"From Single Cell to Galactic God, evolve your creature in a universe of your own creations. Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space. Each stage has its own unique...
I think it's a game like Diablo and others that will be playable for years. Definitely one of my faves.
Some sweet looking deals for the game on Steam (see link below) until the 19th. The game is $5, GotY Edition is $10. Then there's the $106 "Borderlands Take Over Your Life Bundle." There's also an $80 "Borderlands Triple Pack."
I played Borderlands 2 when it was free-to-play for a few days. Steam shows that I only spent 2 hours playing it. Honestly I'm not even sure if I really played it that long, I know I didn't get very far into it at all. There's not very much of it that I remember. The reviews for the game are great, but a demo would be greater.
http://store.steampowered.com/app/49520/
I recommend starting with the original Borderlands. It's a solid game and the campaign is more to my taste. That said the original + DLC is $30 on Steam right now so wait for a better deal
huh, I didn't know about this lol.
Sweet pulls for you! I've used King Krush in a hunter deck and he's still powerful as a finisher. He's not Tier 1, but flavor wise he's awesome and he can pack the punch.
I also pulled two leggies in my 10 packs oddly (not a gold tho)
http://imgur.com/a/ICjgS
And classic are still the best packs to open. Since they don't rotate, it's the best place to get all the legendaries and if they nerf cards, it will likely be from classic (as the wilds rotate and are less impacting), so you can get bonus gold for dusting nerfed cards (you get the full craft value.
I had a golden epic that got nerfed... was nice collecting that 1600 dust, so you never know. Classic has best value and longest returns imo.
I agree with you about that classic value as most of my crafted legendaries st this point are classic. My last lengebdaru I crafted before The Welcome pack was Ragnaros.
Cool you got Jaraxxus, that's one on my list for sure but I think the NEXT legendary on my list to craft will be Ysera.
Ysera was my first crafted as I played control priest pretty exclusively the first year of the game.
I'm pretty addicted to gold cards lol. I justify spending the money I do by saying I'm not playing magic anymore and I was spending $120/ month on magic on average. Every 3 months a new set comes out, I'd spend $210 on boxes of packs, plus $50 for pretelease events, and then likely another $100 on singles or a new play mat, etc.
So, hearthstone can eat some of that and I'm ok. Having all the cool cards makes it harder for me to stick to a deck tho and not play all the fun ones.
Like you caught me yesterday grinding beast Hunter. I really want to try to get legendary. My best is rank 5 with 5 stars (they take away win streak bonus at rank 5 it seems, btw). My matches are 70% shaman, 20% hunter, 5% druid, 5% warlock, .01% mage. So I'm SICK of shamans right now.
I also find I get rematches more often now, so that's funny.
I'm about 20 wins from 500 on Hunter. Might switch decks after to focus another class.
Also, OH MY GAED, I want that new priest!!! It better not be another device specific one. I'll be making a trip to Sprint if it is lol
The new Priest hero looks great. I wonder how we'll be able to get it?
Not too long ago I got the the point where I had enough commons, rares & epics so I could craft a Legendary. The first three I crafted were Sylvanis, N'Zoth and Twin Emperor Veklor. More recently Ragnaros and then these.
For my play style it makes sense to craft what I did but I REALLY want Ysera as it's such a cool card.
Here is the Hunter deck I made that features King Krush called "Face is the Place." It should really have two Call of the Wild's but I only have one of those. Basically it's a face deck with some answers to help clear taunts and big minions that make it hard to go face. The answers being Hunter's Mark & On The Hunt to take down anything big or a taunt as well as 2 Deadly Shots.
It's not too bad but Krush doesn't come up as much as i'd like but when he does it's nearly always the finisher that is immensely satisfying.
http://i.imgur.com/txwnFlu.png
Got there, finally!
http://imgur.com/a/CqZSR
So now I have Priest, Mage, Hunter at gold. Think I might try druid next, at around 400 and been playing against a portal/yogg/N'Zoth druid deck that looks fun, so trying that.
Face hunter can be a fun change of pace for a bit. It's funny to me that I got it to 500 actually (I did play Dragon Hunter for a long time too tho).
Your list looks solid. I'd consider swapping out the Argent Riders for Toads maybe. a 2 drop 3/2 beast with a deathrattle vs a 2/1 charge/shield for 3 mana. Kinda depends, but in my experience, getting a minion out on T1 or T2 is key. You currently run 12 3-mana cards and only 7 2-mana cards.
Plus, 2 more beasts give you synergy with Kill Command and Hound Master. And with coin, the Toad is a great T1 play against any deck.
That's a good idea. The horses have mattered some when they had charge but the deck does not suffer much from having minions that have to wait a turn.
