Oh, this is one of those games where you spend way too much time playing. Yup, it's normal minefield. However, it's MMO, you are playing on a giant field with other people all at once. You get points for clearing blocks and placing flags (and much larger negative points for placing incorrect flags or clearing a mine).
It's entirely HTML5, so plays right in your browser.
It's compelling, has leaderboards, and is fun. I recommend giving it a try.
Oh, this is one of those games where you spend way too much time playing. Yup, it's normal minefield. However, it's MMO, you are playing on a giant field with other people all at once. You get points for clearing blocks and placing flags (and much larger negative points for placing incorrect flags or clearing a mine).
It's entirely HTML5, so plays right in your browser.
How many trolls are there who put up incorrect flags just to mess with people?
hardeyez Post Author
wrote on 05/08/2013 at 11:08pm
Ah, you can't. Incorrect flag placement gives you a big points deduction, just like hitting a mine. It works great. But yeah, kinda weird that you know the flags are mines.
Such a brilliant idea. After you shared this with me I promptly bookmarked it and played for much longer than I should have. Performance is even really good until you zoom out to the world view and try to scroll around. Everyone should at least give this a two minute look!
Hey O everyone. I seem to find myself with 6 Firefall invites. One scratchable card and 5 email invites to be exact. The game is in beta right now but I installed it and am trying my hand at the tutorial parts. So far, its quite a bit of fun where other MMO shooters have fallen flat for me. One way Firefall sets itself apart is by having a really great set of intro steps getting you familiar with the game. All of it is optional, but its really useful trying out the classes and seeing what they are capable of.
The game also allows you a really satisfying selection of guns and I really liked the ability to switch between first and third person mode. Nothing janky here,... Read All
Hey O everyone. I seem to find myself with 6 Firefall invites. One scratchable card and 5 email invites to be exact. The game is in beta right now but I installed it and am trying my hand at the tutorial parts. So far, its quite a bit of fun where other MMO shooters have fallen flat for me. One way Firefall sets itself apart is by having a really great set of intro steps getting you familiar with the game. All of it is optional, but its really useful trying out the classes and seeing what they are capable of.
The game also allows you a really satisfying selection of guns and I really liked the ability to switch between first and third person mode. Nothing janky here, the 3rd and FPS modes are very well done.
Oh right its also very pretty too.
**1 Invite Left**
So if you want a invite, hit me up in the comments and ill ship them off.
I actually have 4 invites that I'm sitting on, as well! Anyone that wants are welcome to them.
I decided to jump into Firefall last October (I think it was October...), but haven't been on since January, as there wasn't really that much more to do at the time. Very entertaining though. Almost like a World of Warcraft meets Borderlands feel. I'll make my way back in eventually. Sounds like quite a few things have changed.
jdodson Admin Post Author
wrote on 05/08/2013 at 03:13am
@jaelte sent.
@scrypt: I am hacking on the site tonight, let me know what you find. I only played the game a little bit and quite enjoyed what I found.
Peeked back into the game to see what's what. I really like that they added a tutorial/testing area at the beginning. VERY glad to see that all of my content and progress was saved, and hope that continues through the release. I don't expect it to, but it would be nice. See they have Twitch integration now, and more robust system options. Lots of new items to acquire, which will undoubtedly be my prime reason for spending more time in New Eden :).
Last week I published an interview with Curtis Schweitzer, one half of the amazing composer duo working on the Starbound score. In the interview I posted a question tossing out names for possible songs about the Novakids, one of the in game playable races.
One of the new Cues uses a name I suggested in the interview "I was the Sun (Before it was Cool)." I am very happy to see this happen and want to thank Curtis for using it! Curtis, if you need any more song titles, hit me up!
Check out the recent blog post about it as well as the other track Hylotl: "The Eternal Tide"
To read the original interview in its entirely:... Read All
Last week I published an interview with Curtis Schweitzer, one half of the amazing composer duo working on the Starbound score. In the interview I posted a question tossing out names for possible songs about the Novakids, one of the in game playable races.
One of the new Cues uses a name I suggested in the interview "I was the Sun (Before it was Cool)." I am very happy to see this happen and want to thank Curtis for using it! Curtis, if you need any more song titles, hit me up!
