In my College days I was obsessed with Neverwinter Nights on PC. It's a rich story based RPG that spans two full expansions and a handful of DLC. Neverwinter Nights was originally released as a multi CD game and was recently dusted off by GOG and released digitally as Neverwinter Diamond, containing all the expansions and DLC that wasn't locked behind DRM. If you never played Neverwinter you missed out but can remedy that now as GOG is giving it away for the next 41 hours.
If you are looking for a rich engrossing RPG romp through the sword and sorcery heavy world of D&D, Neverwinter Nights is something you should get. And for the price of free why not?
... Read All
In my College days I was obsessed with Neverwinter Nights on PC. It's a rich story based RPG that spans two full expansions and a handful of DLC. Neverwinter Nights was originally released as a multi CD game and was recently dusted off by GOG and released digitally as Neverwinter Diamond, containing all the expansions and DLC that wasn't locked behind DRM. If you never played Neverwinter you missed out but can remedy that now as GOG is giving it away for the next 41 hours.
If you are looking for a rich engrossing RPG romp through the sword and sorcery heavy world of D&D, Neverwinter Nights is something you should get. And for the price of free why not?
Oh I think I see-- free-to-play is a kind of game model. Free and free-to-play are not the same thing.
You may have thought based on Jon's reply that you can only play it for the next 19 hours. But that's not the case. It's FREE for the next 19 hours. So grab it now and you can play it forever.
But that doesn't make it free-to-play. If that makes sense.
S0urce C0de is a new tabletop game developed by Gabriel Hicks and his team after a successful Kickstarter. It's like many tabletop RPG's in what it offers, but also allows you to expand in some areas. For instance, there is no penalty for taking multiple archetypes (classes) and you may do so whenever you choose. Each archetype is a base class, that focuses on multiple areas of expertise, such as Tech/Stealth or Melee/Ranged.
If you've played D&D or Pathfinder or something similar, S0urce C0de draws inspiration from them, but with a futuristic setting. However, it's designed to allow enough freedom to use it's rules and setup for many other d20 systems. You could... Read All
S0urce C0de is a new tabletop game developed by Gabriel Hicks and his team after a successful Kickstarter. It's like many tabletop RPG's in what it offers, but also allows you to expand in some areas. For instance, there is no penalty for taking multiple archetypes (classes) and you may do so whenever you choose. Each archetype is a base class, that focuses on multiple areas of expertise, such as Tech/Stealth or Melee/Ranged.
If you've played D&D or Pathfinder or something similar, S0urce C0de draws inspiration from them, but with a futuristic setting. However, it's designed to allow enough freedom to use it's rules and setup for many other d20 systems. You could adapt S0urce C0de to work in a Pathfinder game, or a Metro, etc.
The official Player Handbooks finally made it through the mail (my wife's name is proudly boasted on the backer's page) and they are working on a GM Handbook, Bestiary and Beastmen Handbook. All three of which are given to the backers for free in digital form.
In Gabriel's own words: A tabletop roleplaying game where science fiction meets fantasy, where running the game is as fun as playing in it! In a universe where the planets the number of planets seem endless and the amounts of adventures follow. Focus upon exploration and discovery or become a member of an elite force focused on law & order. Create your character focused on a multitude of things that don't have to rely on combat, but expanding into botany, science, technology, or more. In the worlds of S0urce C0de, you create your own pathways for your stories. In our world, the source code is something is essentially the backbone. A collection of instructions. We want this game to be your instructions on creating your own story and then taking it from there even further.
To me, what makes this so unique and special is it's adaptability to other d20 systems, and while arguably, all d20 systems are adaptable to each other, this one feels more like it's trying to help you create your own stories based around the characters that are built, rather than building characters around a story.
Looks like Nintendo is partnering up with Universal Studios to bring a themed Mario experience to park goers. As a Harry Potter fan we made our way to Universal Orlando to visit the Wizarding World of Harry Potter and I thought that stuff was incredible. That said, much of the other attractions weren't entirely to my liking and if Universal added Nintendo rides I think that could really make for a more fun park experience. I do wonder how general audiences would do with Nintendo themed rides?
Would you make a trip to Universal Studios to check out a Nintendo themed experience? Does a Mario or Zelda ride interest you?
