YouTuber Pannenkeok2012 has made one of the more interesting videos i've seen in quite some time that covers everything there is to know about character's blinking in Mario 64. Apparently not all character's in Mario 64 blink but the ones that do are somewhat diverse. For instance Goomba's have two eye states with eyes open and closed yet Mario has 3 eye states of eyes open, eyes partially closed and eyes fully closed.
You can also check out more Pannenkeok2012 videos that focus on other interesting things related to Mario 64 like in game pause buffering and what happens when you talk to Yoshi with negative lives.
YouTuber Pannenkeok2012 has made one of the more interesting videos i've seen in quite some time that covers everything there is to know about character's blinking in Mario 64. Apparently not all character's in Mario 64 blink but the ones that do are somewhat diverse. For instance Goomba's have two eye states with eyes open and closed yet Mario has 3 eye states of eyes open, eyes partially closed and eyes fully closed.
You can also check out more Pannenkeok2012 videos that focus on other interesting things related to Mario 64 like in game pause buffering and what happens when you talk to Yoshi with negative lives.
There's a new update fresh off the farm! (Sorry not sorry for the pun.)
Earlier today ConcernedApe revealed that update 1.1 has entered beta to help clear out a few bugs before the full release. The change log looks pretty expansive with the big ticket items would be the new farm layouts themed after one of the in-game skills, two new marriage candidates, and a host of new buildings and warp items. The full change log as well as instructions on how to play the beta can be found here: http://community.playstarbound.com/threads/1-1-beta-thread.124827/
There's a new update fresh off the farm! (Sorry not sorry for the pun.)
Earlier today ConcernedApe revealed that update 1.1 has entered beta to help clear out a few bugs before the full release. The change log looks pretty expansive with the big ticket items would be the new farm layouts themed after one of the in-game skills, two new marriage candidates, and a host of new buildings and warp items. The full change log as well as instructions on how to play the beta can be found here: http://community.playstarbound.com/threads/1-1-beta-thread.124827/
Timogorgon Member Post Author
wrote on 09/29/2016 at 09:58pm
I plan to start a new character when 1.1 drops and I will roll with one of the new maps, but I'm not sure which one I want to try. I like fishing a lot and the riverland map looks cool, but there's not really a shortage of places to fish. The forest map looks cool and having those renewable stumps would be nice. The hilltop layout isn't my favorite, but the geodes/ore could be really useful depending on how fast they respawn and what they drop. The wilderness map could be interesting, and it has a lot of area to farm still. I really don't know which one I want to try!
Looks like trees drop them or by plowing up bumpy ground under the tree itself. Interesting. Are the seed drops plentiful enough? Kind of annoys me when crafting games don't drop enough tree seeds.
Douglas Welcome and I are friends from way back in the 90ās(if you can image that far back). Our friendship shared a mutual affinity for music and various geekery so when I saw a recent post of his about his project the RetroProjecto I reached out to him to talk about it. The RetroProject is a retrofitted 16mm Craig film editor with a Raspberry Pi added in it to run retro games.
jdodson: What interested you to getting into hacking the Raspberry Pi?
Douglas Welcome: Honestly it was the price! I have always been tinkering with electronics and was doing a little coding, but when I first started hearing wind of this $35 computer I couldnāt help but get one and start... Read All
Douglas Welcome and I are friends from way back in the 90ās(if you can image that far back). Our friendship shared a mutual affinity for music and various geekery so when I saw a recent post of his about his project the RetroProjecto I reached out to him to talk about it. The RetroProject is a retrofitted 16mm Craig film editor with a Raspberry Pi added in it to run retro games.
jdodson: What interested you to getting into hacking the Raspberry Pi?
Douglas Welcome: Honestly it was the price! I have always been tinkering with electronics and was doing a little coding, but when I first started hearing wind of this $35 computer I couldnāt help but get one and start dreaming how I could use it. With the HDMI capabilities, a media center for my home TV was the obvious first project. No more setting the laptop up half open next to the TV and plugging an HDMI cable into it for Netflix! The next project was setting a Raspberry Pi with an external hard driveup as a home server, which still isnāt entirely off the ground. thanks to moving a couple of times since then. Most recently was this retro arcade project.
jdodson: From start to finish about how long did it take you to convert the RetroProjecto into itās final video game playing form?
