Whew, did anyone buy own a Neo Geo or 3DO? I remember totally thinking it looked like hot shit in the store but I can't think of any game people really raved about on those platforms. What impressed me most about the 3DO was that it could play video in a game, that totally blew my mind. Come to find out just slapping some video in a game didn't really make it awesome but then again how else would we get games like Sewer Shark?
I picked up a PS3 well after its launch and on a pretty awesome sale for $250. It came with Guitar Hero III and a $50 Best Buy gift card a very good deal. Now I am wondering how much the PS4 and Next Box will ship for on launch day?
Whew, did anyone buy own a Neo Geo or 3DO? I remember totally thinking it looked like hot shit in the store but I can't think of any game people really raved about on those platforms. What impressed me most about the 3DO was that it could play video in a game, that totally blew my mind. Come to find out just slapping some video in a game didn't really make it awesome but then again how else would we get games like Sewer Shark?
I picked up a PS3 well after its launch and on a pretty awesome sale for $250. It came with Guitar Hero III and a $50 Best Buy gift card a very good deal. Now I am wondering how much the PS4 and Next Box will ship for on launch day?
Wow, Sewer Shark ... I was so excited about that game, until I was able to play it in store and was bored after 15min...
jdodson Admin Post Author
wrote on 04/25/2013 at 12:02am
Yeah, some games don't always translate to be as awesome as they seem at first. I am kind of glad my parents didn't have a ton of money to spend on the latest "hot" consoles as if I had my way I would have bought that junk.
CapnCurry Supporter
wrote on 04/26/2013 at 05:36am
The one I had a hole in my heart for was the Game Gear. Never got my hands on it, but spent a couple years just imagining how awesome it would be to have video games somewhere other than home. Funny to think how these days the more novel experience is being somewhere you *don't* have access to video games.
Not "better", mind you. Just more novel. :)
jdodson Admin Post Author
wrote on 04/26/2013 at 04:37pm
The Game Gear was cool. A friend of mine had one. The color part was pretty epic but it had a few downsides to the Game Boy.
* It was huge compared to the Game Boy. Makes sense, it had a color screen and all. But it felt really big in my junior high hands. * Mortal Kombat was really choppy and slow. None of the Game Boy games I played felt like that. * If memory serves the battery life wasn't as good. Again, more things to power so that makes sense.
CapnCurry Supporter
wrote on 04/26/2013 at 05:21pm
I wasn't really thinking about battery life, and never saw Mortal Kombat. The real big comparison I had to make was between the Game Boy's Mario game - cool, but not whoa - and the Game Gear's Sonic the Hedgehog, which at the time was pretty Whoa.
jdodson Admin Post Author
wrote on 04/26/2013 at 05:28pm
Yeah the Mario Land that shipped with the Game Boy is pretty low rad compared to sonic on the Game Gear.
That said, the Game Boy launched a year earlier than the Game Gear and compared to the Tiger Electronics handhelds, the Game Boy Mario Land was mind blowing. That said, many games came later like Link to the Past and Warioland 6 Golden Coins that really showcased what the Game Boy could do.
But yeah, compared to Mario Land, Sonic was way more impressive.
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Sean Hogan one half of the awesome duo that brought us Anodyne recently posed a question on Steam I thought was pretty interesting in regard to adding a fairly simple level editor to Anodyne.
"Would anyone be interested in this?
The thing is, Anodyne wasn't coded with it in mind, so it might be hard to pull off. But if I did, it would be pretty basic:
- No doors between different maps. Maybe doors in the same map. - No NPCs or dialogue (possibly the rocks with a single "chunk" of dialogue) - One and song per map. - Maybe bosses. - Likely most enemies/dungeon things"
I am totally down for this idea. I really enjoyed plunking out a few maps in Portal 2 and loved the process.... Read All
Sean Hogan one half of the awesome duo that brought us Anodyne recently posed a question on Steam I thought was pretty interesting in regard to adding a fairly simple level editor to Anodyne.
