The one benefit to playing Borderlands 2 on the PS3 is split-screen multi-player with friends. Tonight one of my friends came over and we played a few hours together. He went Gunzerker and I went Commando. It was a good pairing but it took me a bit to get the hang of Axton. Was used to run and gunning with Salvador so it took me a bit to get used to dropping a turret and staying behind it. Axton's skill tree isn't my cup of tea, but I found one path that was interesting.
As we were playing it went like this: See a group of bad guys, I drop the turret and he pops into Zerk mode and runs in. Clean up. It broke down a few times when we were not working together but overall... Read All
The one benefit to playing Borderlands 2 on the PS3 is split-screen multi-player with friends. Tonight one of my friends came over and we played a few hours together. He went Gunzerker and I went Commando. It was a good pairing but it took me a bit to get the hang of Axton. Was used to run and gunning with Salvador so it took me a bit to get used to dropping a turret and staying behind it. Axton's skill tree isn't my cup of tea, but I found one path that was interesting.
As we were playing it went like this: See a group of bad guys, I drop the turret and he pops into Zerk mode and runs in. Clean up. It broke down a few times when we were not working together but overall it was really fun.
This time around I started with the DLC Gearbox weapons and that REALLY helped the beginning difficulty. Fighting that Bullymong boss with a sub-machine gun really helped out. Knowing where to go a second time helped a bunch as well.
He really digs the Gunzerker and I am warming up to Axton. He isn't bad by any stretch, but I hope in later levels he is a bit more fun. Its not bad playing a support character, but it is different and something I am getting used to.
Split-screen multi-player on the PS3 went beautifully. No lag and the game looked as good as in the normal full screen mode. The difficulty was fair but not terribly over-powered. I noticed a few more bad guys but generally speaking they were just more difficult.
Really looking forward to playing more Bl2 multi-player and have played with random folks online already. Borderlands is one of those rare games, like Diablo 3 where the co-op is so good I don't mind playing it with total strangers.
Looking forward to more split-screen friend sessions and online play. A bit jealous of my PC compatriots, but Ill pick up BL2 on PC during a Steam Sale. Of that I am certain :)
You've mentioned a few times about difficulty. I don't know if you've yet to have a run in with a Badass Pyro Threser but, those are by far the most overpowered enemies up to where I'm at. They can take out your shields AND all your hp in almost a single hit with their pyro shockwave. Getting up on something tall is the trick.
jdodson Admin Post Author
wrote on 09/22/2012 at 10:42pm
I haven't, thanks for letting me know. Incendiary damage so far hasn't been too fun. I don't remember taking elemental damage in the original Borderlands. Interesting they added it for regular players to take in 2.
Hello from Chicago (currently at least)! I played a few hours like you suggested. It got much better in the 2nd and 3rd hour. I actually figured out the weapon. I ended up putting in another 2 hours and getting a bunch of video. I need to get home to edit it and figure out how to comment on it. However, it was much better. I finally got to use Zero's disappearing powers. Awesome.
jdodson Admin Post Author
wrote on 09/23/2012 at 07:14am
I agree, the game opens up a bunch after your main power unlock. Also when you start getting awesome drops.
I still haven't had too much time in the game, but I've played a little co-op with my wife and now I've done a little solo playing as well. The game is (at least at this point) more difficult than the original Borderlands, but in a good way. The baddies feel challenging without making me feel like the computer is cheating. One thing I noticed right away was that navigating the menu during co-op was better but still not great. It was better once we swapped our split screen to divide vertically rather than horizontally though.
I'm still pretty early in the game on both my characters so I haven't found any especially awesome guns yet. I have to say that starting with the Gearbox gunpack was nice. The SMG and Sniper Rifle were especially useful in the first couple missions.
jdodson Admin Post Author
wrote on 09/27/2012 at 01:46am
The guns open up more as the game progresses. If memory serves the original Borderlands didn't have awesome guns right away, but then again I did get a shotgun early on that I kept until the end, it was that awesome.
So far nothing that awesome yet, but some good stuff for sure.