Looks like Nintendo is partnering up with Universal Studios to bring a themed Mario experience to park goers. As a Harry Potter fan we made our way to Universal Orlando to visit the Wizarding World of Harry Potter and I thought that stuff was incredible. That said, much of the other attractions weren't entirely to my liking and if Universal added Nintendo rides I think that could really make for a more fun park experience. I do wonder how general audiences would do with Nintendo themed rides?
Would you make a trip to Universal Studios to check out a Nintendo themed experience? Does a Mario or Zelda ride interest you?
I've not been to Universal Studios Hollywood since I was a kid, but next time I head down to Disneyland, if the Nintendo experience is ready, I would very likely check it out. That sounds really cool.
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In a ruling posted by the ASA, they found the advertising in compliance with their codes.
In brief:
"We understood that the screenshots and videos in the ad had been created using game footage, and acknowledged that in doing this the advertisers would aim to show the product in the best light. Taking into account the above points, we considered that the overall impression of the ad was consistent with gameplay and the footage provided, both in terms of that captured by Hello Games and by third parties, and that it did not exaggerate the expected player experience of the game. We therefore concluded that the ad did not breach the Code.
We investigated the ad under CAP... Read All
In a ruling posted by the ASA, they found the advertising in compliance with their codes.
In brief:
"We understood that the screenshots and videos in the ad had been created using game footage, and acknowledged that in doing this the advertisers would aim to show the product in the best light. Taking into account the above points, we considered that the overall impression of the ad was consistent with gameplay and the footage provided, both in terms of that captured by Hello Games and by third parties, and that it did not exaggerate the expected player experience of the game. We therefore concluded that the ad did not breach the Code.
We investigated the ad under CAP Code (Edition 12) rules 3.1 and 3.3 (Misleading advertising), 3.7 (Substantiation) and 3.11 (Exaggeration), but did not find it in breach."
Because the ads were in compliance, no formal investigation was required. Their investigation seems to have consisted only of reviewing material and discussing the matter with Valve and Hello Games.
File this Hearthstone Murloc Yule log video under "things that absolutely needed to happen." We've all seen the fireplace videos on Netflix and YouTube but what if they contained Murloc and the Murlocs sang holiday classic such as "We Wish You a Merry Christmas," "Away In a Manger" and "Deck The Halls." "But wait" you ask, is that all there is, just Murlocs sining around a fire, perhaps there's more?" Well yes Timmy there is more as the Murloc occasionally leave things in front of the fireplace. I don't want to spoil the entirety of the 53 minute video but they also drop off items in front of the hearth like cookies and swords.
But don't take my word for it Timmy,... Read All
File this Hearthstone Murloc Yule log video under "things that absolutely needed to happen." We've all seen the fireplace videos on Netflix and YouTube but what if they contained Murloc and the Murlocs sang holiday classic such as "We Wish You a Merry Christmas," "Away In a Manger" and "Deck The Halls." "But wait" you ask, is that all there is, just Murlocs sining around a fire, perhaps there's more?" Well yes Timmy there is more as the Murloc occasionally leave things in front of the fireplace. I don't want to spoil the entirety of the 53 minute video but they also drop off items in front of the hearth like cookies and swords.
But don't take my word for it Timmy, watch the holiday miracle above.
Cheerful Ghost had a booth at this years Portland Retro Game Expo and as part of that ran several NES Tournaments. It's a fun thing people enjoy and as we were winding down our first tournament and setting up for our second my NES died. Having your Nintendo die at a retro gaming convention isn't the worst timing I suppose but I wasn't sure if I should buy a replacement NES or get it repaired. I wanted to get it repaired but I didn't have time to track down some repair person at the expo so I decided to try something different. That day I had seen Hyperkin's RetroN 3 for sale and I was interested in trying it out in our tournament. The RetroN 3 plays NES, Genesis and... Read All
Cheerful Ghost had a booth at this years Portland Retro Game Expo and as part of that ran several NES Tournaments. It's a fun thing people enjoy and as we were winding down our first tournament and setting up for our second my NES died. Having your Nintendo die at a retro gaming convention isn't the worst timing I suppose but I wasn't sure if I should buy a replacement NES or get it repaired. I wanted to get it repaired but I didn't have time to track down some repair person at the expo so I decided to try something different. That day I had seen Hyperkin's RetroN 3 for sale and I was interested in trying it out in our tournament. The RetroN 3 plays NES, Genesis and Super Nintendo games and you can use the included Hyperkin controllers or use your own. After I bought it from a vendor I plugged it in and it worked like a charm.