Douglas Welcome: It probably took about 4-5 months, but that was putting in a few hours here and there, then letting it sit for a week because you have to order the next part. Then you get around to ordering ordering the next part, only to find a new challenge, which takes a few more days to figure out. Then you break the part you ordered and have to get another one...
jdodson: So you were out walking and saw the Craig Projecto-Editor lying in the street or out in a dumpster? Hard to imagine someone would throw something so awesome out.
Douglas Welcome: I know! Capitol Hill is a eclectic community. Young families, Senators, lobbyists, group houses full of interns and Hill staffers, you name it. You have these old houses blocks from Congress and the Supreme Court that as recent at 15 years ago sold for pennies. It was a pretty rough neighborhood. Now the neighborhood is in major gentrification mode and so folks with $$$ are buying these old homes up, gutting them and turning them into ultra-chic row homes. That was the story of the place I walked by. They had emptied out the basement planning to remodel it, and the previously owners were probably an older family that had been there for years. There were old corded drills and other tools piled up on the curb, a long with the Craig Projecto-Editor. A memorial to a man-cave I supposeā¦
jdodson: So you were out and found the Craig and picked it up, which was the right thing to do obviously but how did you get inspired to turn it into a full retro system?
Douglas Welcome: The enclosure was just dying to be some kind of computer or arcade. Originally I had plans to turn it into a synth (I am a musician as well) or some other project in the home the would require a āterminalā of some kind. But I was in grad school with little time, and retro arcades are a pretty well documented project, so it seemed like the path of least resistance. Plus everybody loves retro video games!
jdodson: Did you try editing some 16mm film on it before you converted it?
Douglas Welcome: I wish! I donāt have any old film so I wasnāt able to see how it would have worked.
jdodson: What are some of your favorite old games you like coming back to now?
Douglas Welcome: Funny how you said ācoming back to!ā Honestly, I was never much of a cutting-edge gamer and never have owned a real console. My parents were those kind that never let me own a Nintendo and so I would play for hours when over at the neighbors or something. I am a little younger, so the Nintendo 64 was the big console of my childhood. I remember going to Blockbuster and actually renting consoles for sleepovers and such.
You know though, it really is a small world. I realized this is the shower the other day (where I do all my important thinking), but it was you, Jon, who introduced me to emulators and roms when I was in middle school back 1997 or so. Suddenly I had all these classic NES games at my fingertips that I wasnāt allowed play and suddenly the internet was an AMAZING place. You also introduced me to Napster, but that is another storyā¦
That said, back to your question. Obviously the classics, like Super Mario Bros., Punch-Out!, Teenage Mutant Ninja Turtles, and Zelda. I also played a bunch of SNES games, and I loved NBA Jam (BOOM-SHAKA-LAKA). One of the stranger titles I find pretty hilarious is Spiritual Warfare. As a child of 80ās/90ās American Evangelicalism, it's not hard to see how something like this was made. You basically go around and throw āFruits of the Spiritā at evil businessmen, gangsters and Hare Krishnas, converting them into little praying angels or something. The final boss is apparently Satan, which I guess is appropriate considering the context. Oh, and you have to answer annoying Bible quiz questions from a snarky, bow-tie wearing Sunday school teacher about lusting after women and murder. You know, kids stuff.
jdodson: I had that game and I honestly still have a special place in my heart for it. Itās one of the better Zelda clones iāve played and I actually made it to hell many times to kill Satan. Honestly I donāt get how Doom got so much grief when you were essentially killing demons and zombies when I was doing it years earlier on the NES. But yeah, I donāt really believe much of that anymore either but itās a fun game and I still have the original NES game cart. Last year at Portland Retro Gaming Expo I bought some original Spiritual Warfare and Bible Adventures stickers which was a really fun find.
