It seems that if you are a certain age gamer you grew up playing Doom. I remember downloading the shareware version off a BBS, playing it at night and have the sound and ambiance freak me out. The carnage and gameplay was incredible and I was hooked. I loved the shotgun and it was so satisfying reloading it and blowing demons away. I never did sit down and complete the entirety of the shareware version but I played the hell out of the game for many years. Later on as Doom became more popular I played it multiplayer with friends over our modems and on multi-node BBS's.
I also enjoyed Doom 2 and much later Doom 3. Whereas it's not very brave to say you like Doom 2, Doom... Read All
It seems that if you are a certain age gamer you grew up playing Doom. I remember downloading the shareware version off a BBS, playing it at night and have the sound and ambiance freak me out. The carnage and gameplay was incredible and I was hooked. I loved the shotgun and it was so satisfying reloading it and blowing demons away. I never did sit down and complete the entirety of the shareware version but I played the hell out of the game for many years. Later on as Doom became more popular I played it multiplayer with friends over our modems and on multi-node BBS's.
I also enjoyed Doom 2 and much later Doom 3. Whereas it's not very brave to say you like Doom 2, Doom 3 has a mixed reputation now yet I still stand by it. Doom 3 is a horror shooter that focuses on dark brooding gameplay and I find it very well done. I liked the more recent Doom 3 BFG Edition too but lamented that they made it easier and allowed you to turn on the flashlight while holding any gun. I felt the original Doom 3 making you choose between the flashlight or gun was a bold gameplay choice. You can either see in a dark room or shoot stuff. It created a ton of "oh shit" moments and again, was bummed Doom 3 BFG changed that.
When I heard iD was going to drop a new Doom game I was very excited. It looked like a proper return to form and some kind of retelling of the original Doom story. It looked like a departure from Doom 3, but I don't mind doing something different as we already have Doom 3.
Even though I didn't play it launch day, I have since remedied that and I can say that Doom is back and it's great. If you don't like violent shooters this game is a non-starter. Doom is so entirely comfortable being "that crazy insanely violent game" it takes that comfort to a new place. When I originally played Diablo 3 I was a bit shocked by some of the gore as certain areas can get very graphic and it was a bit surprising even to my 90's desensitized mind. Doom takes that gore and violence and kicks it into orbit. Don't get me wrong, the game isn't great because it's a bloody mess but it's unique in that it doesn't apologize for what it is and charges straight ahead chainsaws blazing.
Doom has been covered extensively as it has been very well received. If you are interested in a return to a simpler kind of shooter that focuses entirely on gameplay and intense combat, Doom is the game. I can't give a game much more praise than that I plan to complete it and that I look for more when iD gets around to it. And at this point I am curious what more plans iD has for more Doom content. The Season Pass seems 100% multiplayer focused something I am not interested in. Hopefully they take a page from the new Wolfenstein game and release a short game that is more of what people love. Hell they could go straight into new Doom 2 and I bet people would love it. I know I would.
I love how all the game mechanics incentivize getting into the action. Low on health? Get closer and smash a demon's head in! Low on ammo? Get close and cut a guy in half with the chainsaw!
One thing I generally dislike about cover shooters is the "hide to heal" mechanic. It just feels wrong for some reason to me.
Azurephile Super Member
wrote on 06/03/2016 at 05:04am
I remember running a BBS. :)
I played Doom and Doom II. I don't think I played Doom III.
It's funny you mention the shotgun, because the Super Shotgun is my weapon of choice in the new game. I use it pretty much all the time. Yeah the BFG is awesome as are some of the other weapons, but I find myself sticking w/ the SS in most cases.
I'm not really into horror or shooter games. In fact, at first the new Doom didn't appeal to me. It looked like it had a bit too much blood and gore for my taste. Then, I watched some videos. I got this strong feeling that this was an awesome game and I should check it out. Luckily, I haven't been disappointed. I love it. Yeah, it is a bit bloody and such, but some how it doesn't bother me at all.
"Intense combat" is a great way to explain it. This game just seems to do everything extremely well. I'm playing it on Ultra settings and it's very sweet. It's quite flawless, except that it's crashed more than a few times. I also enjoy the story and the various secrets in each stage. I try to find them, but if I can't then I look it up on YouTube. I have no shame.
I went ahead and bought the Season Pass along with the game, before trying it. Some how I knew I'd enjoy it. That said, I'm interested to see what ID and Bethesda add to the game in the future.
I agree with Travis, I like how health and ammo replenishment takes place.
Something else that's cool is that there are upgrades you can get for your weapons and character. You can participate in Rune Trials, found in various levels, which are challenges that give great rewards when you accomplish them. The challenges aren't extremely difficult, but can still be challenging. Once you get a Rune, you can equip (up to 3) it. Then you can unlock more of it's potential by completing other challenges. So, the game is full of challenges, not just getting Steam Achievements.
Right now I think I'm at the end or very close to it. From what I saw on Steam, Campaign mode isn't very long, but you can extend it by searching for secrets and completing various challenges.
Azurephile Super Member
wrote on 06/03/2016 at 05:43am
Oh a couple of things I forgot to mention. The soundtrack is awesome! I really love it. I'd like to get it if I can.
There are things that look and act like zombies, called "The Possessed". Don't waste your ammo on them. Use your pistol that has unlimited ammo or just go up to them and press "F" twice and you'll kill them.