After owning it for a month now I can finally say that it is a really great system. It's not a perfect choice for everyone but if you are looking for a good way to play old NES, SNES or Genesis games this is a great option.
What The RetroN 3 Gets Right
The RetroN 3 perfectly recreates the gameplay and feel of the original NES, SNES and Genesis. So far I've been able to play every game i've thrown at it and the games themselves feel great on it. You can plug in one Nintendo, Super Nintendo and Genesis game into the top of the RetroN 3 at one time making it nice to switch around from Mortal Kombat on Genesis back to Dr Mario on the Nintendo.
The RetroN 3 came packed well in the box and I didn't find it hard to unbox and setup. Sometimes packaging and setup can be frustrating, but it was really easy to understand. I had to lookup how to pair the wireless controllers to the system but after that was done everything else was a breeze.
Customer Support through Hyperkin is also amazing. My system shipped not able to recognize my original Super Nintendo controllers so I contacted Hyperkin and they quickly allowed me to return my RetroN 3 and took care of shipping. The whole process was seamless and I got my replacement system back in a week or so. It's often hit or miss when dealing with returning things back to the manufacturer so it's nice Hyperkin was so great to work with.
Things I don't Love About The RetroN 3
The included RetroN 3 controllers seems built for the Sega Genesis. As someone that only has two Genesis games and a ton of Super Nintendo games this was disappointing. The Genesis style controllers work well for Nintendo games but completely fall down on the Super Nintendo. The lack of shoulder buttons make playing SNES games on the included controllers a chore. So much so that I'd recommend using your original Super Nintendo controllers with the system. That all said the included wireless controllers are fine and work well on Nintendo and Genesis games I just seriously wouldn't recommend them for Super Nintendo play, which is too bad.
Things You Should Keep In Mind About The RetroN 3
The RetroN 3 only supports RCA analog video & S-video. If you are looking for a system that will output to HDMI I suggest you check out the RetroN 5. The RetroN 3 is a good system for older CRT TV's but nothing i'd recommend using with your zillion inch HD TV set.
Azurephile Super Member
wrote on 11/30/2016 at 05:44am
Wow, I heard you were going to post a review during the last Roundtable, but I wasn't expecting it so soon. I'm glad you really like it. From what I read, it seems like some games don't work as well on it. As for the controller, I sadly never owned a Genesis and finding a 6-button controller, I think, is difficult. Luckily, I do have NES and SNES controllers. I did buy a mini-Genesis years ago and the controllers look a lot like the RetronN 3's, except black.
I think hunting down some classic games and having this system would be awesome! That kind of stinks that there's no HDMI output. I think I have an S-Video cable somewhere around here.
I've only played NES games on it, but I agree that it worked fantastically for that! I really appreciate that you can use original controllers with it.
Will_Ball Game Mod Super Member
wrote on 11/30/2016 at 06:50pm
Will_Ball Game Mod Super Member
wrote on 11/30/2016 at 09:07pm
The 5 is all software emulation. I am definitely interested in it. But I hear the NES port feels like it is going to break your games.
jdodson Admin Post Author
wrote on 11/30/2016 at 09:25pm
> But I hear the NES port feels like it is going to break your games.
Ah right, that's something I forgot to put in my review. The connects are REALLY tight. It does feel like they are going to harm your games but don't seem to? I have serious reservations though so I don't really take them in and out very much.
As the holidays continue onward to years end The Cheerful Ghost Roundtable remains steady! Continuing our legacy of talking about what we are watching and what we've been playing we start things off talking about Arrival, Fantastic Beasts and Where To Find Them, Rocket League, Destiny, MST3K Turkey Day, Stranger Things & Mortal Kombat.
Because main discussion bullet lists are a thing people love:
Holiday Gaming Recommendations and Pickups. What games do we recommend you check out over the holidays? Only that guy in Zelda knows for sure as well as the people that watched this episode!