"Would anyone be interested in this?
The thing is, Anodyne wasn't coded with it in mind, so it might be hard to pull off. But if I did, it would be pretty basic:
- No doors between different maps. Maybe doors in the same map. - No NPCs or dialogue (possibly the rocks with a single "chunk" of dialogue) - One and song per map. - Maybe bosses. - Likely most enemies/dungeon things"
I am totally down for this idea. I really enjoyed plunking out a few maps in Portal 2 and loved the process. Would you be interested in seeing a simple Anodyne level editor? Sound off on the Steam community thread:
"This collection covers over a decade of groundbreaking work by the chipmusic bands 8 Bit Weapon & ComputeHer. After 14 years, 5 tours, and countless studio albums between them, 8 Bit Weapon & ComputeHer has amassed a healthy body of work. This album represents the best of their combined efforts in chipmusic."
If you love chipmusic and want to check out some good stuff you may not otherwise be familiar with I recommend the recent collab album by 8 Bit Weapon & ComputeHer called "Chiptopia." It is over at Bandcamp and you can pay what you wish for the music. Really enjoyed this on my first run through.
... Read All
"This collection covers over a decade of groundbreaking work by the chipmusic bands 8 Bit Weapon & ComputeHer. After 14 years, 5 tours, and countless studio albums between them, 8 Bit Weapon & ComputeHer has amassed a healthy body of work. This album represents the best of their combined efforts in chipmusic."
If you love chipmusic and want to check out some good stuff you may not otherwise be familiar with I recommend the recent collab album by 8 Bit Weapon & ComputeHer called "Chiptopia." It is over at Bandcamp and you can pay what you wish for the music. Really enjoyed this on my first run through.
Ratchet and Clank the movie is set to hit the big screen in early 2015. This makes sense as the game is quite cinematic already and in the "Pixar quality" realm.
Are you interested in watching the new Ratchet and Clank film or are you holding out for the next Bob Hoskins & John Leguizamo Super Mario Brothers 2 film?
Ratchet and Clank the movie is set to hit the big screen in early 2015. This makes sense as the game is quite cinematic already and in the "Pixar quality" realm.
Are you interested in watching the new Ratchet and Clank film or are you holding out for the next Bob Hoskins & John Leguizamo Super Mario Brothers 2 film?
Some news that got buried in all this today is that a Heavenly Sword movie is also being made, going direct to video. I'd been hoping for a live-action movie, but this will have to do. I'll watch it, but I'm not expecting much.
I'll have to watch this. I've always been a fan of the games. I don't expect it to be great but I think it'll be worth seeing.
jdodson Admin Post Author
wrote on 04/23/2013 at 07:26pm
I think we can expect it to be as good as the game story. That said, I have really only played a demo here and there, ill rent or Netflix.
jdodson Admin Post Author
wrote on 04/24/2013 at 04:38am
But honestly, I think I want a Super Mario Brothers 2 film with Hoskins/Leguizamo. Then again, Hoskins always says that was his worst film. Young Dodson totally disagrees with him.
I'd watch a Ratchet & Clank movie. Not in the theater, though. The 'Future' series is all I've played, barely touched the Ps2 games. If they did something along those lines, I'd even consider a theater viewing... if the tickets were free.
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I mean they are both Bowser's minions, sooner or later something like this was going to happen? Right?
I mean they are both Bowser's minions, sooner or later something like this was going to happen? Right?
Azurephile Super Member
wrote on 01/25/2014 at 04:56am
Hahahahahaha!
