High level enemies are blocking your path, are you skilled enough to take them on now, or will you venture down a less risky path and come back later?"
After watching the Kickstarter video for A.N.N.E. my first thought is that this game looks heavily inspired by Blaster Master, a NES game I __LOVED__. Blaster Master lacked a save feature so when I borrowed it from my friends I could never beat it in one sitting. That said, Blaster Master was awesome as you had a badass tank that you explored the overworld in and then had...

This looks very nice, indeed! Love that Blaster Master vibe. Happy days, Hawkins, happy days!
(p.s. Love the pixeled avatar, jdodson! Must make...)
If you want one of your own:
http://community.playstarbound.com/index.php?pages/charcreator/