Check out the recent blog post about it as well as the other track Hylotl: "The Eternal Tide"
The Double Fine Humble Bundle is up. You get Costume Quest, Psychonauts with the soundtrack, and Stacking for whatever you want to pay; Brutal Legend and its soundtrack if you beat the average ($8.09 at time of this post); and access to the Double Fine Adventure game and a T-Shirt for more. Get in on this one.
http://www.humblebundle.com/
The Double Fine Humble Bundle is up. You get Costume Quest, Psychonauts with the soundtrack, and Stacking for whatever you want to pay; Brutal Legend and its soundtrack if you beat the average ($8.09 at time of this post); and access to the Double Fine Adventure game and a T-Shirt for more. Get in on this one.
Update to the Humble Double Fine Bundle adds 9 prototypes from Double Fine's Amnesia Fortnight sessions. Well, 8 prototypes and a collection of 2Player Productions vidocs. Sweet!
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MachineGames, a subsidiary of Bethesda Softworks, is working on Wolfenstein: The New Order. This game takes place in an alternate history 1960 after the Nazis won WWII. You play again as BJ Blazkowicz to take down the supernaturally charged Nazi war machine!
A notable omission from the news I've read about this today is that no mention is made of id software's involvement in the game. MachineGames is a relatively new studio made up of former Starbreeze Studios employees. Hopefully that means id is working hard on Doom 4 as we speak, but I was hoping the next Wolfenstein installment would be done by id themselves.
More info from the following sources: ... Read All
MachineGames, a subsidiary of Bethesda Softworks, is working on Wolfenstein: The New Order. This game takes place in an alternate history 1960 after the Nazis won WWII. You play again as BJ Blazkowicz to take down the supernaturally charged Nazi war machine!
A notable omission from the news I've read about this today is that no mention is made of id software's involvement in the game. MachineGames is a relatively new studio made up of former Starbreeze Studios employees. Hopefully that means id is working hard on Doom 4 as we speak, but I was hoping the next Wolfenstein installment would be done by id themselves.
Seriously, fighting Nazi robots in the future? Sign me up.
Travis Admin Post Author
wrote on 05/07/2013 at 04:55pm
Day one purchase, no question. I'm bummed about the lack of id on it, but I trust Bethesda to give it a good home.
PS: don't read the comments on the Bethesda Blog post. It's full of people who don't get that one company can own multiple studios and that "YOU STOPPED DEVELOPING SKYRIM FOR THIS!?" isn't a valid thing to rage over.
I mean, does the world __need__ a game about anything? I mean gosh, we could funnel that time/energy into __INSERT THING HERE__ right?
Yeah so Master Spector isn't excited about a new Wolfenstein game. I understand that. But getting all huffy about is kind of strange to me. Warren, does the world need another Mickey Mouse thing? I mean obviously his answer is yes, but you know its a stupid question to ask in the first place.
People create because they do, personally people should do what they feel they must regardless of opining artists or anyone saying otherwise.
The whole situation with Junction Point and Disney was unfortunate, and I would be bitter, too. I don't think anyone starts a company, just to be bought out by someone (a Disney-sized someone, no less), and then be expected to create what they are told to create (i.e. I don't think they wanted to make a Mickey Mouse game, but were under certain obligation to do so). Sounds very unsatisfying. If I were Warren Spector, I'd get my project on Kickstarter, if he's really struggling to find an audience.
I get his frustration. This new Wolfenstein trailer doesn't thrill me, but I've not been a diehard fan of the series anyway. However, his points that the gameplay and mood at first appear to be predictable and generic, are valid and concerning. I mean, the teaser is about as generic as you can get, and I don't think they were trying to be ironic. Then again, it could turn out to be an amazing game that pushes the genre in new directions. You know, like Aliens: Colonial Marines...
Seriously, though, I think he was just targeting this announcement as a metaphor for the state of the triple-A scene. If it wasn't for the Indies, you have to admit we'd have a lot less options for new experiences.
Warren Spector created Junction Point studios and sold it to Disney. If one doesn't want the man running the show then don't sell to the man. Selling your company typically means the man throws money at your face to put in your checking account, something I typically don't lament when it goes south.