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I played WoW a bunch. The Burning Crusade and Wrath of the Lich King kept me going for a while, but I dropped out before Cataclysm came out.
I had no idea another another expansion was coming out until I saw a Kung Fu Panda commercial, that ended up being a WoW commercial?!? Mists of Pandaria? What the heck?
It might be drawing me back... thankfully my computer can't handle it, so it'll be a while before I lose myself to it, but I'm definitely interested.
Anyone else picking it up right away?
I played WoW a bunch. The Burning Crusade and Wrath of the Lich King kept me going for a while, but I dropped out before Cataclysm came out.
I had no idea another another expansion was coming out until I saw a Kung Fu Panda commercial, that ended up being a WoW commercial?!? Mists of Pandaria? What the heck?
It might be drawing me back... thankfully my computer can't handle it, so it'll be a while before I lose myself to it, but I'm definitely interested.
This expansion really interests me and I am not a WoW player. They add a kind of pokemon mini game to it, plus I really like the look of Pandara. I dig the whole dark game thing, but I enjoy bright open worlds too. WoW had that, but maybe I just started as a Undead and... Wait I did :)
That said, the Undead area has its bright places and it was fun. I just can't get around a sub...
Is GW2 better than WOW? That is like asking the question is Torchlight 2 better than Diablo 3. Both are great games that are similar but everyone has their bias and you then can ask the question what coffee is the best and you will get different responses.
Mist is looking to be a fun expansion. The keep claiming it will get back to the original WOW roots of exploring and Horde v Alliance conflict.
There are many new mini games as Jon talked about Pokemon. If that wasn't enough there will be a type of Farmville with the Tillers faction. There is already a Plants v Zombies in the game.
Cataclysm revamped the Old World in a huge way. The 1-60 leveling is by far the best it has ever been. However the 80-85 content there are many opinions on this and mine is I am glad it is over. I am not going to make a huge post in that regards.
Kung-Fu Panda meets WOW we shall see but from the test I have seen and the feed back I have read this should be good.
And Jon I am sorry but when WOW is under 2Mil subs I am sure they will make it free. Until then 15$ a month.
Torchlight 2 launches today! Are you getting it? If so what do you think? How does is stack up to Torchlight 1? Can't beat the $20 price tag!
Recently Runic released the full Torchlight 2 soundtrack for download by Matt Uelmen, you might remember Matt from sucks soundtrack greats as Diablo, Diablo 2, Starcraft, World of Warcraft and Torchlight 1.
Recently Runic released the full Torchlight 2 soundtrack for download by Matt Uelmen, you might remember Matt from sucks soundtrack greats as Diablo, Diablo 2, Starcraft, World of Warcraft and Torchlight 1.
I have not ever had the chance to try torchlight 1. However, I do look forward to playing some torchlight 2 at some point. Just got a settlement from the FTC. May use that to play it.
jdodson Admin Post Author
wrote on 09/21/2012 at 04:36am
Awesome. I am going to pick up Torchlight 2 at some point, maybe when I am less interested in pick up Diablo 3? Maybe sooner. $20 is a really good deal at any time though.
I'm glad they decided on a $20 price tag. If it was $60 like diablo 3 I most likely would of 100% not bought it. With a cheaper price I will pick it up when I have the extra coin.
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Do you trust your game developers? Do you feel that the game they are pitching to you is as good as they say? With a games goes from concept to alpha then beta and if we are lucky enough to release are you satisfied with the game that they made for you?
I am an MMO player. I started with World of Warcraft since the original level 60 cap. I followed Star Wars since the idea and the concept art shown at a convention. With anticipation I saw the rise and fall of 38 Studios. Then I found some games that are great in their form that do not get a lot of attention. I recently found DC Universe Online and that game is amazing. I literally bought into the hype of The Secret Word... Read All
Do you trust your game developers? Do you feel that the game they are pitching to you is as good as they say? With a games goes from concept to alpha then beta and if we are lucky enough to release are you satisfied with the game that they made for you?