No Man's Sky Foundation Update Does Hello Games latest update meet expectations... Read All
As the holidays continue onward to years end The Cheerful Ghost Roundtable remains steady! Continuing our legacy of talking about what we are watching and what we've been playing we start things off talking about Arrival, Fantastic Beasts and Where To Find Them, Rocket League, Destiny, MST3K Turkey Day, Stranger Things & Mortal Kombat.
Because main discussion bullet lists are a thing people love:
Holiday Gaming Recommendations and Pickups. What games do we recommend you check out over the holidays? Only that guy in Zelda knows for sure as well as the people that watched this episode!
No Man's Sky Foundation Update Does Hello Games latest update meet expectations or is it something else? Spoiler alert, it's pretty darn good.
Is $10 Too Much For A Mobile Game? Some have said Super Mario Run is too expensive for $10. Is it? We will answer this question for the entire Internet in a couple minutes.
Star Wars Rouge One: The next episode of the Cheerful Ghost Roundtable will feature discussion and our review of Star Wars Rogue One. We talk about what our expectations are of the film and give it our "pre rating" for how good we think the movie will be.
Let us know in the comments what you picked up over the holidays and what your expectations and pre-rating for Star Wars Rogue One is!
I was actually watching Arrival whilst you were recording this :) SUCH A GOOD MOVIE. SEE IT.
Will_Ball Game Mod Super Member
wrote on 11/29/2016 at 07:58pm
Awesome show! Some thoughts below:
Fantastic Beasts being dark does not surprise me. It is Warner Bros and they seem to want to be a dark Disney.
I wouldn't consider Pitfall an endless runner since you could control your forward momentum. To me an endless runner has no forward momentum control, you just are always moving forward (unless you die).
If you want to check out an awesome endless runner, check out RunGunJumpGun. It first came out on the PC, but now is on mobile devices. It has level design and a story: http://www.metacritic.com/game/pc/rungunjumpgun
As for Rogue One, I am hoping for a 7 out of 10, but I don't think it will be that. I think if you just look at what happened behind the scenes for the composer, (http://www.avclub.com/article/michael-giacchino-describes-writing-rogue-one-scor-246439) you can see that the reshoots were more extensive than planned. It will open huge, but it will probably have a big drop off come the second weekend. I sure hope I am wrong here though.
jdodson Admin Post Author
wrote on 11/30/2016 at 05:08am
> As for Rogue One, I am hoping for a 7 out of 10, but I don't think it will be that.
I think it's a safe 7. I mean, I could live with it being a 7 and I think it's a safe bet it will be at least that good right?
I'm not sure that having Giacchino come in and score it in four weeks means that the reshoots were extensive. It doesn't mean good things though, however Giacchino is good and I bet he did good work in those weeks. That said, well... shit. I hope it's better than how bad it could be and if it's just what the trailer show it should be great.
Maybe i'm skating high on Star Wars vibes but... well I guess i'll see because I already bought my tickets
Will_Ball Game Mod Super Member
wrote on 11/30/2016 at 06:01pm
> I'm not sure that having Giacchino come in and score it in four weeks means that the reshoots were extensive.
I am going off the fact of that and that the previous composer had to leave due to the reshoots. That tells me that the reshoots went longer than expected. It seems doubtful that their planning was that far off if things went ok. But who knows.
Will_Ball Game Mod Super Member
wrote on 11/30/2016 at 06:25pm
I hope to check out NMS tonight or tomorrow and see the updates. It's been a really long time since I've played it!
I'm still not sure on Super Mario Run. It looks like it would be fun. $10 feels like a lot for the game, especially when I think I'd probably use 1 of the 3 modes (the World Tour mode. That looks like the major part of the game. There's also time trials against others, but that takes tickets you earn, so it'll be seen how often one can play those games without paying for micro transactions. The third mode is basically decorating your home, and I have no interest in that). I am interested, especially seeing that eventually it'll come to Android. I guess that will give me some time to gauge the reaction of others to it :)
Star Wars Rouge One... I wasn't terribly interested in the movie, but I've seen some speculation on it that might have me over-hyped for it now lol. I'll wait to share that speculation until after the next Roundtable, but I *really* hope what I've seen comes true!
jdodson Admin Post Author
wrote on 12/05/2016 at 04:30am
Blizzard dropped the date of the upcoming Gadgetzan launch date in a recent game stream and amazingly enough, it's this Thursday! In the stream there were many cards revealed and afterward Blizzard made them available to see on Facebook. You can check out all the Gadgetzan cards on the Blizzard Facebook page or Reddit linked below.