Also, congrats on the 500 ranked wins. Golden heroes are a fun achievement.
Thanks. kinda bummed now, I tried druid out a bunch and went from rank 4-5 to 8. Cannot find a good enough druid deck to play.
Token Druid seems to be the highest ranked Druid deck right now.
(Oh, and I hate the voiceover guy... but he also kinda fits)
I noticed the game got updated recently. I thought about posting about it here. When I saw that no one did, I thought, is no one here really going to mention it? As obsessed as we are with the game. LOL This is definitely one of my favorite games currently. I still want to play it, still love it, and can't wait to play with my fellow Cheerful Ghosts again. It is tempting to start up a new world to check out the new updates since I last played. However, there seems to be more in store! At the end of the post Safeman says, "we will now dive into our next update and get to work on some top secret cross-over action." So, what's coming to Terraria next? I have no idea. Does "secret cross-over action" mean Terraria: Otherworld? I certainly hope so!
Not sure what cross over stuff they have in store but I am looking forward to it!
They also just released a new hotfix!
http://forums.terraria.org/index.php?threads/pc-1-3-3-changelog.48916/page-18
Also. I'm still mentally preparing for a holiday CG server. If Travis doesn't run one, i'll host it locally here :D
Yep, holiday CG server is a must! I dig the incremental updates. This one doesn't even require a new world to see the changes. 1.3.2 worlds can get all the goodies.
Cross-over action could mean a lot. They have done that in the past with other games like Edge of Space getting a Terraria boss: https://www.youtube.com/watch?v=N5pS6zOG3kc
And things like real yo-yos being included. But Greg, an Otherworld item or two being thrown into Terraria would get the hype up for Otherworld so that definitely could be it.
> Yep, holiday CG server is a must!
Get hype kids.
>> Yep, holiday CG server is a must!
>Get hype kids.
Looking forward to another CG Terraria server! All aboard the hype train!! I think it should be an Expert Mode server. Pre-made structures would be good to include, too, so we don't have to build a lot. You could copy the arenas and places we had on the last one, that would be cool, IMHO.
> I dig the incremental updates. This one doesn't even require a new world to see the changes. 1.3.2 worlds can get all the goodies.
I didn't realize that, so thanks for sharing. I wonder when the next update will be, what's in it, and how many more updates the game will get, especially before T:O.
>Cross-over action could mean a lot. They have done that in the past with other games like Edge of Space getting a Terraria boss: https://www.youtube.com/watch?v=N5pS6zOG3kc
Yeah I got Edge of Space. Steam says I've played it for a whole whopping 25 hours! I may have to try it out again, I wasn't very impressed with it.
You and apparently everyone else. I haven't played it, but Steam buyers don't seem happy with it.
I just re-read this: http://cheerfulghost.com/Travis/posts/1425/interview-with-andrew-spinks-creator-of-terraria
That was over three years ago, after the surprising announcement that 1.2 would be release, which itself was after a year or so after the player-base mourned the announcement that development had halted at 1.1 for good.
And look at how far we've come since then! I'm shocked, amazed, and grateful that we're still getting updates over five years after release.
LOL @Travis, you are the cross-posting-of-your-own-posts master! I'm not sure if I remember seeing that interview before, but I think it's amazing that you got to interview him. How'd you manage to get that interview? It is interesting to see it now knowing we're still getting updates.
> I'm shocked, amazed, and grateful that we're still getting updates over five years after release.
They made a mint on Terraria. If they can keep making a mint and update the game, why not? Seems like a great model to me.
1.3.5 update is live. Mostly fixes but some features too.
https://forums.terraria.org/index.php?threads/pc-1-3-5-is-live.56657/page-14#post-1314564
Yeah. I watched a few of ChippyGaming's videos. 1.4 is in the works!
Updated with a "review"
You should try the Star Wars VR experience. :) I have had the Falcon fly over me, and I have worked on the falcon. I am pretty much an expert in Millennium Falcon repair. :)
I would love to, but I don't have any VR gear.
I found the secret weapon. It's not a lightsaber. It's pretty amazing though.
Is it a laser cat?
Nice. I think I found the secret weapon, or at least another one, but I wasn't sure how to pick it up. I cranked the options and it said my FPS was 62.
Can't wait to try this!
Greg, if you found it you just walk over it to pick it up (or near it) and you select it with H. Was it in a room with other secret-looking stuff, including pictures from other movies?
Was it orange?
Yes.
Tried this on my new laptop and I got the home screen set a few values and tried to start it. It hung each time.
Bummer. It looks really cool.
Are you sure it "hung?" It takes a while to load.
Yeah a couple windows pop up about COOKED or something and then it crashes.