Douglas Welcome: Stickers! Thatās rad! Like I said, because I didnāt actually own a console as a kid, so it was less a nostalgic feeling about actually playing the game and rather more about a childhood where games like Spiritual Warfare were commercially viable because ya know, Sunday School, Jerry Falwell, etc.
jdodson: What are some of the better old game titles that play well with the RetroProjectoās build aesthetic? For some reason Fallout seems to be coming to mind.
Douglas Welcome: Aww Man! I have yet to play Fallout on here but it is definitely on my list. Honestly, because of the resolution of the screen, anything better than 16 bit or so gets pretty rough to see, and because I am running all this on an older Raspberry Pi, it couldnāt handle the processing anyways.
Honestly anything close to arcade style seems appropriate. It's a cool thing to show to friends, so any game where you have to take turns works well for a social setting.
jdodson: Have you thought about any upcoming projects youād like to work on now that this has turned out as well as it has?
Douglas Welcome: I really want to pick up that synth project I had originally intended. If you havenāt seen Critter and Guitariās Organelle, definitely check it out. A really cool concept for musical instrument that blurs the line between hardware and software. At $500 though, I am thinking I can build something a lot more economically with a Raspberry Pi running PureData and still use all the patches being developed for the Organelle community. I just have to find a good enclosureā¦
I think it's really interesting to see games I love in very early forms. Linked above is the first 10 minutes of BioShock Infinite shown in 2010. The game starts very differently and features a different voice cast for Booker. Columbia looks very similar to how the game shipped but the placement of buildings and nearly every story beat is different. That said, I think the final shipped game introduction is better as well as the gameplay. Some felt that the shipped version of BioShock Infinite wasn't what was demo'd and were disappointed with it but from this early footage I am very glad they made the changes they did.
What do you think, is this something you'd rather... Read All
I think it's really interesting to see games I love in very early forms. Linked above is the first 10 minutes of BioShock Infinite shown in 2010. The game starts very differently and features a different voice cast for Booker. Columbia looks very similar to how the game shipped but the placement of buildings and nearly every story beat is different. That said, I think the final shipped game introduction is better as well as the gameplay. Some felt that the shipped version of BioShock Infinite wasn't what was demo'd and were disappointed with it but from this early footage I am very glad they made the changes they did.
What do you think, is this something you'd rather have played or do you like the shipped intro for BioShock Infinite?
Was that meant to be the original intro? It looks like 10 minutes of gameplay from what would have been near the beginning but starting with "That thing took Elizabeth" wouldn't really set up the narrative well.
But yeah even as different as this is, it makes me want to jump back in. What a great game.
The Super Mario Brothers minus world warp glitch was the first game secret I was ever taught. I say taught because game secrets were passed down from person to person back then as the Internet and even Nintendo Power wasn't a thing. When I heard about it I was really impressed that such a thing was even possible in a video game and my young mind was completely blown when a friend showed it to me. Later on I learned another Mario glitch where you could shoot fireballs while small that I loved even more than the minus world glitch. The video linked above talks about the minus world glitch and gives an in depth explanation as to how it works.
If you want to know how to... Read All
The Super Mario Brothers minus world warp glitch was the first game secret I was ever taught. I say taught because game secrets were passed down from person to person back then as the Internet and even Nintendo Power wasn't a thing. When I heard about it I was really impressed that such a thing was even possible in a video game and my young mind was completely blown when a friend showed it to me. Later on I learned another Mario glitch where you could shoot fireballs while small that I loved even more than the minus world glitch. The video linked above talks about the minus world glitch and gives an in depth explanation as to how it works.
If you want to know how to shoot fire while you are small check out the YouTube video below.
Do you remember the chocolate factory rumor? People were convinced there was a secret chocolate factory you could find. Jeff Rovin wrote a book called How To Win At Nintendo Games that mentioned the rumor offhandedly and then it got passed around.
jdodson Admin Post Author
wrote on 09/27/2016 at 05:44pm
I'd never heard that one. Interesting how these things get started.