I love that we are getting more Hearthstone cards and that the meta will be changing again, hopefully for the better. I've usually enjoyed each expansion theme and this one is the first I haven't really connected with. Never been into crime noir or gangster stuff and it seems so strange mixing that in a fantasy world. That said, the cards... Read All
Blizzard dropped the date of the upcoming Gadgetzan launch date in a recent game stream and amazingly enough, it's this Thursday! In the stream there were many cards revealed and afterward Blizzard made them available to see on Facebook. You can check out all the Gadgetzan cards on the Blizzard Facebook page or Reddit linked below.
I love that we are getting more Hearthstone cards and that the meta will be changing again, hopefully for the better. I've usually enjoyed each expansion theme and this one is the first I haven't really connected with. Never been into crime noir or gangster stuff and it seems so strange mixing that in a fantasy world. That said, the cards and mechanics they are shipping are really interesting and I personally can't wait to build a Jade Golem and deck and a new Reno deck featuring Kazakus. Some of my friends have been asking me which cards I like from the new set and I've got a few below I find really interesting.
Mistress of Mixtures: She is a good Zombie Chow replacement that seems to work well with Priest negative healing. http://i.imgur.com/fXGeZLc.jpg
Kazakus: If I don't open this legendary this will the be the first one I craft. The spell building effect is awesome and I love Reno decks. http://i.imgur.com/aUkE9g3.jpg
Red Mana Wyrm: This is similar to the Mage card yet has better stats and costs more. This card is likely bad but I enjoy that Blizzard is making this available to all classes. http://i.imgur.com/q5p0cYz.jpg
Hobart Grapplehammer: If you run more than a couple weapons this seems like an auto include. The dream is coining this on turn one then playing Axe on turn two. Well statted and has a great effect. http://i.imgur.com/m7eEg3M.jpg
Wickerflame Burnbristle: Like Tyrion Fordring this may be an auto include in every Paladin deck. At this point, I am not sure why you wouldn't include this in every deck and because of that I wonder if this is too powerful? http://i.imgur.com/GroZk2z.jpg
Public Defender: Public Defender is a fun card with an amazing concept but may not actually be very good. As someone that enjoys playing with Taunt decks I like where Warrior is headed there but taunt decks are typically fun but not very competitive. http://i.imgur.com/QOqRGYF.jpg
Jade Idol: Welcome our new Druid Jade Golem overloads! The Jade Idol mechanic is so strong I wonder if this is one of the most powerful cards in the game now? Basically for one mana you can put three more cards in your deck FOREVER making it impossible to fatigue due to milling OR you can summon a Jade Golem. *Whew* I can't wait to try out this deck, it looks really fun. http://i.imgur.com/fyT4fVu.jpg
There are a ton of other great cards in the set but those are some of the ones I find interesting. What cards are you interesting in trying?
I watched the Kingsglaive movie the other day in prep to play the game. I was sad I couldn't find it for free on any of the subscriptions I pay for. I have all the movie channels for comcast, have netflix, and have amazon video. Wasn't on youtube either.. So I rented it, but I feel it was worthwhile to increase the enjoyment of a game franchise that I love.
They've been working on this game for like 10 years, so I'm hoping it's actually going to be good. Anyone else pre-order it or plan to grab early?
OH, and I say Final Chance bc the last FF games have been a bit meh... this needs to restore my faith in the series.
I watched the Kingsglaive movie the other day in prep to play the game. I was sad I couldn't find it for free on any of the subscriptions I pay for. I have all the movie channels for comcast, have netflix, and have amazon video. Wasn't on youtube either.. So I rented it, but I feel it was worthwhile to increase the enjoyment of a game franchise that I love.
They've been working on this game for like 10 years, so I'm hoping it's actually going to be good. Anyone else pre-order it or plan to grab early?
OH, and I say Final Chance bc the last FF games have been a bit meh... this needs to restore my faith in the series.
Azurephile Super Member
wrote on 11/27/2016 at 11:57pm
I rented and enjoyed it, too. I'm not sure when or if I'll play the game since I don't have a PS4. I'm hoping it'll come to Steam. If you get it, please post your thoughts about it.