One thing I don't like is how "F" is used to hit (melee) or do a Glory Kill and "G" is used for the chainsaw. I don't like it because I sometimes I hit the wrong key when trying to do a Glory Kill. I thought about switching it, but it's not too bad.
Earlier today, my game crashed for the 2nd and 3rd time. I had to turn off my PC to resume any functionality. I submitted 3 crash reports on Bethesda's support site. I also did some "Googling" and someone said turning V-Sync on helps. I also did a file verification on Steam, but nothing was wrong. I'm not sure if turning on V-Synch helped, because the game crashed a few more times after that. Although, those crashes just brought up the crash window and I didn't have to manually reboot my PC.
jdodson Admin Post Author
wrote on 06/04/2016 at 02:39am
> One thing I generally dislike about cover shooters is the "hide to heal" mechanic. It just feels wrong for some reason to me.
I think it's a mechanic that works well in some games but I also don't mind health packs. I definitely feel that the "oh shit" moments are quicker in Doom because of it's health mechanics and I really like it for that.
jdodson Admin Post Author
wrote on 06/04/2016 at 02:39am
> It's funny you mention the shotgun, because the Super Shotgun is my weapon of choice in the new game. I use it pretty much all the time. Yeah the BFG is awesome as are some of the other weapons, but I find myself sticking w/ the SS in most cases.
I haven't unlocked that stuff yet, but I am looking forward to it. The super shotgun in Doom 2 was incredible and I loved it but the first time I held the original Doom shotgun I was in love.
> I'm not really into horror or shooter games.
I am not into horror games at all. Well, truth be told I just haven't played many so it's possible i'd like them, I really don't know. I dug the horror aspect of Doom 3 though. Or maybe the "jump scares" and creepy parts. Loved that a lot it rode the line between serious and campy and I just eat that stuff up.
jdodson Admin Post Author
wrote on 06/04/2016 at 02:40am
> I also enjoy the story and the various secrets in each stage. I try to find them, but if I can't then I look it up on YouTube. I have no shame.
Nah, we have shame we just value our time. Look, I have no problem wanting to find the secret level right away so I can jump in and play the original Doom levels in this engine. I know some people love spending hours pouring over that shit and unlocking everything. I really don't frankly I wish they'd just have them all unlocked I could play right now. But, you know, they didn't do that so I have to unlock them, which is fine. I just use a guide. I can live with myself for that.
> Oh a couple of things I forgot to mention. The soundtrack is awesome! I really love it. I'd like to get it if I can.
It's a very well made score and works well in the game to a point. With that, I don't find that the music amps me up as much as the gameplay and sound engineering. In fact, I bet just playing the game with music turned off might be better for me so I am going to try that. At times I dig the crazy metal electronic thing the game is doing and some times I really don't. Again, I find the score useful and well created I just don't always agree with the choices for each song and it rings hollow to me often.
Again, talent is there it's just not 100% my thing for each song. That said, I listen to some crazy hard hitting rock and metal so it's not like I want them to swap in Enya. That said, seriously though I bet she could make a dark song that would work well in the game as nutty as that may sound.
> There are things that look and act like zombies, called "The Possessed". Don't waste your ammo on them. Use your pistol that has unlimited ammo or just go up to them and press "F" twice and you'll kill them.
Yep. I love swinging to kill them. That said, I haven't found ammo to be a problem but maybe it's harder to come by in later levels?
> One thing I don't like is how "F" is used to hit (melee) or do a Glory Kill and "G" is used for the chainsaw. I don't like it because I sometimes I hit the wrong key when trying to do a Glory Kill. I thought about switching it, but it's not too bad.
Totally agree, super awkward. I am getting more used to it but it wasn't intuitive for me either.
Azurephile Super Member
wrote on 06/04/2016 at 03:42am
I love the music. I found the full soundtrack on YouTube and have listened through it a couple of times. It makes me want to play.
Ammo really isn't a huge problem. I stuck mostly with that Super Shotgun and found plenty of ammo. Demons sometimes drop ammo, but you can always use the Chainsaw if you have enough gas.
Double jumping took some time for me to get used it. It felt odd at first, but I finally mastered it.
Anyway, I'm finished with the campaign. I haven't completed every achievement, but I got all the secrets. I finished all the Rune Trials and even the challenges to upgrade them. I did the same for weapons, upgraded all of them and completed their related Mastery challenges. I must admit, the old maps are hard! You're very limited when it comes to weapon and gear, plus you don't have Runes and everything else that really helps. I finally entered God mode and went through them. I think what makes them different is that they are in closed environments, hallways and such, while the new maps are wide open. I like the new stuff. This has been a really fun game to play.
jdodson Admin Post Author
wrote on 06/05/2016 at 06:17pm
> Ammo really isn't a huge problem.
Agreed. At least, hasn't been a problem yet. I welcome the impending ammo-pocalypse.
> Anyway, I'm finished with the campaign. I haven't completed every achievement, but I got all the secrets.
Congratulations on the accomplishment. I haven't been playing it due to the hot weather here. I need to knuckle down and kill some demons though. I miss it. :(
> I finally entered God mode and went through them.
I hadn't heard of this mode. Does it unlock when you beat the game? TELL ME MORE OF THIS GOD YOU SPEAK OF!
Azurephile Super Member
wrote on 06/05/2016 at 07:18pm
Type in "god" after hitting the tilde key (in game). Do it again to disable it. It's a console command.
jdodson Admin Post Author
wrote on 06/05/2016 at 07:38pm
Thanks. I'll try that. Too bad it's not IDDQD or IDKFA.