That said, I see your point with "churn FPS's" and Warrens point as well. I can understand why people would want all video games made they way they would see fit. I want the market to cater to me as well. Thing is, I don't typically get upset at seeing "yet another grind triple A title" or "yet another vapid pop star gaining popularity." If I got upset whenever something happened that wasn't my style I would be upset often. There are people that get upset about things they can't change a lot, I wish them luck with that.
I agree with you about Indies but I would say that point entirely is keeping gaming interesting, for me anyway. Until the new Wolfenstein reveal, I had no triple A games on my radar I was interested in other than indie games.
So, yeah did this Wolf. reveal showcase anything we haven't seen before? No. But its part of a Marketing cycle where you tease something, then keep the drum beat up until release. Its a good strategy and works pretty well.
When I watched the trailer, because I am a Wolf. fan I ate it up. Well until the Hendrix music, it didn't seem to fit the whole future robot thing. But whatever, I had stylistic points with Terraria and Anodyne too.
"Wolfenstein: The New Order, an action-adventure shooter slated for release in late 2013. The game is being developed by MachineGames, a studio comprised of seasoned developers known for creating compelling, critically-acclaimed story-driven games. Wolfenstein has been widely credited for helping establish and popularise the first-person shooter genre, and Wolfenstein: The New Order is a reimagining of this franchise -- offering players a gripping and dramatic experience. The official announcement trailer can be seen today at GameSpot.com."
Day one purchase, no question. I loved the last Raven made Wolfenstein game and this one looks fantastic. A distopian future where... Read All
"Wolfenstein: The New Order, an action-adventure shooter slated for release in late 2013. The game is being developed by MachineGames, a studio comprised of seasoned developers known for creating compelling, critically-acclaimed story-driven games. Wolfenstein has been widely credited for helping establish and popularise the first-person shooter genre, and Wolfenstein: The New Order is a reimagining of this franchise -- offering players a gripping and dramatic experience. The official announcement trailer can be seen today at GameSpot.com."
Day one purchase, no question. I loved the last Raven made Wolfenstein game and this one looks fantastic. A distopian future where the Nazi's won and now they have armies of robots? My only question is how BJ survived that long and I am surely hoping the answer is time travel.
Does this trailer spark your fancy or did it fly over you in a wave of "meh?"
The new version seems have been blessed by Carmack as he had this to say in a recent Tweet:
"Machinegames has some of the sharpest developers we have ever worked with, both passionate and pragmatic. Doing Wolfenstein proud."
Disney and EA today announced a multi-year agreement for game development. DICE and Visceral will be the two new studios involved in game development, with Bioware continuing what they've been doing with Star Wars already.
Visceral makes sense. Games like Dead Space show their chops. But DICE doesn't make as much sense. Since 2005, they've pretty much been making only Battlefield games, with a brief break from that for Mirror's Edge. Maybe they'd be a good fit for a Star Wars: Battlefront type of game.
Visceral makes sense. Games like Dead Space show their chops. But DICE doesn't make as much sense. Since 2005, they've pretty much been making only Battlefield games, with a brief break from that for Mirror's Edge. Maybe they'd be a good fit for a Star Wars: Battlefront type of game.
Its really a money thing I bet. If the just license the IP they get scrilla per year for doing little. I bet Lucas Arts was, at the time, making little or operating at a loss.
Portal and Left 4 Dead 2 were recently released on Steam for Linux and I decided to give Portal a shot. First off the install is painless and after starting the game up the game auto-detected my system properly and turned all the setting up to the right levels. The shot I took above was a scaled down version of what I saw on my monitor.
The game plays very well and is really awesome because... its Portal :D Its really quite incredible how quickly Valve is porting over their back catalog to Linux and I have found that they all work very well.
Have you tried the Portal Linux Beta or the Left 4 Dead 2 Linux Beta yet?
Portal and Left 4 Dead 2 were recently released on Steam for Linux and I decided to give Portal a shot. First off the install is painless and after starting the game up the game auto-detected my system properly and turned all the setting up to the right levels. The shot I took above was a scaled down version of what I saw on my monitor.