Not reading it all as there are a little bits of spoilage in there I don't want, but saw this:
""I donāt know how Final Fantasy XV will be remembered when held up to the rest of the Final Fantasy pantheon. But I do know that itās got everything I want from a Final Fantasy game. I know that itāll be yet another snapshot in a life filled with Final Fantasy. Another grand adventure, another gang of worthy heroes; another tale of crystals and magic and betrayal and love, all beautiful melodies and lush scenery and the finely honed complexity of carefully choreographed combat. Onward to secrets beyond the horizon, and donāt forget the Phoenix Down. If thatās not Final Fantasy, I donāt know what is.""
Azurephile Super Member
wrote on 11/29/2016 at 01:19am
I read it all and didn't think it really contained too much spoilage. It seems like it's a great game, although it suffers from a few issues, especially crashes. However, I wonder if it would crash less or not at all on a PS4 Pro instead of the plain PS4.
Well, got a few hours in tonight. It's pretty nice so far. I'm still not a fan of the next gen fighting and only controlling one person. But that's my only complaint so far. The story is going along fine, there's some immersion that is nice. The gameplay is fun. It's got traces from other FF games. Can get sound tracks for your radio from the old games.
The leveling is nice, the abilities and techs seem cool. I haven't been restricted on exploring my playground which has some level 30+ stuff in it so if I wanted to go crazy grinding I could.
So.. so far I'm rdy for more. Already better than 13 was. Although 13 did have more turn based combat I think. ?
Azurephile Super Member
wrote on 11/29/2016 at 03:47pm
Awesome! Did you notice the size of the battle area? The review said that sometimes it's too small and you end up accidentally stepping out, making monsters just stare at you. Did you see any technical issues?
oh ya haha. So far it's really good. I don't feel the pull to like stay up all night playing and I do not prefer the combat system. But, the story is nice, the game play is fun and immersive. It feels decent. I like it more than FF13 for sure. We'll see how it stands up to the others.
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The Foundation update, which Hello Games is presenting as the "foundation" for things to come, has been released.
This "foundation" provides a lot of content. Most people that I had seen discussing it weren't expecting anywhere near this much, and I definitely wasn't. A Foundation sounds like something that allows them to add more content in the future, but this is a game-changer. In fact, in terms of things to actually do in the game while planet hopping, this update adds more content than the game even started with. No Man's Sky was a wife and vast galaxy that was unfortunately a bit shallow, but this looks like the start to some major depth.
In brief: * new creative... Read All
The Foundation update, which Hello Games is presenting as the "foundation" for things to come, has been released.
This "foundation" provides a lot of content. Most people that I had seen discussing it weren't expecting anywhere near this much, and I definitely wasn't. A Foundation sounds like something that allows them to add more content in the future, but this is a game-changer. In fact, in terms of things to actually do in the game while planet hopping, this update adds more content than the game even started with. No Man's Sky was a wife and vast galaxy that was unfortunately a bit shallow, but this looks like the start to some major depth.
In brief: * new creative and survival modes * build your own bases * buy freighters * summon your freighter from anywhere * travel to your base planet from any space station * leave messages for other players with beacons * massive fleets in space * better planet scanning * new items and tech * like hundreds of tweaks and fixes
I was going to post the full patch notes but there's no way the site will let me. There are just that many changes. So check those out here: http://www.no-mans-sky.com/foundation-update/
Azurephile Super Member
wrote on 11/27/2016 at 06:54pm
Wow that looks pretty cool, much more than I was expecting from what I read about recently. It kind of baffled me how base building would be relevant, because this game is or was about exploring a vast universe. I figured they'd find a way to make it fit in and it looks like they nailed it.
Travis Admin Post Author
wrote on 11/27/2016 at 06:59pm
Time will tell. I haven't played it yet. This is very similar to how Starbound does it. But then the focus of Starbound is very different. You aren't on a trek to the center in Starbound.
But. Being able to hop back and forth means you can keep going on your path to the center without setbacks, but you have a place to call home along the way.
Ultimately it just supports more play styles, which is always good.
Travis Admin Post Author
wrote on 11/27/2016 at 08:26pm
Popped in for a hour or so. Base building is deeper than I thought it would be based on everything else in the game. It's pretty fun.