I am an MMO player. I started with World of Warcraft since the original level 60 cap. I followed Star Wars since the idea and the concept art shown at a convention. With anticipation I saw the rise and fall of 38 Studios. Then I found some games that are great in their form that do not get a lot of attention. I recently found DC Universe Online and that game is amazing. I literally bought into the hype of The Secret Word and since launch I haven’t even played one minute of the game. The Beta killed it for me. Then I found Dungeons and Dragons Online (DDO) by accident. It is made by Turbine and I think this games concept is amazing and fun to play but it is slightly outdated and because it is Turbine Lord of the Rings Online is because of this game. Give me a hobbit and DDO and we have two games that are ok.
This is just the surface of MMO’s I know that. But when you get all hyped up and the game you are sitting in front of dose not play to the buildup do you feel cheated in anyway. I think the future of MMO’s is free to play. That model is working very well. Starwars is moving there and that leads me to ask “Why was it not free to play since launch?” I felt very taken with Starwars. I did not play beta much. I wanted the game to be fresh but at level 28 I felt the nails of the grind. I know that is a concept of an MMO but why can developers nail it and other fall so short? Blizzard for the most part has changed the game style of their game and the current expansion Cataclysm (until the 25th) changed everything that was of the grind play style. The WOW player base is huge and with that I feel Blizzard can gauge their game and develop in a way that no one else can. This is all a guess but if the entire MMO player base is 15 million and Blizzard has 10 of those that leaves a 5 million player base to be divided up. I do not feel that games can have proper feedback unless you make every game a spin off WOW. My numbers might be off but it makes since. So when you have developers pitching and pitching ideas to the same player base how do you not get numb as a player? How do you believe and share that vision that this MMO will blow your mind and be everything you want an MMO to be.
These are my thoughts, what do you think? I think MMO’s might be going out of style fast unless they bring a new concept to the table. Can they?
Free to Play is a good model for MMO's because you can get into the game without feeling cheated out of your money. If you dig the game you can pay for whatever you find of value. If you don't like the game you leave. No hard feelings.
Star Wars wasn't a F2P MMO because enough people pre-ordered it to make it profitable for Sony. If it didn't work, it would have been F2P like they are doing with it now after people left.
The model for a while now will prob be, launch with a sub+cost of game. When people leave, and they always do unless you are WoW then go F2P.
Guild Wars 2 is the only game that seems to do differently in that you pay for the game and the online is free. Some of the things in the game cost Ive heard but its not a requirement to play. I like that because its different in the MMO space.
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Picked up Borderlands 2 today and started making my way through Pandora after Handsome Jack. My character is Salvador, the Gunzerker as I was most interested in playing him from the other new classes. I have quite a few thoughts about Borderlands 2 and am not really sure where to start. From a high level my first 5 hours were very fun with a few nit picks.
Stuff I Loved
I really like that the game has settings other than desert. So far the game has all been snow for me, but I have heard it has quite a few new settings beyond the snowy mountains. The art style of Borderlands 2 seems pretty much like the first game but much much more... Read AllMy First 5 Hours with Borderlands 2
Picked up Borderlands 2 today and started making my way through Pandora after Handsome Jack. My character is Salvador, the Gunzerker as I was most interested in playing him from the other new classes. I have quite a few thoughts about Borderlands 2 and am not really sure where to start. From a high level my first 5 hours were very fun with a few nit picks.
Stuff I Loved
I really like that the game has settings other than desert. So far the game has all been snow for me, but I have heard it has quite a few new settings beyond the snowy mountains. The art style of Borderlands 2 seems pretty much like the first game but much much more detail in the design of areas. The original Borderlands had some really creatively designed zones but you really didn't see them until the later portion of the game. In Borderlands 2 they showcase some really fun stuff right away.
Borderlands 2 seems to pump boss fights at you faster than the original game did. In my first 5 hours I came to something like 6 bosses, which helped the pace of the game quite a bit. Perhaps I took my time in the original game but it seemed to take me much longer to get to Nine Toes than the first boss in Borderlands 2.
