Since we have a few Podcasters on Cheerful Ghost I decided to spend a bit working on support embedding Podcasts into posts. Basically for any browser that supports HTML5 you can put the URL to your podcast mp3 and it will embed right in the post now. Most browsers support it and for the ones that don't we have the "Download podcast" fallback link.
Should work on Safari, Chrome, iPhone, iPad, Android & IE9. Let me know if you run into any quirks.
The linked podcast is Watch out For Fireballs Episode 25: EarthBound (Part 1).
http://duckfeed.tv/woff/25
Since we have a few Podcasters on Cheerful Ghost I decided to spend a bit working on support embedding Podcasts into posts. Basically for any browser that supports HTML5 you can put the URL to your podcast mp3 and it will embed right in the post now. Most browsers support it and for the ones that don't we have the "Download podcast" fallback link.
Should work on Safari, Chrome, iPhone, iPad, Android & IE9. Let me know if you run into any quirks.
The linked podcast is Watch out For Fireballs Episode 25: EarthBound (Part 1).
Recently I watched a neat documentary called "Minecraft: The Story of Mojang." Essentially its a documentary that follows the rise of Minecraft and chronicles the journey. Notch, the owner/original developer of Minecraft is featured heavily as are other employees as they join Mojang. The documentary features other notable gaming luminaries musings about Minecraft such as Peter Molyneux and Tim Schafer.
The documentary is tonally similar to Indie Game: The Movie in how its shot. I was completely engrossed in the film start to finish and to me the movie didn't suffer from any pacing problems.
The creators of the film are employing a pretty interesting distribution model.... Read All
Recently I watched a neat documentary called "Minecraft: The Story of Mojang." Essentially its a documentary that follows the rise of Minecraft and chronicles the journey. Notch, the owner/original developer of Minecraft is featured heavily as are other employees as they join Mojang. The documentary features other notable gaming luminaries musings about Minecraft such as Peter Molyneux and Tim Schafer.
The documentary is tonally similar to Indie Game: The Movie in how its shot. I was completely engrossed in the film start to finish and to me the movie didn't suffer from any pacing problems.
The creators of the film are employing a pretty interesting distribution model. You can head over the to site and pay $8 to download or watch the film DRM free. They also setup a Pirate Bay tracker you can use to download the film. I opted for the Pirate Bay link and noticed a scroller at the bottom reminding me to purchase the film. I think this is a really great option and it didn't get in the way of the movie and I noticed it each time it scrolled on by.
Its awesome to see break out success stories in games such as Minecraft even if they are rare. Its doubly awesome because the people involved are pretty cool people. If you dig documentaries you should check this out!
I second that -- it was an interesting watch. Even the kids were enthralled by it.
jdodson Admin Post Author
wrote on 01/22/2013 at 04:52pm
Awesome, glad you enjoyed it! I really dug the parts about Minecon and the ever changing Mojang office. I wonder if Mojang office 4.0 will be a Moon Base? :D
DLC drops today and it looks like more awesome Borderlands 2. You planning on picking this up or do you have this as part of the Season Pass?
http://store.steampowered.com/app/213250
DLC drops today and it looks like more awesome Borderlands 2. You planning on picking this up or do you have this as part of the Season Pass?
I love Minecraft. So when I saw Minecraft on phones and tablets I snapped it up in a second with dreams of endless farming every second of the day. I will give Mojang a hand for making Minecraft on the phone, it works just about as you would expect. That said, something about playing it on my phone I don't love. The game feels cramped and its not easy to do things the desktop game makes easy. That said, its a fine port but I don't play it much. No mobile farming for this guy.
Occasionally I troll through the top apps on the iTunes store and I recently noticed a new game called The Blockheads. It is a side scroller similar in style to Terraria but built for mobile. The... Read All
I love Minecraft. So when I saw Minecraft on phones and tablets I snapped it up in a second with dreams of endless farming every second of the day. I will give Mojang a hand for making Minecraft on the phone, it works just about as you would expect. That said, something about playing it on my phone I don't love. The game feels cramped and its not easy to do things the desktop game makes easy. That said, its a fine port but I don't play it much. No mobile farming for this guy.
Occasionally I troll through the top apps on the iTunes store and I recently noticed a new game called The Blockheads. It is a side scroller similar in style to Terraria but built for mobile. The game is also unique in that it uses a home portal to warp in certain items like your crafting bench.
The game is a typical freemium game in that things take time and you can pay a bit to speed things up. I don't find waiting a few seconds for your character to craft or mine something so the freemium aspect isn't evil.
If you are looking for a fun building game for your iPhone I really recommend you download The Blockheads. Plus with a price tag of free, its a no brainer.
CapnCurry Supporter
wrote on 01/15/2013 at 06:05pm
+1 to this. This is one of a few games on my iPhone that I steal a few minutes out of my day here and there to play. The game has a "happiness" meter that looks at things like hunger, tiredness, exposure to elements, and so forth; the lower the bar gets the slower your character goes. I don't think the mechanic would work well in Minecraft, but in The Blockheads it conveys a nice sense of connection to what's going on in your game world.
jdodson Admin Post Author
wrote on 01/15/2013 at 06:09pm
I appreciate you getting me hip to this game, its so much fun! I think it really is a good mix for the phone. After figuring out how to get pinecones, apples and oranges and that you can plant them I am not sustainable! WOOT!
I also don't mind the energy and hunger requirements as its not to hard to fill them and its not really that far off what a person would require anyway.