The space stations and trading posts are livelier. There are always a few people. You can hire some of them to work at your base.
I bought a freighter. Haven't figured out how to upgrade that and put people to work. It doesn't look like you can have multiple ships on your freighter unless I'm missing something.
Everything feels way smoother. There's a motion blur effect that I usually hate but it works well here. It's not overdone. Overall the game seems to perform better.
Azurephile Super Member
wrote on 11/27/2016 at 08:36pm
Cool. Funny, before I went to bed I was thinking about the similarities and differences between NMS, Starbound, Terraria, and Minecraft.
I wasn't quite sure how this base building would work, especially since there's that remote possibility that some other player could visit your planet. Would they destroy your base and plunder your resources? Can you build in the normal game mode, or creative only? Is creative mode more like Minecraft in that there are no enemies or perhaps it's your own universe which others can't discover? I guess we'll figure out the answers eventually. I'm not sure when I'll check out the update, maybe when I'm done with Skyrim SE.
Travis Admin Post Author
wrote on 11/27/2016 at 09:52pm
> I wasn't quite sure how this base building would work, especially since there's that remote possibility that some other player could visit your planet.
Apparently you missed the hate train. That's literally impossible. There was some indication from Sean in the lead-up that you had a rare chance of seeing each other, but that didn't make it to the final cut. You can't interact with each other at all. At least before this update-- with this update, you can leave each other messages with beacons. But there's no seeing each other in-game at all. Perhaps in the future they'll add the netcode so that you can interact with people but as of now your base and its contents are safe in your own save file.
You can build in any mode, thankfully. I'm going to try out creative mode and see what's up with it.
Azurephile Super Member
wrote on 11/28/2016 at 12:00am
Well yeah, I remember that he said there was a remote chance of seeing another player, but it turned out that you couldn't. Still, could another player find your base? Perhaps the buildings are on the client side and the server just notes discoveries made, that seems to make sense.
Please continue to post your thoughts on the update.
Travis Admin Post Author
wrote on 11/28/2016 at 12:11am
Yep, it's all client side. Except the beacons where you can leave messages.
Though finding someone else's base would be a good next step if they are gradually adding multiplayer features.
If they ever make it so people can steal all your shit though, I'm totally out.
Azurephile Super Member
wrote on 11/28/2016 at 04:08am
I found an article that contains the video posted here and the patch notes. However, there's a very cool feature on this one, an image that helps you see the new visual changes. You can drag the center bar to cover or uncover parts of the picture to see the changes. You can also right-click on one side and open it in a new tab to get a bigger, better view. I'm not really a fan of motion blur and I haven't tried it in this game yet, but it does make a lot of sense for this kind of game. It makes me think of those space movies where you would see it. The TAA difference is quite stunning and it looks so much better!
Travis Admin Post Author
wrote on 11/28/2016 at 04:21am
Yeah the official announcement had those slide images as well.
The TAA is truly great. Everything looks so crisp. And I usually agree with you about motion blur but it's subtle enough in this that it's a good effect without being annoying.
Azurephile Super Member
wrote on 11/28/2016 at 05:06am
Ah, I didn't look at the official announcement.
I was agreeing with you about motion blur and how it is in this game because I saw those before and after pictures.
Travis Admin Post Author
wrote on 11/28/2016 at 01:46pm
Yeah I know, I was just reiterating since you brought it up :D
The real test comes from seeing it in action, though, you can't tell much about how motion blur affects the experience from a still image.
Will_Ball Game Mod Super Member
wrote on 11/28/2016 at 10:00pm
Looks really cool!
Azurephile Super Member
wrote on 11/29/2016 at 02:15am
Azurephile Super Member
wrote on 11/29/2016 at 07:52am
Because of something @scrypt mentioned in the new Roundtable, I thought that maybe discoveries were reset with the planet redesigns and realized the better way to answer a question regarding my curiosity was to find out for myself. So, I loaded up the game and found that all my discoveries are still there. Like @scrypt mentioned, I believe I exited the game on a planet, but when I loaded it, I found myself on the space station. I went back to a nearby planet I had already visited, but not completely discovered the fauna.
What I noticed right away when loading the game was the musical change in the loading screen. I like it!