After getting used to how it works I really like Salvador's Gunzerking ability. Gunzerking allows Salvador to dual wield weapons but also immediately refills half of his health bar and also regenerates ammo and life. If I am not in a fight and have Gunzerking available I just hit it to replenish my ammo supply. I am currently sinking my skill points into the Brawn side of the skill tree.
The guns in Borderlands 2 feel better this time around. The skins are more creative and they just feel better to use. I found a few shotguns with explosive damage and a boss dropped a great pistol with fire damage. Overall I found another pistol with a bit more elemental damage but the boss drop has a larger ammo clip.
Everything seems like a refinement, from the menus to the auto drop pickups to the shooting. The game is very polished and compared to other game launches Borderlands 2 isn't laggy and I didn't notice any bugs to mention.
The game has more chuckle moments and the writing is better. Lots of funny lines in Borderlands 2 I enjoy quite a bit. As my wife was listing to a bit of it she said it sounded like Portal 2 but less funny to her. Handsome Jack does try to grate at you in the same way GlaDos does and if my wife didn't say anything I wouldn't have thought about it.
Stuff I Am Unsure About
Don't get me wrong, Borderlands 2 is fun... but well. This doesn't seem like that much of an upgrade from the previous game yet. I mean, the game might open up and kick my ass in spades later on, but it just seems like more Borderlands. Which again, is totally awesome it just didn't floor me with its Borderlands 2 newness. I had a ton of fun and am looking forward to playing more of it, I was just expecting more I guess.
Borderlands 2 is much more challenging that the original. At the start I was pretty unhappy I was getting destroy as hard as I was. This may be due to me going back to the PS3 controls from playing so much on the PC. Regardless, the increased difficulty is something i've heard from a few people online. After a few hours I was adapting to the increased difficulty. I am completing all the side quests as I did with the original and that is making progressing easier. I wonder how hard the game is for people that skip the optional missions?
Stuff I didn't Love
Overall I am not sure the DLC is worth that much. If you pre-ordered Borderlands 2 you got:
Vault Hunters Relic: Increases your epic drops by 5% | This doesn't seem that useful to me.
A few Gearbox Specific Weapons: I forgot to put in the code right away and a few hours in put in the code and the weapons were pretty weak compared to what I found. They might be good right away to give you some variety but for being a few hours in, they were not.
A Golden Key to open a special chest in Sanctuary: No idea how useful this is, I haven't made it to sanctuary yet.
Creature Slaughter Dome(Gamestop only DLC): No idea if this is cool, haven't found where it is yet.
A special Gunzerker head where Salvador has dreadlocks: I prefer the default.
The Mecromancer Class when its launched: This seems like the best bonus of all.
You unlock a few things if you have a previous Borderlands save and all told that stuff seems cooler to me. The Mecromancer is the best bit of the DLC by far for pre-ordering but she hasn't been released yet. I have high hopes for her character.
A Few Things I Noticed
It seems that there are no ammo capacity upgrades. At least, the vending machines so far don't carry them yet. Have you found any? I imagine they are present in some form.
You get elemental weapons much earlier in the game than I remember getting before. They are also much more varied too after a certain point.
When you first start out, you get a handgun. Takes a bit before you get a good gun and then its not a great one. The game takes a few hours hours before you start getting useful weapons.
Closing Thoughts
My first 5 hours with Borderlands 2 were fun. I loved Salvador a lot and upgrading him through his abilities will really open the game up for some more varied and fun play. I really like the new guns and am enjoying the loot system. The game is challenging, but its not impossible, overall I like how hard it is after I figured things out.
I watched the review of Borderlands 2 by the Totally Rad Show. The guys had mixed thoughts about it and after playing it for 5 hours I understand why they would.
Ill post more of my thoughts as I continue with the game in the coming days. What do you think, how is Borderlands 2 playing for you? What class did you pick? Did you customize it much beyond the default?
So I've put in a good chunk of time now as well. Thanks again you guys. I'd like to make a few small comments and perspective points of my own.
The rarity relic is stackable when playing with others. so that's 20% higher drop rates. In an rpg standpoint that can be hugely significant especially since this game does not use MF (or magic find).