Azurephile Super Member
wrote on 06/06/2016 at 02:18am
Those work, too, but I just typed "god" in the console, but here are other console commands.
iddqd - Toggles God-mode (still damageable by hazards). Causes Health to drain slowly at all times on Nightmare Difficulty. idkfa - Gives the Doom Marine fully upgraded Health, Armor, and Ammo Capacity, as well as all unlockable Weapons, Weapon Mods (all fully upgraded), Suit Mods, and all available Suit Mod slots. idfa - Gives player fully upgraded Armor, Health, and Ammo Capacity. idka - Gives player all Weapon Mods, Weapons, and Weapon Mods are all fully upgraded. ida - Gives the Doom Marine all Suit Mods and all Suit Mod slots. iddt - Reveal all Secrets, items, and any unexplored areas of the map. idgk - Toggle Glory Kills only. Makes all enemies immune to firearms and normal weapons, requiring player to kill them with Glory Kill animations.
jdodson Admin Post Author
wrote on 06/06/2016 at 05:54am
I love that they are bringing back the old cheats. I just remembered those two from the original game and apparently they still work.
Azurephile Super Member
wrote on 06/06/2016 at 07:18am
I think it's cool what they've named some of the achievements. One is called "IPXSETUP.EXE" which you get by playing a multiplayer game. Another is called "Shareware" which you get by downloading and playing some Snap Maps.
jdodson Admin Post Author
wrote on 06/07/2016 at 01:19am
Nintendo's Wii might be a system that no longer has any new games coming out on it but it has a robust back catalog of a few titles that are fantastic. If you haven't played Super Mario Galaxy you need to, it's one of the best modern 3D platformers i've played in quite some time. The Wii has a ton of other great first and third party games and recently I picked up Donkey Kong Country Returns. I've decided to head back and purchase Wii games I missed to help fill in my collection. As a huge fan of Donkey Kong Country on the Super Nintendo, this seemed like a no-brainer and the fact it's on everyones best of Wii lists helped.
It bears repeating that the original Donkey... Read All
Nintendo's Wii might be a system that no longer has any new games coming out on it but it has a robust back catalog of a few titles that are fantastic. If you haven't played Super Mario Galaxy you need to, it's one of the best modern 3D platformers i've played in quite some time. The Wii has a ton of other great first and third party games and recently I picked up Donkey Kong Country Returns. I've decided to head back and purchase Wii games I missed to help fill in my collection. As a huge fan of Donkey Kong Country on the Super Nintendo, this seemed like a no-brainer and the fact it's on everyones best of Wii lists helped.
It bears repeating that the original Donkey Kong Country on Super Nintendo was hard. I did a recent replay & review of the game and I noted that...
"The biggest problem the game suffers from is that it gets it's difficulty simply by making certain levels so hard you need to memorize them to complete them. For instance, there is a minecart level that is so hard, i'd argue the majority of it is impossible to complete without completely memorizing where everything is located. This reliance on memorization was pretty common for old games but doesn't make it any less cheap. I would say a good platformer can be challenging but not so brutal you simply just need to burn it into your muscle memory to complete it."
Donkey Kong Country Returns understands it's roots and is both challenging yet fair. I'd say, at least to the part i've played, it never seems crazy difficult but it is a platformer that will challenge you. Like all good games it slowly works in more and more difficulty and doesn't seem overwhelming. During one level Donkey Kong gets in a rocket and needs to ride it while avoiding cannon balls from a pirate ship. The level is nuts and keeps layering things requiring your to memorize how the level plays out. Luckily Donkey Kong Country understands this and places extra lives and bananas throughout the level so if you collect them don't run out of lives and have to start over.
Donkey Kong Country Returns is available on the Wii, Wii U and 3DS and if you have any of those systems and are looking for a challenging platformer banana revenge story, this game is worth looking into.
Today, GOG is rolling out a new feature that will definitely make its platform more useful to many, including myself.
The premise is simple: Connect your Steam account to your GOG account, and any supported games that you have on Steam will be unlocked on your GOG library.
Naturally, this depends on various publisher agreements and things like that, so it won't just unlock everything you have. But the list of supported games will change over time and more games will unlock.
It looks like this process will more than double the size of my GOG library, but they're having some technical issues at the moment, I imagine because of everyone hitting them hard after the... Read All
Today, GOG is rolling out a new feature that will definitely make its platform more useful to many, including myself.
The premise is simple: Connect your Steam account to your GOG account, and any supported games that you have on Steam will be unlocked on your GOG library.
Naturally, this depends on various publisher agreements and things like that, so it won't just unlock everything you have. But the list of supported games will change over time and more games will unlock.
It looks like this process will more than double the size of my GOG library, but they're having some technical issues at the moment, I imagine because of everyone hitting them hard after the announcement.
Just a caveat for those who have multiple Steam accounts-- you can only do this with one Steam account, and the process is permanent. So choose wisely!
This is awesome! The "why buy more than once" seems to be the growing focus for days soon to come. Microsoft and Sony (not cooperatively) are hinting at embracing that philosophy going forward with more rapid, cohesive hardware iterations, ditching the generational cycle. Having a consistent Xbox OS, or PS OS, could make it much more appealing for consumers to stay loyal to a gaming environment, if their games would last longer than a specific systems lifespan, or, as in this case with GOG/Steam, make it more appealing to invest in more than one environment.