I also thought it was funny that I ended up landing in a cave. There is a beacon nearby and a medium-sized hole above it. I thought that was cool. I like being able to scan a planet from space and tell what resources it has. I like the new icons on resources. I also like that there are new resources I never saw before. I also like that I found 3 Geks in the space station instead of one (by the terminal).
Travis Admin Post Author
wrote on 11/29/2016 at 02:24pm
They put you on the nearest space station because they've changed some planet generation algorithms. If they left you where you were, you might be deep underground or floating way in the air. Popping you into the space station gets around that problem.
Azurephile Super Member
wrote on 12/02/2016 at 08:39am
Travis Admin Post Author
wrote on 12/02/2016 at 01:52pm
That patch has been out for a couple days on PC's experimental branch. I didn't have any of the bugs it fixes but others who did have them seem to be in better shape now.
Travis Admin Post Author
wrote on 12/02/2016 at 11:09pm
Travis Admin Post Author
wrote on 12/03/2016 at 05:09pm
And those fixes are now live!
Azurephile Super Member
wrote on 12/06/2016 at 06:06am
Travis, I see you've been playing NMS lately. Are you going to give us an updated perspective on this update? I hope so! :)
Azurephile Super Member
wrote on 12/13/2016 at 03:34pm
Oh I like this update! At the start of it, I found myself in a space station, due to how planets were redesigned. So, I went back to the planet I was on to continue searching for undiscovered creatures. After a while, I found myself walking endlessly, not finding what I was looking for, then I gave up. I went to another star system and found myself on a mostly barren planet. I was looking for zinc and couldn't find any. There was no fauna to be found and flora was almost non-existent. So, I decided to try another planet. I found one that had something new to me, a "habitable base," so I thought I'd check it out. However, a distress signal came upon my screen above the planet and I fought off the pirates attacking the freighters. Once I defeated them, a new message popped up for me to land in the freighter and speak to the captain. It offered an award, one of which was to purchase the freighter. However, it was had 13 slots and cost over 7 million units. I only have over 6 million, so I took the supply reward instead, which was helpful.
I got to the habitable base and started to build a little bit. I got confused on how to select a color scheme, but a quick search on Google let me know that the Q and E keys were what I needed to switch between them. I didn't see this on the screen and I think it should have been stated. After a tiny bit of building, I had to go hire someone. I thought this would cost units, but it didn't. After that, the Gek I hired pointed me towards further upgrades, which required a scientist, so I hired a Korvax at the same space station. Now they're both giving me more to do and helpful blueprints.
I like all of this as it adds a bit of depth to the game. At first, I couldn't really understand why you'd want to build a base, when the point of the game was to explore, but I think this is definitely good for the game and I'm enjoying it. It certainly removes a bit of the same old routine that gets old a bit too quickly.
I like how there are new elements and certain things that give them. Even old things give new elements, so they have a new purpose. I think this is good for the game and makes it more interesting. I'm looking forward to seeing what else the devs add to the game. So far, I think they've done a good job. I hope others agree and the negative backlash fades away.
Azurephile Super Member
wrote on 12/14/2016 at 01:23am
I built a storage container, but I couldn't seem to fit one in my base, so I had to place it outside. It's huge. At first I was disappointed that it only has 5 slots. Then I quickly realized it can hold stacks of 1000. I also found freighter info on the wiki, which stated that they have increased stacks, too. They can have a max of 48 slots. For more details check out the link: http://nomanssky.wikia.com/wiki/Freighters
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Nope. Just free for the next 19 hours!
Grabbing it! I've never played it. Is it Free-to-Play? Is it a MMORPG or single player?
Oh. :( Anyway, I deleted my comment that you replied to, because I added a second question to it, which is why you see your reply then my comment.
Why are you frowning at that Greg? It's free! Snag it in the next 19 hours and it's free.
Oh I think I see-- free-to-play is a kind of game model. Free and free-to-play are not the same thing.
You may have thought based on Jon's reply that you can only play it for the next 19 hours. But that's not the case. It's FREE for the next 19 hours. So grab it now and you can play it forever.
But that doesn't make it free-to-play. If that makes sense.
Oh but also, it's the next 41 hours. It's a two day freebie.
Huh, thanks for letting me know. Updated the post. It said 19 when I was there earlier.
I guess they either put it in wrong (that's what she said) or changed their minds.