
I accidentally hit a Kickstarter theme this week. Unwritten, a clever rts; Homesick, a new survival adventure game; and Blade Symphony, a sword based fighter. Check it out.

Very cool talk Gabe Newell of Valve gave at The LBJ School of public affairs. 9 minutes in and HAD to share this!
What do you think about his thoughts on economics? Found it really interesting some artists have "real jobs" at big game studios but make more money selling hats in TF2. I agree with him, post-internet many corporations are changing for sure!
What do you think about his thoughts on economics? Found it really interesting some artists have "real jobs" at big game studios but make more money selling hats in TF2. I agree with him, post-internet many corporations are changing for sure!

I just played a new game called UrNotAHero by Peanut Butter Fingers. I heard this game buzzing around some Indie Channels and it looked really interesting. It has an almost Bonanza Brothers vibe and after playing it some, it seems to totally be in that style but takes it up 50 notches.
The idea of the game is that you partake in missions where you save hostages, diffuse bombs, steal stuff and kill gangbangers. The play control is rather simple as you can, walk side to side, go up stairs, shoot your gun, slide/duck/take cover and use grenades. The alpha provides quite a lot of gameplay and if you want some really awesome fun, you need to try it. You can alternate between...
The idea of the game is that you partake in missions where you save hostages, diffuse bombs, steal stuff and kill gangbangers. The play control is rather simple as you can, walk side to side, go up stairs, shoot your gun, slide/duck/take cover and use grenades. The alpha provides quite a lot of gameplay and if you want some really awesome fun, you need to try it. You can alternate between...

To keep the run up to the release of Heart of the Swarm going, Blizzard released another video covering the new social features. Being able to create an in game group or clan is a pretty fun idea. I plan on creating one for Cheerful Ghost for the people that will be playing this at launch.

I am going to run another Cheerful Ghost Terraria game server for us to all play starting next week on the 4th of February 6PM PST. We had such a fun time playing last time and I opened the game up recently and realized it would be run to play with people again.
Like last time I will keep the server up for three weeks and afterward hand out the world file so we can all have it for historical reasons. It will run 24/7 and be locked down for awesome Cheerful Ghost people like you and your friends. We only have a few simple rules, don't mess with other peoples stuff, no stealing, no greifing and have fun.
I created a new large world and the screenshot is above. Like last...
Like last time I will keep the server up for three weeks and afterward hand out the world file so we can all have it for historical reasons. It will run 24/7 and be locked down for awesome Cheerful Ghost people like you and your friends. We only have a few simple rules, don't mess with other peoples stuff, no stealing, no greifing and have fun.
I created a new large world and the screenshot is above. Like last...

This expansion has been talked about since August last year, and after a few delays, the Online Multiplayer + Wallace Pack is set to be released on Feb. 6 for XBLA. Sadly, there's no word for the PSN release, but achievements for the DLC are on PSN, so it's likely to happen soon.
Source: http://www.examiner.com/article/scott-pilgrim-vs-the-world-dlc-gets-a-new-release-date-for-the-xbox-360
Source: http://www.examiner.com/article/scott-pilgrim-vs-the-world-dlc-gets-a-new-release-date-for-the-xbox-360

To celebrate today's Retro Tuesday I decided to write about an aspect of Final Fantasy VI that I had rolling around in my head. Its odd to remember when I was still surprised by things that happened in video games. One such event happened when Kefka causes the world to become out of balance and it falls into ruin. The sequences as the world breaks were pretty shocking to me. Many people died as the world broke up and I remember being really shocked by the carnage it showed. By today's standards it is pretty tame as it was in glorious 2D, but lately I have been thinking about how powerful that sequence was and how I responded to it at the time.
After that destruction...
After that destruction...

Specifically old game music.
Have any stories, opinions, feedback on old video game music and sound? Last generation or before? Please share!
http://duckfeed.tv/contact/
Have any stories, opinions, feedback on old video game music and sound? Last generation or before? Please share!
http://duckfeed.tv/contact/

I remember the first time I saw FFII over at a friend's house. I had never experienced an RPG before, and the game seemed so huge! And long! And as he told me about the story, I knew I needed to get my hands on this game.
Honestly, I don't remember much of the storyline now (which means it's time to play again!), but what I do remember is the music! The creators of this game did such a fantastic job crafting the perfect video game music. The music fits so well, causing feelings of victory, trepidation, joy, sadness and everything in between. I love going back and listening to it even now!
Honestly, I don't remember much of the storyline now (which means it's time to play again!), but what I do remember is the music! The creators of this game did such a fantastic job crafting the perfect video game music. The music fits so well, causing feelings of victory, trepidation, joy, sadness and everything in between. I love going back and listening to it even now!

So, I've been playing 10000000 way more than I expected lately. It recently came out on steam and has been available on iOs for a while.
It's very compelling match-3 gameplay tied to a forever-run mechanic with rpg elements (upgrades, items) with old-sk00l graphics. I highly recommend you give it a try. You'll find yourself playing longer than expected mumbling "just one more run... just one more run..."
It's very compelling match-3 gameplay tied to a forever-run mechanic with rpg elements (upgrades, items) with old-sk00l graphics. I highly recommend you give it a try. You'll find yourself playing longer than expected mumbling "just one more run... just one more run..."

Homesick looks gorgeous! Really interested in this one.
Thanks for sharing this.