@AdamPFarnsworth, GOG provides great bonus content with game purchases, sometimes including such things as PDF game manuals, avatars, soundtracks, wallpapers, dev diaries, reference cards, maps, etc. #4 on the GOG Connect FAQ answers "is there a difference in games" with: "Importing your game will get you the complete GOG.com release ā just as if you had bought it normally." I presume this to mean the bonus content would unlock as well, just as if you purchased the game through GOG.
Travis Admin Post Author
wrote on 06/01/2016 at 07:02pm
Also for more info Adam-- it's all DRM free at GOG. The client is totally optional.
GOG used to stand for Good Old Games, their focus was on packaging old games in such a way that they would work on modern hardware, but they've expanded significantly.
> The "why buy more than once" seems to be the growing focus for days soon to come. Microsoft and Sony (not cooperatively) are hinting at embracing that philosophy going forward with more rapid, cohesive hardware iterations, ditching the generational cycle. Having a consistent Xbox OS, or PS OS, could make it much more appealing for consumers to stay loyal to a gaming environment, if their games would last longer than a specific systems lifespan, or, as in this case with GOG/Steam, make it more appealing to invest in more than one environment.
I really hope it's the mantra moving forward. If my PS3 games worked on PS4 i'd prob have purchased one as it's a great media player beyond the game part which is what I used my PS3 for before it died.
It may require some patience... "YOUR ACCOUNTS ARE BEING CONNECTED Due to exceedingly high demand this may take up to several days, please check back later. Thank you for your patience."
I got that message and this morning my account was processed and I had 12 games I could access in GOG. Nice to be able to have access to Unreal Tournament DRM free... But I already have it on CD so it's nice to have another DRM free backup copy
Travis Admin Post Author
wrote on 06/02/2016 at 03:50pm
It's not DRM free if it's on CD is it? I can remember having to do some cd key hack thing once.
Travis Admin Post Author
wrote on 06/02/2016 at 07:05pm
Looks like they just added Surgeon Simulator today, and I was able to snag it without issue.
UT GOTY just had a CD check and no key. I guess that's a form of DRM but I guess since it's easy to bypass I don't really consider it. But yeah, this GOG version strips that away, which is nice.
Travis Admin Post Author
wrote on 06/02/2016 at 07:38pm
Yeah CD checks are one of the old timer DRM schemes. Some of them were hard to crack. And then ever time you updated you had to go download a new one. Such a hassle. :D
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So far i've thought the X-Men films have been pretty good. I still haven't seen X-Men Apocalypse yet and so far i've heard mixed reviews about it. Days of Future Past and the Rogue Cut were great films so I have high hopes for Apocalypse. To help with the X-Men fever in the air, Cygnus Destroyer has released a retro review of some of lesser known X-Men games.
Also, not many people can pull off pretending kitchen butter knives are Wolverine claws but Ezero does it with such conviction you really have to admire his style! He should take the place of Hugh Jackman whom will retire the claws after the upcoming Old Man Logan standalone Wolverine film. A sad day for sure but... Read All
So far i've thought the X-Men films have been pretty good. I still haven't seen X-Men Apocalypse yet and so far i've heard mixed reviews about it. Days of Future Past and the Rogue Cut were great films so I have high hopes for Apocalypse. To help with the X-Men fever in the air, Cygnus Destroyer has released a retro review of some of lesser known X-Men games.
Also, not many people can pull off pretending kitchen butter knives are Wolverine claws but Ezero does it with such conviction you really have to admire his style! He should take the place of Hugh Jackman whom will retire the claws after the upcoming Old Man Logan standalone Wolverine film. A sad day for sure but Ezero could pull off the sideburns and scowl.
Moonlighter is an upcoming RPG on Kickstarter that focuses on the story from the perspective of a typical NPC.
"Moonlighter is a action RPG game with rogue-lite elements about Will, an adventurous shopkeeper, that secretly dreams of becoming a hero.
To earn the daily bread, he needs to venture into the dungeons near his town, defeat strange enemies and obtain loot to be sold at his shop.
Wisely managing the gold from those sales is the only way heāll get strong enough to risk into deeper gates and, maybe, open the sealed one.
Moonlighter has endless randomly generated dungeons, a myriad of cool and expensive items, many weapons, dozens of weird enemies, five incredibly... Read All
Moonlighter is an upcoming RPG on Kickstarter that focuses on the story from the perspective of a typical NPC.
"Moonlighter is a action RPG game with rogue-lite elements about Will, an adventurous shopkeeper, that secretly dreams of becoming a hero.
To earn the daily bread, he needs to venture into the dungeons near his town, defeat strange enemies and obtain loot to be sold at his shop.
Wisely managing the gold from those sales is the only way heāll get strong enough to risk into deeper gates and, maybe, open the sealed one.
Moonlighter has endless randomly generated dungeons, a myriad of cool and expensive items, many weapons, dozens of weird enemies, five incredibly tough bosses and gold... tones of gold! "
Moonlighter is seeking 40k in funding and is well on the way with 15k raised in it's first day. No release date is set right now but they are planning on launching the game on PC, PS4, XBox One, Mac and Linux.
Azurephile gives this an astounding "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Azurephile gives this a "Must Play" on the Ghost Scale
This achieves something special, and it would be a shame to miss it.
