight process on Steam. Some games in the past have found luck with XNA ports through Monogame. Are there any plans for Mac or Linux support if you get greenlit?
Nothing is set in stone, but we definitely want to reach a broader audience. We're focusing on the PC version now, since it's already supported by XNA, but once that's done, I'm interested in seeing what the Monogame platform has to offer.
jdodson: I want to thank you for taking the time to answer our questions. Before we wrap up is there anything you want to leave us with?
First off, thank YOU, Jon and Travis, for having me - I do appreciate it! And, to everyone out there, thank you for playing our game! What you see is a labor of love. For me, this really is a dream come true. To hear that people enjoy Rad Raygun means the world to me!
If you have a moment, check out RadRaygun.com, where you'll find links to the 360 version, Stream Greenlight, and you can also follow us on Facebook and Twitter.
One thing that I have enjoyed in doing these interviews is how many people appreciate The Legend of Zelda: Link's Awakening. Its a great game and seems to really have impacted a ton of people, developers included.
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There is also a teaser trailer showing an out of focus black box...
Sony is emailing today that there will be a "big announcement" about the PS4 at their E3 presentation. You can live stream it...
The Speedrunner save/loads it for the best run through a particular area but that said, 30 minutes for Fallout 3 is pretty damn good. I think I spent more than 30 minutes in the vault alone.
The Speedrunner save/loads it for the best run through a particular area but that said, 30 minutes for Fallout 3 is pretty damn good. I think I spent more than 30 minutes in the vault alone.
I still haven't beaten this game, and I'm pretty sure I'm at least 20 hours in. It seems insane that they could finish the game that quickly!
jdodson Admin Post Author
wrote on 05/20/2013 at 05:22pm
Yeah, the runner uses a few glitches. One where he uses a vault suit to get over the Citadel wall early on to open the Vault to get the G.E.C.K. and then later on he uses frag grenades to get the final boss guy out of the room earlier than normal.
Pretty awesome run actually, fun to watch. He just runs around bad guys, and takes little damage. He beefed his Luck and a few times picked locks VERY quickly on hard doors. Also took practically no RAD damage due to his high allotment of medical.
I just watched it through and that's insane. The game took me just over 100 hours, though that's with most (pretty much all, I think) of the (non-DLC) side quests and of course no exploits. Obviously, I was not in any hurry.
jdodson Admin Post Author
wrote on 05/26/2013 at 04:57am
Yeah that was about my playthrough time too.
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See what I did there, with the word within words? I know... *sigh
The first time I got to play Card Hunter was at PAX Prime last year, and it was a polished treat. Turn-based, tactical RPG, designed as a board game, but played in your browser. It runs on Flash, and it's silky smooth. The team at Blue Manchu have been in closed beta since January this year, and are currently accepting beta applications.
I love the digitization of physical board games, but only when developed with great care. Card Hunter isn't a physical game (yet, I'm assuming), but it has that same tangible presence. The hand drawn, 3-Dimensional game pieces, and the pen & paper... Read All
See what I did there, with the word within words? I know... *sigh
The first time I got to play Card Hunter was at PAX Prime last year, and it was a polished treat. Turn-based, tactical RPG, designed as a board game, but played in your browser. It runs on Flash, and it's silky smooth. The team at Blue Manchu have been in closed beta since January this year, and are currently accepting beta applications.
I love the digitization of physical board games, but only when developed with great care. Card Hunter isn't a physical game (yet, I'm assuming), but it has that same tangible presence. The hand drawn, 3-Dimensional game pieces, and the pen & paper RPG adventure styling give it a depth that you won't find in many browser games. The same feeling I got when I first played Puzzle Quest. Highly recommended.
This game is on Steam with ports for Mac and PC and it's so much fun.
How far have you progressed in Card Hunter?
scrypt Supporter Post Author
wrote on 04/19/2016 at 08:02pm
I had played it for a little while in it's beta state, but hadn't progressed that far. Since then, it's been swept into my Stack/Wall/Pile of Shame. Thanks for reminding me of it though! I'll have to revisit soon. Cool to hear you are digging it :).
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**the above let's play spoils star trek into darkness accidentally. you have been warned**
I have been knee deep in some really cool Cheerful Ghost development that I am excited to demo in the next few days. I haven't been playing a lot of games because of that, but I still like to have one game on the back burner I take out a play when I have some time. Right now that game is Wizorb.
Wizorb is a really fun retro style 2D Breakout RPG. You play a Wizard on a quest to save Gerudo and to do that you use your Wizorb and paddle to vanquish evil. Its a really unique concept and for someone that hasn't ever been excited about Breakout, this game peaks my interest.
You collect... Read All**the above let's play spoils star trek into darkness accidentally. you have been warned**
I have been knee deep in some really cool Cheerful Ghost development that I am excited to demo in the next few days. I haven't been playing a lot of games because of that, but I still like to have one game on the back burner I take out a play when I have some time. Right now that game is Wizorb.