The game plays very well and is really awesome because... its Portal :D Its really quite incredible how quickly Valve is porting over their back catalog to Linux and I have found that they all work very well.
Have you tried the Portal Linux Beta or the Left 4 Dead 2 Linux Beta yet?
I just downloaded Portal. I am using a box that my place of employment awarded to me. It is a totally sweet Dell Optiplex 760. However, it comes with the most basic of Intel Graphics stuff/drivers/widgets. It's as if the Aperture Science Enrichment Center didn't pay their power bill, and I am seeing only the barest of outlines in the dark. I can hear GLaDOS, and I asked her what the best Graphics card would be, and she suggested an Nvidea card, because that company is, as she so aptly put it, "Is Open Source Friendly." So I am thinking the GeForce 9300. Any thoughts out there in CG land?
Hmm. Now it works. Not sure what I did, but wow this is cool.
jdodson Admin Post Author
wrote on 08/31/2014 at 06:17pm
Cool to hear that it works pretty well. Portal should run on even some of the most basic hardware.
NVidia is a good choice, but if you want awesome Open Source support and don't need to play the most bling of the bling, then stick with the Intel card as all the drivers for those cards are in the Linux Kernel directly.
jdodson Admin Post Author
wrote on 08/31/2014 at 06:17pm
That said, NVidia will be the best bang for your buck and they have superb drivers for Linux.
Jon, do you know if Starcraft 2 Legacy or Battlechest has stand alone games against the AI ? I know there are many solo campaigns, but I can't see anything on Google about just starting a game against the computer.
jdodson Admin Post Author
wrote on 11/05/2017 at 02:26pm
Yeah Rob you can do that. PLUS it’s going free to play later this month so if you want, you can wait until then to play it for free!
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"Inspired by the retro glory days of 8-bit games, Rex Rocket is a traditional 2D platformer brought into the 21st century. Paying tribute to classic NES games like Mario, Mega Man, and Metroid, old-school gamers will find Rex Rocket a breath of fresh air, stirring warm and fuzzy feelings of nostalgia. Rob and Tyler, two passionate indie game devs, have a mission to keep the world of retro games alive."
So many awesome retro styled games have been coming out on Kickstarter lately. Add Rex Rocket to the list of games that look really great. One thing that sets Rex Rocket apart is that the Kickstarter video focuses on the game intro and gameplay only.
The game has already... Read All
"Inspired by the retro glory days of 8-bit games, Rex Rocket is a traditional 2D platformer brought into the 21st century. Paying tribute to classic NES games like Mario, Mega Man, and Metroid, old-school gamers will find Rex Rocket a breath of fresh air, stirring warm and fuzzy feelings of nostalgia. Rob and Tyler, two passionate indie game devs, have a mission to keep the world of retro games alive."
So many awesome retro styled games have been coming out on Kickstarter lately. Add Rex Rocket to the list of games that look really great. One thing that sets Rex Rocket apart is that the Kickstarter video focuses on the game intro and gameplay only.
The game has already hit its 6k goal with 19 days left to go but if you wanted to lock this game in on release, the intro level for a copy of the game is $10 and then $15 for the game+score.
Stephanie Bayer the community manager for PopCap recently tweeted that Plants VS Zombies 2 is going to drop in July. I played the heck out of the original and am looking forward to the next installment.
Hopefully Crazy Dave has a much larger role in PvZ 2 and my only real request is that PopCap make the second one have some difficulty modes.
https://twitter.com/NSSteph/status/331424089883414528
Stephanie Bayer the community manager for PopCap recently tweeted that Plants VS Zombies 2 is going to drop in July. I played the heck out of the original and am looking forward to the next installment.
Hopefully Crazy Dave has a much larger role in PvZ 2 and my only real request is that PopCap make the second one have some difficulty modes.
How many trolls are there who put up incorrect flags just to mess with people?
Ah, you can't. Incorrect flag placement gives you a big points deduction, just like hitting a mine. It works great. But yeah, kinda weird that you know the flags are mines.
Such a brilliant idea. After you shared this with me I promptly bookmarked it and played for much longer than I should have. Performance is even really good until you zoom out to the world view and try to scroll around. Everyone should at least give this a two minute look!
Two minutes turned into an hour... stop clicking...
:D