Oh, ok so I did it again and waited a really long time and it finally loaded.
Kind of neat. Didn't find the secret stuff but made my way around it.
Here's the secret weapon: https://www.youtube.com/watch?v=OvYNbwLLcRM
LOL Funny weapon. I found it, but I guess I didn't get close enough to it to pick it up.
Hahaha. That's great!
You'd think GameMaker would just make little simplistic games, but it's amazing what you can do with it. Getting started in it is simple, I've made a few not-really-games just playing around with it, and it's very easy to get into but has enough depth to make some impressive stuff. It's not going to be as complex or push the graphical boundaries as what you could do in Unreal Engine or something, but there have been some indie darlings that have used GameMaker.
I picked this up! I even spent a little more than the max needed to unlock everything since it is such a great value.
I picked this up, too. Just the base package without any modules, though I'm tempted to go in for the HTML module. I'm assuming they are about to release a new version of GameMaker, but this is an amazing deal regardless. One of my favorite games in recent history (Risk of Rain) was made on GameMaker!
Worth noting that this is the Pro version of GameMaker Studio, so it comes with features that the free version doesn't.
Priest of the Feast, Onyx Bishop, and Barnes have made a huge new priest resurrect deck. It can be a pain to play around. T2 coin-injured blademaster. Then either Circle of Healing it or they typically just want it to die. Then resurrect a 4/7 next turn. Or, I've seen T3 coin out Barnes, get Ysera or Sylvannas. You kill the 1/1 then T4 they double resurrect.
Best thing to do against this deck is polymorph something and kill a sheep on their side (or hex). Kill as many as the weak enemies as possible. The Loot Hoarders they sometimes run or Barnes himself.
The new warlock discard deck looks fun, excited to try that one at some point. It's really inconsistent though. I played it before the Imp was released and I had 4 cards in hand, 2 were free spells if discarded, 2 were discard when play. I played one (Soulfire) and discarded the other discard enabler, making me then lose a card plus have to pay mana for the other 2. Where as I could have basically got 4 cards played for only paying for 2 (plus getting +1/+1 on the one guy and drawing cards if Imp is out). So, it relies on praying to RNGesus.
Firelands Portal and Babbling Book are both great for Mage. I crafted golds of each (I love cards that produce other cards, so I tend to try to get gold versions because it then generates gold rando cards for you). Both were ok in Tempo Mage, the Babbling Book with Brann is great, and Brann isn't bad in Tempo Mage anyways.
Medivh is one I'm testing in reno-pally. It's pretty solid. 8 mana for a 7/7 is only 1 more than a war golem, plus you get that awesome weapon.
Medivh is a great card if you can get him out. During the Adventure and the first week after I had a blast playing new decks and did quite a bit of winning. That said, now that meta is solidifying people are going back to really fast aggro decks and I haven't done as well. I really was enjoying not having to netdeck as much for wins but I haven't won a single match today.
I find that really fun decks are not as well optimized as the netdeck aggro decks therefore you lose in a longer match because you can't out value your opponent. Hopefully quests can turn less into win based and more into playing based so people are less incentivized to simply play the most winningest decks and maybe try something a bit more fun. Because whereas I get how to play aggro Shaman or Aggro Pally, I really like other builds of that class more.
Yup, I'm fully with you there. I hate the aggro decks. Magic and Hearthstone both suffer from this problem. I tend to aim for the fun decks while trying to still be competitive, but it's a hard line to walk.
It is. I keep pace with the meta to have at least a couple decks then experiment outside that.
Hopefully the next expansion slows things down but that was what the thought was for WoToG and it didn't really.
Yeah, I always dreamt that magic would slow down. Every time the format changed it was only a matter of time until someone found a combo that could be a T3 win. I like winning, but I like interacting with the board and player more than just stomping damage in for the fastest win.
I am playing the discolock deck right now, tho. It's fun!
Share your deck! I'd love to see it.
Personally I like matches that go to fatigue and the. You have to manage when to play and when to hold.
http://hss.io/d/13884440
See if that links properly. I net decked it. I used to be completely against netdecking as I love designing my own decks. My tempo mage for instance is my own design and it's 60-70% win rate.
This warlock deck is crazy fun though.
Oh, here's a screenshot of the list: http://i.imgur.com/07mXmRq.png
I've had this happen:
2 Malchezaar Imps in play. Hand is Doomguard and 2 Silverware Golems. The dream, right? 5 mana to get a 5/7 charge, 2 3/3s and draw 4 cards? So good haha
Yeah, that is the discard dream. That and 4 opponent health and then discard cost of jaraxxus.
"Now, if you'll excuse me, I'm going to go play it for a bit.