The guns are hugely varied especially as the game progress's there's even a new special type of weapons you can get similar to the special alien weapons but i won't spoil them for anyone who hasn't yet gotten to that. That to me makes it feel fresh.
You can pimp your vehicles (+ something extra again won't share on here) now and while the customization of characters is not super special. I still find it highly enjoyable to change around how I look and there are a lot of choices in that respect.
The environments truly are varied. And since i can comment on the PC side of things. The physX is off the charts. I got a grenade launcher assault rifle and when you fire it into the air it literally is a hail of shrapnel that falls down from the sky covering a huge distance.
The challenge to me is much desired. Borderlands even a few days ago I went back and played and I can just run over everything without even trying. In borderlands 2 if i wasn't playing with my friend it would probably be quite the challenge. Very engaging and makes some intense "oh shit!" moments.
Overall while there was a few things that kind of are iffy this is an amazing game. Such as running into your team mate who's with you can cause kind of an invisible barrier to prevent you from running forwards. (even after he's moved) Just a few minor issues. However, the game is extremely well optimized. You can even alt tab about 100 times with no slow down in the performance of the game.
As a final note of criticism the skill trees while better and greatly enhanced from borderlands. I still would wish to see them try to amp it up a little farther. Like multiple skills and skill trees for separate things. Like grenade skill trees. Meele skill trees. Athletic skill trees. (This coming from someone who really enjoys rpgs and customizing my character)
jdodson Admin Post Author
wrote on 09/19/2012 at 07:14am
Your right, a few times I got into some crazy awesome fights I barely made it out of! So much fun ;D
Oh, what are you playing as?
I like the customization to, but aside from making Salvador more red I haven't done much with it. Nice to have though.
I'm playing as zero right now. But we are starting for real tomorrow with my brother and I'm going to be maya. my bros axton and my cousin will be salvador. Going to make a full speed elementalist build.
jdodson Admin Post Author
wrote on 09/19/2012 at 01:57pm
Man, reading everyone talk about the game is getting me really excited. My copy should arrive before the weekend gets here, so I know what I'll be doing in the evenings. :D
I'm playing as Maya as well. I loved Lilith in the first game, and Maya is similar. I definitely want to try out the other classes more this time around than I did in the first one.
True that panicked. I only ever played mordecai in borderlands 1. Going to have to try out all the characters this time. Although I find in ability comparison, zero is the closest to Lilith. Just without the speed. He is able to run through all enemies while invisible. However Maya still feels set around a similar gun set. Especially if you use the elemental tree path. Then it is pretty close to Lilith. Since smg's still seem to be one of the best weapons for elemental effects. Double that by the fact there doesn't seem to be "auto" pistols as much anymore. In borderlands they had some crazy rate-of-fire pistols.
jdodson Admin Post Author
wrote on 09/21/2012 at 04:38am
I know, I had some sick pistols in Borderlands 1. At one point the pistols were better than the sniper rifles I was finding. Then I got some really OP sniper rifles.
This time around I am doing well by incendiary damage pistols and shutguns with the Gunzerker.
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It was the night before Borderlands 2 launch and all through Pandora... Not a creature was stirring except for a bad-ass Skag wearing a Fedora! 50 bazillion guns were hung by the chimney with care in hopes that would use them to light up the morning air!
@panickedthumb and I were nestled all snug in our cots as visions of loot danced in our XBox(1). @panickedthumb as a Commando and I ask a Gunzerker had just settled our Borderlands game saves for a long nights overture.
When out in the tundra there rose such a clatter I sprang from my cot to see what was the matter. Away to the window I flew like a flash and blew it open with a shotty that does fire and acid damage...... Read All
It was the night before Borderlands 2 launch and all through Pandora... Not a creature was stirring except for a bad-ass Skag wearing a Fedora! 50 bazillion guns were hung by the chimney with care in hopes that would use them to light up the morning air!
@panickedthumb and I were nestled all snug in our cots as visions of loot danced in our XBox(1). @panickedthumb as a Commando and I ask a Gunzerker had just settled our Borderlands game saves for a long nights overture.