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Spore was one of 2008's most anticipated games and had a very rocky launch. Some people felt the game didn't quite live up to the hype and others chided it for it's, at the time, very draconian DRM. Recently it's had a sort of second-life on Steam, being one of the more popular games in various sales and today it finally comes to GOG entirely DRM free. Awesome to see EA finally open this game up to a DRM release and bundle it up at such a reduced price.
"From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique... Read All
Spore was one of 2008's most anticipated games and had a very rocky launch. Some people felt the game didn't quite live up to the hype and others chided it for it's, at the time, very draconian DRM. Recently it's had a sort of second-life on Steam, being one of the more popular games in various sales and today it finally comes to GOG entirely DRM free. Awesome to see EA finally open this game up to a DRM release and bundle it up at such a reduced price.
"From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique style, challenges, and goals. You can play how you choose start in Cell and nurture one species from humble tidepool organism to intergalactic traveler, or jump straight in and build tribes or civilizations on new planets. What you do with your universe is up to you."
You can pick up the entire Spore collection on GOG now %60 off for $12 that includes the base Spore game, Galactic Adventures and the Creepy and Cute Parts Pack.
Spore. It's a really, really great concept. And done mostly well. I definitely recommend picking up this game for this price.
I was one who bought into the hype for this. I bought the Creature Creator before the game came out (which was pretty fun in itself. Just building creatures that would then populate the game server), and then the game itself right when it came out. Initially, I had a BLAST playing Spore (looking back, I'm surprised I've never wrote about Spore before). The Cellular level is probably my favorite. If you've played Agar.io or Solar 2, it's very similar. You start out in a tidepool, eating either plants or other microscopic beings, guiding your evolution along the way. Sometimes I'll simply play that part of the game and then turn it off :)
Overall, the game got old quickly, but I never bought any of the expansions. I'd say this is almost a must buy for $12. It's a great game that can have a lot of replayability. I got tired of the game myself, but I still recommend playing it through at least once :)
I thought pre-ordering Borderlands 2 on the PS3 was a really good idea. Or... at least it seemed like a good idea at the time. See, back then I mostly played games on the PS3 but what I didn't realize at the time was that my tastes were quickly shifting back to the PC. When Borderlands 2 dropped, like many people I created a Gunzerker and had an absolute blast playing the game. Then the Mecromancer free DLC dropped and I created a new Mecromancer game. The Mecromancer was really fun and I swapped between both games playing a bit as the Mecromancer and as the Gunzerker. Then Travis got me Borderlands 2 on PC for Christmas and I started a new Gunzerker game on PC. I'd... Read All
I thought pre-ordering Borderlands 2 on the PS3 was a really good idea. Or... at least it seemed like a good idea at the time. See, back then I mostly played games on the PS3 but what I didn't realize at the time was that my tastes were quickly shifting back to the PC. When Borderlands 2 dropped, like many people I created a Gunzerker and had an absolute blast playing the game. Then the Mecromancer free DLC dropped and I created a new Mecromancer game. The Mecromancer was really fun and I swapped between both games playing a bit as the Mecromancer and as the Gunzerker. Then Travis got me Borderlands 2 on PC for Christmas and I started a new Gunzerker game on PC. I'd also created a couple other characters to try out but by the time the holiday season was over I was tired of playing the same missions over again and stopped playing the game.
After the Humble Borderlands Bundle dropped WhiteboySlim started a regular Borderlands 2 event and I started yet another character, this time as the Psycho Krieg and since so much time had passed I was having fun playing the main story again. We stopped the regular Borderlands 2 event having progressed a good ways through the game but I recently I got the itch to continue. So recently I started playing the game again continuing where I left off with Krieg and the main story.
Yo Call of Duty, i'm really happy for you, i'm going to let you finish but Boderlands is one of the best shooters of all time!
I'm really proud that we voted Borderlands 2 the Cheerful Ghost Game of the Year in 2012. Actually the top two winners that year were Borderlands 2 and FTL so yeah, double happy about that. Both FTL and Borderlands 2 are great games I keep coming back to playing every so often so they both make sense to get the top billing that year. Borderlands 2 is a great game to play with friends and contains just the right amount of difficulty, loot and progression to make it a continued friend multiplayer staple even now.
