From the playable title screen (I managed to stay alive for quite a while once or twice), the game starts you off right in the action. There are no tutorials to help you on your way, but you'll see things that you can only get to by using a skill that you can easily figure out. New mechanics come organically in this way, rather than popups telling you what to do. It's easy to figure out the skills, but not so easy to pull them off every time. The challenge in unashamedly high, but it never feels cheap. When you mess up, you can see what you did wrong, and correct it next time. It's the good kind of Nintendo-hard...