Review
Recommended :+1
Updated graphics
It is the International version which includes optional arranged soundtrack, Expert Sphere Grid, and Dark Aeons
Includes a cheat tool and Steam achievements
I've played almost every FF game there is, with only a few exceptions. I have almost every one of them and I even multiple copies of some of them since they were released on different systems. So a while ago, I decided to start getting them on Steam. What I love about the Steam versions is that they've received graphical upgrades and have a variety of new features.
It wasn't long after I finished FFIX on Steam that FFX/X-2 HD Remaster came out, which was much sooner than I... Read AllReview
Recommended :+1
Updated graphics
It is the International version which includes optional arranged soundtrack, Expert Sphere Grid, and Dark Aeons
Includes a cheat tool and Steam achievements
I've played almost every FF game there is, with only a few exceptions. I have almost every one of them and I even multiple copies of some of them since they were released on different systems. So a while ago, I decided to start getting them on Steam. What I love about the Steam versions is that they've received graphical upgrades and have a variety of new features.
It wasn't long after I finished FFIX on Steam that FFX/X-2 HD Remaster came out, which was much sooner than I had expected. I jumped at it and into it right away. I've played both games a few times on the PS2 and really enjoyed them.
Steam says I've spent 157 hours playing it and that's just on FFX. I remember how easy it was to spend 100 hours on the original version. This time, there was more to do, since this is the International version. That means you can choose between the Original and āArrangedā soundtrack. I've heard the Original plenty of times, so I thought I'd try out the Arranged. It definitely seemed to have a much higher quality to it.
You can also choose between the Normal and Expert Sphere Grids. From what I read, it's easier to max out your stats on the normal one. So, I went with what I was familiar with. I did try out the expert one when I created a new game to go back and get some Al Bhed Primers I missed out on the first time. It definitely seemed smaller.
The International version also includes Dark Aeons. These are super versions of Aeons, which are very difficult to beat without Yojimbo's Zanmato move or a completely filled in Sphere Grid. After defeating all of them, a new super boss appears, which is very difficult even with a completely filled in Sphere Grid and using the cheat features.
New features also include tools to cheat like giving yourself maximum Gil, unlocking all skills, enabling āsuper chargedā characters, changing the frequency of encounters and more. While I hesitated to use these at all, I found a lot of the extra end-game things extremely difficult to do without using them. They did make things easier and more fun.
FFX is the only game I have on Steam that I've unlocked every achievement for, which is quite a task, but I enjoyed it.
All the achievements? That's awesome! How many achievements is that?
So how many Final Fantasy games do you have on Steam now?
I know sometimes replays don't always compare to your original time playing a game but do you generally enjoy playing them on PC more? I like playing FF games with a controller and have really enjoyed playing FFVI on my handheld during my recent play through.
Azurephile Super Member Post Author
wrote on 05/31/2016 at 04:01am
Yes, sir! There are 34 of them for FFX, 69 in total, so the rest should be for FFX-2.
I have FFV, VI, VII, VIII, IX and X/X-2 on Steam. I haven't bought FFIV yet, obviously, but I want it. I don't know that I'll get FFXIII. I already have those games on the PS3. It's tempting though, since I enjoy playing these games on my PC.
My original enjoyment of playing them was fantastic. Replaying their PC versions has been just as wonderful, if not more so. I love that I've been able to use the XBox 360 controller that I bought specifically for PC gaming. I've also enjoyed updated graphics and those new "cheaty" tools. :)
I think I may wait for FFXV to come out on Steam along with FFVII: Remake, assuming they're both coming, instead of buying a PS4 for them.
There are still a few Squaresoft/Square-Enix games I can think of that I want to come to Steam, Chrono Cross is one of them.
Oh and I didn't really notice the graphical update for FFX. I thought it looked great, like the original, but then I found that video I shared in this post and realized how bad the original is in comparison.
I have the ffx remastered version for ps3 but didn't really get into it. I've beaten everything on the ps2 version which was a feat I don't think I'll repeat. I don't remember what it's called, bit the arena monster generator thing took a long time to collect all the kills and the final boss from that was a pain! Definitely a challenge comparable to the ffvii weapons.
I'd love a chrono cross hd remake tho!!
Also, I'm probably going to pre-order ffxv soon, it looks pretty solid
Azurephile Super Member Post Author
wrote on 05/31/2016 at 08:32pm
Yeah, I thought about getting it for the PS3, but I hesitated. I did the monster arena this time, including fighting all of them. It was tough, I ended up using the cheat features in the Steam version to help. But yeah, some of the sidequests, especially for collecting what you need for the ultimate weapons, are very difficult and frustrating.
I haven't beaten any of FFVII's optional Weapon bosses. That game on Steam also has cheat tools. I'm tempted to go back to one of my saved games and try to get some more of those achievements as well.
Yeah FFXV looks awesome from what I've seen and read about it.
> My original enjoyment of playing them was fantastic. Replaying their PC versions has been just as wonderful, if not more so. I love that I've been able to use the XBox 360 controller that I bought specifically for PC gaming. I've also enjoyed updated graphics and those new "cheaty" tools. :)
Mods, cheats and the like are what make PC gaming shine. Also having access to your games when you upgrade is also magic.
Thanks Greg, glad you are enjoying playing these games again. I wonder how much money Square is making off these remakes, they seem crazy popular.
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Card Hunter is a uniquely nerdy game that lit up the online card game scene back in 2011. Launching originally as a browser exclusive, Card Hunter was a popular game with users on Cheerful Ghost when it was in early beta. Since it's launch it has received a ton of new updates and has been ported to Steam with a traditional PC and Mac client. Since Card Hunter is a free game I decided to give it another shot on Steam and if you either haven't yet tried it at all or haven't played it recently, you really should.