Sooner or later i'll complete Borderlands 2 and do a final write up of my thoughts on the whole game. But after four years what do you think of Borderlands 2? Still good or do you think something different after this much time has passed?
I think it's a game like Diablo and others that will be playable for years. Definitely one of my faves.
Azurephile Super Member
wrote on 09/17/2016 at 03:54am
Some sweet looking deals for the game on Steam (see link below) until the 19th. The game is $5, GotY Edition is $10. Then there's the $106 "Borderlands Take Over Your Life Bundle." There's also an $80 "Borderlands Triple Pack."
I played Borderlands 2 when it was free-to-play for a few days. Steam shows that I only spent 2 hours playing it. Honestly I'm not even sure if I really played it that long, I know I didn't get very far into it at all. There's not very much of it that I remember. The reviews for the game are great, but a demo would be greater.
jdodson Admin Post Author
wrote on 09/17/2016 at 05:43am
I recommend starting with the original Borderlands. It's a solid game and the campaign is more to my taste. That said the original + DLC is $30 on Steam right now so wait for a better deal
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Today Blizzard released a new Hearthstone game update featuring the Welcome Bundle. The Welcome Bundle is $5 and can only be purchased once per account and contains 10 classic packs and one random class Legendary. This is a really good way for new players to pay a bit and get some cards for cheap. Most free to play games have this sort of starter pack and it's nice to see Hearthstone finally get one.
I am a pretty happy doing the Hearthstone free to play thing but I really wanted those packs and a shot at a cool Legendary so I dropped some Google Play credit I had from taking free surveys through the Google Opinion Rewards app. Am I still free to play because I haven't... Read All
Today Blizzard released a new Hearthstone game update featuring the Welcome Bundle. The Welcome Bundle is $5 and can only be purchased once per account and contains 10 classic packs and one random class Legendary. This is a really good way for new players to pay a bit and get some cards for cheap. Most free to play games have this sort of starter pack and it's nice to see Hearthstone finally get one.
I am a pretty happy doing the Hearthstone free to play thing but I really wanted those packs and a shot at a cool Legendary so I dropped some Google Play credit I had from taking free surveys through the Google Opinion Rewards app. Am I still free to play because I haven't spent any of my actual money? I think so.
The class Legendary I got was the Hunter legendary King Krush. Krush doesn't see much play but it's a great card and I've wanted to build a Hunter face deck that uses him. Krush is a fun card but Call of Wild sees more play and since it's an epic you can include two. Looking forward to building a deck with Krush, Call of the Wild and as many charge cards as make sense to include. No idea if it will be good but it should be fun to play.
I figured since I have a ton of classic cards already opening 10 packs wouldn't contain much and I was happy to see that I was wrong. I opened two Legendaries from the 10 packs one being Deathwing and the other being a golden Lore Walker Cho. Deathwing is a very cool card but i'm not sure how I can use it right now. I decided to dust my Golden Lore Walker Cho and craft Tyrion Fordring instead. Tyrion is one of the best legendaries in the game and I've wanted him for quite some time and it was awesome to finally add him to my Paladin decks.
Sweet pulls for you! I've used King Krush in a hunter deck and he's still powerful as a finisher. He's not Tier 1, but flavor wise he's awesome and he can pack the punch.
I also pulled two leggies in my 10 packs oddly (not a gold tho)
And classic are still the best packs to open. Since they don't rotate, it's the best place to get all the legendaries and if they nerf cards, it will likely be from classic (as the wilds rotate and are less impacting), so you can get bonus gold for dusting nerfed cards (you get the full craft value.
I had a golden epic that got nerfed... was nice collecting that 1600 dust, so you never know. Classic has best value and longest returns imo.
jdodson Admin Post Author
wrote on 09/16/2016 at 03:15pm
I agree with you about that classic value as most of my crafted legendaries st this point are classic. My last lengebdaru I crafted before The Welcome pack was Ragnaros.