When out in the tundra there rose such a clatter I sprang from my cot to see what was the matter. Away to the window I flew like a flash and blew it open with a shotty that does fire and acid damage... Totally messed up that window and in retrospect opening it would have been fine too...
The moon on Pandora that showed the new fallen snow gave the lustre of treasure chests seen far below. When what should my wondering scan should appear, but Handsome Jack and a midget wriggling with fear.
A crazy dude with a face stapled on, I knew in a moment I wanted to beat his face with a baton. More rapid than eagles from his Moon base they came, twas a crap ton of robots that all looked the same. But @panickedthumb had an idea to call all our friends by name:
On Claptrap, on Zero on Axton and Maya! On Brick, on Salvador, on Roland, Lilith and Mordecai(these names are hard to rhyme ok?). Get ready my friends, we will not take a fall! Now shoot away, now shoot away now shoot away all!
-
Hope your first few moments of the game go well. Let us know how it goes, ok? :D
(1) I am playing this on the PS3, but that doesn't rhyme with cot. Nor does PC.
I thought Claptrap was hilarious in the intro this time around. Way funnier than last time. In the Robolution DLC from the first game, I got so annoyed with Claptrap. I was afraid those old annoyances would spill through to this game, but so far so good.
Dodson, I had rage all over again. I gave this game about an hour and a half to warm up to me (I captured video of me playing until I gave up and turned it off). It sort of did when I got a gun with an explosive round, but I was like. Ugh. Bored. Are there some villagers I can shoot? I guess I'm not a FPS guy. I can see why people like it, but I'll pass.
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I have a few extra DLC bits from PAX I want to give away. I only have a few to hand out so only ask for one to start and when this Friday rolls around you can come back and claim the rest.
The goods:
[ 1 Claimed ] 2 Firefall Beta Keys
1 Smite Beta Key
[ Claimed ] 1 League of Legend Champ Skin (Arcade Sona)
[ Claimed ] 1 Planetside 2 Beta Key
[ 1 Claimed ] 2 Offensive Combat Beta Keys
Enjoy!
I have a few extra DLC bits from PAX I want to give away. I only have a few to hand out so only ask for one to start and when this Friday rolls around you can come back and claim the rest.
The goods:
[ 1 Claimed ] 2 Firefall Beta Keys
1 Smite Beta Key
[ Claimed ] 1 League of Legend Champ Skin (Arcade Sona)
jdodson Admin Post Author
wrote on 09/16/2012 at 11:17pm
BR: Sent
jdodson Admin Post Author
wrote on 09/16/2012 at 11:20pm
Mr_Mavvy: I have everyone's email so you don't need to put it in the comments. Id recommend deleting your comment to protect your email from SPAM bots that crawl the web.
The Borderlands 2 Haiku contest is now over. We've tallied the score, and the preliminary winner is Jacob_Richardson with 56 votes! We are only human, so we are going to give the game to the winner tomorrow at this time, to give us and the community time to check our work, and to confirm the validity of all votes cast. Please note that no more votes will be accepted: +1's given after 4PM EST today do not count.
Also a shout-out to our winner in the SteamGifts giveaway: http://steamcommunity.com/id/tks_mase/
The Borderlands 2 Haiku contest is now over. We've tallied the score, and the preliminary winner is Jacob_Richardson with 56 votes! We are only human, so we are going to give the game to the winner tomorrow at this time, to give us and the community time to check our work, and to confirm the validity of all votes cast. Please note that no more votes will be accepted: +1's given after 4PM EST today do not count.
I want to say that had i not entered TonyJapMayo I really liked yours. Anything done in japanese is pretty impressive to me. I've tried a few times to learn it and it takes a lot of effort.
I want to apologize for my behavior once again. But I also want to thank Jacob for being nice to me despite my before-mentioned behavior. Congratulations. :(
Why don't they make a DotA mode for Diablo3? It would take about 2 seconds of coding, and about 3 months of balancing, but it could easily be done, and I'm sure it would be fun. Blizzard kind of invented DotA, I'm surprised they haven't done it yet.
Um... duh...