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Venus Patrol has an interesting mashup of a bunch of new Indie Games on TIGSource. I realize thats two too many sources, so lets start at the top. TIGSource is a forum site dedicated to the development of Indie Games. As such many Indie Game developers post their games development status there and if you keep up with the posts, you can keep up to date with your most anticipated Indie Games. Venus Patrol post weekly issues of TIGSource devlogs and wraps it up in a really awesome infographic style post you can nab here:
So go and check it out. Some of the games mentioned... Read All
Venus Patrol has an interesting mashup of a bunch of new Indie Games on TIGSource. I realize thats two too many sources, so lets start at the top. TIGSource is a forum site dedicated to the development of Indie Games. As such many Indie Game developers post their games development status there and if you keep up with the posts, you can keep up to date with your most anticipated Indie Games. Venus Patrol post weekly issues of TIGSource devlogs and wraps it up in a really awesome infographic style post you can nab here:
"The Realm is set in a far distant future where the world has been reclaimed by nature. Our once proud cities now lie abandoned - overgrown with strange plants and twisted vines. The locations in The Realm reflect the real-life landscapes and architecture of the North East of England.
Some humans remain, but they are now leading a more simple life based around small rural communities entirely divorced from modern technology and science. The age of magic and mysticism has returned and there are rumours of stirrings in the forests."
Realm is an interesting game about a girl and her golem friend that adventure around in a very lush artful point and click world. The art... Read All
"The Realm is set in a far distant future where the world has been reclaimed by nature. Our once proud cities now lie abandoned - overgrown with strange plants and twisted vines. The locations in The Realm reflect the real-life landscapes and architecture of the North East of England.
Some humans remain, but they are now leading a more simple life based around small rural communities entirely divorced from modern technology and science. The age of magic and mysticism has returned and there are rumours of stirrings in the forests."
Realm is an interesting game about a girl and her golem friend that adventure around in a very lush artful point and click world. The art style is very interesting and point and click adventures don't always get the attention they deserve.
Atomhawk does beautiful work (I started learning how to digitally paint based off of Charlie Bowater's tutorials), and I'm really looking forward to seeing how this turns out. Thanks for sharing this! So many good things coming out lately, it's hard to keep up!
jdodson Admin Post Author
wrote on 04/23/2013 at 07:23pm
Yeah it is hard to sift through the new rad, I agree.
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Usually I'm not embarrassed or shy about the games that I play. But I picked up Candy Crush Saga for my iPhone and... well... yeah. This.
Usually I'm not embarrassed or shy about the games that I play. But I picked up Candy Crush Saga for my iPhone and... well... yeah. This.
My wife has been playing it as well, but she stopped when it started putting up paywalls. One of my friends is really quite hooked. I refuse to touch it for those reasons.
"I am going to find something more productive to do with me time... What is Smack?"
HAHAHHA. Seriously downloaded it on my Phone. Goodbye life, GOODBYE DREAMS!
/touch to install
Azurephile Super Member
wrote on 01/25/2014 at 04:58am
I've been playing Candy Crush Saga for a while now. I thought it was cool because I love Bejeweled, but this game seems to add a new level to the kind of genre of the two. It is more challenging, which can be fun and frustrating. There is one level I spent so very long trying to pass and I was glad that I finally finished it.
It's ok. Mostly it doesn't hold my interest very long. Some with most mobile games. I love puzzle games but the whole "waiting game social thing" doesn't seem to be my bag.
CapnCurry Supporter Post Author
wrote on 02/08/2014 at 08:03am
Heh. I remember I was wrestling with one level that had a lot of bullshit in it (they stop even pretending to give fucks after about level 250 or so), and I was really close to beating it, then I lost and got really kinda... morose, I guess? I just wanted to be *done* with that level.
Then, I found an *awesome* cheat code for the game! Here's how you do it: hit the home button once, then hold the home button down, and when the Candy Crush starts wiggling you hit the little "x" in the top corner. Bam! You're now done with all of the levels.
The new spriter and designer, Jim, working with Redigit on Terraria, and he's posted a couple of pics and some info about new stuff coming to Terraria in the next update.
An ice biome! And based on the title, this isn't the only new biome.