Cool you got Jaraxxus, that's one on my list for sure but I think the NEXT legendary on my list to craft will be Ysera.
Ysera was my first crafted as I played control priest pretty exclusively the first year of the game.
I'm pretty addicted to gold cards lol. I justify spending the money I do by saying I'm not playing magic anymore and I was spending $120/ month on magic on average. Every 3 months a new set comes out, I'd spend $210 on boxes of packs, plus $50 for pretelease events, and then likely another $100 on singles or a new play mat, etc.
So, hearthstone can eat some of that and I'm ok. Having all the cool cards makes it harder for me to stick to a deck tho and not play all the fun ones.
Like you caught me yesterday grinding beast Hunter. I really want to try to get legendary. My best is rank 5 with 5 stars (they take away win streak bonus at rank 5 it seems, btw). My matches are 70% shaman, 20% hunter, 5% druid, 5% warlock, .01% mage. So I'm SICK of shamans right now.
I also find I get rematches more often now, so that's funny.
I'm about 20 wins from 500 on Hunter. Might switch decks after to focus another class.
Also, OH MY GAED, I want that new priest!!! It better not be another device specific one. I'll be making a trip to Sprint if it is lol
jdodson Admin Post Author
wrote on 09/17/2016 at 08:48pm
The new Priest hero looks great. I wonder how we'll be able to get it?
Not too long ago I got the the point where I had enough commons, rares & epics so I could craft a Legendary. The first three I crafted were Sylvanis, N'Zoth and Twin Emperor Veklor. More recently Ragnaros and then these.
For my play style it makes sense to craft what I did but I REALLY want Ysera as it's such a cool card.
jdodson Admin Post Author
wrote on 09/18/2016 at 05:58am
Here is the Hunter deck I made that features King Krush called "Face is the Place." It should really have two Call of the Wild's but I only have one of those. Basically it's a face deck with some answers to help clear taunts and big minions that make it hard to go face. The answers being Hunter's Mark & On The Hunt to take down anything big or a taunt as well as 2 Deadly Shots.
It's not too bad but Krush doesn't come up as much as i'd like but when he does it's nearly always the finisher that is immensely satisfying.
So now I have Priest, Mage, Hunter at gold. Think I might try druid next, at around 400 and been playing against a portal/yogg/N'Zoth druid deck that looks fun, so trying that.
Face hunter can be a fun change of pace for a bit. It's funny to me that I got it to 500 actually (I did play Dragon Hunter for a long time too tho).
Your list looks solid. I'd consider swapping out the Argent Riders for Toads maybe. a 2 drop 3/2 beast with a deathrattle vs a 2/1 charge/shield for 3 mana. Kinda depends, but in my experience, getting a minion out on T1 or T2 is key. You currently run 12 3-mana cards and only 7 2-mana cards.
Plus, 2 more beasts give you synergy with Kill Command and Hound Master. And with coin, the Toad is a great T1 play against any deck.
jdodson Admin Post Author
wrote on 09/21/2016 at 12:05pm
That's a good idea. The horses have mattered some when they had charge but the deck does not suffer much from having minions that have to wait a turn.
Also, congrats on the 500 ranked wins. Golden heroes are a fun achievement.
I'm not familiar with any of the Paper Mario games, but this starts out looking cute and adorable, and then transitions into crazy. I kinda love it. The gameplay seems odd, and I wonder if they've tried to make it too unique? I wish I could rent this game to try it out when it comes out :)
I'm not familiar with any of the Paper Mario games, but this starts out looking cute and adorable, and then transitions into crazy. I kinda love it. The gameplay seems odd, and I wonder if they've tried to make it too unique? I wish I could rent this game to try it out when it comes out :)
Apparently Terraria can't stop getting better and even though this new update is small it also brings some new items as well as a desert biome sandstorm. I like the new polish they are adding the game as it will make it a bit more fresh when players return to build up a new world.