Card Hunter reminds me of a digital version of the old adventure board game classic Hero Quest. Hero Quest is an amazing board game I played in High School that... Read All
Card Hunter is a uniquely nerdy game that lit up the online card game scene back in 2011. Launching originally as a browser exclusive, Card Hunter was a popular game with users on Cheerful Ghost when it was in early beta. Since it's launch it has received a ton of new updates and has been ported to Steam with a traditional PC and Mac client. Since Card Hunter is a free game I decided to give it another shot on Steam and if you either haven't yet tried it at all or haven't played it recently, you really should.
Card Hunter reminds me of a digital version of the old adventure board game classic Hero Quest. Hero Quest is an amazing board game I played in High School that is simple enough to understand yet deep enough to make you feel like you are adventuring through a fantasy world. Hero Quest is also one of the best Milton Bradley games i've ever played and it's a crime it was never re-released. People have compared Card Hunter to Hearthstone or Magic The Gathering and I don't find that an accurate comparison. I would say as Hearthstone(digital) is to Magic the Gathering(physical game), Card Hunter is to games like Hero Quest or Dungeons and Dragons Wrath of Ashardalon.
In Card Hunter you make your way through adventures that earn you loot and treasure. Treasure can be sold and loot can be used to upgrade your characters abilities. Like other freemium games, Card Hunter has a fair amount of stuff available for free or you can pay to access more features. The game doesn't seem pay to win and I didn't find anything impossibly difficult to beat with the stuff I could find grinding through dungeons.
At a certain point the difficulty ramps up and you need to spend a fair amount of time considering the best way to beat certain levels. I really enjoy that Card Hunter requires you to learn better strategy than simply upgrading your armor and weapons to complete levels. Don't get me wrong, upgrades are nice but I found that a better strategy was more help than better weapon or armor.
Since it's a browser game you don't need a power house gaming rig to play this on PC, Mac or any ol' web browser. If you are looking for a table-top inspired game that you can pickup and play for free Card Hunter is something you should try.
After you had reminded me of Card Hunter, I jumped back in to see what the updated game looked like (I haven't really played it since the beta), and found it to be a much more polished experience. I haven't dropped any money on the DLC, but the Acquisitions Inc. content looks really cool :).
jdodson Admin Post Author
wrote on 06/03/2016 at 01:23am
> I haven't dropped any money on the DLC, but the Acquisitions Inc. content looks really cool :).
I haven't seen a reason to drop money on anything so far, but there might be a more compelling reason later on. Access to more classes might be neat.
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Kripp has published a couple of his decks after Whispers of the Old Gods launched and I wanted to share one I really enjoy playing with. I made quite a few changes to this deck to combat aggro and zoo in that I replaced Sap, Thalnos & Xaril with Eviscerate and Beckoner of Evil(I also don't currently own Xaril, or else I'd run her in my deck). I also replaced Loot Hoarder with Undercity Huckster as they trade a bit better with early game at 2/2 and get you the draw you need off your opponent instead of drawing from your deck.
This is a very fun deck to play if you have the cards for it and since it contains two old Golds that raises the win conditions considerably.... Read All
Kripp has published a couple of his decks after Whispers of the Old Gods launched and I wanted to share one I really enjoy playing with. I made quite a few changes to this deck to combat aggro and zoo in that I replaced Sap, Thalnos & Xaril with Eviscerate and Beckoner of Evil(I also don't currently own Xaril, or else I'd run her in my deck). I also replaced Loot Hoarder with Undercity Huckster as they trade a bit better with early game at 2/2 and get you the draw you need off your opponent instead of drawing from your deck.
This is a very fun deck to play if you have the cards for it and since it contains two old Golds that raises the win conditions considerably. The downsides to this deck are, at times, few answers to aggro but this deck is very sold against Mid and Control. I did fairly well with this deck in a recent local bracketed ladder and I remember one match where dropping N'Zoth after C'Thun sealed the win as my opponent didn't expect me to be running double Old Gods.
For all the mixed reviews it got, Quantum Break aimed to make use of Microsoft's original vision of the X1. Combining games with other forms of media. Originally there was going to be a television show that aired alongside Quantum Break, instead, they put it in-game between the chapters. You can opt to skip these, but they show an interesting view point, which is Monarch's side of the main story and the internal struggle going on there.
This is your typical Remedy game. That means it's not very long, but the story, visuals, sound, gameplay, controls.. All of it is top-tier. You play as Jack Joyce. A man who, through an accident, gains the ability to manipulate time in... Read All
For all the mixed reviews it got, Quantum Break aimed to make use of Microsoft's original vision of the X1. Combining games with other forms of media. Originally there was going to be a television show that aired alongside Quantum Break, instead, they put it in-game between the chapters. You can opt to skip these, but they show an interesting view point, which is Monarch's side of the main story and the internal struggle going on there.
This is your typical Remedy game. That means it's not very long, but the story, visuals, sound, gameplay, controls.. All of it is top-tier. You play as Jack Joyce. A man who, through an accident, gains the ability to manipulate time in small, isolated quantities. He uses his abilities to attempt to stop Monarch, the corporation responsible for time fracturing.
At the end of each chapter you will play a junction section, where you play as the head of Monarch, Paul Serene. The decisions you make as Serene, will alter how the rest of the game, and the TV show, play out. Remedy was able to score top-notch actors, including Sean Ashmore as Jack Joyce, Dominic Monaghan as Will Joyce and Aiden Gillian as Paul Serene.