But then I hit the video memory bug after like 15 minutes and my fps tanked. Ugh. There are still some optimizations to be made!
Also wow, this review is way longer than I thought it was. TL;DR: it's neat.
I took things much more slowly than you. I didn't farm for units, I got most of my money from uploading discoveries and discovering all creatures on a planet. I have 48 exosuit slots and a fully slotted (24 I think?) multi-tool, but my ship only has 30 or so slots. I have not yet finished any path.
I hit some walls, too. There's a particular wall I've hit that I really don't like. The game got a bit tiring after a while, chasing down creatures to get that "all creatures discovered" bonus, walking from one Monolith to another, etc. Eventually I learned all of the Gek and Korvax languages and enough of the Vy'keen to understand them. I learned some Atlas words, but the Atlast Interface isn't understanable yet. I just choose to go along with it. Now I'm system hopping. I don't visit every planet in every system anymore. I go to one if I need things like Plutonium and other resources to power my Hyperdrive so I can warp to another system on my Atlas path. If I notice there are creatures on the planet, I try to discover them all, but sometimes give up if it takes me too much time. I also interact with knowledge stones if I'm on a Vy'keen planet. I also got tired of Monolith icons staying on my HUD and pretty much telling me I hadn't visited them, when in fact I had. This seemed to reset when I left the game and came back to it.
I haven't come across any blacholes or portals, but it would be great to be able to travel back to planets and systems I've been to. In and on the first few of them, I didn't realize the whole scanning flora and fauna thing, especially to get the bonus.
I liked the Boltcaster, but once you get the Railbeam (or whatever it's called) for the multi-tool, there's no more need for it. The grenades are good if you get under ground and want to make your way through. This is especially helpful if you find yourself tired of being lost and want to get back to the surface. Combat was a little challenging at first, but this ended kind of quickly while on a planet. Space combat isn't nearly as difficult now as it was in the beginning, but it can still be challenging, especially going up against a group of pirate ships.
I also agree with your assessment of the survival mechanics. I did get and use all those upgrades, which were helpful, but I usually am able to charge one of the three shields once it goes down. I even noticed that you can still survive a good while without them.
I also agree with you about value. I know I've spent over 120 hours in the game, so that's about 50 cents per hour, which isn't bad. I think it is a good game. I would like to see more added to it, I think there's room for improvement, particularly with these walls we've hit, but overall it's pretty cool.
I still haven't hit any bugs in the game. I guess I am not playing it hard enough. :)
Heh, I've heard of a ton of people with crash problems. I've only had a single crash (once I could run it) but that GPU memory leak drives me crazy. And like you said, it doesn't seem to happen to everyone.
Greg, I didn't really farm units either. It's more like they were dumped on me. Gravitino balls and vortex cubes within a few jumps of each other. I just grabbed them and sold them as I did my normal thing, mostly, but once I figured out how much the suit upgrades were going to cost I did stay on those planets a bit longer than I would have.
////
The exploration of the game is fun, very fun. And it's breathtaking in places. Every planet I saw was something new, created by the algorithms just for me (generally). But once you see enough planets, you see the same things repeated. You see the same weird bear face on 100 different creatures on planets spread throughout the galaxy. Each planet has the same buildings, with aliens that ask you the same questions. It's a new configuration of very familiar elements, and when you have literally no goals other than collect plutonium and titanium to charge things up, the sightseeing doesn't carry the game. I mentioned in the last Roundtable that I was afraid of this happening, that the content would run out too soon, and that's what happened.
/////
That's where I am and I don't even have maxed out anything. I like the game, but I can't deny I yawn a lot while playing and I really can't do too much at a time. It just doesn't feel "alive." Maybe if the UI or factions were more interactive, but for me, the only things that truly interact are the endless sentinels and those are just pesky.
Great review, thanks Travis. Look forward to playing this when I have the time.
Spore. It's a really, really great concept. And done mostly well. I definitely recommend picking up this game for this price.
I was one who bought into the hype for this. I bought the Creature Creator before the game came out (which was pretty fun in itself. Just building creatures that would then populate the game server), and then the game itself right when it came out. Initially, I had a BLAST playing Spore (looking back, I'm surprised I've never wrote about Spore before). The Cellular level is probably my favorite. If you've played Agar.io or Solar 2, it's very similar. You start out in a tidepool, eating either plants or other microscopic beings, guiding your evolution along the way. Sometimes I'll simply play that part of the game and then turn it off :)
Overall, the game got old quickly, but I never bought any of the expansions. I'd say this is almost a must buy for $12. It's a great game that can have a lot of replayability. I got tired of the game myself, but I still recommend playing it through at least once :)
I just realized I have this in my Steam library from a bundle and never touched it. I should give it a shot. So many games.