Since version 1.3 the developers have considered Terraria finished due to the "endgame boss" the Moon Lord but they are still updating the base game with new items, biome weather effects and more but after this I wonder where they plan on taking the game? I'm also wondering what would you like to see added to Terraria? As a pretty big Terraria fan it the game seems already really good to me... Read All
Apparently Terraria can't stop getting better and even though this new update is small it also brings some new items as well as a desert biome sandstorm. I like the new polish they are adding the game as it will make it a bit more fresh when players return to build up a new world.
Since version 1.3 the developers have considered Terraria finished due to the "endgame boss" the Moon Lord but they are still updating the base game with new items, biome weather effects and more but after this I wonder where they plan on taking the game? I'm also wondering what would you like to see added to Terraria? As a pretty big Terraria fan it the game seems already really good to me and beyond more items things seem darn near perfect.
Azurephile Super Member
wrote on 09/13/2016 at 09:50am
I noticed the game got updated recently. I thought about posting about it here. When I saw that no one did, I thought, is no one here really going to mention it? As obsessed as we are with the game. LOL This is definitely one of my favorite games currently. I still want to play it, still love it, and can't wait to play with my fellow Cheerful Ghosts again. It is tempting to start up a new world to check out the new updates since I last played. However, there seems to be more in store! At the end of the post Safeman says, "we will now dive into our next update and get to work on some top secret cross-over action." So, what's coming to Terraria next? I have no idea. Does "secret cross-over action" mean Terraria: Otherworld? I certainly hope so!
jdodson Admin Post Author
wrote on 09/13/2016 at 04:08pm
Not sure what cross over stuff they have in store but I am looking forward to it!
Yep, holiday CG server is a must! I dig the incremental updates. This one doesn't even require a new world to see the changes. 1.3.2 worlds can get all the goodies.
Cross-over action could mean a lot. They have done that in the past with other games like Edge of Space getting a Terraria boss: https://www.youtube.com/watch?v=N5pS6zOG3kc
And things like real yo-yos being included. But Greg, an Otherworld item or two being thrown into Terraria would get the hype up for Otherworld so that definitely could be it.
jdodson Admin Post Author
wrote on 09/13/2016 at 08:52pm
> Yep, holiday CG server is a must!
Get hype kids.
Azurephile Super Member
wrote on 09/14/2016 at 01:42am
>> Yep, holiday CG server is a must! >Get hype kids.
Looking forward to another CG Terraria server! All aboard the hype train!! I think it should be an Expert Mode server. Pre-made structures would be good to include, too, so we don't have to build a lot. You could copy the arenas and places we had on the last one, that would be cool, IMHO.
> I dig the incremental updates. This one doesn't even require a new world to see the changes. 1.3.2 worlds can get all the goodies.
I didn't realize that, so thanks for sharing. I wonder when the next update will be, what's in it, and how many more updates the game will get, especially before T:O.
>Cross-over action could mean a lot. They have done that in the past with other games like Edge of Space getting a Terraria boss: https://www.youtube.com/watch?v=N5pS6zOG3kc
Yeah I got Edge of Space. Steam says I've played it for a whole whopping 25 hours! I may have to try it out again, I wasn't very impressed with it.
That was over three years ago, after the surprising announcement that 1.2 would be release, which itself was after a year or so after the player-base mourned the announcement that development had halted at 1.1 for good.
And look at how far we've come since then! I'm shocked, amazed, and grateful that we're still getting updates over five years after release.
Azurephile Super Member
wrote on 09/15/2016 at 10:45pm
LOL @Travis, you are the cross-posting-of-your-own-posts master! I'm not sure if I remember seeing that interview before, but I think it's amazing that you got to interview him. How'd you manage to get that interview? It is interesting to see it now knowing we're still getting updates.
jdodson Admin Post Author
wrote on 09/16/2016 at 01:59am
> I'm shocked, amazed, and grateful that we're still getting updates over five years after release.
They made a mint on Terraria. If they can keep making a mint and update the game, why not? Seems like a great model to me.
jdodson Admin Post Author
wrote on 04/22/2017 at 03:22am
1.3.5 update is live. Mostly fixes but some features too.