If you're looking for a new single-player story-driven game, check out Quantum Break. You can pick it up on Windows 10 and Xbox One, if you own both copies, you can play the same save file on both platforms, so you can take it with you whenever you go without having to start a new game. That's a pretty cool feature, and it's another first that Quantum Break can be proud of. Not only did they incorporate the X1's original vision, but they were the pioneers in allowing cloud saves to sync to a PC copy of their game. A big kudos to Remedy for pulling it all off successfully.
Quantum Break is an interesting game that seems to be lauded by some and critically panned by others. It reminds me of older Phillips CDI games with live footage mixed with gameplay. QB seems to do that all better, but it's a kind of genre I haven't gotten into beyond the camp affinity I have for Sewer Shark or Plumbers Don't Wear Ties. And truth be told, I haven't played those games either but I sort of appreciate them and how they sit in the retro community.
I hadn't really heard much about this so I looked it up. After seeing the cast I'm disappointed that the show never happened!
This is something I'm not willing to gamble on at $60, but it looks intriguing enough to buy it when the price drops or there's a sale. Unfortunately, it's not on Steam (only the Microsoft store) so it's not as likely to get deep discounts as frequently.
That's true. but E3 and the Summer Sale are just around the corner, so keep your eye out! The show is embedded in the game, and happens at the end of each chapter. It changes slightly based on your decisions, which is pretty cool. Originally, the show (from my understanding) was going to happen based on the most popular outcomes of each chapter, which would have been pretty cool, but I like how they did it instead. You can steam them, or you can download a free 75GB episode pack, which includes all outcomes and choices so you can view them offline.
Metal Jesus is a retro game YouTuber I follow and he published a video some time ago I felt was really important to anyone looking at creating gameplay videos. He goes over all of the methods he uses to capture gameplay footage on old analog video port consoles, modern HDMI based consoles and PC's.
Metal Jesus is a retro game YouTuber I follow and he published a video some time ago I felt was really important to anyone looking at creating gameplay videos. He goes over all of the methods he uses to capture gameplay footage on old analog video port consoles, modern HDMI based consoles and PC's.
I love how all the game mechanics incentivize getting into the action. Low on health? Get closer and smash a demon's head in! Low on ammo? Get close and cut a guy in half with the chainsaw!
One thing I generally dislike about cover shooters is the "hide to heal" mechanic. It just feels wrong for some reason to me.
I remember running a BBS. :)
I played Doom and Doom II. I don't think I played Doom III.
It's funny you mention the shotgun, because the Super Shotgun is my weapon of choice in the new game. I use it pretty much all the time. Yeah the BFG is awesome as are some of the other weapons, but I find myself sticking w/ the SS in most cases.
I'm not really into horror or shooter games. In fact, at first the new Doom didn't appeal to me. It looked like it had a bit too much blood and gore for my taste. Then, I watched some videos. I got this strong feeling that this was an awesome game and I should check it out. Luckily, I haven't been disappointed. I love it. Yeah, it is a bit bloody and such, but some how it doesn't bother me at all.
"Intense combat" is a great way to explain it. This game just seems to do everything extremely well. I'm playing it on Ultra settings and it's very sweet. It's quite flawless, except that it's crashed more than a few times. I also enjoy the story and the various secrets in each stage. I try to find them, but if I can't then I look it up on YouTube. I have no shame.
I went ahead and bought the Season Pass along with the game, before trying it. Some how I knew I'd enjoy it. That said, I'm interested to see what ID and Bethesda add to the game in the future.
I agree with Travis, I like how health and ammo replenishment takes place.
Something else that's cool is that there are upgrades you can get for your weapons and character. You can participate in Rune Trials, found in various levels, which are challenges that give great rewards when you accomplish them. The challenges aren't extremely difficult, but can still be challenging. Once you get a Rune, you can equip (up to 3) it. Then you can unlock more of it's potential by completing other challenges. So, the game is full of challenges, not just getting Steam Achievements.
Right now I think I'm at the end or very close to it. From what I saw on Steam, Campaign mode isn't very long, but you can extend it by searching for secrets and completing various challenges.
Oh a couple of things I forgot to mention. The soundtrack is awesome! I really love it. I'd like to get it if I can.
There are things that look and act like zombies, called "The Possessed". Don't waste your ammo on them. Use your pistol that has unlimited ammo or just go up to them and press "F" twice and you'll kill them.
One thing I don't like is how "F" is used to hit (melee) or do a Glory Kill and "G" is used for the chainsaw. I don't like it because I sometimes I hit the wrong key when trying to do a Glory Kill. I thought about switching it, but it's not too bad.
Earlier today, my game crashed for the 2nd and 3rd time. I had to turn off my PC to resume any functionality. I submitted 3 crash reports on Bethesda's support site. I also did some "Googling" and someone said turning V-Sync on helps. I also did a file verification on Steam, but nothing was wrong. I'm not sure if turning on V-Synch helped, because the game crashed a few more times after that. Although, those crashes just brought up the crash window and I didn't have to manually reboot my PC.
> One thing I generally dislike about cover shooters is the "hide to heal" mechanic. It just feels wrong for some reason to me.
I think it's a mechanic that works well in some games but I also don't mind health packs. I definitely feel that the "oh shit" moments are quicker in Doom because of it's health mechanics and I really like it for that.