Why don't they make a DotA mode for Diablo3? It would take about 2 seconds of coding, and about 3 months of balancing, but it could easily be done, and I'm sure it would be fun. Blizzard kind of invented DotA, I'm surprised they haven't done it yet.
Tungsten Post Author
wrote on 09/15/2012 at 01:05pm
The kickstarter for Planetary Annihilation ended yesterday, and it was a huge success: They raised over $2,200,000 with a goal of only $900,000 dollars. The best part is that they announced everything that they will do with the extra money. There are new planet types, a full orchestral score, a making of documentary...
My personal favorite is that they're adding a Galaxy Meta-Game where each match you play has some effect on a giant war going on in a galaxy. Their vision is having clans battle it out over territory using individual matched games. It looks very fun.
This is my first kickstarter anything, but I hope to be sucked in like this again. It's fun feeling like... Read All
The kickstarter for Planetary Annihilation ended yesterday, and it was a huge success: They raised over $2,200,000 with a goal of only $900,000 dollars. The best part is that they announced everything that they will do with the extra money. There are new planet types, a full orchestral score, a making of documentary...
My personal favorite is that they're adding a Galaxy Meta-Game where each match you play has some effect on a giant war going on in a galaxy. Their vision is having clans battle it out over territory using individual matched games. It looks very fun.
This is my first kickstarter anything, but I hope to be sucked in like this again. It's fun feeling like you're in on the ground floor on something and you can watch it develop. I probably won't get my game until July of next year, but I'll be following its progress the whole time, waiting.
It's also nice getting a game made that the devs admit would never be published by a normal company. Kickstarter has enabled us gamers to get outside of the CoD-WoW-Halo-Skyrim Box (not that I didn't love those games, it's just that everything seems like a derivative of those these days).
Few RTS games are made, your right. Kinda wonder why, Starcraft 2 sold well... But that's a Bilzz game so...
I love the graphics in the stuff they have released so far. Plus it smacks of Unreal in that you can blow up planets and other awesome stuff that is less realistic and just plain fun to do.
This game looks amazing. I'm so glad they raised so much more money over their goal. Having the possibility of destroying your enemy with an asteroid makes me extremely over joyed. Not to mention I played total annihilation and its by far one of my favorite RTS games of all time, and this is a super upgraded version of it.
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You've mentioned a few times about difficulty. I don't know if you've yet to have a run in with a Badass Pyro Threser but, those are by far the most overpowered enemies up to where I'm at. They can take out your shields AND all your hp in almost a single hit with their pyro shockwave. Getting up on something tall is the trick.
I haven't, thanks for letting me know. Incendiary damage so far hasn't been too fun. I don't remember taking elemental damage in the original Borderlands. Interesting they added it for regular players to take in 2.
Hello from Chicago (currently at least)! I played a few hours like you suggested. It got much better in the 2nd and 3rd hour. I actually figured out the weapon. I ended up putting in another 2 hours and getting a bunch of video. I need to get home to edit it and figure out how to comment on it. However, it was much better. I finally got to use Zero's disappearing powers. Awesome.
I agree, the game opens up a bunch after your main power unlock. Also when you start getting awesome drops.
I'll definitely say that once you get some cool guns the game becomes a lot better cause it is fun to just blow your enemies to pieces.
I still haven't had too much time in the game, but I've played a little co-op with my wife and now I've done a little solo playing as well. The game is (at least at this point) more difficult than the original Borderlands, but in a good way. The baddies feel challenging without making me feel like the computer is cheating. One thing I noticed right away was that navigating the menu during co-op was better but still not great. It was better once we swapped our split screen to divide vertically rather than horizontally though.
I'm still pretty early in the game on both my characters so I haven't found any especially awesome guns yet. I have to say that starting with the Gearbox gunpack was nice. The SMG and Sniper Rifle were especially useful in the first couple missions.
The guns open up more as the game progresses. If memory serves the original Borderlands didn't have awesome guns right away, but then again I did get a shotgun early on that I kept until the end, it was that awesome.
So far nothing that awesome yet, but some good stuff for sure.