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I don't write on here as much as I'd like (work/podcasts/class!) but I wanted to pop on and announce a new show that we're doing. If you are interested at all in the game Dark Souls (and you really should be), we have the show for you:
Have any of you ghosties played it? What did you think?
I don't write on here as much as I'd like (work/podcasts/class!) but I wanted to pop on and announce a new show that we're doing. If you are interested at all in the game Dark Souls (and you really should be), we have the show for you:
I tried to play it on the computer but the terrible controls made it almost impossible to play. I'm going to give it another try on the ps3 eventually.
We're comfortable with it being a limited run, like seasons of a tv show. If we wanted to go back further, we'd end up in King's Field territory and we're not quite comfortable with that yet.
This is one of my favorite games primarily because it doesn't hold your hand. A lot of games do the whole "GO HERE!" or "FOLLOW THIS GUY!" This game nearly does a full 180 and tells you just the controls, and very little about an area. What info you do get is left by other players. It's a bit refreshing in that regard.
I finally beat The Scorchers. Its not the longest bit of DLC ever but its fun as hell. Its also pretty as anything I have seen in a game so far. I took a ton of screen shots of the jaw dropping visuals and will link to the really impressive ones in this post.
I would say that each level in The Scorchers is different in visual and stylistic tone. You go from a cave level, to a new epic Mutant Bash TV level to a killer Warehouse level to the last series of sewers to the final Scorcher end base that is a kind of Pyramid/Mayan themed area. The Scorchers ends with an epic boss battle and it wasn't entirely obvious to me how to win at first so I will help you out a bit, if it... Read All
I finally beat The Scorchers. Its not the longest bit of DLC ever but its fun as hell. Its also pretty as anything I have seen in a game so far. I took a ton of screen shots of the jaw dropping visuals and will link to the really impressive ones in this post.
I would say that each level in The Scorchers is different in visual and stylistic tone. You go from a cave level, to a new epic Mutant Bash TV level to a killer Warehouse level to the last series of sewers to the final Scorcher end base that is a kind of Pyramid/Mayan themed area. The Scorchers ends with an epic boss battle and it wasn't entirely obvious to me how to win at first so I will help you out a bit, if it glows blue, rocket that shit.
After The Scorchers was over I wanted more Rage. Its so pretty and The Scorchers does what iD does best, gives you some bad-ass shooter mayhem. After you have completed the final Scorcher boss you get a trophy room in Wellspring. Its pretty cool as certain events and secrets unlock certain trophies you can look at and it gives Rage a bit more depth to it.
I like the addition of the new Casino even though I am not the luckiest Rage casino patron. The Scorchers also gives you the option to buy a few new Rage Frenzy cards but I haven't tried them out in a game yet.
Overall, The Scorchers was extremely satisfying and left me wanting more. I hope iD pulls out a few more packs just like this.
Just found an awesome how-to video by NESComplex on creating universal cases for your NES Collection. He goes over design, to print to how to construct the cases for your NES library.
"In this update video I demonstrate the storage system I use for many of my NES games: Universal Game Cases UGC and printed box art covers from www.thecoverproject.net. I show how to print them from PowerPoint, and modify the game cases for NES games using a multi tool. I also address using DS Cases for GBA games and the problem with doing this if you live outside the states. If you know of any websites abroad, let me know and I'll add them to the description! I hope it helps!"
... Read All
Just found an awesome how-to video by NESComplex on creating universal cases for your NES Collection. He goes over design, to print to how to construct the cases for your NES library.
"In this update video I demonstrate the storage system I use for many of my NES games: Universal Game Cases UGC and printed box art covers from www.thecoverproject.net. I show how to print them from PowerPoint, and modify the game cases for NES games using a multi tool. I also address using DS Cases for GBA games and the problem with doing this if you live outside the states. If you know of any websites abroad, let me know and I'll add them to the description! I hope it helps!"
I had a lot of fun playing this game. It's just plain fun. And unlike almost every point and click adventure of late there is no boogeyman and my character remembers who they are...
I had a lot of fun playing this game. It's just plain fun. And unlike almost every point and click adventure of late there is no boogeyman and my character remembers who they are...
This game seems to pull heavily from Grim Fandango but goes off on its own in a good direction. For certain, this game seems like a must play for Adventure Game lovers, no question. I enjoyed the candles, and them in the bed, the game seems chalked full of double meanings for stuff. :D
I also added "The Journey Down" to the games list. If you are reviewing a game not in the list, hit me up and ill add it.
Thanks for posting this, it was fun to watch.
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CarbotAnimations, the folks that brought us the Starcrafts animations have started to branch out into Nintendo territory. This Zelda video is pretty interesting from the perspective of those dead things in Ocarina. Those things always creeped me out in the original game.
CarbotAnimations, the folks that brought us the Starcrafts animations have started to branch out into Nintendo territory. This Zelda video is pretty interesting from the perspective of those dead things in Ocarina. Those things always creeped me out in the original game.
These kinds of videos are always interesting. The film has James Rolfe the Angry Video Game Nerd as a news caster and features the original voice of Sonic in the Cartoon Jaleel White.
What did you think of it?
These kinds of videos are always interesting. The film has James Rolfe the Angry Video Game Nerd as a news caster and features the original voice of Sonic in the Cartoon Jaleel White.
It's cool to see people being creative and using subjects that we're familiar with. It was a pretty slow video (I kept skipping ahead), but I think they made a pretty good looking fan film.
jdodson Admin Post Author
wrote on 01/12/2013 at 10:40pm
Neat! I'll do some post-posts.
+1
+1