> It's funny you mention the shotgun, because the Super Shotgun is my weapon of choice in the new game. I use it pretty much all the time. Yeah the BFG is awesome as are some of the other weapons, but I find myself sticking w/ the SS in most cases.
I haven't unlocked that stuff yet, but I am looking forward to it. The super shotgun in Doom 2 was incredible and I loved it but the first time I held the original Doom shotgun I was in love.
> I'm not really into horror or shooter games.
I am not into horror games at all. Well, truth be told I just haven't played many so it's possible i'd like them, I really don't know. I dug the horror aspect of Doom 3 though. Or maybe the "jump scares" and creepy parts. Loved that a lot it rode the line between serious and campy and I just eat that stuff up.
> I also enjoy the story and the various secrets in each stage. I try to find them, but if I can't then I look it up on YouTube. I have no shame.

Nah, we have shame we just value our time. Look, I have no problem wanting to find the secret level right away so I can jump in and play the original Doom levels in this engine. I know some people love spending hours pouring over that shit and unlocking everything. I really don't frankly I wish they'd just have them all unlocked I could play right now. But, you know, they didn't do that so I have to unlock them, which is fine. I just use a guide. I can live with myself for that.
> Oh a couple of things I forgot to mention. The soundtrack is awesome! I really love it. I'd like to get it if I can.
It's a very well made score and works well in the game to a point. With that, I don't find that the music amps me up as much as the gameplay and sound engineering. In fact, I bet just playing the game with music turned off might be better for me so I am going to try that. At times I dig the crazy metal electronic thing the game is doing and some times I really don't. Again, I find the score useful and well created I just don't always agree with the choices for each song and it rings hollow to me often.
Again, talent is there it's just not 100% my thing for each song. That said, I listen to some crazy hard hitting rock and metal so it's not like I want them to swap in Enya. That said, seriously though I bet she could make a dark song that would work well in the game as nutty as that may sound.
> There are things that look and act like zombies, called "The Possessed". Don't waste your ammo on them. Use your pistol that has unlimited ammo or just go up to them and press "F" twice and you'll kill them.
Yep. I love swinging to kill them. That said, I haven't found ammo to be a problem but maybe it's harder to come by in later levels?
> One thing I don't like is how "F" is used to hit (melee) or do a Glory Kill and "G" is used for the chainsaw. I don't like it because I sometimes I hit the wrong key when trying to do a Glory Kill. I thought about switching it, but it's not too bad.
Totally agree, super awkward. I am getting more used to it but it wasn't intuitive for me either.
I love the music. I found the full soundtrack on YouTube and have listened through it a couple of times. It makes me want to play.
Ammo really isn't a huge problem. I stuck mostly with that Super Shotgun and found plenty of ammo. Demons sometimes drop ammo, but you can always use the Chainsaw if you have enough gas.
Double jumping took some time for me to get used it. It felt odd at first, but I finally mastered it.
Anyway, I'm finished with the campaign. I haven't completed every achievement, but I got all the secrets. I finished all the Rune Trials and even the challenges to upgrade them. I did the same for weapons, upgraded all of them and completed their related Mastery challenges. I must admit, the old maps are hard! You're very limited when it comes to weapon and gear, plus you don't have Runes and everything else that really helps. I finally entered God mode and went through them. I think what makes them different is that they are in closed environments, hallways and such, while the new maps are wide open. I like the new stuff. This has been a really fun game to play.
> Ammo really isn't a huge problem.
Agreed. At least, hasn't been a problem yet. I welcome the impending ammo-pocalypse.
> Anyway, I'm finished with the campaign. I haven't completed every achievement, but I got all the secrets.
Congratulations on the accomplishment. I haven't been playing it due to the hot weather here. I need to knuckle down and kill some demons though. I miss it. :(
> I finally entered God mode and went through them.
I hadn't heard of this mode. Does it unlock when you beat the game? TELL ME MORE OF THIS GOD YOU SPEAK OF!
Type in "god" after hitting the tilde key (in game). Do it again to disable it. It's a console command.
Thanks. I'll try that. Too bad it's not IDDQD or IDKFA.
Those work, too, but I just typed "god" in the console, but here are other console commands.
iddqd - Toggles God-mode (still damageable by hazards). Causes Health to drain slowly at all times on Nightmare Difficulty.
idkfa - Gives the Doom Marine fully upgraded Health, Armor, and Ammo Capacity, as well as all unlockable Weapons, Weapon Mods (all fully upgraded), Suit Mods, and all available Suit Mod slots.
idfa - Gives player fully upgraded Armor, Health, and Ammo Capacity.
idka - Gives player all Weapon Mods, Weapons, and Weapon Mods are all fully upgraded.
ida - Gives the Doom Marine all Suit Mods and all Suit Mod slots.
iddt - Reveal all Secrets, items, and any unexplored areas of the map.
idgk - Toggle Glory Kills only. Makes all enemies immune to firearms and normal weapons, requiring player to kill them with Glory Kill animations.
I love that they are bringing back the old cheats. I just remembered those two from the original game and apparently they still work.
I think it's cool what they've named some of the achievements. One is called "IPXSETUP.EXE" which you get by playing a multiplayer game. Another is called "Shareware" which you get by downloading and playing some Snap Maps.
Hahaha IPX/SPX, goodbye Netware!
I totally remember ipxsetup.exe back in the day. Wow. I kinda miss the novelty of playing online but... I really don't miss the headaches.