Plus, you can see some other new stuff in these screenshots: ice blocks, penguins, a new set of wings, campfires, what appears to be a new NPC unless players can warm their hands by a fire now, a new frozen chest... and this is just out of two screenshots!
I can't wait, but I really hope this releases with a few months to spare before the... Read All
The new spriter and designer, Jim, working with Redigit on Terraria, and he's posted a couple of pics and some info about new stuff coming to Terraria in the next update.
An ice biome! And based on the title, this isn't the only new biome.
Plus, you can see some other new stuff in these screenshots: ice blocks, penguins, a new set of wings, campfires, what appears to be a new NPC unless players can warm their hands by a fire now, a new frozen chest... and this is just out of two screenshots!
I can't wait, but I really hope this releases with a few months to spare before the Starbound beta, because I don't want them to be competitors in the 2D sandbox world-building genre.
This new art looks quite good. The new art here really looks like it fits with the Terraria style, one thing I was nervous about as a new artist to the project might not keep to the rift style.
Lately the only games I have been playing are Link to the Past and Legend of Dungeon. Both very fun and I want to try my hand at the new winter Terraria stuff. I just got the idea to do a Santa's Village kind of motif. Totally awesome. Maybe see about hacking a map to be all winter and then running a special Terraria Santa's Village server round the holidays.
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Gabe Newell recently gave out his Steam username and password to showcase Valve's latest identity protection. Gaben's password is moolyftw and I am wondering how many people have tried to access his account since he published it?
Space Whale: Whale From Outerspace wins the award for the coolest space name. Never realised I wanted to play as a space whale until now.
Interesting new video making the rounds about someone who played 365 indie games in a year. After watching it briefly I now realize how many games are made I don't even know about.
http://www.youtube.com/watch?v=d7_eAMeQfwo
Gabe Newell recently gave out his Steam username and password to showcase Valve's latest identity protection. Gaben's password is moolyftw and I am wondering how many people have tried to access his account since he published it?
Space Whale: Whale From Outerspace wins the award for the coolest space name. Never realised I wanted to play as a space whale until now.
Interesting new video making the rounds about someone who played 365 indie games in a year. After watching it briefly I now realize how many games are made I don't even know about.
I know that their old security was pretty shit considering I had my account hacked one time. I got it back though through their great costumer service.
Hopefully this new security is good and I won't ever have to go through that again.
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Wow, Sewer Shark ... I was so excited about that game, until I was able to play it in store and was bored after 15min...
Yeah, some games don't always translate to be as awesome as they seem at first. I am kind of glad my parents didn't have a ton of money to spend on the latest "hot" consoles as if I had my way I would have bought that junk.
The one I had a hole in my heart for was the Game Gear. Never got my hands on it, but spent a couple years just imagining how awesome it would be to have video games somewhere other than home. Funny to think how these days the more novel experience is being somewhere you *don't* have access to video games.
Not "better", mind you. Just more novel. :)
The Game Gear was cool. A friend of mine had one. The color part was pretty epic but it had a few downsides to the Game Boy.
* It was huge compared to the Game Boy. Makes sense, it had a color screen and all. But it felt really big in my junior high hands.
* Mortal Kombat was really choppy and slow. None of the Game Boy games I played felt like that.
* If memory serves the battery life wasn't as good. Again, more things to power so that makes sense.
I wasn't really thinking about battery life, and never saw Mortal Kombat. The real big comparison I had to make was between the Game Boy's Mario game - cool, but not whoa - and the Game Gear's Sonic the Hedgehog, which at the time was pretty Whoa.
Yeah the Mario Land that shipped with the Game Boy is pretty low rad compared to sonic on the Game Gear.
That said, the Game Boy launched a year earlier than the Game Gear and compared to the Tiger Electronics handhelds, the Game Boy Mario Land was mind blowing. That said, many games came later like Link to the Past and Warioland 6 Golden Coins that really showcased what the Game Boy could do.
But yeah, compared to Mario Land, Sonic was way more impressive.