Wizorb is a really fun retro style 2D Breakout RPG. You play a Wizard on a quest to save Gerudo and to do that you use your Wizorb and paddle to vanquish evil. Its a really unique concept and for someone that hasn't ever been excited about Breakout, this game peaks my interest.
You collect coins to help the village rebuild and also purchase items. Helping a villager rebuild often nets you bonuses in the form of keys and other good stuff. Its also worth noting that when the Wizard is in the home town, the game switches to the typical top down RPG view.
The game is a couple bucks on Steam and you can play it on Mac and Linux. You can get Wizorb from the Wizorb home page and buy it at the Humble Store on Linux, Mac and Windows.
Kotaku released some very detailed images of Wolfenstein World Order. They look great and one image of a robot dog thing kind of reminds me of the mousers from Ninja Turtles, it might just be me though. :D
Crawl is a interesting and free new Minecraft meets Legend of Grimrock style game. You play a physician put into someone's mind to help treat trauma thus proving that geek minds really are a maze of dungeons.
Chucklefish is now publishing the new 2D sidescrolling rouge-like "Risk of Rain." Interesting to see the Starbound team take on the role of... Read All
Kotaku released some very detailed images of Wolfenstein World Order. They look great and one image of a robot dog thing kind of reminds me of the mousers from Ninja Turtles, it might just be me though. :D
Crawl is a interesting and free new Minecraft meets Legend of Grimrock style game. You play a physician put into someone's mind to help treat trauma thus proving that geek minds really are a maze of dungeons.
Chucklefish is now publishing the new 2D sidescrolling rouge-like "Risk of Rain." Interesting to see the Starbound team take on the role of publisher for so many awesome new indie games.
I really like what Valve keeps doing with its games. Take for instance the new Team Fortress 2 update Robotic Boogaloo. After June 3rd when you play Team Fortress 2 you will get random crate drops. You can buy a key for $2.50 that will unlock it and reward you with various content created by the Robotic Boogaloo community artists. The revenue will be split amongst the artists and, I imagine Valve.
Its totally cool to see companies invent new ways to put money in artists hands and I applaud Valve for coming up with another way to do it. Checkout the Robotic Boogaloo site below and the "production drone" credits for whom participated in making it.
... Read All
I really like what Valve keeps doing with its games. Take for instance the new Team Fortress 2 update Robotic Boogaloo. After June 3rd when you play Team Fortress 2 you will get random crate drops. You can buy a key for $2.50 that will unlock it and reward you with various content created by the Robotic Boogaloo community artists. The revenue will be split amongst the artists and, I imagine Valve.
Its totally cool to see companies invent new ways to put money in artists hands and I applaud Valve for coming up with another way to do it. Checkout the Robotic Boogaloo site below and the "production drone" credits for whom participated in making it.
Team Fortress 2 is available for free on Steam and runs on Linux, Mac and PC.
There is also a comic released as part of the update called "Death of a Salesbot" and is available to read in your browser and also downloadable as a PDF or CBR.
I'll admit, I am a sucker for free stuff. Not that free is always good mind you, but the price is right. Recently I stumbled across a game site that catalogs all the good free games on PC called Freeware Games. I wanted to share it with you because I had forgotten about some of the games on the list and I know some of you somewhat new to PC gaming and might want to try a few games on the list.
Some awesome games of notes:
Black Mesa(The Fan Recreation of the original Half-Life.), CaveStory, Super Mario Bros. X, Team Fortress 2, The Original Grand Theft Auto, DOTA 2, League of Legends, Dwarf Fortress, Lord of the Rings Online, Elder Scrolls II: Daggerfall & Kings... Read All
I'll admit, I am a sucker for free stuff. Not that free is always good mind you, but the price is right. Recently I stumbled across a game site that catalogs all the good free games on PC called Freeware Games. I wanted to share it with you because I had forgotten about some of the games on the list and I know some of you somewhat new to PC gaming and might want to try a few games on the list.
Some awesome games of notes:
Black Mesa(The Fan Recreation of the original Half-Life.), CaveStory, Super Mario Bros. X, Team Fortress 2, The Original Grand Theft Auto, DOTA 2, League of Legends, Dwarf Fortress, Lord of the Rings Online, Elder Scrolls II: Daggerfall & Kings Quest I.
There are a ton more games on that list, so check it out for yourself and let me know if you find anything good.
"As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot" was born as a way to express it and to tell the stories of these fights. What is it that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat"."
RIOT was a game funded on Indiegogo awhile back that I only just heard about recently. The game has the style of Sword & Sworcery... Read All
"As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot" was born as a way to express it and to tell the stories of these fights. What is it that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat"."
RIOT was a game funded on Indiegogo awhile back that I only just heard about recently. The game has the style of Sword & Sworcery with more political turmoil. Its interesting because you can take the side of the police or the protesters.
The game is still in active development and you can pre-order it on the RIOT game site from the Humble Store. I find these kind of simulation games interesting, doubly so because of how unique this is.
Totally picking this up when I get home from work! I love Unreal Tournament!
Awesome, it's a great set of games.
Picked this up! $10 for (i think) 5 games! Couldn't pass that up.
Good idea.